kwin/input.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "input.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "keyboard_input.h"
#include "pointer_input.h"
#include "touch_input.h"
#include "client.h"
#include "effects.h"
#include "gestures.h"
#include "globalshortcuts.h"
#include "logind.h"
#include "main.h"
#ifdef KWIN_BUILD_TABBOX
#include "tabbox/tabbox.h"
#endif
#include "unmanaged.h"
#include "screenedge.h"
2014-10-20 13:01:12 +00:00
#include "screens.h"
#include "workspace.h"
#if HAVE_INPUT
#include "libinput/connection.h"
#include "libinput/device.h"
#endif
#include "platform.h"
#include "shell_client.h"
#include "wayland_server.h"
#include <KWayland/Server/display.h>
#include <KWayland/Server/fakeinput_interface.h>
#include <KWayland/Server/seat_interface.h>
#include <KWayland/Server/relativepointer_interface.h>
#include <decorations/decoratedclient.h>
#include <KDecoration2/Decoration>
//screenlocker
#include <KScreenLocker/KsldApp>
2014-12-02 12:50:26 +00:00
// Qt
#include <QKeyEvent>
#include <xkbcommon/xkbcommon.h>
namespace KWin
{
InputEventFilter::InputEventFilter() = default;
InputEventFilter::~InputEventFilter()
{
if (input()) {
input()->uninstallInputEventFilter(this);
}
}
bool InputEventFilter::pointerEvent(QMouseEvent *event, quint32 nativeButton)
{
Q_UNUSED(event)
Q_UNUSED(nativeButton)
return false;
}
bool InputEventFilter::wheelEvent(QWheelEvent *event)
{
Q_UNUSED(event)
return false;
}
bool InputEventFilter::keyEvent(QKeyEvent *event)
{
Q_UNUSED(event)
return false;
}
bool InputEventFilter::touchDown(quint32 id, const QPointF &point, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(point)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::touchMotion(quint32 id, const QPointF &point, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(point)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::touchUp(quint32 id, quint32 time)
{
Q_UNUSED(id)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::pinchGestureBegin(int fingerCount, quint32 time)
{
Q_UNUSED(fingerCount)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::pinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time)
{
Q_UNUSED(scale)
Q_UNUSED(angleDelta)
Q_UNUSED(delta)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::pinchGestureEnd(quint32 time)
{
Q_UNUSED(time)
return false;
}
bool InputEventFilter::pinchGestureCancelled(quint32 time)
{
Q_UNUSED(time)
return false;
}
bool InputEventFilter::swipeGestureBegin(int fingerCount, quint32 time)
{
Q_UNUSED(fingerCount)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::swipeGestureUpdate(const QSizeF &delta, quint32 time)
{
Q_UNUSED(delta)
Q_UNUSED(time)
return false;
}
bool InputEventFilter::swipeGestureEnd(quint32 time)
{
Q_UNUSED(time)
return false;
}
bool InputEventFilter::swipeGestureCancelled(quint32 time)
{
Q_UNUSED(time)
return false;
}
void InputEventFilter::passToWaylandServer(QKeyEvent *event)
{
Q_ASSERT(waylandServer());
if (event->isAutoRepeat()) {
return;
}
switch (event->type()) {
case QEvent::KeyPress:
waylandServer()->seat()->keyPressed(event->nativeScanCode());
break;
case QEvent::KeyRelease:
waylandServer()->seat()->keyReleased(event->nativeScanCode());
break;
default:
break;
}
}
#if HAVE_INPUT
class VirtualTerminalFilter : public InputEventFilter {
public:
bool keyEvent(QKeyEvent *event) override {
// really on press and not on release? X11 switches on press.
if (event->type() == QEvent::KeyPress && !event->isAutoRepeat()) {
const xkb_keysym_t keysym = event->nativeVirtualKey();
if (keysym >= XKB_KEY_XF86Switch_VT_1 && keysym <= XKB_KEY_XF86Switch_VT_12) {
LogindIntegration::self()->switchVirtualTerminal(keysym - XKB_KEY_XF86Switch_VT_1 + 1);
return true;
}
}
return false;
}
};
#endif
class TerminateServerFilter : public InputEventFilter {
public:
bool keyEvent(QKeyEvent *event) override {
if (event->type() == QEvent::KeyPress && !event->isAutoRepeat()) {
if (event->nativeVirtualKey() == XKB_KEY_Terminate_Server) {
qCWarning(KWIN_CORE) << "Request to terminate server";
QMetaObject::invokeMethod(qApp, "quit", Qt::QueuedConnection);
return true;
}
}
return false;
}
};
class LockScreenFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
if (event->type() == QEvent::MouseMove) {
if (event->buttons() == Qt::NoButton) {
// update pointer window only if no button is pressed
input()->pointer()->update();
}
if (pointerSurfaceAllowed()) {
seat->setPointerPos(event->screenPos().toPoint());
}
} else if (event->type() == QEvent::MouseButtonPress || event->type() == QEvent::MouseButtonRelease) {
if (pointerSurfaceAllowed()) {
event->type() == QEvent::MouseButtonPress ? seat->pointerButtonPressed(nativeButton) : seat->pointerButtonReleased(nativeButton);
}
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
if (pointerSurfaceAllowed()) {
seat->setTimestamp(event->timestamp());
const Qt::Orientation orientation = event->angleDelta().x() == 0 ? Qt::Vertical : Qt::Horizontal;
seat->pointerAxis(orientation, orientation == Qt::Horizontal ? event->angleDelta().x() : event->angleDelta().y());
}
return true;
}
bool keyEvent(QKeyEvent * event) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
if (event->isAutoRepeat()) {
// wayland client takes care of it
return true;
}
// send event to KSldApp for global accel
// if event is set to accepted it means a whitelisted shortcut was triggered
// in that case we filter it out and don't process it further
event->setAccepted(false);
QCoreApplication::sendEvent(ScreenLocker::KSldApp::self(), event);
if (event->isAccepted()) {
return true;
}
// continue normal processing
input()->keyboard()->update();
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
if (!keyboardSurfaceAllowed()) {
// don't pass event to seat
return true;
}
switch (event->type()) {
case QEvent::KeyPress:
seat->keyPressed(event->nativeScanCode());
break;
case QEvent::KeyRelease:
seat->keyReleased(event->nativeScanCode());
break;
default:
break;
}
return true;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (!seat->isTouchSequence()) {
input()->touch()->update(pos);
}
if (touchSurfaceAllowed()) {
input()->touch()->insertId(id, seat->touchDown(pos));
}
return true;
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (touchSurfaceAllowed()) {
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchMove(kwaylandId, pos);
}
}
return true;
}
bool touchUp(quint32 id, quint32 time) override {
if (!waylandServer()->isScreenLocked()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (touchSurfaceAllowed()) {
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchUp(kwaylandId);
input()->touch()->removeId(id);
}
}
return true;
}
bool pinchGestureBegin(int fingerCount, quint32 time) override {
Q_UNUSED(fingerCount)
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
bool pinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time) override {
Q_UNUSED(scale)
Q_UNUSED(angleDelta)
Q_UNUSED(delta)
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
bool pinchGestureEnd(quint32 time) override {
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
bool pinchGestureCancelled(quint32 time) override {
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
bool swipeGestureBegin(int fingerCount, quint32 time) override {
Q_UNUSED(fingerCount)
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
bool swipeGestureUpdate(const QSizeF &delta, quint32 time) override {
Q_UNUSED(delta)
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
bool swipeGestureEnd(quint32 time) override {
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
bool swipeGestureCancelled(quint32 time) override {
Q_UNUSED(time)
// no touchpad multi-finger gestures on lock screen
return waylandServer()->isScreenLocked();
}
private:
bool surfaceAllowed(KWayland::Server::SurfaceInterface *(KWayland::Server::SeatInterface::*method)() const) const {
if (KWayland::Server::SurfaceInterface *s = (waylandServer()->seat()->*method)()) {
if (Toplevel *t = waylandServer()->findClient(s)) {
return t->isLockScreen() || t->isInputMethod();
}
return false;
}
return true;
}
bool pointerSurfaceAllowed() const {
return surfaceAllowed(&KWayland::Server::SeatInterface::focusedPointerSurface);
}
bool keyboardSurfaceAllowed() const {
return surfaceAllowed(&KWayland::Server::SeatInterface::focusedKeyboardSurface);
}
bool touchSurfaceAllowed() const {
return surfaceAllowed(&KWayland::Server::SeatInterface::focusedTouchSurface);
}
};
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
class PointerConstraintsFilter : public InputEventFilter {
public:
explicit PointerConstraintsFilter()
: InputEventFilter()
, m_timer(new QTimer)
{
QObject::connect(m_timer.data(), &QTimer::timeout,
[this] {
input()->pointer()->breakPointerConstraints();
input()->pointer()->blockPointerConstraints();
// TODO: show notification
waylandServer()->seat()->keyReleased(m_keyCode);
cancel();
}
);
}
bool keyEvent(QKeyEvent *event) override {
if (isActive()) {
if (event->type() == QEvent::KeyPress) {
// is that another key that gets pressed?
