kwin/client.cpp

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/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include "client.h"
#include <qapplication.h>
#include <qpainter.h>
#include <qdatetime.h>
#include <kprocess.h>
#include <unistd.h>
#include <kstandarddirs.h>
#include <qwhatsthis.h>
#include <kwin.h>
#include <kiconloader.h>
#include <stdlib.h>
#include "bridge.h"
#include "group.h"
#include "workspace.h"
#include "atoms.h"
#include "notifications.h"
#include <X11/extensions/shape.h>
// put all externs before the namespace statement to allow the linker
// to resolve them properly
extern Atom qt_wm_state;
extern Time qt_x_time;
extern Atom qt_window_role;
extern Atom qt_sm_client_id;
namespace KWinInternal
{
/*
Creating a client:
- only by calling Workspace::createClient()
- it creates a new client and calls manage() for it
Destroying a client:
- destroyClient() - only when the window itself has been destroyed
- releaseWindow() - the window is kept, only the client itself is destroyed
*/
/*!
\class Client client.h
\brief The Client class encapsulates a window decoration frame.
*/
/*!
This ctor is "dumb" - it only initializes data. All the real initialization
is done in manage().
*/
Client::Client( Workspace *ws )
: QObject( NULL ),
client( None ),
wrapper( None ),
frame( None ),
decoration( NULL ),
wspace( ws ),
bridge( new Bridge( this )),
move_faked_activity( false ),
move_resize_grab_window( None ),
transient_for( NULL ),
transient_for_id( None ),
original_transient_for_id( None ),
in_group( NULL ),
window_group( None ),
in_layer( UnknownLayer ),
ping_timer( NULL ),
process_killer( NULL ),
user_time( CurrentTime ), // not known yet
allowed_actions( 0 ),
block_geometry( 0 ),
shade_geometry_change( false ),
border_left( 0 ),
border_right( 0 ),
border_top( 0 ),
border_bottom( 0 )
// SELI do all as initialization
{
autoRaiseTimer = 0;
shadeHoverTimer = 0;
// set the initial mapping state
mapping_state = WithdrawnState;
desk = 0; // no desktop yet
mode = PositionCenter;
buttonDown = FALSE;
moveResizeMode = FALSE;
info = NULL;
shade_mode = ShadeNone;
active = FALSE;
keep_above = FALSE;
keep_below = FALSE;
is_shape = FALSE;
motif_may_move = TRUE;
motif_may_resize = TRUE;
motif_may_close = TRUE;
fullscreen_mode = FullScreenNone;
skip_taskbar = FALSE;
original_skip_taskbar = false;
minimized = false;
hidden = false;
modal = false;
noborder = false;
user_noborder = false;
not_obscured = false;
urgency = false;
ignore_focus_stealing = false;
Pdeletewindow = 0;
Ptakefocus = 0;
Pcontexthelp = 0;
Pping = 0;
input = FALSE;
store_settings = FALSE;
skip_pager = FALSE;
max_mode = MaximizeRestore;
cmap = None;
frame_geometry = QRect( 0, 0, 100, 100 ); // so that decorations don't start with size being (0,0)
client_size = QSize( 100, 100 );
// SELI initialize xsizehints??
}
/*!
"Dumb" destructor.
*/
Client::~Client()
{
assert(!moveResizeMode);
assert( client == None );
assert( frame == None && wrapper == None );
assert( decoration == NULL );
assert( block_geometry == 0 );
delete info;
delete bridge;
}
// use destroyClient() or releaseWindow(), Client instances cannot be deleted directly
void Client::deleteClient( Client* c, allowed_t )
{
delete c;
}
/*!
Releases the window. The client has done its job and the window is still existing.
*/
void Client::releaseWindow( bool on_shutdown )
{
if (moveResizeMode)
leaveMoveResize();
setModal( false ); // otherwise its mainwindow wouldn't get focus
hidden = true; // so that it's not considered visible anymore (can't use hideClient(), it would set flags)
if( !on_shutdown )
workspace()->clientHidden( this );
XUnmapWindow( qt_xdisplay(), frameId()); // destroying decoration would cause ugly visual effect
destroyDecoration();
cleanGrouping();
if( !on_shutdown )
{
workspace()->removeClient( this, Allowed );
// only when the window is being unmapped, not when closing down KWin
// (NETWM sections 5.5,5.7)
info->setDesktop( 0 );
desk = 0;
info->setState( 0, info->state()); // reset all state flags
}
XDeleteProperty( qt_xdisplay(), client, atoms->kde_net_wm_user_creation_time);
// TODO remove KDEFrameStrut property
XReparentWindow( qt_xdisplay(), client, workspace()->rootWin(), x(), y());
XRemoveFromSaveSet( qt_xdisplay(), client );
XSelectInput( qt_xdisplay(), client, NoEventMask );
if( on_shutdown )
{ // map the window, so it can be found after another WM is started
XMapWindow( qt_xdisplay(), client );
// TODO preserve minimized, shaded etc. state?
}
else
{
// Make sure it's not mapped if the app unmapped it (#65279). The app
// may do map+unmap before we initially map the window by calling rawShow() from manage().
XUnmapWindow( qt_xdisplay(), client );
}
setMappingState( WithdrawnState ); // after all is done, tell the app
client = None;
XDestroyWindow( qt_xdisplay(), wrapper );
wrapper = None;
XDestroyWindow( qt_xdisplay(), frame );
frame = None;
deleteClient( this, Allowed );
}
// like releaseWindow(), but this one is called when the window has been already destroyed
// (e.g. the application closed it)
void Client::destroyClient()
{
if (moveResizeMode)
leaveMoveResize();
++block_geometry;
setModal( false );
hidden = true; // so that it's not considered visible anymore
workspace()->clientHidden( this );
destroyDecoration();
cleanGrouping();
workspace()->removeClient( this, Allowed );
client = None; // invalidate
XDestroyWindow( qt_xdisplay(), wrapper );
wrapper = None;
XDestroyWindow( qt_xdisplay(), frame );
frame = None;
--block_geometry;
deleteClient( this, Allowed );
}
void Client::updateDecoration( bool check_workspace_pos, bool force )
{
if( !force && (( decoration == NULL && noBorder())
|| ( decoration != NULL && !noBorder())))
return;
bool do_show = false;
++block_geometry;
if( force )
destroyDecoration();
if( !noBorder())
{
decoration = workspace()->createDecoration( bridge );
// TODO check decoration's minimum size?
