kwin/autotests/test_scripted_effectloader.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "../effectloader.h"
#include "mock_effectshandler.h"
#include "../scripting/scriptedeffect.h"
// for mocking
#include "../cursor.h"
#include "../input.h"
#include "../screenedge.h"
// KDE
#include <KConfig>
#include <KConfigGroup>
#include <KPackage/PackageLoader>
// Qt
#include <QtTest>
#include <QStringList>
Q_DECLARE_METATYPE(KWin::LoadEffectFlag)
Q_DECLARE_METATYPE(KWin::LoadEffectFlags)
Q_DECLARE_METATYPE(KWin::Effect*)
Q_DECLARE_METATYPE(KSharedConfigPtr)
Q_LOGGING_CATEGORY(KWIN_CORE, "kwin_core")
namespace KWin
{
ScreenEdges *ScreenEdges::s_self = nullptr;
void ScreenEdges::reserve(ElectricBorder, QObject *, const char *)
{
}
void ScreenEdges::reserveTouch(ElectricBorder, QAction *)
{
}
InputRedirection *InputRedirection::s_self = nullptr;
void InputRedirection::registerShortcut(const QKeySequence &, QAction *)
{
}
namespace MetaScripting
{
void registration(QScriptEngine *)
{
}
}
static QPoint s_cursorPos = QPoint();
QPoint Cursor::pos()
{
return s_cursorPos;
}
}
class TestScriptedEffectLoader : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void testHasEffect_data();
void testHasEffect();
void testKnownEffects();
void testLoadEffect_data();
void testLoadEffect();
void testLoadScriptedEffect_data();
void testLoadScriptedEffect();
void testLoadAllEffects();
void testCancelLoadAllEffects();
};
void TestScriptedEffectLoader::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
QCoreApplication::instance()->setProperty("config", QVariant::fromValue(config));
}
void TestScriptedEffectLoader::testHasEffect_data()
{
QTest::addColumn<QString>("name");
QTest::addColumn<bool>("expected");
// all the built-in effects should fail
QTest::newRow("blur") << QStringLiteral("blur") << false;
QTest::newRow("Colorpicker") << QStringLiteral("colorpicker") << false;
QTest::newRow("Contrast") << QStringLiteral("contrast") << false;
QTest::newRow("CoverSwitch") << QStringLiteral("coverswitch") << false;
QTest::newRow("Cube") << QStringLiteral("cube") << false;
QTest::newRow("CubeSlide") << QStringLiteral("cubeslide") << false;
QTest::newRow("DesktopGrid") << QStringLiteral("desktopgrid") << false;
QTest::newRow("DimInactive") << QStringLiteral("diminactive") << false;
QTest::newRow("FallApart") << QStringLiteral("fallapart") << false;
QTest::newRow("FlipSwitch") << QStringLiteral("flipswitch") << false;
QTest::newRow("Glide") << QStringLiteral("glide") << false;
QTest::newRow("HighlightWindow") << QStringLiteral("highlightwindow") << false;
QTest::newRow("Invert") << QStringLiteral("invert") << false;
QTest::newRow("Kscreen") << QStringLiteral("kscreen") << false;
QTest::newRow("Logout") << QStringLiteral("logout") << false;
QTest::newRow("LookingGlass") << QStringLiteral("lookingglass") << false;
QTest::newRow("MagicLamp") << QStringLiteral("magiclamp") << false;
QTest::newRow("Magnifier") << QStringLiteral("magnifier") << false;
QTest::newRow("MouseClick") << QStringLiteral("mouseclick") << false;
QTest::newRow("MouseMark") << QStringLiteral("mousemark") << false;
QTest::newRow("PresentWindows") << QStringLiteral("presentwindows") << false;
QTest::newRow("Resize") << QStringLiteral("resize") << false;
QTest::newRow("ScreenEdge") << QStringLiteral("screenedge") << false;
QTest::newRow("ScreenShot") << QStringLiteral("screenshot") << false;
QTest::newRow("Sheet") << QStringLiteral("sheet") << false;
QTest::newRow("ShowFps") << QStringLiteral("showfps") << false;
QTest::newRow("ShowPaint") << QStringLiteral("showpaint") << false;
