kwin/autotests/integration/lockscreen.cpp

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/*
KWin - the KDE window manager
This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
2020-08-02 22:22:19 +00:00
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "composite.h"
#include "cursor.h"
#include "output.h"
#include "platform.h"
#include "renderbackend.h"
#include "screenedge.h"
#include "wayland/keyboard_interface.h"
#include "wayland/seat_interface.h"
#include "wayland_server.h"
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#include "window.h"
#include "workspace.h"
#include <kwineffects.h>
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
// screenlocker
#include <KScreenLocker/KsldApp>
#include <KGlobalAccel>
#include <linux/input.h>
Q_DECLARE_METATYPE(Qt::Orientation)
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_lock_screen-0");
class LockScreenTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testStackingOrder();
void testPointer();
void testPointerButton();
void testPointerAxis();
void testKeyboard();
void testScreenEdge();
void testEffects();
void testEffectsKeyboard();
void testEffectsKeyboardAutorepeat();
void testMoveWindow();
void testPointerShortcut();
void testAxisShortcut_data();
void testAxisShortcut();
void testKeyboardShortcut();
void testTouch();
private:
void unlock();
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Window *showWindow();
KWayland::Client::ConnectionThread *m_connection = nullptr;
KWayland::Client::Compositor *m_compositor = nullptr;
KWayland::Client::Seat *m_seat = nullptr;
KWayland::Client::ShmPool *m_shm = nullptr;
};
class HelperEffect : public Effect
{
Q_OBJECT
public:
HelperEffect()
{
}
~HelperEffect() override
{
}
void windowInputMouseEvent(QEvent *) override
{
Q_EMIT inputEvent();
}
void grabbedKeyboardEvent(QKeyEvent *e) override
{
Q_EMIT keyEvent(e->text());
}
Q_SIGNALS:
void inputEvent();
void keyEvent(const QString &);
};
#define LOCK \
do { \
QVERIFY(!waylandServer()->isScreenLocked()); \
QSignalSpy lockStateChangedSpy(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged); \
QVERIFY(lockStateChangedSpy.isValid()); \
ScreenLocker::KSldApp::self()->lock(ScreenLocker::EstablishLock::Immediate); \
QCOMPARE(lockStateChangedSpy.count(), 1); \
QVERIFY(waylandServer()->isScreenLocked()); \
} while (false)
#define UNLOCK \
do { \
QSignalSpy lockStateChangedSpy(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged); \
QVERIFY(lockStateChangedSpy.isValid()); \
unlock(); \
if (lockStateChangedSpy.count() != 1) { \
QVERIFY(lockStateChangedSpy.wait()); \
} \
QCOMPARE(lockStateChangedSpy.count(), 1); \
QVERIFY(!waylandServer()->isScreenLocked()); \
} while (false)
#define MOTION(target) Test::pointerMotion(target, timestamp++)
#define PRESS Test::pointerButtonPressed(BTN_LEFT, timestamp++)
#define RELEASE Test::pointerButtonReleased(BTN_LEFT, timestamp++)
#define KEYPRESS(key) Test::keyboardKeyPressed(key, timestamp++)
#define KEYRELEASE(key) Test::keyboardKeyReleased(key, timestamp++)
void LockScreenTest::unlock()
{
using namespace ScreenLocker;
const auto children = KSldApp::self()->children();
for (auto it = children.begin(); it != children.end(); ++it) {
if (qstrcmp((*it)->metaObject()->className(), "LogindIntegration") != 0) {
continue;
}
QMetaObject::invokeMethod(*it, "requestUnlock");
break;
}
}
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Window *LockScreenTest::showWindow()
{
using namespace KWayland::Client;
#define VERIFY(statement) \
if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__)) \
return nullptr;
#define COMPARE(actual, expected) \
if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__)) \
return nullptr;
KWayland::Client::Surface *surface = Test::createSurface(m_compositor);
VERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface, surface);
VERIFY(shellSurface);
// let's render
auto c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
VERIFY(c);
COMPARE(workspace()->activeClient(), c);
#undef VERIFY
#undef COMPARE
return c;
}
void LockScreenTest::initTestCase()
{
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qRegisterMetaType<KWin::Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = kwinApp()->platform()->enabledOutputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
setenv("QT_QPA_PLATFORM", "wayland", true);
Test::initWaylandWorkspace();
QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
}
void LockScreenTest::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
m_connection = Test::waylandConnection();
m_compositor = Test::waylandCompositor();
m_shm = Test::waylandShmPool();
m_seat = Test::waylandSeat();
workspace()->setActiveOutput(QPoint(640, 512));
Cursors::self()->mouse()->setPos(QPoint(640, 512));
}
void LockScreenTest::cleanup()
{
Test::destroyWaylandConnection();
}
void LockScreenTest::testStackingOrder()
{
// This test verifies that the lockscreen greeter is placed above other windows.