decoration->init();
decoration->widget()->installEventFilter( this );
XReparentWindow( qt_xdisplay(), decoration->widget()->winId(), frameId(), 0, 0 );
decoration->widget()->lower();
decoration->borders( border_left, border_right, border_top, border_bottom );
int save_workarea_diff_x = workarea_diff_x;
int save_workarea_diff_y = workarea_diff_y;
move( calculateGravitation( false ));
if( !isShade())
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
else
plainResize( sizeForClientSize( QSize( clientSize().width(), 0 ), SizemodeShaded ), ForceGeometrySet );
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
do_show = true;
}
else
destroyDecoration();
if( check_workspace_pos )
checkWorkspacePosition();
--block_geometry;
setGeometry( geometry(), ForceGeometrySet );
if( do_show )
decoration->widget()->show();
updateFrameStrut();
}
void Client::destroyDecoration()
{
if( decoration != NULL )
{
delete decoration;
decoration = NULL;
QPoint grav = calculateGravitation( true );
border_left = border_right = border_top = border_bottom = 0;
setMask( QRegion()); // reset shape mask
int save_workarea_diff_x = workarea_diff_x;
int save_workarea_diff_y = workarea_diff_y;
if( !isShade())
plainResize( clientSize(), ForceGeometrySet );
else
plainResize( QSize( clientSize().width(), 0 ), ForceGeometrySet );
move( grav );
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
}
}
void Client::checkBorderSizes()
{
if( decoration == NULL )
return;
int new_left, new_right, new_top, new_bottom;
decoration->borders( new_left, new_right, new_top, new_bottom );
if( new_left == border_left && new_right == border_right
&& new_top == border_top && new_bottom == border_bottom )
return;
++block_geometry;
move( calculateGravitation( true ));
border_left = new_left;
border_right = new_right;
border_top = new_top;
border_bottom = new_bottom;
move( calculateGravitation( false ));
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
checkWorkspacePosition();
--block_geometry;
setGeometry( geometry(), ForceGeometrySet );
}
void Client::detectNoBorder()
{
if( Shape::hasShape( window()) || Motif::noBorder( window()))
{
noborder = true; // TODO for all window types?
return;
}
switch( windowType())
{
case NET::Desktop :
case NET::Dock :
case NET::TopMenu :
case NET::Override :
case NET::Splash :
noborder = true;
break;
case NET::Unknown :
case NET::Normal :
case NET::Toolbar :
case NET::Menu :
case NET::Dialog :
case NET::Utility :
noborder = false;
break;
default:
assert( false );
}
}
void Client::updateFrameStrut()
{
// TODO KDEFrameStrut je ale pitome jmeno
NETStrut strut;
strut.left = border_left;
strut.right = border_right;
strut.top = border_top;
strut.bottom = border_bottom;
info->setKDEFrameStrut( strut );
}
// Resizes the decoration, and makes sure the decoration widget gets resize event
// even if the size hasn't changed. This is needed to make sure the decoration
// re-layouts (e.g. when options()->moveResizeMaximizedWindows() changes,
// the decoration may turn on/off some borders, but the actual size
// of the decoration stays the same).
void Client::resizeDecoration( const QSize& s )
{
if( decoration == NULL )
return;
QSize oldsize = decoration->widget()->size();
decoration->resize( s );
if( oldsize == s )
{
QResizeEvent e( s, oldsize );
QApplication::sendEvent( decoration->widget(), &e );
}
}
bool Client::noBorder() const
{
return noborder || isFullScreen() || user_noborder;
}
bool Client::userCanSetNoBorder() const
{
return !noborder && !isFullScreen() && !isShade();
}
bool Client::isUserNoBorder() const
{
return user_noborder;
}
void Client::setUserNoBorder( bool set )
{
if( !userCanSetNoBorder())
return;
if( user_noborder == set )
return;
user_noborder = set;
updateDecoration( true, false );
}
void Client::updateShape()
{
if ( shape() )
XShapeCombineShape(qt_xdisplay(), frameId(), ShapeBounding,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSet);
else
XShapeCombineMask( qt_xdisplay(), frameId(), ShapeBounding, 0, 0,
None, ShapeSet);
// workaround for #19644 - shaped windows shouldn't have decoration
if( shape() && !noBorder())
{
noborder = true;
updateDecoration( true );
}
}
void Client::setMask( const QRegion& reg, int mode )
{
_mask = reg;
if( reg.isNull())
XShapeCombineMask( qt_xdisplay(), frameId(), ShapeBounding, 0, 0,
None, ShapeSet );
else if( mode == X::Unsorted )
XShapeCombineRegion( qt_xdisplay(), frameId(), ShapeBounding, 0, 0,
reg.handle(), ShapeSet );
else
{
QMemArray< QRect > rects = reg.rects();
XRectangle* xrects = new XRectangle[ rects.count() ];
for( unsigned int i = 0;
i < rects.count();
++i )
{
xrects[ i ].x = rects[ i ].x();
xrects[ i ].y = rects[ i ].y();
xrects[ i ].width = rects[ i ].width();
xrects[ i ].height = rects[ i ].height();
}
XShapeCombineRectangles( qt_xdisplay(), frameId(), ShapeBounding, 0, 0,
xrects, rects.count(), ShapeSet, mode );
delete[] xrects;
}
}
QRegion Client::mask() const
{
if( _mask.isEmpty())
return QRegion( 0, 0, width(), height());
return _mask;
}
void Client::hideClient( bool hide )
{
if( hidden == hide )
return;
hidden = hide;
info->setState( hidden ? NET::Hidden : 0, NET::Hidden );
if( hidden )
{
setMappingState( IconicState );
rawHide();
setSkipTaskbar( true, false ); // also hide from taskbar
}
else // !hidden
{
setSkipTaskbar( original_skip_taskbar, false );
if( isOnCurrentDesktop())
{
if( isShown( false ))
setMappingState( NormalState );
rawShow(); // is either visible or shaded
}
}
}
/*
Returns whether the window is minimizable or not
*/
bool Client::isMinimizable() const
{
if( !wantsTabFocus() // SELI co NET::Utility? a proc wantsTabFocus() - skiptaskbar? ?
|| ( isSpecialWindow() && !isOverride()))
return false;
if( isTransient())
{ // transients may be minimized only if mainwindow is not shown
ClientList mainclients = mainClients();
for( ClientList::ConstIterator it = mainclients.begin();
it != mainclients.end();
++it )
if( (*it)->isShown( true ))
return false;
}
return true;
}
/*!