QTest::newRow("Slide") << QStringLiteral("slide") << false;
QTest::newRow("SlideBack") << QStringLiteral("slideback") << false;
QTest::newRow("SlidingPopups") << QStringLiteral("slidingpopups") << false;
QTest::newRow("SnapHelper") << QStringLiteral("snaphelper") << false;
QTest::newRow("StartupFeedback") << QStringLiteral("startupfeedback") << false;
QTest::newRow("ThumbnailAside") << QStringLiteral("thumbnailaside") << false;
QTest::newRow("TrackMouse") << QStringLiteral("trackmouse") << false;
QTest::newRow("WindowGeometry") << QStringLiteral("windowgeometry") << false;
QTest::newRow("WobblyWindows") << QStringLiteral("wobblywindows") << false;
QTest::newRow("Zoom") << QStringLiteral("zoom") << false;
QTest::newRow("Non Existing") << QStringLiteral("InvalidName") << false;
QTest::newRow("Fade - without kwin4_effect") << QStringLiteral("fade") << false;
QTest::newRow("DialogParent") << QStringLiteral("kwin4_effect_dialogparent") << true;
QTest::newRow("DimScreen") << QStringLiteral("kwin4_effect_dimscreen") << true;
QTest::newRow("EyeOnScreen") << QStringLiteral("kwin4_effect_eyeonscreen") << true;
QTest::newRow("Fade + kwin4_effect") << QStringLiteral("kwin4_effect_fade") << true;
QTest::newRow("Fade + kwin4_effect + CS") << QStringLiteral("kwin4_eFfect_fAde") << true;
QTest::newRow("FadeDesktop") << QStringLiteral("kwin4_effect_fadedesktop") << true;
QTest::newRow("FadingPopups") << QStringLiteral("kwin4_effect_fadingpopups") << true;
QTest::newRow("FrozenApp") << QStringLiteral("kwin4_effect_frozenapp") << true;
QTest::newRow("Login") << QStringLiteral("kwin4_effect_login") << true;
QTest::newRow("Logout") << QStringLiteral("kwin4_effect_logout") << true;
QTest::newRow("Maximize") << QStringLiteral("kwin4_effect_maximize") << true;
QTest::newRow("MorphingPopups") << QStringLiteral("kwin4_effect_morphingpopups") << true;
QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale") << true;
QTest::newRow("Squash") << QStringLiteral("kwin4_effect_squash") << true;
QTest::newRow("Translucency") << QStringLiteral("kwin4_effect_translucency") << true;
QTest::newRow("WindowAperture") << QStringLiteral("kwin4_effect_windowaperture") << true;
}
void TestScriptedEffectLoader::testHasEffect()
{
QFETCH(QString, name);
QFETCH(bool, expected);
QScopedPointer<MockEffectsHandler, QScopedPointerDeleteLater> mockHandler(new MockEffectsHandler(KWin::XRenderCompositing));
KWin::ScriptedEffectLoader loader;
QCOMPARE(loader.hasEffect(name), expected);
// each available effect should also be supported
QCOMPARE(loader.isEffectSupported(name), expected);
if (expected) {
mockHandler->setAnimationsSupported(false);
QVERIFY(!loader.isEffectSupported(name));
}
}
void TestScriptedEffectLoader::testKnownEffects()
{
QStringList expectedEffects;
expectedEffects << QStringLiteral("kwin4_effect_dialogparent")
<< QStringLiteral("kwin4_effect_dimscreen")
<< QStringLiteral("kwin4_effect_eyeonscreen")
<< QStringLiteral("kwin4_effect_fade")
<< QStringLiteral("kwin4_effect_fadedesktop")
<< QStringLiteral("kwin4_effect_fadingpopups")
<< QStringLiteral("kwin4_effect_frozenapp")
<< QStringLiteral("kwin4_effect_login")
<< QStringLiteral("kwin4_effect_logout")
<< QStringLiteral("kwin4_effect_maximize")
<< QStringLiteral("kwin4_effect_morphingpopups")
<< QStringLiteral("kwin4_effect_scale")
<< QStringLiteral("kwin4_effect_sessionquit")