QSignalSpy clientAddedSpy(workspace(), &Workspace::clientAdded);
QVERIFY(clientAddedSpy.isValid());
LOCK;
QVERIFY(clientAddedSpy.wait());
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Window *client = clientAddedSpy.first().first().value<Window *>();
QVERIFY(client);
QVERIFY(client->isLockScreen());
QCOMPARE(client->layer(), UnmanagedLayer);
UNLOCK;
}
void LockScreenTest::testPointer()
{
using namespace KWayland::Client;
QScopedPointer<Pointer> pointer(m_seat->createPointer());
QVERIFY(!pointer.isNull());
QSignalSpy enteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(enteredSpy.isValid());
QSignalSpy leftSpy(pointer.data(), &Pointer::left);
QVERIFY(leftSpy.isValid());
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Window *c = showWindow();
QVERIFY(c);
// first move cursor into the center of the window
quint32 timestamp = 1;
MOTION(c->frameGeometry().center());
QVERIFY(enteredSpy.wait());
LOCK;
QVERIFY(leftSpy.wait());
QCOMPARE(leftSpy.count(), 1);
// simulate moving out in and out again
MOTION(c->frameGeometry().center());
MOTION(c->frameGeometry().bottomRight() + QPoint(100, 100));
MOTION(c->frameGeometry().bottomRight() + QPoint(100, 100));
QVERIFY(!leftSpy.wait());
QCOMPARE(leftSpy.count(), 1);
QCOMPARE(enteredSpy.count(), 1);
// go back on the window
MOTION(c->frameGeometry().center());
// and unlock
UNLOCK;
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 2);
// move on the window
MOTION(c->frameGeometry().center() + QPoint(100, 100));
QVERIFY(leftSpy.wait());
MOTION(c->frameGeometry().center());
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 3);
}
void LockScreenTest::testPointerButton()
{
using namespace KWayland::Client;
QScopedPointer<Pointer> pointer(m_seat->createPointer());
QVERIFY(!pointer.isNull());
QSignalSpy enteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(enteredSpy.isValid());
QSignalSpy buttonChangedSpy(pointer.data(), &Pointer::buttonStateChanged);
QVERIFY(buttonChangedSpy.isValid());
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Window *c = showWindow();
QVERIFY(c);
// first move cursor into the center of the window
quint32 timestamp = 1;
MOTION(c->frameGeometry().center());
QVERIFY(enteredSpy.wait());
// and simulate a click
PRESS;
QVERIFY(buttonChangedSpy.wait());
RELEASE;
QVERIFY(buttonChangedSpy.wait());
LOCK;
// and simulate a click
PRESS;
QVERIFY(!buttonChangedSpy.wait());
RELEASE;
QVERIFY(!buttonChangedSpy.wait());
UNLOCK;
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 2);
// and click again
PRESS;
QVERIFY(buttonChangedSpy.wait());
RELEASE;
QVERIFY(buttonChangedSpy.wait());
}
void LockScreenTest::testPointerAxis()
{
using namespace KWayland::Client;
QScopedPointer<Pointer> pointer(m_seat->createPointer());
QVERIFY(!pointer.isNull());
QSignalSpy axisChangedSpy(pointer.data(), &Pointer::axisChanged);
QVERIFY(axisChangedSpy.isValid());
QSignalSpy enteredSpy(pointer.data(), &Pointer::entered);
QVERIFY(enteredSpy.isValid());
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Window *c = showWindow();
QVERIFY(c);
// first move cursor into the center of the window
quint32 timestamp = 1;
MOTION(c->frameGeometry().center());
