kwin/lib/kwinshadereffect.h

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/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006-2007 Rivo Laks <rivolaks@hot.ee>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#ifndef KWIN_SHADEREFFECT_H
#define KWIN_SHADEREFFECT_H
#include <kwineffects.h>
namespace KWin
{
class GLTexture;
class GLRenderTarget;
class GLShader;
class KWIN_EXPORT ShaderEffect : public Effect
{
public:
ShaderEffect(const QString& shadername);
virtual ~ShaderEffect();
virtual void prePaintScreen( int* mask, QRegion* region, int time );
virtual void postPaintScreen();
static bool supported();
protected:
bool isEnabled() const;
void setEnabled(bool enabled);
GLShader* shader() const;
bool loadData(const QString& shadername);
private:
GLTexture* mTexture;
GLRenderTarget* mRenderTarget;
GLShader* mShader;
bool mValid;
float mTime;
bool mEnabled;
};
} // namespace
#endif