[effects] Re-implement the Minimize Animation effect in JavaScript Summary: There were several reasons to rewrite the Minimize Animation effect in JavaScript: to simplify code and to get rid of full repaints. One could say that nothing prevents us from calculating the dirty region in postPaintScreen or postPaintWindow and it is correct, but with the scripting effects API the dirty region will be calculated for us, so we can focus more on "what we want" instead of "how". Visually, the "old" effect and the rewritten one look quite the same. Except one tiny bit: if a window doesn't have an icon in the task manager, it won't be animated. The reason for that is the purpose of this effect is to show where the window will be after it's minimized, if the window doesn't have icon in the task manager, one can't click at the center of the screen to unminimize the window. There is one significant change, the name of the effect was changed to "Squash". If we put this effect and the Magic lamp effect under "Window Minimize Animation" category (or if we add some "heading" label), then the old name and the name of the category would "conflict". The new name was suggested by Nate Graham and it very closely describes what the effect does. "Scale" doesn't fit this effect because while a window is being animated, its aspect ratio is not preserved. Reviewers: #kwin, #plasma, davidedmundson Reviewed By: #kwin, #plasma, davidedmundson Subscribers: davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16372
2018-09-23 17:07:48 +00:00
<< QStringLiteral("kwin4_effect_squash")
<< QStringLiteral("kwin4_effect_translucency")
<< QStringLiteral("kwin4_effect_windowaperture");
KWin::ScriptedEffectLoader loader;
QStringList result = loader.listOfKnownEffects();
// at least as many effects as we expect - system running the test could have more effects
QVERIFY(result.size() >= expectedEffects.size());
for (const QString &effect : expectedEffects) {
QVERIFY(result.contains(effect));
}
}
void TestScriptedEffectLoader::testLoadEffect_data()
{
QTest::addColumn<QString>("name");
QTest::addColumn<bool>("expected");
QTest::newRow("Non Existing") << QStringLiteral("InvalidName") << false;
QTest::newRow("Fade - without kwin4_effect") << QStringLiteral("fade") << false;
QTest::newRow("DialogParent") << QStringLiteral("kwin4_effect_dialogparent") << true;
QTest::newRow("DimScreen") << QStringLiteral("kwin4_effect_dimscreen") << true;
QTest::newRow("EyeOnScreen") << QStringLiteral("kwin4_effect_eyeonscreen") << true;
QTest::newRow("Fade + kwin4_effect") << QStringLiteral("kwin4_effect_fade") << true;
QTest::newRow("Fade + kwin4_effect + CS") << QStringLiteral("kwin4_eFfect_fAde") << true;
QTest::newRow("FadeDesktop") << QStringLiteral("kwin4_effect_fadedesktop") << true;
QTest::newRow("FadingPopups") << QStringLiteral("kwin4_effect_fadingpopups") << true;
QTest::newRow("FrozenApp") << QStringLiteral("kwin4_effect_frozenapp") << true;
QTest::newRow("Login") << QStringLiteral("kwin4_effect_login") << true;
QTest::newRow("Logout") << QStringLiteral("kwin4_effect_logout") << true;
QTest::newRow("Maximize") << QStringLiteral("kwin4_effect_maximize") << true;
QTest::newRow("MorphingPopups") << QStringLiteral("kwin4_effect_morphingpopups") << true;
QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale") << true;
QTest::newRow("SessionQuit") << QStringLiteral("kwin4_effect_sessionquit") << true;
QTest::newRow("Squash") << QStringLiteral("kwin4_effect_squash") << true;
QTest::newRow("Translucency") << QStringLiteral("kwin4_effect_translucency") << true;
QTest::newRow("WindowAperture") << QStringLiteral("kwin4_effect_windowaperture") << true;
}
void TestScriptedEffectLoader::testLoadEffect()
{
QFETCH(QString, name);
QFETCH(bool, expected);