QVERIFY(enteredSpy.wait());
// and simulate axis
Test::pointerAxisHorizontal(5.0, timestamp++);
QVERIFY(axisChangedSpy.wait());
LOCK;
// and simulate axis
Test::pointerAxisHorizontal(5.0, timestamp++);
QVERIFY(!axisChangedSpy.wait(100));
Test::pointerAxisVertical(5.0, timestamp++);
QVERIFY(!axisChangedSpy.wait(100));
// and unlock
UNLOCK;
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 2);
// and move axis again
Test::pointerAxisHorizontal(5.0, timestamp++);
QVERIFY(axisChangedSpy.wait());
Test::pointerAxisVertical(5.0, timestamp++);
QVERIFY(axisChangedSpy.wait());
}
void LockScreenTest::testKeyboard()
{
using namespace KWayland::Client;
QScopedPointer<Keyboard> keyboard(m_seat->createKeyboard());
QVERIFY(!keyboard.isNull());
QSignalSpy enteredSpy(keyboard.data(), &Keyboard::entered);
QVERIFY(enteredSpy.isValid());
QSignalSpy leftSpy(keyboard.data(), &Keyboard::left);
QVERIFY(leftSpy.isValid());
QSignalSpy keyChangedSpy(keyboard.data(), &Keyboard::keyChanged);
QVERIFY(keyChangedSpy.isValid());
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Window *c = showWindow();
QVERIFY(c);
QVERIFY(enteredSpy.wait());
QTRY_COMPARE(enteredSpy.count(), 1);
quint32 timestamp = 1;
KEYPRESS(KEY_A);
QVERIFY(keyChangedSpy.wait());
QCOMPARE(keyChangedSpy.count(), 1);
QCOMPARE(keyChangedSpy.at(0).at(0).value<quint32>(), quint32(KEY_A));
QCOMPARE(keyChangedSpy.at(0).at(1).value<Keyboard::KeyState>(), Keyboard::KeyState::Pressed);
QCOMPARE(keyChangedSpy.at(0).at(2).value<quint32>(), quint32(1));
KEYRELEASE(KEY_A);
QVERIFY(keyChangedSpy.wait());
QCOMPARE(keyChangedSpy.count(), 2);
QCOMPARE(keyChangedSpy.at(1).at(0).value<quint32>(), quint32(KEY_A));
QCOMPARE(keyChangedSpy.at(1).at(1).value<Keyboard::KeyState>(), Keyboard::KeyState::Released);
QCOMPARE(keyChangedSpy.at(1).at(2).value<quint32>(), quint32(2));
LOCK;
QVERIFY(leftSpy.wait());
KEYPRESS(KEY_B);
KEYRELEASE(KEY_B);
QCOMPARE(leftSpy.count(), 1);
QCOMPARE(keyChangedSpy.count(), 2);
UNLOCK;
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 2);
KEYPRESS(KEY_C);
QVERIFY(keyChangedSpy.wait());
QCOMPARE(keyChangedSpy.count(), 3);
KEYRELEASE(KEY_C);
QVERIFY(keyChangedSpy.wait());
QCOMPARE(keyChangedSpy.count(), 4);
QCOMPARE(enteredSpy.count(), 2);
QCOMPARE(keyChangedSpy.at(2).at(0).value<quint32>(), quint32(KEY_C));
QCOMPARE(keyChangedSpy.at(3).at(0).value<quint32>(), quint32(KEY_C));
QCOMPARE(keyChangedSpy.at(2).at(2).value<quint32>(), quint32(5));
QCOMPARE(keyChangedSpy.at(3).at(2).value<quint32>(), quint32(6));
QCOMPARE(keyChangedSpy.at(2).at(1).value<Keyboard::KeyState>(), Keyboard::KeyState::Pressed);
QCOMPARE(keyChangedSpy.at(3).at(1).value<Keyboard::KeyState>(), Keyboard::KeyState::Released);
}
void LockScreenTest::testScreenEdge()
{
QSignalSpy screenEdgeSpy(ScreenEdges::self(), &ScreenEdges::approaching);
QVERIFY(screenEdgeSpy.isValid());
QCOMPARE(screenEdgeSpy.count(), 0);
quint32 timestamp = 1;
MOTION(QPoint(5, 5));
QCOMPARE(screenEdgeSpy.count(), 1);
LOCK;
MOTION(QPoint(4, 4));
QCOMPARE(screenEdgeSpy.count(), 1);
// and unlock
UNLOCK;
MOTION(QPoint(5, 5));
QCOMPARE(screenEdgeSpy.count(), 2);
}
void LockScreenTest::testEffects()