if (!event->isAutoRepeat() && event->key() != Qt::Key_Escape) {
cancel();
return false;
}
if (event->isAutoRepeat() && event->key() == Qt::Key_Escape) {
// filter out
return true;
}
} else {
cancel();
return false;
}
} else if (input()->pointer()->isConstrained()) {
if (event->type() == QEvent::KeyPress &&
event->key() == Qt::Key_Escape &&
static_cast<KeyEvent*>(event)->modifiersRelevantForGlobalShortcuts() == Qt::KeyboardModifiers()) {
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// TODO: don't hard code
m_timer->start(3000);
input()->keyboard()->update();
m_keyCode = event->nativeScanCode();
passToWaylandServer(event);
return true;
}
}
return false;
}
void cancel() {
if (!isActive()) {
return;
}
m_timer->stop();
input()->keyboard()->update();
}
bool isActive() const {
return m_timer->isActive();
}
private:
QScopedPointer<QTimer> m_timer;
int m_keyCode = 0;
};
class EffectsFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
if (!effects) {
return false;
}
return static_cast<EffectsHandlerImpl*>(effects)->checkInputWindowEvent(event);
}
bool keyEvent(QKeyEvent *event) override {
if (!effects || !static_cast< EffectsHandlerImpl* >(effects)->hasKeyboardGrab()) {
return false;
}
waylandServer()->seat()->setFocusedKeyboardSurface(nullptr);
passToWaylandServer(event);
static_cast< EffectsHandlerImpl* >(effects)->grabbedKeyboardEvent(event);
return true;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
if (!effects) {
return false;
}
return static_cast< EffectsHandlerImpl* >(effects)->touchDown(id, pos, time);
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
if (!effects) {
return false;
}
return static_cast< EffectsHandlerImpl* >(effects)->touchMotion(id, pos, time);
}
bool touchUp(quint32 id, quint32 time) override {
if (!effects) {
return false;
}
return static_cast< EffectsHandlerImpl* >(effects)->touchUp(id, time);
}
};
class MoveResizeFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
AbstractClient *c = workspace()->getMovingClient();
if (!c) {
return false;
}
switch (event->type()) {
case QEvent::MouseMove:
c->updateMoveResize(event->screenPos().toPoint());
break;
case QEvent::MouseButtonRelease:
if (event->buttons() == Qt::NoButton) {
c->endMoveResize();
}
break;
default:
break;
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
Q_UNUSED(event)
// filter out while moving a window
return workspace()->getMovingClient() != nullptr;
}
bool keyEvent(QKeyEvent *event) override {
AbstractClient *c = workspace()->getMovingClient();
if (!c) {
return false;
}
if (event->type() == QEvent::KeyPress) {
c->keyPressEvent(event->key() | event->modifiers());
if (c->isMove() || c->isResize()) {
// only update if mode didn't end
c->updateMoveResize(input()->globalPointer());
}
}
return true;
}
};
class WindowSelectorFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
if (!m_active) {
return false;
}
switch (event->type()) {
case QEvent::MouseButtonRelease:
if (event->buttons() == Qt::NoButton) {
if (event->button() == Qt::RightButton) {
cancel();
} else {
accept();
}
}
break;
default:
break;
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
Q_UNUSED(event)
// filter out while selecting a window
return m_active;
}
bool keyEvent(QKeyEvent *event) override {
Q_UNUSED(event)
if (!m_active) {
return false;
}
waylandServer()->seat()->setFocusedKeyboardSurface(nullptr);
passToWaylandServer(event);
if (event->type() == QEvent::KeyPress) {
// x11 variant does this on key press, so do the same
if (event->key() == Qt::Key_Escape) {
cancel();
} else if (event->key() == Qt::Key_Enter ||
event->key() == Qt::Key_Return ||
event->key() == Qt::Key_Space) {
accept();
}
if (input()->supportsPointerWarping()) {
int mx = 0;
int my = 0;
if (event->key() == Qt::Key_Left) {
mx = -10;
}
if (event->key() == Qt::Key_Right) {
mx = 10;
}
if (event->key() == Qt::Key_Up) {
my = -10;
}
if (event->key() == Qt::Key_Down) {
my = 10;
}
if (event->modifiers() & Qt::ControlModifier) {
mx /= 10;
my /= 10;
}
input()->warpPointer(input()->globalPointer() + QPointF(mx, my));
}
}
// filter out while selecting a window
return true;
}
bool isActive() const {
return m_active;
}
void start(std::function<void(KWin::Toplevel*)> callback) {
Q_ASSERT(!m_active);
m_active = true;
m_callback = callback;
input()->keyboard()->update();
}
void start(std::function<void(const QPoint &)> callback) {
Q_ASSERT(!m_active);
m_active = true;
m_pointSelectionFallback = callback;
input()->keyboard()->update();
}
private:
void deactivate() {
m_active = false;
m_callback = std::function<void(KWin::Toplevel*)>();
m_pointSelectionFallback = std::function<void(const QPoint &)>();
input()->pointer()->removeWindowSelectionCursor();
input()->keyboard()->update();
}
void cancel() {
if (m_callback) {
m_callback(nullptr);
}
if (m_pointSelectionFallback) {
m_pointSelectionFallback(QPoint(-1, -1));
}
deactivate();
}
void accept() {
if (m_callback) {
// TODO: this ignores shaped windows
m_callback(input()->findToplevel(input()->globalPointer().toPoint()));
}
if (m_pointSelectionFallback) {
m_pointSelectionFallback(input()->globalPointer().toPoint());
}
deactivate();
}
bool m_active = false;
std::function<void(KWin::Toplevel*)> m_callback;
std::function<void(const QPoint &)> m_pointSelectionFallback;
};
class GlobalShortcutFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton);
if (event->type() == QEvent::MouseButtonPress) {
if (input()->shortcuts()->processPointerPressed(event->modifiers(), event->buttons())) {
return true;
}
}
return false;
}
bool wheelEvent(QWheelEvent *event) override {
if (event->modifiers() == Qt::NoModifier) {
return false;
}
PointerAxisDirection direction = PointerAxisUp;
if (event->angleDelta().x() < 0) {
direction = PointerAxisRight;
} else if (event->angleDelta().x() > 0) {
direction = PointerAxisLeft;
} else if (event->angleDelta().y() < 0) {
direction = PointerAxisDown;
} else if (event->angleDelta().y() > 0) {
direction = PointerAxisUp;
}
return input()->shortcuts()->processAxis(event->modifiers(), direction);
}
bool keyEvent(QKeyEvent *event) override {
if (event->type() == QEvent::KeyPress) {
return input()->shortcuts()->processKey(static_cast<KeyEvent*>(event)->modifiersRelevantForGlobalShortcuts(), event->nativeVirtualKey(), event->key());
}
return false;
}