Minimizes this client plus its transients
*/
void Client::minimize( bool avoid_animation )
{
if ( !isMinimizable() || isMinimized())
return;
minimized = true;
Notify::raise( Notify::Minimize );
// SELI mainClients().isEmpty() ??? - and in unminimize() too
if ( mainClients().isEmpty() && isOnCurrentDesktop() && !avoid_animation )
animateMinimizeOrUnminimize( true ); // was visible or shaded
setMappingState( IconicState );
info->setState( NET::Hidden, NET::Hidden );
rawHide();
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
}
void Client::unminimize( bool avoid_animation )
{
if( !isMinimized())
return;
Notify::raise( Notify::UnMinimize );
minimized = false;
info->setState( 0, NET::Hidden );
if( isOnCurrentDesktop())
{
if( mainClients().isEmpty() && !avoid_animation )
animateMinimizeOrUnminimize( FALSE );
if( isShown( false ))
setMappingState( NormalState );
rawShow(); // is either visible or shaded
}
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
}
extern bool blockAnimation;
void Client::animateMinimizeOrUnminimize( bool minimize )
{
if ( blockAnimation )
return;
if ( !options->animateMinimize )
return;
if( decoration != NULL && decoration->animateMinimize( minimize ))
return; // decoration did it
// the function is a bit tricky since it will ensure that an
// animation action needs always the same time regardless of the
// performance of the machine or the X-Server.
float lf,rf,tf,bf,step;
int speed = options->animateMinimizeSpeed;
if ( speed > 10 )
speed = 10;
if ( speed < 0 )
speed = 0;
step = 40. * (11 - speed );
NETRect r = info->iconGeometry();
QRect icongeom( r.pos.x, r.pos.y, r.size.width, r.size.height );
if ( !icongeom.isValid() )
return;
QPixmap pm = animationPixmap( minimize ? width() : icongeom.width() );
QRect before, after;
if ( minimize )
{
before = QRect( x(), y(), width(), pm.height() );
after = QRect( icongeom.x(), icongeom.y(), icongeom.width(), pm.height() );
}
else
{
before = QRect( icongeom.x(), icongeom.y(), icongeom.width(), pm.height() );
after = QRect( x(), y(), width(), pm.height() );
}
lf = (after.left() - before.left())/step;
rf = (after.right() - before.right())/step;
tf = (after.top() - before.top())/step;
bf = (after.bottom() - before.bottom())/step;
grabXServer();
QRect area = before;
QRect area2;
QPixmap pm2;
QTime t;
t.start();
float diff;
QPainter p ( workspace()->desktopWidget() );
bool need_to_clear = FALSE;
QPixmap pm3;
do
{
if (area2 != area)
{
pm = animationPixmap( area.width() );
pm2 = QPixmap::grabWindow( qt_xrootwin(), area.x(), area.y(), area.width(), area.height() );
p.drawPixmap( area.x(), area.y(), pm );
if ( need_to_clear )
{
p.drawPixmap( area2.x(), area2.y(), pm3 );
need_to_clear = FALSE;
}
area2 = area;
}
XFlush(qt_xdisplay());
XSync( qt_xdisplay(), FALSE );
diff = t.elapsed();
if (diff > step)
diff = step;
area.setLeft(before.left() + int(diff*lf));
area.setRight(before.right() + int(diff*rf));
area.setTop(before.top() + int(diff*tf));
area.setBottom(before.bottom() + int(diff*bf));
if (area2 != area )
{
if ( area2.intersects( area ) )
p.drawPixmap( area2.x(), area2.y(), pm2 );
else
{ // no overlap, we can clear later to avoid flicker
pm3 = pm2;
need_to_clear = TRUE;
}
}
} while ( t.elapsed() < step);
if (area2 == area || need_to_clear )
p.drawPixmap( area2.x(), area2.y(), pm2 );
p.end();
ungrabXServer();
}
/*!