{
QScopedPointer<HelperEffect> effect(new HelperEffect);
QSignalSpy inputSpy(effect.data(), &HelperEffect::inputEvent);
QVERIFY(inputSpy.isValid());
effects->startMouseInterception(effect.data(), Qt::ArrowCursor);
quint32 timestamp = 1;
QCOMPARE(inputSpy.count(), 0);
MOTION(QPoint(5, 5));
QCOMPARE(inputSpy.count(), 1);
// simlate click
PRESS;
QCOMPARE(inputSpy.count(), 2);
RELEASE;
QCOMPARE(inputSpy.count(), 3);
LOCK;
MOTION(QPoint(6, 6));
QCOMPARE(inputSpy.count(), 3);
// simlate click
PRESS;
QCOMPARE(inputSpy.count(), 3);
RELEASE;
QCOMPARE(inputSpy.count(), 3);
UNLOCK;
MOTION(QPoint(5, 5));
QCOMPARE(inputSpy.count(), 4);
// simlate click
PRESS;
QCOMPARE(inputSpy.count(), 5);
RELEASE;
QCOMPARE(inputSpy.count(), 6);
effects->stopMouseInterception(effect.data());
}
void LockScreenTest::testEffectsKeyboard()
{
QScopedPointer<HelperEffect> effect(new HelperEffect);
QSignalSpy inputSpy(effect.data(), &HelperEffect::keyEvent);
QVERIFY(inputSpy.isValid());
effects->grabKeyboard(effect.data());
quint32 timestamp = 1;
KEYPRESS(KEY_A);
QCOMPARE(inputSpy.count(), 1);
QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
KEYRELEASE(KEY_A);
QCOMPARE(inputSpy.count(), 2);
QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
LOCK;
KEYPRESS(KEY_B);
QCOMPARE(inputSpy.count(), 2);
KEYRELEASE(KEY_B);
QCOMPARE(inputSpy.count(), 2);
UNLOCK;
KEYPRESS(KEY_C);
QCOMPARE(inputSpy.count(), 3);
QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
QCOMPARE(inputSpy.at(2).first().toString(), QStringLiteral("c"));
KEYRELEASE(KEY_C);
QCOMPARE(inputSpy.count(), 4);
QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
QCOMPARE(inputSpy.at(2).first().toString(), QStringLiteral("c"));
QCOMPARE(inputSpy.at(3).first().toString(), QStringLiteral("c"));
effects->ungrabKeyboard();
}
void LockScreenTest::testEffectsKeyboardAutorepeat()
{
// this test is just like testEffectsKeyboard, but tests auto repeat key events
// while the key is pressed the Effect should get auto repeated events
// but the lock screen should filter them out
QScopedPointer<HelperEffect> effect(new HelperEffect);
QSignalSpy inputSpy(effect.data(), &HelperEffect::keyEvent);
QVERIFY(inputSpy.isValid());
effects->grabKeyboard(effect.data());
// we need to configure the key repeat first. It is only enabled on libinput
waylandServer()->seat()->keyboard()->setRepeatInfo(25, 300);
quint32 timestamp = 1;
KEYPRESS(KEY_A);
QCOMPARE(inputSpy.count(), 1);
QCOMPARE(inputSpy.first().first().toString(), QStringLiteral("a"));
QVERIFY(inputSpy.wait());
QVERIFY(inputSpy.count() > 1);
// and still more events
QVERIFY(inputSpy.wait());
QCOMPARE(inputSpy.at(1).first().toString(), QStringLiteral("a"));
// now release
inputSpy.clear();
KEYRELEASE(KEY_A);
QCOMPARE(inputSpy.count(), 1);
// while locked key repeat should not pass any events to the Effect
LOCK;
KEYPRESS(KEY_B);
QVERIFY(!inputSpy.wait(200));
KEYRELEASE(KEY_B);
QVERIFY(!inputSpy.wait(200));
UNLOCK;
// don't test again, that's covered by testEffectsKeyboard
effects->ungrabKeyboard();
}
void LockScreenTest::testMoveWindow()
{
using namespace KWayland::Client;
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Window *c = showWindow();