Add support for global touchpad swipe gestures Summary: This change adds global touchpad swipe gestures to the GlobalShortcutsManager and hooks up the swipe gestures as defined at the Plasma Affenfels sprint: * swipe up: Desktop Grid * swipe down: Present Windows * swipe left: previous virtual desktop * swipe right: next virtual desktop The main work is handled by two new classes: SwipeGesture and GestureRecognizer. This is implemented in a way that it can be extended to also recognize touch screen gestures and pinch gestures. The SwipeGesture defines what is required for the gesture to trigger. Currently this includes the minimum and maximum number of fingers participating in the gesture and the direction. The gesture gets registered in the GestureRecognizer. The events for the gesture are fed into the GestureRecognizer. It evaluates which gestures could trigger and tracks them for every update of the gesture. In the process of the gesture tracking the GestureRecognizer emits signals on the Gesture: * started: when the Gesture gets considered for a sequence * cancelled: the Gesture no longer matches the sequence * triggered: the sequence ended and the Gesture still matches The remaining changes are related to hook up the existing shortcut framework with the new touchpad gestures. The GlobalShortcutManager gained support for it, InputRedirection and EffectsHandler offer methods to register a QAction. VirtualDesktopManager, PresentWindows and DesktopGrid are adjusted to support the gesture. Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel Tags: #plasma_on_wayland Differential Revision: https://phabricator.kde.org/D5097
2017-03-18 10:00:30 +00:00
bool swipeGestureBegin(int fingerCount, quint32 time) override {
Q_UNUSED(time)
input()->shortcuts()->processSwipeStart(fingerCount);
return false;
}
bool swipeGestureUpdate(const QSizeF &delta, quint32 time) override {
Q_UNUSED(time)
input()->shortcuts()->processSwipeUpdate(delta);
return false;
}
bool swipeGestureCancelled(quint32 time) override {
Q_UNUSED(time)
input()->shortcuts()->processSwipeCancel();
return false;
}
bool swipeGestureEnd(quint32 time) override {
Q_UNUSED(time)
input()->shortcuts()->processSwipeEnd();
return false;
}
};
class InternalWindowEventFilter : public InputEventFilter {
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
auto internal = input()->pointer()->internalWindow();
if (!internal) {
return false;
}
if (event->buttons() == Qt::NoButton) {
// update pointer window only if no button is pressed
input()->pointer()->update();
}
if (!internal) {
return false;
}
QMouseEvent e(event->type(),
event->pos() - internal->position(),
event->globalPos(),
event->button(), event->buttons(), event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(internal.data(), &e);
return e.isAccepted();
}
bool wheelEvent(QWheelEvent *event) override {
auto internal = input()->pointer()->internalWindow();
if (!internal) {
return false;
}
const QPointF localPos = event->globalPosF() - QPointF(internal->x(), internal->y());
const Qt::Orientation orientation = (event->angleDelta().x() != 0) ? Qt::Horizontal : Qt::Vertical;
const int delta = event->angleDelta().x() != 0 ? event->angleDelta().x() : event->angleDelta().y();
QWheelEvent e(localPos, event->globalPosF(), QPoint(),
event->angleDelta() * -1,
delta * -1,
orientation,
event->buttons(),
event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(internal.data(), &e);
return e.isAccepted();
}
bool keyEvent(QKeyEvent *event) override {
const auto &internalClients = waylandServer()->internalClients();
if (internalClients.isEmpty()) {
return false;
}
QWindow *found = nullptr;
auto it = internalClients.end();
do {
it--;
if (QWindow *w = (*it)->internalWindow()) {
if (!w->isVisible()) {
continue;
}
if (!screens()->geometry().contains(w->geometry())) {
continue;
}
if (w->property("_q_showWithoutActivating").toBool()) {
continue;
}
found = w;
break;
}
} while (it != internalClients.begin());
if (!found) {
return false;
}
event->setAccepted(false);
if (QCoreApplication::sendEvent(found, event)) {
waylandServer()->seat()->setFocusedKeyboardSurface(nullptr);
passToWaylandServer(event);
return true;
}
return false;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
auto seat = waylandServer()->seat();
if (seat->isTouchSequence()) {
// something else is getting the events
return false;
}
auto touch = input()->touch();
if (touch->internalPressId() != -1) {
// already on a decoration, ignore further touch points, but filter out
return true;
}
// a new touch point
seat->setTimestamp(time);
touch->update(pos);
auto internal = touch->internalWindow();
if (!internal) {
return false;
}
touch->setInternalPressId(id);
// Qt's touch event API is rather complex, let's do fake mouse events instead
m_lastGlobalTouchPos = pos;
m_lastLocalTouchPos = pos - QPointF(internal->x(), internal->y());
QMouseEvent e(QEvent::MouseButtonPress, m_lastLocalTouchPos, pos, Qt::LeftButton, Qt::LeftButton, input()->keyboardModifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(internal.data(), &e);
return true;
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
auto touch = input()->touch();
auto internal = touch->internalWindow();
if (!internal) {
return false;
}
if (touch->internalPressId() == -1) {
return false;
}
waylandServer()->seat()->setTimestamp(time);
if (touch->internalPressId() != qint32(id)) {
// ignore, but filter out
return true;
}
m_lastGlobalTouchPos = pos;
m_lastLocalTouchPos = pos - QPointF(internal->x(), internal->y());
QMouseEvent e(QEvent::MouseMove, m_lastLocalTouchPos, m_lastGlobalTouchPos, Qt::LeftButton, Qt::LeftButton, input()->keyboardModifiers());
QCoreApplication::instance()->sendEvent(internal.data(), &e);
return true;
}
bool touchUp(quint32 id, quint32 time) override {
auto touch = input()->touch();
auto internal = touch->internalWindow();
if (!internal) {
return false;
}
if (touch->internalPressId() == -1) {
return false;
}
waylandServer()->seat()->setTimestamp(time);
if (touch->internalPressId() != qint32(id)) {
// ignore, but filter out
return true;
}
// send mouse up
QMouseEvent e(QEvent::MouseButtonRelease, m_lastLocalTouchPos, m_lastGlobalTouchPos, Qt::LeftButton, Qt::MouseButtons(), input()->keyboardModifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(internal.data(), &e);
m_lastGlobalTouchPos = QPointF();
m_lastLocalTouchPos = QPointF();
input()->touch()->setInternalPressId(-1);
return true;
}
private:
QPointF m_lastGlobalTouchPos;
QPointF m_lastLocalTouchPos;
};
class DecorationEventFilter : public InputEventFilter {
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
auto decoration = input()->pointer()->decoration();
if (!decoration) {
return false;
}
const QPointF p = event->globalPos() - decoration->client()->pos();
