kwin/src/surfaceitem_internal.h

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/*
SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include "surfaceitem.h"
namespace KWin
{
/**
* The SurfaceItemInternal class represents an internal surface in the scene.
*/
class KWIN_EXPORT SurfaceItemInternal : public SurfaceItem
{
Q_OBJECT
public:
explicit SurfaceItemInternal(Scene::Window *window, Item *parent = nullptr);
QPointF mapToBuffer(const QPointF &point) const override;
QRegion shape() const override;
private Q_SLOTS:
void handleBufferGeometryChanged(Toplevel *toplevel, const QRect &old);
protected:
WindowPixmap *createPixmap() override;
};
} // namespace KWin