2017-09-08 20:30:18 +00:00
|
|
|
/********************************************************************
|
|
|
|
KWin - the KDE window manager
|
|
|
|
This file is part of the KDE project.
|
|
|
|
|
|
|
|
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
|
|
|
|
Copyright (C) 2009, 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*********************************************************************/
|
2019-06-26 22:03:25 +00:00
|
|
|
#pragma once
|
2017-09-08 20:30:18 +00:00
|
|
|
|
|
|
|
#include <kwingltexture.h>
|
|
|
|
#include <kwingltexture_p.h>
|
|
|
|
|
|
|
|
namespace KWin
|
|
|
|
{
|
|
|
|
|
|
|
|
class OpenGLBackend;
|
|
|
|
class SceneOpenGLTexturePrivate;
|
2019-06-26 22:03:25 +00:00
|
|
|
class WindowPixmap;
|
2017-09-08 20:30:18 +00:00
|
|
|
|
2019-06-26 22:03:25 +00:00
|
|
|
class SceneOpenGLTexture : public GLTexture
|
2017-09-08 20:30:18 +00:00
|
|
|
{
|
|
|
|
public:
|
2019-06-26 22:03:25 +00:00
|
|
|
explicit SceneOpenGLTexture(OpenGLBackend *backend);
|
|
|
|
~SceneOpenGLTexture() override;
|
2017-09-08 20:30:18 +00:00
|
|
|
|
|
|
|
SceneOpenGLTexture & operator = (const SceneOpenGLTexture& tex);
|
|
|
|
|
|
|
|
void discard() override final;
|
|
|
|
|
2019-06-26 22:03:25 +00:00
|
|
|
private:
|
|
|
|
SceneOpenGLTexture(SceneOpenGLTexturePrivate& dd);
|
|
|
|
|
2017-09-08 20:30:18 +00:00
|
|
|
bool load(WindowPixmap *pixmap);
|
|
|
|
void updateFromPixmap(WindowPixmap *pixmap);
|
|
|
|
|
|
|
|
Q_DECLARE_PRIVATE(SceneOpenGLTexture)
|
|
|
|
|
|
|
|
friend class OpenGLWindowPixmap;
|
|
|
|
};
|
|
|
|
|
2019-06-26 22:03:25 +00:00
|
|
|
class SceneOpenGLTexturePrivate : public GLTexturePrivate
|
2017-09-08 20:30:18 +00:00
|
|
|
{
|
|
|
|
public:
|
2019-06-26 22:03:25 +00:00
|
|
|
~SceneOpenGLTexturePrivate() override;
|
2017-09-08 20:30:18 +00:00
|
|
|
|
|
|
|
virtual bool loadTexture(WindowPixmap *pixmap) = 0;
|
|
|
|
virtual void updateTexture(WindowPixmap *pixmap);
|
|
|
|
virtual OpenGLBackend *backend() = 0;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
SceneOpenGLTexturePrivate();
|
|
|
|
|
|
|
|
private:
|
|
|
|
Q_DISABLE_COPY(SceneOpenGLTexturePrivate)
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|