switch (event->type()) {
case QEvent::MouseMove: {
if (event->buttons() == Qt::NoButton) {
return false;
}
QHoverEvent e(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(decoration->decoration(), &e);
decoration->client()->processDecorationMove(p.toPoint(), event->globalPos());
return true;
}
case QEvent::MouseButtonPress:
case QEvent::MouseButtonRelease: {
QMouseEvent e(event->type(), p, event->globalPos(), event->button(), event->buttons(), event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(decoration->decoration(), &e);
if (!e.isAccepted() && event->type() == QEvent::MouseButtonPress) {
decoration->client()->processDecorationButtonPress(&e);
}
if (event->type() == QEvent::MouseButtonRelease) {
decoration->client()->processDecorationButtonRelease(&e);
}
return true;
}
default:
break;
}
return false;
}
bool wheelEvent(QWheelEvent *event) override {
auto decoration = input()->pointer()->decoration();
if (!decoration) {
return false;
}
const QPointF localPos = event->globalPosF() - decoration->client()->pos();
const Qt::Orientation orientation = (event->angleDelta().x() != 0) ? Qt::Horizontal : Qt::Vertical;
const int delta = event->angleDelta().x() != 0 ? event->angleDelta().x() : event->angleDelta().y();
QWheelEvent e(localPos, event->globalPosF(), QPoint(),
event->angleDelta(),
delta,
orientation,
event->buttons(),
event->modifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(decoration.data(), &e);
if (e.isAccepted()) {
return true;
}
if ((orientation == Qt::Vertical) && decoration->client()->titlebarPositionUnderMouse()) {
decoration->client()->performMouseCommand(options->operationTitlebarMouseWheel(delta * -1),
event->globalPosF().toPoint());
}
return true;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
auto seat = waylandServer()->seat();
if (seat->isTouchSequence()) {
return false;
}
if (input()->touch()->decorationPressId() != -1) {
// already on a decoration, ignore further touch points, but filter out
return true;
}
seat->setTimestamp(time);
input()->touch()->update(pos);
auto decoration = input()->touch()->decoration();
if (!decoration) {
return false;
}
input()->touch()->setDecorationPressId(id);
m_lastGlobalTouchPos = pos;
m_lastLocalTouchPos = pos - decoration->client()->pos();
QMouseEvent e(QEvent::MouseButtonPress, m_lastLocalTouchPos, pos, Qt::LeftButton, Qt::LeftButton, input()->keyboardModifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(decoration->decoration(), &e);
if (!e.isAccepted()) {
decoration->client()->processDecorationButtonPress(&e);
}
return true;
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
Q_UNUSED(time)
auto decoration = input()->touch()->decoration();
if (!decoration) {
return false;
}
if (input()->touch()->decorationPressId() == -1) {
return false;
}
if (input()->touch()->decorationPressId() != qint32(id)) {
// ignore, but filter out
return true;
}
m_lastGlobalTouchPos = pos;
m_lastLocalTouchPos = pos - decoration->client()->pos();
QHoverEvent e(QEvent::HoverMove, m_lastLocalTouchPos, m_lastLocalTouchPos);
QCoreApplication::instance()->sendEvent(decoration->decoration(), &e);
decoration->client()->processDecorationMove(m_lastLocalTouchPos.toPoint(), pos.toPoint());
return true;
}
bool touchUp(quint32 id, quint32 time) override {
Q_UNUSED(time);
auto decoration = input()->touch()->decoration();
if (!decoration) {
return false;
}
if (input()->touch()->decorationPressId() == -1) {
return false;
}
if (input()->touch()->decorationPressId() != qint32(id)) {
// ignore, but filter out
return true;
}
// send mouse up
QMouseEvent e(QEvent::MouseButtonRelease, m_lastLocalTouchPos, m_lastGlobalTouchPos, Qt::LeftButton, Qt::MouseButtons(), input()->keyboardModifiers());
e.setAccepted(false);
QCoreApplication::sendEvent(decoration->decoration(), &e);
decoration->client()->processDecorationButtonRelease(&e);
m_lastGlobalTouchPos = QPointF();
m_lastLocalTouchPos = QPointF();
input()->touch()->setDecorationPressId(-1);
return true;
}
private:
QPointF m_lastGlobalTouchPos;
QPointF m_lastLocalTouchPos;
};
#ifdef KWIN_BUILD_TABBOX
class TabBoxInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 button) override {
Q_UNUSED(button)
if (!TabBox::TabBox::self() || !TabBox::TabBox::self()->isGrabbed()) {
return false;
}
return TabBox::TabBox::self()->handleMouseEvent(event);
}
bool keyEvent(QKeyEvent *event) override {
if (!TabBox::TabBox::self() || !TabBox::TabBox::self()->isGrabbed()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setFocusedKeyboardSurface(nullptr);
// pass the key event to the seat, so that it has a proper model of the currently hold keys
// this is important for combinations like alt+shift to ensure that shift is not considered pressed
passToWaylandServer(event);
if (event->type() == QEvent::KeyPress) {
TabBox::TabBox::self()->keyPress(event->modifiers() | event->key());
} else if (static_cast<KeyEvent*>(event)->modifiersRelevantForGlobalShortcuts() == Qt::NoModifier) {
TabBox::TabBox::self()->modifiersReleased();
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
if (!TabBox::TabBox::self() || !TabBox::TabBox::self()->isGrabbed()) {
return false;
}
return TabBox::TabBox::self()->handleWheelEvent(event);
}
};
#endif
class ScreenEdgeInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
ScreenEdges::self()->isEntered(event);
// always forward
return false;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
Q_UNUSED(time)
// TODO: better check whether a touch sequence is in progess
if (m_touchInProgress || waylandServer()->seat()->isTouchSequence()) {
// cancel existing touch
ScreenEdges::self()->gestureRecognizer()->cancelSwipeGesture();
m_touchInProgress = false;
m_id = 0;
return false;
}
if (ScreenEdges::self()->gestureRecognizer()->startSwipeGesture(pos) > 0) {
m_touchInProgress = true;
m_id = id;
m_lastPos = pos;
return true;
}
return false;
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
Q_UNUSED(time)
if (m_touchInProgress && m_id == id) {
ScreenEdges::self()->gestureRecognizer()->updateSwipeGesture(QSizeF(pos.x() - m_lastPos.x(), pos.y() - m_lastPos.y()));
m_lastPos = pos;
return true;
}
return false;
}
bool touchUp(quint32 id, quint32 time) override {
Q_UNUSED(time)
if (m_touchInProgress && m_id == id) {
ScreenEdges::self()->gestureRecognizer()->endSwipeGesture();
m_touchInProgress = false;
return true;
}
return false;
}
private:
bool m_touchInProgress = false;
quint32 m_id = 0;
QPointF m_lastPos;
};
/**
* This filter implements window actions. If the event should not be passed to the
