kwin/effects/lookingglass/lookingglass_config.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "lookingglass_config.h"
// KConfigSkeleton
#include "lookingglassconfig.h"
#include <QAction>
#include <kwineffects.h>
#include <KGlobalAccel>
#include <KLocalizedString>
#include <kconfiggroup.h>
#include <KActionCollection>
#include <KAboutData>
#include <QDebug>
#include <QWidget>
#include <QVBoxLayout>
namespace KWin
{
KWIN_EFFECT_CONFIG_FACTORY
LookingGlassEffectConfigForm::LookingGlassEffectConfigForm(QWidget* parent) : QWidget(parent)
{
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setupUi(this);
}
LookingGlassEffectConfig::LookingGlassEffectConfig(QWidget* parent, const QVariantList& args) :
KCModule(KAboutData::pluginData(QStringLiteral("lookingglass")), parent, args)
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{
m_ui = new LookingGlassEffectConfigForm(this);
QVBoxLayout* layout = new QVBoxLayout(this);
layout->addWidget(m_ui);
addConfig(LookingGlassConfig::self(), m_ui);
connect(m_ui->editor, SIGNAL(keyChange()), this, SLOT(changed()));
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// Shortcut config. The shortcut belongs to the component "kwin"!
m_actionCollection = new KActionCollection(this, QStringLiteral("kwin"));
m_actionCollection->setConfigGroup(QStringLiteral("LookingGlass"));
m_actionCollection->setConfigGlobal(true);
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QAction* a;
a = m_actionCollection->addAction(KStandardAction::ZoomIn);
a->setProperty("isConfigurationAction", true);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Equal);
a = m_actionCollection->addAction(KStandardAction::ZoomOut);
a->setProperty("isConfigurationAction", true);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_Minus);
a = m_actionCollection->addAction(KStandardAction::ActualSize);
a->setProperty("isConfigurationAction", true);
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::Key_0);
m_ui->editor->addCollection(m_actionCollection);
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}
LookingGlassEffectConfig::~LookingGlassEffectConfig()
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{
// Undo (only) unsaved changes to global key shortcuts
m_ui->editor->undoChanges();
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}
void LookingGlassEffectConfig::save()
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{
qDebug() << "Saving config of LookingGlass" ;
KCModule::save();
m_ui->editor->save(); // undo() will restore to this state from now on
EffectsHandler::sendReloadMessage(QStringLiteral("lookingglass"));
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}
void LookingGlassEffectConfig::defaults()
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{
m_ui->editor->allDefault();
KCModule::defaults();
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}
} // namespace
#include "moc_lookingglass_config.cpp"