forked from kemonomimi/nyabot
interaction_views: Created a generic ConfirmationView
This will avoid code duplication for simple "Accept" "Deny" views :3
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parent
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commit
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2 changed files with 54 additions and 29 deletions
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@ -1,47 +1,72 @@
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import discord
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class MariageConfirmationView(discord.ui.View):
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def __init__(self, target: discord.Member):
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class ConfirmationView(discord.ui.View):
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def __init__(self, timeout: float | None):
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super().__init__()
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self.timeout = None
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self.marriage_accepted: bool | None = None
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self.target = target
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self.timeout = timeout
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self.user_accepted: bool | None = None
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def _user_can_respond(self, user: discord.User | discord.Member):
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pass
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async def __on_wrong_user(self, interaction: discord.Interaction):
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pass
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async def _on_accept(self, interaction: discord.Interaction, replyer: discord.User | discord.Member):
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pass
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async def _on_deny(self, interaction: discord.Interaction, replyer: discord.User | discord.Member):
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pass
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@discord.ui.button(label="Accept", style=discord.ButtonStyle.green, row=1)
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async def accept(self, _: discord.ui.Button, interaction: discord.Interaction):
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if interaction.user != self.target:
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print(interaction.user, self.target)
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await interaction.response.send_message(
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"ur not the one getting married, silly :3"
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)
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if interaction.user is None:
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await interaction.response.send_message("something went wrong :(")
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return
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if not self._user_can_respond(interaction.user):
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await self.__on_wrong_user(interaction)
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return
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user_who_replied = interaction.user
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mention = user_who_replied.mention \
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if user_who_replied is not None else "<something went wrong :‹>"
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await interaction.response.send_message(
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f"{mention} accepted the proposal :3 lovely"
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)
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await self._on_accept(interaction, interaction.user)
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self.marriage_accepted = True
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self.user_accepted = True
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self.stop()
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@discord.ui.button(label="Deny", style=discord.ButtonStyle.red, row=1)
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async def deny(self, _: discord.ui.Button, interaction: discord.Interaction):
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if interaction.user != self.target:
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await interaction.response.send_message(
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"ur not the one getting married, silly :3"
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)
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if interaction.user is None:
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await interaction.response.send_message("something went wrong :(")
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return
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if not self._user_can_respond(interaction.user):
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await self.__on_wrong_user(interaction)
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return
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user_who_replied = interaction.user
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mention = user_who_replied.mention \
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if user_who_replied is not None else "<something went wrong :‹>"
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await self._on_deny(interaction, interaction.user)
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self.user_accepted = False
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self.stop()
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class MariageConfirmationView(ConfirmationView):
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def __init__(self, target: discord.Member):
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super().__init__(timeout=None)
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self.target = target
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def _user_can_respond(self, user: discord.User | discord.Member):
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return user == self.target
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async def _on_wrong_user(self, interaction: discord.Interaction):
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await interaction.response.send_message(
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f"{mention} didn't wanna get married yet..."
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"ur not the one getting married, silly :3", ephemeral=True, delete_after=10
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)
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self.marriage_accepted = False
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self.stop()
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async def _on_accept(self, interaction: discord.Interaction, replyer: discord.User | discord.Member):
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await interaction.response.send_message(
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f"{replyer.mention} accepted the proposal :3 so cute!"
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)
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async def _on_deny(self, interaction: discord.Interaction, replyer: discord.User | discord.Member):
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await interaction.response.send_message(
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f"{replyer.mention} isn't ready yet..."
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)
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4
main.py
4
main.py
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@ -85,11 +85,11 @@ async def marry(
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+ f" {marriage_asker.mention}?", view=marriage_confirmation)
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await marriage_confirmation.wait()
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if marriage_confirmation.marriage_accepted is None:
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if marriage_confirmation.user_accepted is None:
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await context.respond("silly little bug going on :3 try again l8er :3")
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return
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if marriage_confirmation.marriage_accepted == False:
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if marriage_confirmation.user_accepted == False:
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await context.respond(
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"no consent == no marriage! consent is key to a happy life :3"
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)
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