* current pointer window it will filter out the event
**/
class WindowActionInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
Q_UNUSED(nativeButton)
if (event->type() != QEvent::MouseButtonPress) {
return false;
}
AbstractClient *c = dynamic_cast<AbstractClient*>(input()->pointer()->window().data());
if (!c) {
return false;
}
bool wasAction = false;
Options::MouseCommand command = Options::MouseNothing;
if (static_cast<MouseEvent*>(event)->modifiersRelevantForGlobalShortcuts() == options->commandAllModifier()) {
wasAction = true;
switch (event->button()) {
case Qt::LeftButton:
command = options->commandAll1();
break;
case Qt::MiddleButton:
command = options->commandAll2();
break;
case Qt::RightButton:
command = options->commandAll3();
break;
default:
// nothing
break;
}
} else {
command = c->getMouseCommand(event->button(), &wasAction);
}
if (wasAction) {
return !c->performMouseCommand(command, event->globalPos());
}
return false;
}
bool wheelEvent(QWheelEvent *event) override {
if (event->angleDelta().y() == 0) {
// only actions on vertical scroll
return false;
}
AbstractClient *c = dynamic_cast<AbstractClient*>(input()->pointer()->window().data());
if (!c) {
return false;
}
bool wasAction = false;
Options::MouseCommand command = Options::MouseNothing;
if (static_cast<WheelEvent*>(event)->modifiersRelevantForGlobalShortcuts() == options->commandAllModifier()) {
wasAction = true;
command = options->operationWindowMouseWheel(-1 * event->angleDelta().y());
} else {
command = c->getWheelCommand(Qt::Vertical, &wasAction);
}
if (wasAction) {
return !c->performMouseCommand(command, event->globalPos());
}
return false;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
Q_UNUSED(id)
Q_UNUSED(time)
auto seat = waylandServer()->seat();
if (seat->isTouchSequence()) {
return false;
}
input()->touch()->update(pos);
AbstractClient *c = dynamic_cast<AbstractClient*>(input()->touch()->window().data());
if (!c) {
return false;
}
bool wasAction = false;
const Options::MouseCommand command = c->getMouseCommand(Qt::LeftButton, &wasAction);
if (wasAction) {
return !c->performMouseCommand(command, pos.toPoint());
}
return false;
}
};
/**
* The remaining default input filter which forwards events to other windows
**/
class ForwardInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
switch (event->type()) {
case QEvent::MouseMove: {
if (event->buttons() == Qt::NoButton) {
// update pointer window only if no button is pressed
input()->pointer()->update();
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
input()->pointer()->enablePointerConstraints();
}
seat->setPointerPos(event->globalPos());
MouseEvent *e = static_cast<MouseEvent*>(event);
if (e->delta() != QSizeF()) {
seat->relativePointerMotion(e->delta(), e->deltaUnaccelerated(), e->timestampMicroseconds());
}
break;
}
case QEvent::MouseButtonPress:
seat->pointerButtonPressed(nativeButton);
break;
case QEvent::MouseButtonRelease:
seat->pointerButtonReleased(nativeButton);
if (event->buttons() == Qt::NoButton) {
input()->pointer()->update();
}
break;
default:
break;
}
return true;
}
bool wheelEvent(QWheelEvent *event) override {
auto seat = waylandServer()->seat();
seat->setTimestamp(event->timestamp());
const Qt::Orientation orientation = event->angleDelta().x() == 0 ? Qt::Vertical : Qt::Horizontal;
seat->pointerAxis(orientation, orientation == Qt::Horizontal ? event->angleDelta().x() : event->angleDelta().y());
return true;
}
bool keyEvent(QKeyEvent *event) override {
if (!workspace()) {
return false;
}
if (event->isAutoRepeat()) {
// handled by Wayland client
return false;
}
auto seat = waylandServer()->seat();
input()->keyboard()->update();
seat->setTimestamp(event->timestamp());
passToWaylandServer(event);
return true;
}
bool touchDown(quint32 id, const QPointF &pos, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
if (!seat->isTouchSequence()) {
input()->touch()->update(pos);
}
input()->touch()->insertId(id, seat->touchDown(pos));
return true;
}
bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchMove(kwaylandId, pos);
}
return true;
}
bool touchUp(quint32 id, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
const qint32 kwaylandId = input()->touch()->mappedId(id);
if (kwaylandId != -1) {
seat->touchUp(kwaylandId);
input()->touch()->removeId(id);
}
return true;
}
bool pinchGestureBegin(int fingerCount, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->startPointerPinchGesture(fingerCount);
return true;
}
bool pinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->updatePointerPinchGesture(delta, scale, angleDelta);
return true;
}
bool pinchGestureEnd(quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->endPointerPinchGesture();
return true;
}
bool pinchGestureCancelled(quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->cancelPointerPinchGesture();
return true;
}
bool swipeGestureBegin(int fingerCount, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->startPointerSwipeGesture(fingerCount);
return true;
}
bool swipeGestureUpdate(const QSizeF &delta, quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->updatePointerSwipeGesture(delta);
return true;
}
bool swipeGestureEnd(quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->endPointerSwipeGesture();
return true;
}
bool swipeGestureCancelled(quint32 time) override {
if (!workspace()) {
return false;
}
auto seat = waylandServer()->seat();
seat->setTimestamp(time);
seat->cancelPointerSwipeGesture();
return true;
}
};
class DragAndDropInputFilter : public InputEventFilter
{
public:
bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override {
auto seat = waylandServer()->seat();
if (!seat->isDragPointer()) {
return false;
}
seat->setTimestamp(event->timestamp());
switch (event->type()) {
case QEvent::MouseMove: {
if (Toplevel *t = input()->findToplevel(event->globalPos())) {
// TODO: consider decorations
if (t->surface() != seat->dragSurface()) {
if (AbstractClient *c = qobject_cast<AbstractClient*>(t)) {
workspace()->raiseClient(c);
}
seat->setPointerPos(event->globalPos());
seat->setDragTarget(t->surface(), event->globalPos(), t->inputTransformation());
}
} else {
// no window at that place, if we have a surface we need to reset
seat->setDragTarget(nullptr);
}
seat->setPointerPos(event->globalPos());
break;
}
case QEvent::MouseButtonPress:
seat->pointerButtonPressed(nativeButton);
break;
case QEvent::MouseButtonRelease:
seat->pointerButtonReleased(nativeButton);
break;
default:
break;
}
// TODO: should we pass through effects?