The pixmap shown during (un)minimalization animation
*/
QPixmap Client::animationPixmap( int w )
{
QFont font = options->font(isActive());
QFontMetrics fm( font );
QPixmap pm( w, fm.lineSpacing() );
pm.fill( options->color(Options::ColorTitleBar, isActive() || isMinimized() ) );
QPainter p( &pm );
p.setPen(options->color(Options::ColorFont, isActive() || isMinimized() ));
p.setFont(options->font(isActive()));
p.drawText( pm.rect(), AlignLeft|AlignVCenter|SingleLine, caption() );
return pm;
}
bool Client::isShadeable() const
{
return !isSpecialWindow() && !noBorder();
}
void Client::setShade( ShadeMode mode )
{
if( !isShadeable())
return;
if( shade_mode == mode )
return;
bool was_shade = isShade();
ShadeMode was_shade_mode = shade_mode;
shade_mode = mode;
if( was_shade == isShade())
return; // no real change in shaded state
if( shade_mode == ShadeNormal )
{
if ( isShown( true ) && isOnCurrentDesktop())
Notify::raise( Notify::ShadeUp );
}
else if( shade_mode == ShadeNone )
{
if( isShown( true ) && isOnCurrentDesktop())
Notify::raise( Notify::ShadeDown );
}
assert( decoration != NULL ); // noborder windows can't be shaded
++block_geometry;
// decorations may turn off some borders when shaded
decoration->borders( border_left, border_right, border_top, border_bottom );
int as = options->animateShade? 10 : 1;
// TODO all this unmapping, resizing etc. feels too much duplicated from elsewhere
if ( isShade())
{ // shade_mode == ShadeNormal
int h = height();
shade_geometry_change = true;
QSize s( sizeForClientSize( QSize( clientSize().width(), 0), SizemodeShaded ) );
XSelectInput( qt_xdisplay(), wrapper, ClientWinMask ); // avoid getting UnmapNotify
XUnmapWindow( qt_xdisplay(), wrapper );
XUnmapWindow( qt_xdisplay(), client );
XSelectInput( qt_xdisplay(), wrapper, ClientWinMask | SubstructureNotifyMask );
// FRAME repaint( FALSE );
// bool wasStaticContents = testWFlags( WStaticContents );
// setWFlags( WStaticContents );
int step = QMAX( 4, QABS( h - s.height() ) / as )+1;
do
{
h -= step;
XResizeWindow( qt_xdisplay(), frameId(), s.width(), h );
resizeDecoration( QSize( s.width(), h ));
QApplication::syncX();
} while ( h > s.height() + step );
// if ( !wasStaticContents )
// clearWFlags( WStaticContents );
shade_geometry_change = false;
plainResize( s );
if( isActive())
{
if( was_shade_mode == ShadeHover )
workspace()->activateNextClient( this );
else
workspace()->focusToNull();
}
}
else
{
int h = height();
shade_geometry_change = true;
QSize s( sizeForClientSize( clientSize(), SizemodeShaded ));
// FRAME bool wasStaticContents = testWFlags( WStaticContents );
// setWFlags( WStaticContents );
int step = QMAX( 4, QABS( h - s.height() ) / as )+1;
do
{
h += step;
XResizeWindow( qt_xdisplay(), frameId(), s.width(), h );
resizeDecoration( QSize( s.width(), h ));
// assume a border
// we do not have time to wait for X to send us paint events
// FRAME repaint( 0, h - step-5, width(), step+5, TRUE);
QApplication::syncX();
} while ( h < s.height() - step );
// if ( !wasStaticContents )
// clearWFlags( WStaticContents );
shade_geometry_change = false;
plainResize( s );
if( shade_mode == ShadeHover || shade_mode == ShadeActivated )
setActive( TRUE );
XMapWindow( qt_xdisplay(), wrapperId());
XMapWindow( qt_xdisplay(), window());
if ( isActive() )
workspace()->requestFocus( this );
}
--block_geometry;
setGeometry( geometry(), ForceGeometrySet );
info->setState( isShade() ? NET::Shaded : 0, NET::Shaded );
info->setState( isShown( false ) ? 0 : NET::Hidden, NET::Hidden );
setMappingState( isShown( false ) && isOnCurrentDesktop() ? NormalState : IconicState );
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
decoration->shadeChange();
}
void Client::shadeHover()
{
setShade( ShadeHover );
delete shadeHoverTimer;
shadeHoverTimer = 0;
}
void Client::toggleShade()
{
// if the mode is ShadeHover or ShadeActive, cancel shade too
setShade( shade_mode == ShadeNone ? ShadeNormal : ShadeNone );
}
void Client::virtualDesktopChange()
{
if( hidden || minimized )
return; // no visibility change
// from here it can be only shaded or normally shown
if( isOnCurrentDesktop())
{
if( !isShade())
setMappingState( NormalState );
rawShow();
}
else
{
if( !isShade())
setMappingState( IconicState );
rawHide();
}
}
/*!
Sets the client window's mapping state. Possible values are
WithdrawnState, IconicState, NormalState.
*/
void Client::setMappingState(int s)
{
assert( client != None );
if( mapping_state == s )
return;
bool was_unmanaged = ( mapping_state == WithdrawnState );
mapping_state = s;
if( mapping_state == WithdrawnState )
{
XDeleteProperty( qt_xdisplay(), window(), qt_wm_state );
return;
}
assert( s == NormalState || s == IconicState );
unsigned long data[2];
data[0] = (unsigned long) s;
data[1] = (unsigned long) None;
XChangeProperty(qt_xdisplay(), window(), qt_wm_state, qt_wm_state, 32,
PropModeReplace, (unsigned char *)data, 2);
if( was_unmanaged ) // force setting the geometry, manage() did block_geometry = 1
{
assert( block_geometry == 1 );
--block_geometry;
setGeometry( frame_geometry, ForceGeometrySet );
}
}
/*!
Reimplemented to map the managed window in the window wrapper.
Proper mapping state should be set before showing the client.
*/
void Client::rawShow()
{
if( decoration != NULL )
decoration->widget()->show(); // not really necessary, but let it know the state
XMapWindow( qt_xdisplay(), frame );
if( !isShade())
{
XMapWindow( qt_xdisplay(), wrapper );
XMapWindow( qt_xdisplay(), client );
}
}
/*!
Reimplemented to unmap the managed window in the window wrapper.
Also informs the workspace.
Proper mapping state should be set before hiding the client.
*/
void Client::rawHide()
{
// Here it may look like a race condition, as some other client might try to unmap
// the window between these two XSelectInput() calls. However, they're supposed to
// use XWithdrawWindow(), which also sends a synthetic event to the root window,
// which won't be missed, so this shouldn't be a problem. The chance the real UnmapNotify
// will be missed is also very minimal, so I don't think it's needed to grab the server
// here.
XSelectInput( qt_xdisplay(), wrapper, ClientWinMask ); // avoid getting UnmapNotify
XUnmapWindow( qt_xdisplay(), frame );
XUnmapWindow( qt_xdisplay(), wrapper );
XUnmapWindow( qt_xdisplay(), client );
XSelectInput( qt_xdisplay(), wrapper, ClientWinMask | SubstructureNotifyMask );
if( decoration != NULL )
decoration->widget()->hide(); // not really necessary, but let it know the state
workspace()->clientHidden( this );
}
static void sendClientMessage(Window w, Atom a, long x)
{
XEvent ev;
long mask;
memset(&ev, 0, sizeof(ev));
ev.xclient.type = ClientMessage;
ev.xclient.window = w;
ev.xclient.message_type = a;
ev.xclient.format = 32;
ev.xclient.data.l[0] = x;
ev.xclient.data.l[1] = qt_x_time;
mask = 0L;
if (w == qt_xrootwin())
mask = SubstructureRedirectMask; /* magic! */
XSendEvent(qt_xdisplay(), w, False, mask, &ev);
}
/*
Returns whether the window may be closed (have a close button)
*/
bool Client::isCloseable() const
{
return motif_may_close && ( !isSpecialWindow() || isOverride()); // TODO is NET::Override special?