QScopedPointer<MockEffectsHandler, QScopedPointerDeleteLater> mockHandler(new MockEffectsHandler(KWin::XRenderCompositing));
KWin::ScriptedEffectLoader loader;
KSharedConfig::Ptr config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
loader.setConfig(config);
qRegisterMetaType<KWin::Effect*>();
QSignalSpy spy(&loader, &KWin::ScriptedEffectLoader::effectLoaded);
// connect to signal to ensure that we delete the Effect again as the Effect doesn't have a parent
connect(&loader, &KWin::ScriptedEffectLoader::effectLoaded,
[&name](KWin::Effect *effect, const QString &effectName) {
QCOMPARE(effectName, name.toLower());
effect->deleteLater();
}
);
// try to load the Effect
QCOMPARE(loader.loadEffect(name), expected);
// loading again should fail
QVERIFY(!loader.loadEffect(name));
// signal spy should have got the signal if it was expected
QCOMPARE(spy.isEmpty(), !expected);
if (!spy.isEmpty()) {
QCOMPARE(spy.count(), 1);
// if we caught a signal it should have the effect name we passed in
QList<QVariant> arguments = spy.takeFirst();
QCOMPARE(arguments.count(), 2);
QCOMPARE(arguments.at(1).toString(), name.toLower());
}
spy.clear();
QVERIFY(spy.isEmpty());
// now if we wait for the events being processed, the effect will get deleted and it should load again
QTest::qWait(1);
QCOMPARE(loader.loadEffect(name), expected);
// signal spy should have got the signal if it was expected
QCOMPARE(spy.isEmpty(), !expected);
if (!spy.isEmpty()) {
QCOMPARE(spy.count(), 1);
// if we caught a signal it should have the effect name we passed in
QList<QVariant> arguments = spy.takeFirst();
QCOMPARE(arguments.count(), 2);
QCOMPARE(arguments.at(1).toString(), name.toLower());
}
}
void TestScriptedEffectLoader::testLoadScriptedEffect_data()
{
QTest::addColumn<QString>("name");
QTest::addColumn<bool>("expected");
QTest::addColumn<KWin::LoadEffectFlags>("loadFlags");
const KWin::LoadEffectFlags checkDefault = KWin::LoadEffectFlag::Load | KWin::LoadEffectFlag::CheckDefaultFunction;
const KWin::LoadEffectFlags forceFlags = KWin::LoadEffectFlag::Load;
const KWin::LoadEffectFlags dontLoadFlags = KWin::LoadEffectFlags();
// enabled by default
QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade") << true << checkDefault;
// not enabled by default
QTest::newRow("EyeOnScreen") << QStringLiteral("kwin4_effect_eyeonscreen") << true << checkDefault;
// Force an Effect which will load
QTest::newRow("EyeOnScreen-Force") << QStringLiteral("kwin4_effect_eyeonscreen") << true << forceFlags;
// Enforce no load of effect which is enabled by default
QTest::newRow("Fade-DontLoad") << QStringLiteral("kwin4_effect_fade") << false << dontLoadFlags;
// Enforce no load of effect which is not enabled by default, but enforced
QTest::newRow("EyeOnScreen-DontLoad") << QStringLiteral("kwin4_effect_eyeonscreen") << false << dontLoadFlags;
}
void TestScriptedEffectLoader::testLoadScriptedEffect()
{
QFETCH(QString, name);
QFETCH(bool, expected);
QFETCH(KWin::LoadEffectFlags, loadFlags);
QScopedPointer<MockEffectsHandler, QScopedPointerDeleteLater> mockHandler(new MockEffectsHandler(KWin::XRenderCompositing));
KWin::ScriptedEffectLoader loader;
KSharedConfig::Ptr config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
loader.setConfig(config);
const auto services = KPackage::PackageLoader::self()->findPackages(QStringLiteral("KWin/Effect"), QStringLiteral("kwin/effects"),
[name] (const KPluginMetaData &metadata) {
return metadata.pluginId().compare(name, Qt::CaseInsensitive) == 0;
}
);
QCOMPARE(services.count(), 1);
qRegisterMetaType<KWin::Effect*>();