QVERIFY(c);
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QSignalSpy clientStepUserMovedResizedSpy(c, &Window::clientStepUserMovedResized);
QVERIFY(clientStepUserMovedResizedSpy.isValid());
quint32 timestamp = 1;
workspace()->slotWindowMove();
QCOMPARE(workspace()->moveResizeClient(), c);
QVERIFY(c->isInteractiveMove());
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
QEXPECT_FAIL("", "First event is ignored", Continue);
QCOMPARE(clientStepUserMovedResizedSpy.count(), 1);
// TODO adjust once the expected fail is fixed
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
QCOMPARE(clientStepUserMovedResizedSpy.count(), 1);
// while locking our window should continue to be in move resize
LOCK;
QCOMPARE(workspace()->moveResizeClient(), c);
QVERIFY(c->isInteractiveMove());
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
QCOMPARE(clientStepUserMovedResizedSpy.count(), 1);
UNLOCK;
QCOMPARE(workspace()->moveResizeClient(), c);
QVERIFY(c->isInteractiveMove());
Test::keyboardKeyPressed(KEY_RIGHT, timestamp++);
Test::keyboardKeyReleased(KEY_RIGHT, timestamp++);
QCOMPARE(clientStepUserMovedResizedSpy.count(), 2);
Test::keyboardKeyPressed(KEY_ESC, timestamp++);
Test::keyboardKeyReleased(KEY_ESC, timestamp++);
QVERIFY(!c->isInteractiveMove());
}
void LockScreenTest::testPointerShortcut()
{
using namespace KWayland::Client;
QScopedPointer<QAction> action(new QAction(nullptr));
QSignalSpy actionSpy(action.data(), &QAction::triggered);
QVERIFY(actionSpy.isValid());
input()->registerPointerShortcut(Qt::MetaModifier, Qt::LeftButton, action.data());
// try to trigger the shortcut
quint32 timestamp = 1;
#define PERFORM(expectedCount) \
do { \
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++); \
PRESS; \
QCoreApplication::instance()->processEvents(); \
QCOMPARE(actionSpy.count(), expectedCount); \
RELEASE; \
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++); \
QCoreApplication::instance()->processEvents(); \
QCOMPARE(actionSpy.count(), expectedCount); \
} while (false)
PERFORM(1);
// now the same thing with a locked screen
LOCK;
PERFORM(1);
// and as unlocked
UNLOCK;
PERFORM(2);
#undef PERFORM
}
void LockScreenTest::testAxisShortcut_data()
{
QTest::addColumn<Qt::Orientation>("direction");
QTest::addColumn<int>("sign");
QTest::newRow("up") << Qt::Vertical << 1;
QTest::newRow("down") << Qt::Vertical << -1;
QTest::newRow("left") << Qt::Horizontal << 1;
QTest::newRow("right") << Qt::Horizontal << -1;
}
void LockScreenTest::testAxisShortcut()
{
using namespace KWayland::Client;
QScopedPointer<QAction> action(new QAction(nullptr));
QSignalSpy actionSpy(action.data(), &QAction::triggered);
QVERIFY(actionSpy.isValid());
QFETCH(Qt::Orientation, direction);
QFETCH(int, sign);
PointerAxisDirection axisDirection = PointerAxisUp;
if (direction == Qt::Vertical) {
axisDirection = sign > 0 ? PointerAxisUp : PointerAxisDown;
} else {
axisDirection = sign > 0 ? PointerAxisLeft : PointerAxisRight;
}
input()->registerAxisShortcut(Qt::MetaModifier, axisDirection, action.data());
// try to trigger the shortcut
quint32 timestamp = 1;
#define PERFORM(expectedCount) \