}
/*!
Closes the window by either sending a delete_window message or
using XKill.
*/
void Client::closeWindow()
{
if( !isCloseable())
return;
// Update user time, needed for whole group, because the window may create a confirming dialog,
// and this window's user time wouldn't apply to it
// This is needed even for apps without support for user timestamp (e.g. nedit), so updating
// user timestamp in apps on WM_DELETE_WINDOW is not an option (and I'm not sure if it would be right)
group()->updateUserTime();
if ( Pdeletewindow )
{
Notify::raise( Notify::Close );
sendClientMessage( window(), atoms->wm_protocols, atoms->wm_delete_window);
pingWindow();
}
else
{
// client will not react on wm_delete_window. We have not choice
// but destroy his connection to the XServer.
killWindow();
}
}
/*!
Kills the window via XKill
*/
void Client::killWindow()
{
kdDebug( 1212 ) << "Client::killWindow():" << caption() << endl;
// not sure if we need an Notify::Kill or not.. until then, use
// Notify::Close
Notify::raise( Notify::Close );
if( isDialog())
Notify::raise( Notify::TransDelete );
if( isNormalWindow())
Notify::raise( Notify::Delete );
killProcess( false );
// always kill this client at the server
XKillClient(qt_xdisplay(), window() );
destroyClient();
}
// send a ping to the window using _NET_WM_PING if possible
// if it doesn't respond within a reasonable time, it will be
// killed
void Client::pingWindow()
{
if( !Pping )
return; // can't ping :(
if( ping_timer != NULL )
return; // pinging already
ping_timer = new QTimer( this );
connect( ping_timer, SIGNAL( timeout()), SLOT( pingTimeout()));
ping_timer->start( 5000, true ); // give it 5 seconds
ping_timestamp = qt_x_time;
workspace()->sendPingToWindow( window(), ping_timestamp );
}
void Client::gotPing( Time timestamp )
{
if( timestamp != ping_timestamp )
return;
delete ping_timer;
ping_timer = NULL;
if( process_killer != NULL )
{
process_killer->kill();
delete process_killer;
process_killer = NULL;
}
}
void Client::pingTimeout()
{
kdDebug( 1212 ) << "Ping timeout:" << caption() << endl;
delete ping_timer;
ping_timer = NULL;
killProcess( true, ping_timestamp );
}
void Client::killProcess( bool ask, Time timestamp )
{
if( process_killer != NULL )
return;
Q_ASSERT( !ask || timestamp != CurrentTime );
QCString machine = wmClientMachine();
pid_t pid = info->pid();
if( pid <= 0 || machine.isEmpty()) // needed properties missing
return;
kdDebug( 1212 ) << "Kill process:" << pid << "(" << machine << ")" << endl;
if( !ask )
{
if( machine != "localhost" )
{
KProcess proc;
proc << "xon" << machine << "kill" << pid;
proc.start( KProcess::DontCare );
}
else
::kill( pid, SIGTERM );
}
else
{ // SELI TODO handle the window created by handler specially (on top,urgent?)
process_killer = new KProcess( this );
*process_killer << KStandardDirs::findExe( "kwin_killer_helper" )
<< "--pid" << QCString().setNum( pid ) << "--hostname" << machine
<< "--windowname" << caption().utf8()
<< "--applicationname" << resourceClass()
<< "--wid" << QCString().setNum( window())
<< "--timestamp" << QCString().setNum( timestamp );
connect( process_killer, SIGNAL( processExited( KProcess* )),
SLOT( processKillerExited()));
if( !process_killer->start( KProcess::NotifyOnExit ))
{
delete process_killer;
process_killer = NULL;
return;
}
}
}
void Client::processKillerExited()
{
kdDebug( 1212 ) << "Killer exited" << endl;
delete process_killer;
process_killer = NULL;
}
void Client::setSkipTaskbar( bool b, bool from_outside )
{
if( from_outside )
original_skip_taskbar = b;
if ( b == skipTaskbar() )
return;
skip_taskbar = b;
info->setState( b?NET::SkipTaskbar:0, NET::SkipTaskbar );
}
void Client::setSkipPager( bool b )
{
if ( b == skipPager() )
return;
skip_pager = b;
info->setState( b?NET::SkipPager:0, NET::SkipPager );
}
void Client::setModal( bool m )
{ // Qt-3.2 can have even modal normal windows :(
if( modal == m )
return;
modal = m;
if( !modal )
return;
// changing modality for a mapped window is weird (?)
// _NET_WM_STATE_MODAL should possibly rather be _NET_WM_WINDOW_TYPE_MODAL_DIALOG
}
void Client::toggleOnAllDesktops()
{
setOnAllDesktops( !isOnAllDesktops());
}
void Client::setDesktop( int desktop )
{
if( desktop != NET::OnAllDesktops ) // do range check
desktop = KMAX( 1, KMIN( workspace()->numberOfDesktops(), desktop ));
if( desk == desktop )
return;
int was_desk = desk;
desk = desktop;
info->setDesktop( desktop );
if(( was_desk == NET::OnAllDesktops ) != ( desktop == NET::OnAllDesktops ))
{ // onAllDesktops changed
if ( isShown( true ))
Notify::raise( isOnAllDesktops() ? Notify::OnAllDesktops : Notify::NotOnAllDesktops );
workspace()->updateOnAllDesktopsOfTransients( this );
}
if( decoration != NULL )
decoration->desktopChange();
virtualDesktopChange(); // hide/show if needed
}
void Client::setOnAllDesktops( bool b )
{
if(( b && isOnAllDesktops())
|| ( !b && !isOnAllDesktops()))
return;
if( b )
setDesktop( NET::OnAllDesktops );
else
setDesktop( workspace()->currentDesktop());
}
bool Client::isOnCurrentDesktop() const
{
return isOnDesktop( workspace()->currentDesktop());
}
/*!