QSignalSpy spy(&loader, &KWin::ScriptedEffectLoader::effectLoaded);
// connect to signal to ensure that we delete the Effect again as the Effect doesn't have a parent
connect(&loader, &KWin::ScriptedEffectLoader::effectLoaded,
[&name](KWin::Effect *effect, const QString &effectName) {
QCOMPARE(effectName, name.toLower());
effect->deleteLater();
}
);
// try to load the Effect
QCOMPARE(loader.loadEffect(services.first(), loadFlags), expected);
// loading again should fail
QVERIFY(!loader.loadEffect(services.first(), loadFlags));
// signal spy should have got the signal if it was expected
QCOMPARE(spy.isEmpty(), !expected);
if (!spy.isEmpty()) {
QCOMPARE(spy.count(), 1);
// if we caught a signal it should have the effect name we passed in
QList<QVariant> arguments = spy.takeFirst();
QCOMPARE(arguments.count(), 2);
QCOMPARE(arguments.at(1).toString(), name.toLower());
}
spy.clear();
QVERIFY(spy.isEmpty());
// now if we wait for the events being processed, the effect will get deleted and it should load again
QTest::qWait(1);
QCOMPARE(loader.loadEffect(services.first(), loadFlags), expected);
// signal spy should have got the signal if it was expected
QCOMPARE(spy.isEmpty(), !expected);
if (!spy.isEmpty()) {
QCOMPARE(spy.count(), 1);
// if we caught a signal it should have the effect name we passed in
QList<QVariant> arguments = spy.takeFirst();
QCOMPARE(arguments.count(), 2);
QCOMPARE(arguments.at(1).toString(), name.toLower());
}
}
void TestScriptedEffectLoader::testLoadAllEffects()
{
QScopedPointer<MockEffectsHandler, QScopedPointerDeleteLater> mockHandler(new MockEffectsHandler(KWin::XRenderCompositing));
KWin::ScriptedEffectLoader loader;
KSharedConfig::Ptr config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
const QString kwin4 = QStringLiteral("kwin4_effect_");
// prepare the configuration to hard enable/disable the effects we want to load
KConfigGroup plugins = config->group("Plugins");
plugins.writeEntry(kwin4 + QStringLiteral("dialogparentEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("dimscreenEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("fadeEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("fadedesktopEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("fadingpopupsEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("frozenappEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("loginEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("logoutEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("maximizeEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("scaleEnabled"), false);
[effects] Re-implement the Minimize Animation effect in JavaScript Summary: There were several reasons to rewrite the Minimize Animation effect in JavaScript: to simplify code and to get rid of full repaints. One could say that nothing prevents us from calculating the dirty region in postPaintScreen or postPaintWindow and it is correct, but with the scripting effects API the dirty region will be calculated for us, so we can focus more on "what we want" instead of "how". Visually, the "old" effect and the rewritten one look quite the same. Except one tiny bit: if a window doesn't have an icon in the task manager, it won't be animated. The reason for that is the purpose of this effect is to show where the window will be after it's minimized, if the window doesn't have icon in the task manager, one can't click at the center of the screen to unminimize the window. There is one significant change, the name of the effect was changed to "Squash". If we put this effect and the Magic lamp effect under "Window Minimize Animation" category (or if we add some "heading" label), then the old name and the name of the category would "conflict". The new name was suggested by Nate Graham and it very closely describes what the effect does. "Scale" doesn't fit this effect because while a window is being animated, its aspect ratio is not preserved. Reviewers: #kwin, #plasma, davidedmundson Reviewed By: #kwin, #plasma, davidedmundson Subscribers: davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16372
