kwin/src/wayland/keyboard_interface.cpp

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/*
SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
*/
#include "display.h"
#include "keyboard_interface_p.h"
#include "seat_interface.h"
#include "seat_interface_p.h"
#include "surface_interface.h"
#include "utils/common.h"
// Qt
#include <QVector>
#include <unistd.h>
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namespace KWaylandServer
{
KeyboardInterfacePrivate::KeyboardInterfacePrivate(SeatInterface *s)
: seat(s)
{
}
void KeyboardInterfacePrivate::keyboard_release(Resource *resource)
{
wl_resource_destroy(resource->handle);
}
void KeyboardInterfacePrivate::keyboard_bind_resource(Resource *resource)
{
const ClientConnection *focusedClient = focusedSurface ? focusedSurface->client() : nullptr;
if (resource->version() >= WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) {
send_repeat_info(resource->handle, keyRepeat.charactersPerSecond, keyRepeat.delay);
}
if (!keymap.isNull()) {
sendKeymap(resource);
}
if (focusedClient && focusedClient->client() == resource->client()) {
const QVector<quint32> keys = pressedKeys();
const QByteArray keysData = QByteArray::fromRawData(reinterpret_cast<const char *>(keys.data()), sizeof(quint32) * keys.count());
const quint32 serial = seat->display()->nextSerial();
send_enter(resource->handle, serial, focusedSurface->resource(), keysData);
send_modifiers(resource->handle, serial, modifiers.depressed, modifiers.latched, modifiers.locked, modifiers.group);
}
}
QList<KeyboardInterfacePrivate::Resource *> KeyboardInterfacePrivate::keyboardsForClient(ClientConnection *client) const
{
return resourceMap().values(client->client());
}
void KeyboardInterfacePrivate::sendLeave(SurfaceInterface *surface, quint32 serial)
{
const QList<Resource *> keyboards = keyboardsForClient(surface->client());
for (Resource *keyboardResource : keyboards) {
send_leave(keyboardResource->handle, serial, surface->resource());
}
}
void KeyboardInterfacePrivate::sendEnter(SurfaceInterface *surface, quint32 serial)
{
const auto states = pressedKeys();
QByteArray data = QByteArray::fromRawData(reinterpret_cast<const char *>(states.constData()), sizeof(quint32) * states.size());
const QList<Resource *> keyboards = keyboardsForClient(surface->client());
for (Resource *keyboardResource : keyboards) {
send_enter(keyboardResource->handle, serial, surface->resource(), data);
}
}
void KeyboardInterfacePrivate::sendKeymap(Resource *resource)
{
// From version 7 on, keymaps must be mapped privately, so that
// we can seal the fd and reuse it between clients.
if (resource->version() >= 7 && sharedKeymapFile.effectiveFlags().testFlag(KWin::RamFile::Flag::SealWrite)) {
send_keymap(resource->handle, keymap_format::keymap_format_xkb_v1, sharedKeymapFile.fd(), sharedKeymapFile.size());
// otherwise give each client its own unsealed copy.
} else {
KWin::RamFile keymapFile("kwin-xkb-keymap", keymap.constData(), keymap.size() + 1); // Include QByteArray null-terminator.
send_keymap(resource->handle, keymap_format::keymap_format_xkb_v1, keymapFile.fd(), keymapFile.size());
}
}
void KeyboardInterface::setKeymap(const QByteArray &content)
{
if (content.isNull()) {
return;
}
d->keymap = content;
// +1 to include QByteArray null terminator.