do { \
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++); \
if (direction == Qt::Vertical) \
Test::pointerAxisVertical(sign * 5.0, timestamp++); \
else \
Test::pointerAxisHorizontal(sign * 5.0, timestamp++); \
QCoreApplication::instance()->processEvents(); \
QCOMPARE(actionSpy.count(), expectedCount); \
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++); \
QCoreApplication::instance()->processEvents(); \
QCOMPARE(actionSpy.count(), expectedCount); \
} while (false)
PERFORM(1);
// now the same thing with a locked screen
LOCK;
PERFORM(1);
// and as unlocked
UNLOCK;
PERFORM(2);
#undef PERFORM
}
void LockScreenTest::testKeyboardShortcut()
{
using namespace KWayland::Client;
QScopedPointer<QAction> action(new QAction(nullptr));
QSignalSpy actionSpy(action.data(), &QAction::triggered);
QVERIFY(actionSpy.isValid());
action->setProperty("componentName", QStringLiteral(KWIN_NAME));
action->setObjectName("LockScreenTest::testKeyboardShortcut");
KGlobalAccel::self()->setDefaultShortcut(action.data(), QList<QKeySequence>{Qt::CTRL | Qt::META | Qt::ALT | Qt::Key_Space});
KGlobalAccel::self()->setShortcut(action.data(), QList<QKeySequence>{Qt::CTRL | Qt::META | Qt::ALT | Qt::Key_Space},
KGlobalAccel::NoAutoloading);
// try to trigger the shortcut
quint32 timestamp = 1;
KEYPRESS(KEY_LEFTCTRL);
KEYPRESS(KEY_LEFTMETA);
KEYPRESS(KEY_LEFTALT);
KEYPRESS(KEY_SPACE);
QVERIFY(actionSpy.wait());
QCOMPARE(actionSpy.count(), 1);
KEYRELEASE(KEY_SPACE);
QVERIFY(!actionSpy.wait());
QCOMPARE(actionSpy.count(), 1);
LOCK;
KEYPRESS(KEY_SPACE);
QVERIFY(!actionSpy.wait());
QCOMPARE(actionSpy.count(), 1);
KEYRELEASE(KEY_SPACE);
QVERIFY(!actionSpy.wait());
QCOMPARE(actionSpy.count(), 1);
UNLOCK;
KEYPRESS(KEY_SPACE);
QVERIFY(actionSpy.wait());
QCOMPARE(actionSpy.count(), 2);
KEYRELEASE(KEY_SPACE);
QVERIFY(!actionSpy.wait());
QCOMPARE(actionSpy.count(), 2);
KEYRELEASE(KEY_LEFTCTRL);
KEYRELEASE(KEY_LEFTMETA);
KEYRELEASE(KEY_LEFTALT);
}
void LockScreenTest::testTouch()
{
using namespace KWayland::Client;
auto touch = m_seat->createTouch(m_seat);
QVERIFY(touch);
QVERIFY(touch->isValid());
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Window *c = showWindow();
QVERIFY(c);
QSignalSpy sequenceStartedSpy(touch, &Touch::sequenceStarted);
QVERIFY(sequenceStartedSpy.isValid());
QSignalSpy cancelSpy(touch, &Touch::sequenceCanceled);
QVERIFY(cancelSpy.isValid());
QSignalSpy pointRemovedSpy(touch, &Touch::pointRemoved);
QVERIFY(pointRemovedSpy.isValid());
quint32 timestamp = 1;
Test::touchDown(1, QPointF(25, 25), timestamp++);
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 1);
LOCK;
QVERIFY(cancelSpy.wait());
Test::touchUp(1, timestamp++);
QVERIFY(!pointRemovedSpy.wait(100));
Test::touchDown(1, QPointF(25, 25), timestamp++);
Test::touchMotion(1, QPointF(26, 26), timestamp++);
Test::touchUp(1, timestamp++);
UNLOCK;
Test::touchDown(1, QPointF(25, 25), timestamp++);
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 2);
Test::touchUp(1, timestamp++);
QVERIFY(pointRemovedSpy.wait());
QCOMPARE(pointRemovedSpy.count(), 1);
}
}
2016-02-11 08:34:19 +00:00
WAYLANDTEST_MAIN(KWin::LockScreenTest)
#include "lockscreen.moc"