Puts the focus on this window. Clients should never calls this
themselves, instead they should use Workspace::requestFocus().
*/
void Client::takeFocus( bool force, allowed_t )
{
if ( !force && ( isTopMenu() || isDock() || isSplash()) )
return; // toplevel menus and dock windows don't take focus if not forced
#ifndef NDEBUG
static Time previous_focus_timestamp;
static Client* previous_client;
if( previous_focus_timestamp == qt_x_time && previous_client != this )
{
kdWarning( 1212 ) << "Repeated use of the same X timestamp for focus" << endl;
kdDebug( 1212 ) << kdBacktrace() << endl;
}
previous_focus_timestamp = qt_x_time;
previous_client = this;
#endif
if ( input )
{
XSetInputFocus( qt_xdisplay(), window(), RevertToPointerRoot, qt_x_time );
}
if ( Ptakefocus )
sendClientMessage(window(), atoms->wm_protocols, atoms->wm_take_focus);
}
/*!
Returns whether the window provides context help or not. If it does,
you should show a help menu item or a help button like '?' and call
contextHelp() if this is invoked.
\sa contextHelp()
*/
bool Client::providesContextHelp() const
{
return Pcontexthelp;
}
/*!
Invokes context help on the window. Only works if the window
actually provides context help.
\sa providesContextHelp()
*/
void Client::showContextHelp()
{
if ( Pcontexthelp )
{
sendClientMessage(window(), atoms->wm_protocols, atoms->net_wm_context_help);
QWhatsThis::enterWhatsThisMode(); // SELI?
}
}
/*!
Fetches the window's caption (WM_NAME property). It will be
stored in the client's caption().
*/
KWIN_COMPARE_PREDICATE( FetchNameInternalPredicate, const Client*, (!cl->isSpecialWindow() || cl->isToolbar()) && cl != value && cl->caption() == value->caption());
void Client::fetchName()
{
QString s;
if ( info->name() && info->name()[ 0 ] != '\0' )
s = QString::fromUtf8( info->name() );
else
s = KWin::readNameProperty( window(), XA_WM_NAME );
if ( s != cap_normal )
{
bool reset_name = cap_normal.isEmpty();
for( unsigned int i = 0;
i < s.length();
++i )
if( !s[ i ].isPrint())
s[ i ] = ' ';
cap_normal = s;
bool was_suffix = ( !cap_suffix.isEmpty());
cap_suffix = QString::null;
if ( ( !isSpecialWindow() || isToolbar()) && workspace()->findClient( FetchNameInternalPredicate( this )))
{
int i = 2;
do
{
cap_suffix = " <" + QString::number(i) + ">";
i++;
} while ( workspace()->findClient( FetchNameInternalPredicate( this )));
info->setVisibleName( caption().utf8() );
reset_name = false;
}
if(( was_suffix && cap_suffix.isEmpty()
|| reset_name )) // if it was new window, it may have old value still set, if the window is reused
{
info->setVisibleName( "" ); // remove
info->setVisibleIconName( "" ); // remove
}
else if( !cap_suffix.isEmpty() && !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set
info->setVisibleIconName( ( cap_iconic + cap_suffix ).utf8() );
if( isManaged() && decoration != NULL )
decoration->captionChange();
}
}
void Client::fetchIconicName()
{
QString s;
if ( info->iconName() && info->iconName()[ 0 ] != '\0' )
s = QString::fromUtf8( info->iconName() );
else
s = KWin::readNameProperty( window(), XA_WM_ICON_NAME );
if ( s != cap_iconic )
{
cap_iconic = s;
if( !cap_suffix.isEmpty() && !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set
info->setVisibleIconName( ( s + cap_suffix ).utf8() );
}
}
/*!\reimp
*/
QString Client::caption() const
{
return cap_normal + cap_suffix;
}
void Client::getWMHints()
{
XWMHints *hints = XGetWMHints(qt_xdisplay(), window() );
input = true;
window_group = None;
urgency = false;
if ( hints )
{
if( hints->flags & InputHint )
input = hints->input;
if( hints->flags & WindowGroupHint )
window_group = hints->window_group;
urgency = ( hints->flags & UrgencyHint ) ? true : false; // true/false needed, it's uint bitfield
XFree( (char*)hints );
}
checkGroup();
updateUrgency();
updateAllowedActions(); // group affects isMinimizable()
}
void Client::readIcons( Window win, QPixmap* icon, QPixmap* miniicon )
{
// get the icons, allow scaling
if( icon != NULL )
*icon = KWin::icon( win, 32, 32, TRUE, KWin::NETWM | KWin::WMHints );
if( miniicon != NULL )
if( icon == NULL || !icon->isNull())
*miniicon = KWin::icon( win, 16, 16, TRUE, KWin::NETWM | KWin::WMHints );
else
*miniicon = QPixmap();
}
void Client::getIcons()
{
// first read icons from the window itself
readIcons( window(), &icon_pix, &miniicon_pix );
if( icon_pix.isNull())
{ // then try window group
icon_pix = group()->icon();
miniicon_pix = group()->miniIcon();
}
if( icon_pix.isNull() && isTransient())
{ // then mainclients
ClientList mainclients = mainClients();
for( ClientList::ConstIterator it = mainclients.begin();
it != mainclients.end() && icon_pix.isNull();
++it )
{
icon_pix = (*it)->icon();
miniicon_pix = (*it)->miniIcon();
}
}
if( icon_pix.isNull())
{ // and if nothing else, load icon from classhint or xapp icon
icon_pix = KWin::icon( window(), 32, 32, TRUE, KWin::ClassHint | KWin::XApp );
miniicon_pix = KWin::icon( window(), 16, 16, TRUE, KWin::ClassHint | KWin::XApp );
}
if( isManaged() && decoration != NULL )
decoration->iconChange();
}
void Client::getWindowProtocols()
{
Atom *p;
int i,n;
Pdeletewindow = 0;
Ptakefocus = 0;
Pcontexthelp = 0;
Pping = 0;
if (XGetWMProtocols(qt_xdisplay(), window(), &p, &n))
{
for (i = 0; i < n; i++)
if (p[i] == atoms->wm_delete_window)
Pdeletewindow = 1;
else if (p[i] == atoms->wm_take_focus)
Ptakefocus = 1;
else if (p[i] == atoms->net_wm_context_help)
Pcontexthelp = 1;
else if (p[i] == atoms->net_wm_ping)
Pping = 1;
if (n>0)
XFree(p);
}
}
static int nullErrorHandler(Display *, XErrorEvent *)
{
return 0;
}
/*!