return true;
}
};
KWIN_SINGLETON_FACTORY(InputRedirection)
InputRedirection::InputRedirection(QObject *parent)
: QObject(parent)
, m_keyboard(new KeyboardInputRedirection(this))
, m_pointer(new PointerInputRedirection(this))
, m_touch(new TouchInputRedirection(this))
, m_shortcuts(new GlobalShortcutsManager(this))
{
qRegisterMetaType<KWin::InputRedirection::KeyboardKeyState>();
qRegisterMetaType<KWin::InputRedirection::PointerButtonState>();
qRegisterMetaType<KWin::InputRedirection::PointerAxis>();
#if HAVE_INPUT
if (Application::usesLibinput()) {
if (LogindIntegration::self()->hasSessionControl()) {
setupLibInput();
} else {
if (LogindIntegration::self()->isConnected()) {
LogindIntegration::self()->takeControl();
} else {
connect(LogindIntegration::self(), &LogindIntegration::connectedChanged, LogindIntegration::self(), &LogindIntegration::takeControl);
}
connect(LogindIntegration::self(), &LogindIntegration::hasSessionControlChanged, this,
[this] (bool sessionControl) {
if (sessionControl) {
setupLibInput();
}
}
);
}
m_inputConfig = KSharedConfig::openConfig(QStringLiteral("kcminputrc"));
}
#endif
connect(kwinApp(), &Application::workspaceCreated, this, &InputRedirection::setupWorkspace);
reconfigure();
}
InputRedirection::~InputRedirection()
{
s_self = NULL;
qDeleteAll(m_filters);
qDeleteAll(m_spies);
}
void InputRedirection::installInputEventFilter(InputEventFilter *filter)
{
Q_ASSERT(!m_filters.contains(filter));
m_filters << filter;
}
2017-01-02 19:13:30 +00:00
void InputRedirection::prependInputEventFilter(InputEventFilter *filter)
{
Q_ASSERT(!m_filters.contains(filter));
m_filters.prepend(filter);
}
void InputRedirection::uninstallInputEventFilter(InputEventFilter *filter)
{
m_filters.removeOne(filter);
}
void InputRedirection::installInputEventSpy(InputEventSpy *spy)
{
m_spies << spy;
}
void InputRedirection::uninstallInputEventSpy(InputEventSpy *spy)
{
m_spies.removeOne(spy);
}
void InputRedirection::init()
{
m_shortcuts->init();
}
void InputRedirection::setupWorkspace()
{
if (waylandServer()) {
using namespace KWayland::Server;
FakeInputInterface *fakeInput = waylandServer()->display()->createFakeInput(this);
fakeInput->create();
connect(fakeInput, &FakeInputInterface::deviceCreated, this,
[this] (FakeInputDevice *device) {
connect(device, &FakeInputDevice::authenticationRequested, this,
[this, device] (const QString &application, const QString &reason) {
2016-06-29 08:50:51 +00:00
Q_UNUSED(application)
Q_UNUSED(reason)
// TODO: make secure
device->setAuthentication(true);
}
);
connect(device, &FakeInputDevice::pointerMotionRequested, this,
[this] (const QSizeF &delta) {
// TODO: Fix time
m_pointer->processMotion(globalPointer() + QPointF(delta.width(), delta.height()), 0);
}
);
connect(device, &FakeInputDevice::pointerButtonPressRequested, this,
[this] (quint32 button) {
// TODO: Fix time
m_pointer->processButton(button, InputRedirection::PointerButtonPressed, 0);
}
);
connect(device, &FakeInputDevice::pointerButtonReleaseRequested, this,
[this] (quint32 button) {
// TODO: Fix time
m_pointer->processButton(button, InputRedirection::PointerButtonReleased, 0);
}
);
connect(device, &FakeInputDevice::pointerAxisRequested, this,
[this] (Qt::Orientation orientation, qreal delta) {
// TODO: Fix time
InputRedirection::PointerAxis axis;
switch (orientation) {
case Qt::Horizontal:
axis = InputRedirection::PointerAxisHorizontal;
break;
case Qt::Vertical:
axis = InputRedirection::PointerAxisVertical;
break;
default:
Q_UNREACHABLE();
break;
}
// TODO: Fix time
m_pointer->processAxis(axis, delta, 0);
}
);
connect(device, &FakeInputDevice::touchDownRequested, this,
[this] (quint32 id, const QPointF &pos) {
// TODO: Fix time
m_touch->processDown(id, pos, 0);
}
);
connect(device, &FakeInputDevice::touchMotionRequested, this,
[this] (quint32 id, const QPointF &pos) {
// TODO: Fix time
m_touch->processMotion(id, pos, 0);
}
);
connect(device, &FakeInputDevice::touchUpRequested, this,
[this] (quint32 id) {
// TODO: Fix time
m_touch->processUp(id, 0);
}
);
connect(device, &FakeInputDevice::touchCancelRequested, this,
[this] () {
m_touch->cancel();
}
);
connect(device, &FakeInputDevice::touchFrameRequested, this,
[this] () {
m_touch->frame();
}
);
}
);
connect(workspace(), &Workspace::configChanged, this, &InputRedirection::reconfigure);
m_keyboard->init();
m_pointer->init();
m_touch->init();
}
setupInputFilters();
}
void InputRedirection::setupInputFilters()
{
#if HAVE_INPUT
if (LogindIntegration::self()->hasSessionControl()) {
installInputEventFilter(new VirtualTerminalFilter);
}
#endif
if (waylandServer()) {
installInputEventFilter(new TerminateServerFilter);
installInputEventFilter(new DragAndDropInputFilter);
installInputEventFilter(new LockScreenFilter);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
m_pointerConstraintsFilter = new PointerConstraintsFilter;
installInputEventFilter(m_pointerConstraintsFilter);
m_windowSelector = new WindowSelectorFilter;
installInputEventFilter(m_windowSelector);
}
installInputEventFilter(new ScreenEdgeInputFilter);
installInputEventFilter(new EffectsFilter);
installInputEventFilter(new MoveResizeFilter);
#ifdef KWIN_BUILD_TABBOX
installInputEventFilter(new TabBoxInputFilter);
#endif
installInputEventFilter(new GlobalShortcutFilter);
installInputEventFilter(new InternalWindowEventFilter);
installInputEventFilter(new DecorationEventFilter);
if (waylandServer()) {
installInputEventFilter(new WindowActionInputFilter);
installInputEventFilter(new ForwardInputFilter);
}
}
void InputRedirection::reconfigure()
{
#if HAVE_INPUT
if (Application::usesLibinput()) {
m_inputConfig->reparseConfiguration();
const auto config = m_inputConfig->group(QStringLiteral("keyboard"));
const int delay = config.readEntry("RepeatDelay", 660);
const int rate = config.readEntry("RepeatRate", 25);
const bool enabled = config.readEntry("KeyboardRepeating", 0) == 0;
waylandServer()->seat()->setKeyRepeatInfo(enabled ? rate : 0, delay);
}
#endif
}
static KWayland::Server::SeatInterface *findSeat()
{
auto server = waylandServer();
if (!server) {
return nullptr;
}
return server->seat();
}
void InputRedirection::setupLibInput()
{
#if HAVE_INPUT
if (!Application::usesLibinput()) {
return;
}
if (m_libInput) {
return;
}
LibInput::Connection *conn = LibInput::Connection::create(this);
m_libInput = conn;
if (conn) {
if (waylandServer()) {
// create relative pointer manager
waylandServer()->display()->createRelativePointerManager(KWayland::Server::RelativePointerInterfaceVersion::UnstableV1, waylandServer()->display())->create();
}
conn->setInputConfig(m_inputConfig);
conn->updateLEDs(m_keyboard->xkb()->leds());
conn->setup();
connect(m_keyboard, &KeyboardInputRedirection::ledsChanged, conn, &LibInput::Connection::updateLEDs);
connect(conn, &LibInput::Connection::eventsRead, this,
[this] {
m_libInput->processEvents();
}, Qt::QueuedConnection
);
