kwin/kcmkwin/kwincompositing/advanced.cpp

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/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include "advanced.h"
#include "advanced.moc"
#include <klocale.h>
namespace KWin
{
KWinAdvancedCompositingOptions::KWinAdvancedCompositingOptions(QWidget* parent, KSharedConfigPtr config) :
KDialog(parent)
{
mKWinConfig = config;
setCaption(i18n("Advanced compositing options"));
setButtons(KDialog::Ok | KDialog::Cancel | KDialog::Apply);
setModal(true);
QWidget* mainWidget = new QWidget(this);
ui.setupUi(mainWidget);
setMainWidget(mainWidget);
connect(ui.compositingType, SIGNAL(currentIndexChanged(int)), this, SLOT(compositingModeChanged()));
connect(ui.compositingType, SIGNAL(currentIndexChanged(int)), this, SLOT(changed()));
connect(ui.glMode, SIGNAL(currentIndexChanged(int)), this, SLOT(changed()));
connect(ui.glTextureFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(changed()));
connect(ui.glDirect, SIGNAL(toggled(bool)), this, SLOT(changed()));
connect(ui.glVSync, SIGNAL(toggled(bool)), this, SLOT(changed()));
connect(this, SIGNAL(okClicked()), this, SLOT(save()));
connect(this, SIGNAL(applyClicked()), this, SLOT(save()));
load();
enableButtonApply(false);
}
KWinAdvancedCompositingOptions::~KWinAdvancedCompositingOptions()
{
}
void KWinAdvancedCompositingOptions::changed()
{
enableButtonApply(true);
}
void KWinAdvancedCompositingOptions::compositingModeChanged()
{
ui.glGroup->setEnabled(ui.compositingType->currentIndex() == 0);
}
void KWinAdvancedCompositingOptions::load()
{
KConfigGroup config(mKWinConfig, "Compositing");
QString backend = config.readEntry("Backend", "OpenGL");
ui.compositingType->setCurrentIndex((backend == "XRender") ? 1 : 0);
QString glMode = config.readEntry("GLMode", "TFP");
ui.glMode->setCurrentIndex((glMode == "TFP") ? 0 : ((glMode == "SHM") ? 1 : 2));
ui.glTextureFilter->setCurrentIndex(config.readEntry("GLTextureFilter", 1));
ui.glDirect->setChecked(config.readEntry("GLDirect", true));
ui.glVSync->setChecked(config.readEntry("GLVSync", true));
}
void KWinAdvancedCompositingOptions::save()
{
// Is this ok?
if (!isButtonEnabled(KDialog::Apply)) {
return;
}
KConfigGroup config(mKWinConfig, "Compositing");
config.writeEntry("Backend", (ui.compositingType->currentIndex() == 0) ? "OpenGL" : "XRender");
QString glModes[] = { "TFP", "SHM", "Fallback" };
config.writeEntry("GLMode", glModes[ui.glMode->currentIndex()]);
config.writeEntry("GLTextureFilter", ui.glTextureFilter->currentIndex());
config.writeEntry("GLDirect", ui.glDirect->isChecked());
config.writeEntry("GLVSync", ui.glVSync->isChecked());
enableButtonApply(false);
emit configSaved();
}
} // namespace