Returns WM_WINDOW_ROLE property for a given window.
*/
QCString Client::staticWindowRole(WId w)
{
return getStringProperty(w, qt_window_role);
}
/*!
Returns SM_CLIENT_ID property for a given window.
*/
QCString Client::staticSessionId(WId w)
{
return getStringProperty(w, qt_sm_client_id);
}
/*!
Returns WM_COMMAND property for a given window.
*/
QCString Client::staticWmCommand(WId w)
{
return getStringProperty(w, XA_WM_COMMAND, ' ');
}
/*!
Returns WM_CLIENT_MACHINE property for a given window.
Local machine is always returned as "localhost".
*/
QCString Client::staticWmClientMachine(WId w)
{
QCString result = getStringProperty(w, XA_WM_CLIENT_MACHINE);
if (result.isEmpty())
{
result = "localhost";
}
else
{
// special name for the local machine (localhost)
char hostnamebuf[80];
if (gethostname (hostnamebuf, sizeof hostnamebuf) >= 0)
{
hostnamebuf[sizeof(hostnamebuf)-1] = 0;
if (result == hostnamebuf)
result = "localhost";
char *dot = strchr(hostnamebuf, '.');
if (dot && !(*dot = 0) && result == hostnamebuf)
result = "localhost";
}
}
return result;
}
/*!
Returns WM_CLIENT_LEADER property for a given window.
*/
Window Client::staticWmClientLeader(WId w)
{
Atom type;
int format, status;
unsigned long nitems = 0;
unsigned long extra = 0;
unsigned char *data = 0;
Window result = w;
XErrorHandler oldHandler = XSetErrorHandler(nullErrorHandler);
status = XGetWindowProperty( qt_xdisplay(), w, atoms->wm_client_leader, 0, 10000,
FALSE, XA_WINDOW, &type, &format,
&nitems, &extra, &data );
XSetErrorHandler(oldHandler);
if (status == Success )
{
if (data && nitems > 0)
result = *((Window*) data);
XFree(data);
}
return result;
}
void Client::getWmClientLeader()
{
wmClientLeaderWin = staticWmClientLeader(window());
}
/*!
Returns sessionId for this client,
taken either from its window or from the leader window.
*/
QCString Client::sessionId()
{
QCString result = staticSessionId(window());
if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin!=window())
result = staticSessionId(wmClientLeaderWin);
return result;
}
/*!
Returns command property for this client,
taken either from its window or from the leader window.
*/
QCString Client::wmCommand()
{
QCString result = staticWmCommand(window());
if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin!=window())
result = staticWmCommand(wmClientLeaderWin);
return result;
}
/*!
Returns client machine for this client,
taken either from its window or from the leader window.
*/
QCString Client::wmClientMachine() const
{
QCString result = staticWmClientMachine(window());
if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin!=window())
result = staticWmClientMachine(wmClientLeaderWin);
return result;
}
/*!
Returns client leader window for this client.
Returns the client window itself if no leader window is defined.
*/
Window Client::wmClientLeader() const
{
if (wmClientLeaderWin)
return wmClientLeaderWin;
return window();
}
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
bool Client::wantsTabFocus() const
{
return ( isNormalWindow() || isDialog() || isOverride())
&& ( input || Ptakefocus ) && !skip_taskbar;
}
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
bool Client::wantsInput() const
{
return input;
}
/*!
Returns whether the window is moveable or has a fixed
position. !isMovable implies !isResizable.
*/
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
bool Client::isMovable() const
{
return motif_may_move && !isFullScreen() &&
( !isSpecialWindow() || isOverride() || isSplash() || isToolbar()) && // allow moving of splashscreens :)
( maximizeMode() != MaximizeFull || options->moveResizeMaximizedWindows() );
}
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
bool Client::isDesktop() const
{
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
return windowType() == NET::Desktop;
}
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
bool Client::isDock() const
{
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
return windowType() == NET::Dock;
}
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
bool Client::isTopMenu() const
{
return windowType() == NET::TopMenu;
}
bool Client::isMenu() const
{
return windowType() == NET::Menu && !isTopMenu(); // because of backwards comp.
}
bool Client::isToolbar() const
{
return windowType() == NET::Toolbar;
}
bool Client::isOverride() const
{
return windowType() == NET::Override;
}
bool Client::isSplash() const
{
return windowType() == NET::Splash;
}
bool Client::isUtility() const
{
return windowType() == NET::Utility;
}
bool Client::isDialog() const
{
return windowType() == NET::Dialog;
}
bool Client::isNormalWindow() const
{
return windowType() == NET::Normal;
}
bool Client::isSpecialWindow() const
{
return isDesktop() || isDock() || isSplash() || isTopMenu()
|| ( isOverride() && !isFullScreen())// SELI is NET::Override special or not?
|| isToolbar(); // TODO
}
NET::WindowType Client::windowType( bool strict, int supported_types ) const
{
NET::WindowType wt = info->windowType( supported_types );
// TODO is this 'strict' really needed (and used?)