connect(conn, &LibInput::Connection::pointerButtonChanged, m_pointer, &PointerInputRedirection::processButton);
connect(conn, &LibInput::Connection::pointerAxisChanged, m_pointer, &PointerInputRedirection::processAxis);
connect(conn, &LibInput::Connection::pinchGestureBegin, m_pointer, &PointerInputRedirection::processPinchGestureBegin);
connect(conn, &LibInput::Connection::pinchGestureUpdate, m_pointer, &PointerInputRedirection::processPinchGestureUpdate);
connect(conn, &LibInput::Connection::pinchGestureEnd, m_pointer, &PointerInputRedirection::processPinchGestureEnd);
connect(conn, &LibInput::Connection::pinchGestureCancelled, m_pointer, &PointerInputRedirection::processPinchGestureCancelled);
connect(conn, &LibInput::Connection::swipeGestureBegin, m_pointer, &PointerInputRedirection::processSwipeGestureBegin);
connect(conn, &LibInput::Connection::swipeGestureUpdate, m_pointer, &PointerInputRedirection::processSwipeGestureUpdate);
connect(conn, &LibInput::Connection::swipeGestureEnd, m_pointer, &PointerInputRedirection::processSwipeGestureEnd);
connect(conn, &LibInput::Connection::swipeGestureCancelled, m_pointer, &PointerInputRedirection::processSwipeGestureCancelled);
connect(conn, &LibInput::Connection::keyChanged, m_keyboard, &KeyboardInputRedirection::processKey);
2014-10-17 07:21:38 +00:00
connect(conn, &LibInput::Connection::pointerMotion, this,
[this] (const QSizeF &delta, const QSizeF &deltaNonAccel, uint32_t time, quint64 timeMicroseconds, LibInput::Device *device) {
m_pointer->processMotion(m_pointer->pos() + QPointF(delta.width(), delta.height()), delta, deltaNonAccel, time, timeMicroseconds, device);
2014-10-17 07:21:38 +00:00
}
);
connect(conn, &LibInput::Connection::pointerMotionAbsolute, this,
[this] (QPointF orig, QPointF screen, uint32_t time, LibInput::Device *device) {
2014-10-17 07:21:38 +00:00
Q_UNUSED(orig)
m_pointer->processMotion(screen, time, device);
2014-10-17 07:21:38 +00:00
}
);
connect(conn, &LibInput::Connection::touchDown, m_touch, &TouchInputRedirection::processDown);
connect(conn, &LibInput::Connection::touchUp, m_touch, &TouchInputRedirection::processUp);
connect(conn, &LibInput::Connection::touchMotion, m_touch, &TouchInputRedirection::processMotion);
connect(conn, &LibInput::Connection::touchCanceled, m_touch, &TouchInputRedirection::cancel);
connect(conn, &LibInput::Connection::touchFrame, m_touch, &TouchInputRedirection::frame);
if (screens()) {
setupLibInputWithScreens();
} else {
connect(kwinApp(), &Application::screensCreated, this, &InputRedirection::setupLibInputWithScreens);
}
if (auto s = findSeat()) {
// Workaround for QTBUG-54371: if there is no real keyboard Qt doesn't request virtual keyboard
s->setHasKeyboard(true);
s->setHasPointer(conn->hasPointer());
s->setHasTouch(conn->hasTouch());
connect(conn, &LibInput::Connection::hasAlphaNumericKeyboardChanged, this,
[this] (bool set) {
if (m_libInput->isSuspended()) {
return;
}
// TODO: this should update the seat, only workaround for QTBUG-54371
emit hasAlphaNumericKeyboardChanged(set);
}
);
connect(conn, &LibInput::Connection::hasPointerChanged, this,
[this, s] (bool set) {
if (m_libInput->isSuspended()) {
return;
}
s->setHasPointer(set);
}
);
connect(conn, &LibInput::Connection::hasTouchChanged, this,
[this, s] (bool set) {
if (m_libInput->isSuspended()) {
return;
}
s->setHasTouch(set);
}
);
}
connect(LogindIntegration::self(), &LogindIntegration::sessionActiveChanged, m_libInput,
[this] (bool active) {
if (!active) {
m_libInput->deactivate();
}
}
);
}
#endif
}
bool InputRedirection::hasAlphaNumericKeyboard()
{
#if HAVE_INPUT
if (m_libInput) {
return m_libInput->hasAlphaNumericKeyboard();
}
#endif
return true;
}
void InputRedirection::setupLibInputWithScreens()
{
#if HAVE_INPUT
if (!screens() || !m_libInput) {
return;
}
m_libInput->setScreenSize(screens()->size());
connect(screens(), &Screens::sizeChanged, this,
[this] {
m_libInput->setScreenSize(screens()->size());
}
);
#endif
}
void InputRedirection::processPointerMotion(const QPointF &pos, uint32_t time)
{
m_pointer->processMotion(pos, time);
}
void InputRedirection::processPointerButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time)
{
m_pointer->processButton(button, state, time);
}
void InputRedirection::processPointerAxis(InputRedirection::PointerAxis axis, qreal delta, uint32_t time)
{
m_pointer->processAxis(axis, delta, time);
}
void InputRedirection::processKeyboardKey(uint32_t key, InputRedirection::KeyboardKeyState state, uint32_t time)
{
m_keyboard->processKey(key, state, time);
}
void InputRedirection::processKeyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
m_keyboard->processModifiers(modsDepressed, modsLatched, modsLocked, group);
}
void InputRedirection::processKeymapChange(int fd, uint32_t size)
{
m_keyboard->processKeymapChange(fd, size);
}
void InputRedirection::processTouchDown(qint32 id, const QPointF &pos, quint32 time)
{
m_touch->processDown(id, pos, time);
}
void InputRedirection::processTouchUp(qint32 id, quint32 time)
{
m_touch->processUp(id, time);
}
void InputRedirection::processTouchMotion(qint32 id, const QPointF &pos, quint32 time)
{
m_touch->processMotion(id, pos, time);
}
void InputRedirection::cancelTouch()
{
m_touch->cancel();
}
void InputRedirection::touchFrame()
{
m_touch->frame();
}
Qt::MouseButtons InputRedirection::qtButtonStates() const
{
return m_pointer->buttons();
}
static bool acceptsInput(Toplevel *t, const QPoint &pos)
{
const QRegion input = t->inputShape();
if (input.isEmpty()) {
return true;
}
return input.translated(t->pos()).contains(pos);
}
Toplevel *InputRedirection::findToplevel(const QPoint &pos)
{
if (!Workspace::self()) {
return nullptr;
}
const bool isScreenLocked = waylandServer() && waylandServer()->isScreenLocked();
// TODO: check whether the unmanaged wants input events at all
if (!isScreenLocked) {
// if an effect overrides the cursor we don't have a window to focus
if (effects && static_cast<EffectsHandlerImpl*>(effects)->isMouseInterception()) {
return nullptr;
}
const UnmanagedList &unmanaged = Workspace::self()->unmanagedList();
foreach (Unmanaged *u, unmanaged) {
if (u->geometry().contains(pos) && acceptsInput(u, pos)) {
return u;
}
}
}
const ToplevelList &stacking = Workspace::self()->stackingOrder();
if (stacking.isEmpty()) {
return NULL;
}
auto it = stacking.end();
do {
--it;
Toplevel *t = (*it);
if (t->isDeleted()) {
// a deleted window doesn't get mouse events
continue;
}
if (AbstractClient *c = dynamic_cast<AbstractClient*>(t)) {
if (!c->isOnCurrentActivity() || !c->isOnCurrentDesktop() || c->isMinimized() || !c->isCurrentTab() || c->isHiddenInternal()) {
continue;
}
}
if (!t->readyForPainting()) {
continue;
}
if (isScreenLocked) {
if (!t->isLockScreen() && !t->isInputMethod()) {
continue;
}
}
if (t->inputGeometry().contains(pos) && acceptsInput(t, pos)) {
return t;
}
} while (it != stacking.begin());