d->sharedKeymapFile = KWin::RamFile("kwin-xkb-keymap-shared", content.constData(), content.size() + 1, KWin::RamFile::Flag::SealWrite);
const auto keyboardResources = d->resourceMap();
for (KeyboardInterfacePrivate::Resource *resource : keyboardResources) {
d->sendKeymap(resource);
}
}
void KeyboardInterfacePrivate::sendModifiers(quint32 depressed, quint32 latched, quint32 locked, quint32 group, quint32 serial)
{
const QList<Resource *> keyboards = keyboardsForClient(focusedSurface->client());
for (Resource *keyboardResource : keyboards) {
send_modifiers(keyboardResource->handle, serial, depressed, latched, locked, group);
}
}
bool KeyboardInterfacePrivate::updateKey(quint32 key, KeyboardKeyState state)
{
auto it = states.find(key);
if (it == states.end()) {
states.insert(key, state);
return true;
}
if (it.value() == state) {
return false;
}
it.value() = state;
return true;
}
KeyboardInterface::KeyboardInterface(SeatInterface *seat)
: d(new KeyboardInterfacePrivate(seat))
{
}
KeyboardInterface::~KeyboardInterface() = default;
void KeyboardInterfacePrivate::sendModifiers()
{
sendModifiers(modifiers.depressed, modifiers.latched, modifiers.locked, modifiers.group, modifiers.serial);
}
void KeyboardInterface::setFocusedSurface(SurfaceInterface *surface, quint32 serial)
{
if (d->focusedSurface == surface) {
return;
}
if (d->focusedSurface) {
d->sendLeave(d->focusedSurface, serial);
disconnect(d->destroyConnection);
}
d->focusedSurface = surface;
if (!d->focusedSurface) {
return;
}
d->destroyConnection = connect(d->focusedSurface, &SurfaceInterface::aboutToBeDestroyed, this, [this] {
d->sendLeave(d->focusedSurface, d->seat->display()->nextSerial());
d->focusedSurface = nullptr;
});
d->sendEnter(d->focusedSurface, serial);
d->sendModifiers();
}
QVector<quint32> KeyboardInterfacePrivate::pressedKeys() const
{
QVector<quint32> keys;
for (auto it = states.constBegin(); it != states.constEnd(); ++it) {
if (it.value() == KeyboardKeyState::Pressed) {
keys << it.key();
}
}
return keys;
}
void KeyboardInterface::sendKey(quint32 key, KeyboardKeyState state)
{
if (!d->updateKey(key, state)) {
return;
}
if (!d->focusedSurface) {
return;
}
const QList<KeyboardInterfacePrivate::Resource *> keyboards = d->keyboardsForClient(d->focusedSurface->client());
const quint32 serial = d->seat->display()->nextSerial();
for (KeyboardInterfacePrivate::Resource *keyboardResource : keyboards) {
d->send_key(keyboardResource->handle, serial, d->seat->timestamp(), key, quint32(state));
}
}
void KeyboardInterface::sendModifiers(quint32 depressed, quint32 latched, quint32 locked, quint32 group)
{
bool changed = false;
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#define UPDATE(value) \
if (d->modifiers.value != value) { \
d->modifiers.value = value; \
changed = true; \
}
UPDATE(depressed)
UPDATE(latched)
UPDATE(locked)
UPDATE(group)
if (!changed) {
return;
}
if (!d->focusedSurface) {
return;
}
d->modifiers.serial = d->seat->display()->nextSerial();
d->sendModifiers(depressed, latched, locked, group, d->modifiers.serial);
}
void KeyboardInterface::setRepeatInfo(qint32 charactersPerSecond, qint32 delay)
{
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d->keyRepeat.charactersPerSecond = std::max(charactersPerSecond, 0);
d->keyRepeat.delay = std::max(delay, 0);
const auto keyboards = d->resourceMap();
for (KeyboardInterfacePrivate::Resource *keyboardResource : keyboards) {
if (keyboardResource->version() >= WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) {
d->send_repeat_info(keyboardResource->handle, d->keyRepeat.charactersPerSecond, d->keyRepeat.delay);
}
}
}
SurfaceInterface *KeyboardInterface::focusedSurface() const
{
return d->focusedSurface;
}
qint32 KeyboardInterface::keyRepeatDelay() const
{
return d->keyRepeat.delay;
}
qint32 KeyboardInterface::keyRepeatRate() const
{
return d->keyRepeat.charactersPerSecond;
}
}