if( !strict )
{ // hacks here
if( wt == NET::Menu )
{
// ugly hack to support the times when NET::Menu meant NET::TopMenu
// if it's as wide as the screen, not very high and has its upper-left
// corner a bit above the screen's upper-left cornet, it's a topmenu
if( x() == 0 && y() < 0 && y() > -10 && height() < 100
&& abs( width() - workspace()->clientArea( FullArea, this ).width()) < 10 )
wt = NET::TopMenu;
}
const char* const oo_prefix = "openoffice.org"; // QCString has no startsWith()
// oo_prefix is lowercase, because resourceClass() is forced to be lowercase
if( qstrncmp( resourceClass(), oo_prefix, strlen( oo_prefix )) == 0 && wt == NET::Dialog )
wt = NET::Normal; // see bug #66065
if( wt == NET::Unknown ) // this is more or less suggested in NETWM spec
wt = isTransient() ? NET::Dialog : NET::Normal;
}
return wt;
}
focus policies and alt-tab style: /*! Different focus policies: <ul> <li>ClickToFocus - Clicking into a window activates it. This is also the default. <li>FocusFollowsMouse - Moving the mouse pointer actively onto a normal window activates it. For convenience, the desktop and windows on the dock are excluded. They require clicking. <li>FocusUnderMouse - The window that happens to be under the mouse pointer becomes active. The invariant is: no window can have focus that is not under the mouse. This also means that Alt-Tab won't work properly and popup dialogs are usually unsable with the keyboard. Note that the desktop and windows on the dock are excluded for convenience. They get focus only when clicking on it. <li>FocusStrictlyUnderMouse - this is even worse than FocusUnderMouse. Only the window under the mouse pointer is active. If the mouse points nowhere, nothing has the focus. If the mouse points onto the desktop, the desktop has focus. The same holds for windows on the dock. Note that FocusUnderMouse and FocusStrictlyUnderMouse are not particulary useful. They are only provided for old-fashined die-hard UNIX people ;-) </ul> */ FocusPolicy=ClickToFocus | FocusFollowsMouse | FocusUnderMouse | FocusStrictlyUnderMouse /** Different Alt-Tab-Styles: <ul> <li> KDE - the recommended KDE style. Alt-Tab opens a nice icon box that makes it easy to select the window you want to tab to. The order automatically adjusts to the most recently used windows. Note that KDE style does not work with the FocusUnderMouse and FocusStrictlyUnderMouse focus policies. Choose ClickToFocus or FocusFollowsMouse instead. <li> CDE - the old-fashion CDE style. Alt-Tab cycles between the windows in static order. The current window gets raised, the previous window gets lowered. </ul> */ AltTabStyle=KDE | CDE svn path=/trunk/kdebase/kwin/; revision=54010
2000-06-22 18:08:35 +00:00
/*!
Sets an appropriate cursor shape for the logical mouse position \a m
*/
void Client::setCursor( Position m )
{
if ( !isResizable() || isShade() || noBorder())
{
setCursor( arrowCursor );
return;
}
switch ( m )
{
case PositionTopLeft:
case PositionBottomRight:
setCursor( sizeFDiagCursor );
break;
case PositionBottomLeft:
case PositionTopRight:
setCursor( sizeBDiagCursor );
break;
case PositionTop:
case PositionBottom:
setCursor( sizeVerCursor );
break;
case PositionLeft:
case PositionRight:
setCursor( sizeHorCursor );
break;
default:
if( buttonDown )
setCursor( sizeAllCursor );
else
setCursor( arrowCursor );
break;
}
}
// TODO mit nejake checkCursor(), ktere se zavola v manage() a pri vecech, kdy by se kurzor mohl zmenit?
void Client::setCursor( const QCursor& c )
{
if( c.handle() == cursor.handle())
return;
cursor = c;
if( decoration != NULL )
decoration->widget()->setCursor( cursor );
XDefineCursor( qt_xdisplay(), frameId(), cursor.handle());
}
Client::Position Client::mousePosition( const QPoint& p ) const
{
if( decoration != NULL )
return decoration->mousePosition( p );
return PositionCenter;
}
void Client::updateAllowedActions( bool force )
{
if( !isManaged() && !force )
return;
unsigned long old_allowed_actions = allowed_actions;
allowed_actions = 0;
if( isMovable())
allowed_actions |= NET::ActionMove;
if( isResizable())
allowed_actions |= NET::ActionResize;
if( isMinimizable())
allowed_actions |= NET::ActionMinimize;
if( isShadeable())
allowed_actions |= NET::ActionShade;
// sticky state not supported
if( isMaximizable())
allowed_actions |= NET::ActionMax;
if( userCanSetFullScreen())
allowed_actions |= NET::ActionFullScreen;
allowed_actions |= NET::ActionChangeDesktop; // always (pagers shouldn't show Docks etc.)
if( isCloseable())
allowed_actions |= NET::ActionClose;
if( old_allowed_actions == allowed_actions )
return;
// TODO this could be delayed and compressed - it's only for pagers etc. anyway
info->setAllowedActions( allowed_actions );
// TODO this should also tell the decoration, so that it can update the buttons
}
void Client::autoRaise()
{
workspace()->raiseClient( this );
delete autoRaiseTimer;
autoRaiseTimer = 0;
}
void Client::cancelAutoRaise()
{
delete autoRaiseTimer;
autoRaiseTimer = 0;
}
#ifdef NDEBUG
kndbgstream& operator<<( kndbgstream& stream, const Client* ) { return stream; }
kndbgstream& operator<<( kndbgstream& stream, const ClientList& ) { return stream; }
kndbgstream& operator<<( kndbgstream& stream, const ConstClientList& ) { return stream; }
#else
kdbgstream& operator<<( kdbgstream& stream, const Client* cl )
{
if( cl == NULL )
return stream << "\'NULL_CLIENT\'";
return stream << "\'ID:" << cl->window() << ";WMCLASS:" << cl->resourceClass() << ":" << cl->resourceName() << ";Caption:" << cl->caption() << "\'";
}
kdbgstream& operator<<( kdbgstream& stream, const ClientList& list )
{
stream << "LIST:(";
bool first = true;
for( ClientList::ConstIterator it = list.begin();
it != list.end();
++it )
{
if( !first )
stream << ":";
first = false;
stream << *it;
}
stream << ")";
return stream;
}
kdbgstream& operator<<( kdbgstream& stream, const ConstClientList& list )
{
stream << "LIST:(";
bool first = true;
for( ConstClientList::ConstIterator it = list.begin();
it != list.end();
++it )
{
if( !first )
stream << ":";
first = false;
stream << *it;
}
stream << ")";
return stream;
}
#endif
QPixmap * kwin_get_menu_pix_hack()
{
static QPixmap p;
if ( p.isNull() )
p = SmallIcon( "bx2" );
return &p;
}
} // namespace
#include "client.moc"