2018-09-23 17:07:48 +00:00
plugins.writeEntry(kwin4 + QStringLiteral("squashEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("translucencyEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("eyeonscreenEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("windowapertureEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("morphingpopupsEnabled"), false);
plugins.writeEntry(kwin4 + QStringLiteral("sessionquitEnabled"), false);
plugins.sync();
loader.setConfig(config);
qRegisterMetaType<KWin::Effect*>();
QSignalSpy spy(&loader, &KWin::ScriptedEffectLoader::effectLoaded);
// connect to signal to ensure that we delete the Effect again as the Effect doesn't have a parent
connect(&loader, &KWin::ScriptedEffectLoader::effectLoaded,
[](KWin::Effect *effect) {
effect->deleteLater();
}
);
// the config is prepared so that no Effect gets loaded!
loader.queryAndLoadAll();
// we need to wait some time because it's queued and in a thread
QVERIFY(!spy.wait(100));
// now let's prepare a config which has one effect explicitly enabled
plugins.writeEntry(kwin4 + QStringLiteral("eyeonscreenEnabled"), true);
plugins.sync();
loader.queryAndLoadAll();
// should load one effect in first go
QVERIFY(spy.wait(100));
// and afterwards it should not load another one
QVERIFY(!spy.wait(10));
QCOMPARE(spy.size(), 1);
// if we caught a signal it should have the effect name we passed in
QList<QVariant> arguments = spy.takeFirst();
QCOMPARE(arguments.count(), 2);
QCOMPARE(arguments.at(1).toString(), kwin4 + QStringLiteral("eyeonscreen"));
spy.clear();
// let's delete one of the default entries
plugins.deleteEntry(kwin4 + QStringLiteral("fadeEnabled"));
plugins.sync();
QVERIFY(spy.isEmpty());
loader.queryAndLoadAll();
// let's use qWait as we need to wait for two signals to be emitted
QTRY_COMPARE(spy.size(), 2);
QStringList loadedEffects;
for (auto &list : spy) {
QCOMPARE(list.size(), 2);
loadedEffects << list.at(1).toString();
}
std::sort(loadedEffects.begin(), loadedEffects.end());
QCOMPARE(loadedEffects.at(0), kwin4 + QStringLiteral("eyeonscreen"));
QCOMPARE(loadedEffects.at(1), kwin4 + QStringLiteral("fade"));
}
void TestScriptedEffectLoader::testCancelLoadAllEffects()
{
// this test verifies that no test gets loaded when the loader gets cleared
MockEffectsHandler mockHandler(KWin::XRenderCompositing);
KWin::ScriptedEffectLoader loader;
// prepare the configuration to hard enable/disable the effects we want to load
KSharedConfig::Ptr config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
const QString kwin4 = QStringLiteral("kwin4_effect_");
KConfigGroup plugins = config->group("Plugins");
plugins.writeEntry(kwin4 + QStringLiteral("eyeonscreenEnabled"), true);
plugins.sync();
loader.setConfig(config);
qRegisterMetaType<KWin::Effect*>();
QSignalSpy spy(&loader, &KWin::ScriptedEffectLoader::effectLoaded);
QVERIFY(spy.isValid());
loader.queryAndLoadAll();
loader.clear();
// Should not load any effect
QVERIFY(!spy.wait(100));
QVERIFY(spy.isEmpty());
}
QTEST_MAIN(TestScriptedEffectLoader)
#include "test_scripted_effectloader.moc"