return NULL;
}
Qt::KeyboardModifiers InputRedirection::keyboardModifiers() const
{
return m_keyboard->modifiers();
}
Qt::KeyboardModifiers InputRedirection::modifiersRelevantForGlobalShortcuts() const
{
return m_keyboard->modifiersRelevantForGlobalShortcuts();
}
void InputRedirection::registerShortcut(const QKeySequence &shortcut, QAction *action)
{
kwinApp()->platform()->setupActionForGlobalAccel(action);
}
void InputRedirection::registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action)
{
m_shortcuts->registerPointerShortcut(action, modifiers, pointerButtons);
}
void InputRedirection::registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action)
{
m_shortcuts->registerAxisShortcut(action, modifiers, axis);
}
Add support for global touchpad swipe gestures Summary: This change adds global touchpad swipe gestures to the GlobalShortcutsManager and hooks up the swipe gestures as defined at the Plasma Affenfels sprint: * swipe up: Desktop Grid * swipe down: Present Windows * swipe left: previous virtual desktop * swipe right: next virtual desktop The main work is handled by two new classes: SwipeGesture and GestureRecognizer. This is implemented in a way that it can be extended to also recognize touch screen gestures and pinch gestures. The SwipeGesture defines what is required for the gesture to trigger. Currently this includes the minimum and maximum number of fingers participating in the gesture and the direction. The gesture gets registered in the GestureRecognizer. The events for the gesture are fed into the GestureRecognizer. It evaluates which gestures could trigger and tracks them for every update of the gesture. In the process of the gesture tracking the GestureRecognizer emits signals on the Gesture: * started: when the Gesture gets considered for a sequence * cancelled: the Gesture no longer matches the sequence * triggered: the sequence ended and the Gesture still matches The remaining changes are related to hook up the existing shortcut framework with the new touchpad gestures. The GlobalShortcutManager gained support for it, InputRedirection and EffectsHandler offer methods to register a QAction. VirtualDesktopManager, PresentWindows and DesktopGrid are adjusted to support the gesture. Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel Tags: #plasma_on_wayland Differential Revision: https://phabricator.kde.org/D5097
2017-03-18 10:00:30 +00:00
void InputRedirection::registerTouchpadSwipeShortcut(SwipeDirection direction, QAction *action)
{
m_shortcuts->registerTouchpadSwipe(action, direction);
}
void InputRedirection::registerGlobalAccel(KGlobalAccelInterface *interface)
{
m_shortcuts->setKGlobalAccelInterface(interface);
}
void InputRedirection::warpPointer(const QPointF &pos)
{
m_pointer->warp(pos);
}
bool InputRedirection::supportsPointerWarping() const
{
return m_pointer->supportsWarping();
}
QPointF InputRedirection::globalPointer() const
{
return m_pointer->pos();
}
void InputRedirection::startInteractiveWindowSelection(std::function<void(KWin::Toplevel*)> callback, const QByteArray &cursorName)
{
if (!m_windowSelector || m_windowSelector->isActive()) {
callback(nullptr);
return;
}
m_windowSelector->start(callback);
m_pointer->setWindowSelectionCursor(cursorName);
}
void InputRedirection::startInteractivePositionSelection(std::function<void(const QPoint &)> callback)
{
if (!m_windowSelector || m_windowSelector->isActive()) {
callback(QPoint(-1, -1));
return;
}
m_windowSelector->start(callback);
m_pointer->setWindowSelectionCursor(QByteArray());
}
bool InputRedirection::isSelectingWindow() const
{
return m_windowSelector ? m_windowSelector->isActive() : false;
}
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
bool InputRedirection::isBreakingPointerConstraints() const
{
return m_pointerConstraintsFilter ? m_pointerConstraintsFilter->isActive() : false;
}
InputDeviceHandler::InputDeviceHandler(InputRedirection *input)
: QObject(input)
, m_input(input)
{
}
InputDeviceHandler::~InputDeviceHandler() = default;
void InputDeviceHandler::updateDecoration(Toplevel *t, const QPointF &pos)
{
const auto oldDeco = m_decoration;
bool needsReset = waylandServer()->isScreenLocked();
if (AbstractClient *c = dynamic_cast<AbstractClient*>(t)) {
// check whether it's on a Decoration
if (c->decoratedClient()) {
const QRect clientRect = QRect(c->clientPos(), c->clientSize()).translated(c->pos());
if (!clientRect.contains(pos.toPoint())) {
m_decoration = c->decoratedClient();
} else {
needsReset = true;
}
} else {
needsReset = true;
}
} else {
needsReset = true;
}
if (needsReset) {
m_decoration.clear();
}
bool leftSend = false;
auto oldWindow = qobject_cast<AbstractClient*>(m_window.data());
if (oldWindow && (m_decoration && m_decoration->client() != oldWindow)) {
leftSend = true;
oldWindow->leaveEvent();
}
if (oldDeco && oldDeco != m_decoration) {
if (oldDeco->client() != t && !leftSend) {
leftSend = true;
oldDeco->client()->leaveEvent();
}
// send leave
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(oldDeco->decoration(), &event);
}
if (m_decoration) {
if (m_decoration->client() != oldWindow) {
m_decoration->client()->enterEvent(pos.toPoint());
workspace()->updateFocusMousePosition(pos.toPoint());
}
const QPointF p = pos - t->pos();
QHoverEvent event(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(m_decoration->decoration(), &event);
m_decoration->client()->processDecorationMove(p.toPoint(), pos.toPoint());
}
}
void InputDeviceHandler::updateInternalWindow(const QPointF &pos)
{
const auto oldInternalWindow = m_internalWindow;
bool found = false;
// TODO: screen locked check without going through wayland server
bool needsReset = waylandServer()->isScreenLocked();
const auto &internalClients = waylandServer()->internalClients();
const bool change = m_internalWindow.isNull() || !(m_internalWindow->flags().testFlag(Qt::Popup) && m_internalWindow->isVisible());
if (!internalClients.isEmpty() && change) {
auto it = internalClients.end();
do {
it--;
if (QWindow *w = (*it)->internalWindow()) {
if (!w->isVisible()) {
continue;
}
if ((*it)->geometry().contains(pos.toPoint())) {
// check input mask
const QRegion mask = w->mask().translated(w->geometry().topLeft());
if (!mask.isEmpty() && !mask.contains(pos.toPoint())) {
continue;
}
m_internalWindow = QPointer<QWindow>(w);
found = true;
break;
}
}
} while (it != internalClients.begin());
if (!found) {
needsReset = true;
}
}
if (needsReset) {
m_internalWindow.clear();
}
if (oldInternalWindow != m_internalWindow) {
// changed
if (oldInternalWindow) {
QEvent event(QEvent::Leave);
QCoreApplication::sendEvent(oldInternalWindow.data(), &event);
}
if (m_internalWindow) {
QEnterEvent event(pos - m_internalWindow->position(),
pos - m_internalWindow->position(),
pos);
QCoreApplication::sendEvent(m_internalWindow.data(), &event);
}
emit internalWindowChanged();
}
}
} // namespace