kwin/effects/trackmouse/trackmouse.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010 Jorge Mata <matamax123@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "trackmouse.h"
#include <QTime>
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#include <QVector2D>
#include <QVector4D>
#include <kwinconfig.h>
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#include <kwinglutils.h>
#include <kglobal.h>
#include <kstandarddirs.h>
#include <kaction.h>
#include <kactioncollection.h>
#include <math.h>
#include <kdebug.h>
namespace KWin
{
KWIN_EFFECT( trackmouse, TrackMouseEffect )
const int STARS = 5;
const int DIST = 50;
TrackMouseEffect::TrackMouseEffect()
: active( false )
, angle( 0 )
, texture( NULL )
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, useShader( false )
, shader( NULL )
{
mousePolling = false;
actionCollection = new KActionCollection( this );
action = static_cast< KAction* >( actionCollection->addAction( "TrackMouse" ));
action->setText( i18n( "Track mouse" ) );
action->setGlobalShortcut( KShortcut() );
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// TODO: use GLPlatform
if (GLShader::vertexShaderSupported() && GLShader::fragmentShaderSupported()) {
shader = new GLShader(":/resources/scene-vertex.glsl", ":/resources/scene-fragment.glsl");
if (shader->isValid()) {
shader->bind();
shader->setUniform("sample", 0);
shader->setUniform("displaySize", QVector2D(displayWidth(), displayHeight()));
shader->setUniform("debug", 0);
shader->setUniform("textureWidth", 1.0f);
shader->setUniform("textureHeight", 1.0f);
shader->setUniform("opacity", 1.0f);
shader->setUniform("brightness", 1.0f);
shader->setUniform("saturation", 1.0f);
shader->unbind();
useShader = true;
kDebug(1212) << "Track mouse shader is valid";
} else {
kDebug(1212) << "Track mouse shader is not valid";
}
}
connect( action, SIGNAL( triggered( bool ) ), this, SLOT( toggle() ) );
reconfigure( ReconfigureAll );
}
TrackMouseEffect::~TrackMouseEffect()
{
if( mousePolling )
effects->stopMousePolling();
delete texture;
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delete shader;
}
void TrackMouseEffect::reconfigure( ReconfigureFlags )
{
KConfigGroup conf = effects->effectConfig( "TrackMouse" );
bool shift = conf.readEntry( "Shift", false );
bool alt = conf.readEntry( "Alt", false );
bool control = conf.readEntry( "Control", true );
bool meta = conf.readEntry( "Meta", true );
modifier = 0;
if( meta )
modifier |= Qt::MetaModifier;
if( control )
modifier |= Qt::ControlModifier;
if( alt )
modifier |= Qt::AltModifier;
if( shift )
modifier |= Qt::ShiftModifier;
if( modifier != 0 && action != NULL )
{
if( !mousePolling )
effects->startMousePolling();
mousePolling = true;
}
else if( action != NULL )
{
if( mousePolling )
effects->stopMousePolling();
mousePolling = false;
}
}
void TrackMouseEffect::prePaintScreen( ScreenPrePaintData& data, int time )
{
if( active ) {
QTime t = QTime::currentTime();
angle = ((t.second() % 4) * 90.0) + (t.msec() / 1000.0 * 90.0);
}
effects->prePaintScreen( data, time );
}
void TrackMouseEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
{
effects->paintScreen( mask, region, data ); // paint normal screen
if( !active )
return;
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
if( texture )
{
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#ifndef KWIN_HAVE_OPENGLES
glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT );
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#endif
if (useShader) {
shader->bind();
}
texture->bind();
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
for( int i = 0;
i < STARS;
++i )
{
QRect r = starRect( i );
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texture->render( region, r, useShader );
}
texture->unbind();
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glDisable(GL_BLEND);
if (useShader) {
shader->unbind();
}
#ifndef KWIN_HAVE_OPENGLES
glPopAttrib();
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#endif
}
#endif
}
void TrackMouseEffect::postPaintScreen()
{
if( active )
{
for( int i = 0;
i < STARS;
++i )
effects->addRepaint( starRect( i ));
}
effects->postPaintScreen();
}
void TrackMouseEffect::toggle()
{
if( mousePolling )
return;
if( !active )
{
if( texture == NULL )
loadTexture();
if( texture == NULL )
return;
active = true;
angle = 0;
}
else
active = false;
for( int i = 0; i < STARS; ++i )
effects->addRepaint( starRect( i ));
}
void TrackMouseEffect::mouseChanged( const QPoint&, const QPoint&, Qt::MouseButtons,
Qt::MouseButtons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers )
{
if( modifier != 0 && modifiers == modifier )
{
if( !active )
{
if( texture == NULL )
loadTexture();
if( texture == NULL )
return;
active = true;
angle = 0;
}
for( int i = 0; i < STARS; ++i )
effects->addRepaint( starRect( i ));
}
else if( active )
{
for( int i = 0; i < STARS; ++i )
effects->addRepaint( starRect( i ));
active = false;
}
}
QRect TrackMouseEffect::starRect( int num ) const
{
int a = angle + 360 / STARS * num;
int x = cursorPos().x() + int( DIST * cos( a * ( 2 * M_PI / 360 )));
int y = cursorPos().y() + int( DIST * sin( a * ( 2 * M_PI / 360 )));
return QRect( QPoint( x - textureSize.width() / 2,
y - textureSize.height() / 2 ), textureSize );
}
void TrackMouseEffect::loadTexture()
{
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
QString file = KGlobal::dirs()->findResource( "appdata", "trackmouse.png" );
if( file.isEmpty())
return;
QImage im( file );
texture = new GLTexture( im );
textureSize = im.size();
#endif
}
} // namespace