kwin/autotests/integration/pointer_input.cpp

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2020-08-02 22:22:19 +00:00
/*
KWin - the KDE window manager
This file is part of the KDE project.
2020-08-02 22:22:19 +00:00
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
2020-08-02 22:22:19 +00:00
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "core/output.h"
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#include "core/outputbackend.h"
#include "cursor.h"
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
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#include "effects.h"
#include "options.h"
#include "pointer_input.h"
#include "screenedge.h"
#include "utils/xcursortheme.h"
#include "virtualdesktops.h"
#include "wayland/clientconnection.h"
#include "wayland/seat_interface.h"
#include "wayland_server.h"
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#include "window.h"
#include "workspace.h"
#include <kwineffects.h>
#include <KWayland/Client/buffer.h>
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/region.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/server_decoration.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <linux/input.h>
namespace KWin
{
static PlatformCursorImage loadReferenceThemeCursor_helper(const KXcursorTheme &theme,
const QByteArray &name)
{
const QVector<KXcursorSprite> sprites = theme.shape(name);
if (sprites.isEmpty()) {
return PlatformCursorImage();
}
return PlatformCursorImage(sprites.constFirst().data(), sprites.constFirst().hotspot());
}
static PlatformCursorImage loadReferenceThemeCursor(const QByteArray &name)
{
const Cursor *pointerCursor = Cursors::self()->mouse();
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const KXcursorTheme theme(pointerCursor->themeName(), pointerCursor->themeSize(), kwinApp()->devicePixelRatio());
if (theme.isEmpty()) {
return PlatformCursorImage();
}
PlatformCursorImage platformCursorImage = loadReferenceThemeCursor_helper(theme, name);
if (!platformCursorImage.isNull()) {
return platformCursorImage;
}
const QVector<QByteArray> alternativeNames = Cursor::cursorAlternativeNames(name);
for (const QByteArray &alternativeName : alternativeNames) {
platformCursorImage = loadReferenceThemeCursor_helper(theme, alternativeName);
if (!platformCursorImage.isNull()) {
break;
}
}
return platformCursorImage;
}
static PlatformCursorImage loadReferenceThemeCursor(const CursorShape &shape)
{
return loadReferenceThemeCursor(shape.name());
}
static const QString s_socketName = QStringLiteral("wayland_test_kwin_pointer_input-0");
class PointerInputTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testWarpingUpdatesFocus();
void testWarpingGeneratesPointerMotion();
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
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void testWarpingDuringFilter();
void testWarpingBetweenWindows();
void testUpdateFocusAfterScreenChange();
void testUpdateFocusOnDecorationDestroy();
void testModifierClickUnrestrictedMove_data();
void testModifierClickUnrestrictedMove();
void testModifierClickUnrestrictedFullscreenMove();
void testModifierClickUnrestrictedMoveGlobalShortcutsDisabled();
void testModifierScrollOpacity_data();
void testModifierScrollOpacity();
void testModifierScrollOpacityGlobalShortcutsDisabled();
void testScrollAction();
void testFocusFollowsMouse();
void testMouseActionInactiveWindow_data();
void testMouseActionInactiveWindow();
void testMouseActionActiveWindow_data();
void testMouseActionActiveWindow();
void testCursorImage();
void testEffectOverrideCursorImage();
void testPopup();
void testDecoCancelsPopup();
void testWindowUnderCursorWhileButtonPressed();
void testConfineToScreenGeometry_data();
void testConfineToScreenGeometry();
void testResizeCursor_data();
void testResizeCursor();
void testMoveCursor();
void testHideShowCursor();
void testDefaultInputRegion();
void testEmptyInputRegion();
private:
void render(KWayland::Client::Surface *surface, const QSize &size = QSize(100, 50));
KWayland::Client::Compositor *m_compositor = nullptr;
KWayland::Client::Seat *m_seat = nullptr;
};
void PointerInputTest::initTestCase()
{
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qRegisterMetaType<KWin::Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector<QRect>, QVector<QRect>() << QRect(0, 0, 1280, 1024) << QRect(1280, 0, 1280, 1024)));
kwinApp()->setConfig(KSharedConfig::openConfig(QString(), KConfig::SimpleConfig));
if (!QStandardPaths::locateAll(QStandardPaths::GenericDataLocation, QStringLiteral("icons/DMZ-White/index.theme")).isEmpty()) {
qputenv("XCURSOR_THEME", QByteArrayLiteral("DMZ-White"));
} else {
// might be vanilla-dmz (e.g. Arch, FreeBSD)
qputenv("XCURSOR_THEME", QByteArrayLiteral("Vanilla-DMZ"));
}
qputenv("XCURSOR_SIZE", QByteArrayLiteral("24"));
qputenv("XKB_DEFAULT_RULES", "evdev");
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = workspace()->outputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
setenv("QT_QPA_PLATFORM", "wayland", true);
}
void PointerInputTest::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat | Test::AdditionalWaylandInterface::Decoration | Test::AdditionalWaylandInterface::XdgDecorationV1));
QVERIFY(Test::waitForWaylandPointer());
m_compositor = Test::waylandCompositor();
m_seat = Test::waylandSeat();
workspace()->setActiveOutput(QPoint(640, 512));
input()->pointer()->warp(QPoint(640, 512));
}
void PointerInputTest::cleanup()
{
Test::destroyWaylandConnection();
}
void PointerInputTest::render(KWayland::Client::Surface *surface, const QSize &size)
{
Test::render(surface, size, Qt::blue);
Test::flushWaylandConnection();
}
void PointerInputTest::testWarpingUpdatesFocus()
{
// this test verifies that warping the pointer creates pointer enter and leave events
// create pointer and signal spy for enter and leave signals
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
QSignalSpy leftSpy(pointer, &KWayland::Client::Pointer::left);
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// currently there should not be a focused pointer surface
QVERIFY(!waylandServer()->seat()->focusedPointerSurface());
QVERIFY(!pointer->enteredSurface());
// enter
input()->pointer()->warp(QPoint(25, 25));
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 1);
QCOMPARE(enteredSpy.first().at(1).toPointF(), QPointF(25, 25));
// window should have focus
QCOMPARE(pointer->enteredSurface(), surface.get());
// also on the server
QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window->surface());
// and out again
input()->pointer()->warp(QPoint(250, 250));
QVERIFY(leftSpy.wait());
QCOMPARE(leftSpy.count(), 1);
// there should not be a focused pointer surface anymore
QVERIFY(!waylandServer()->seat()->focusedPointerSurface());
QVERIFY(!pointer->enteredSurface());
}
void PointerInputTest::testWarpingGeneratesPointerMotion()
{
// this test verifies that warping the pointer creates pointer motion events
// create pointer and signal spy for enter and motion
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
QSignalSpy movedSpy(pointer, &KWayland::Client::Pointer::motion);
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// enter
Test::pointerMotion(QPointF(25, 25), 1);
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.first().at(1).toPointF(), QPointF(25, 25));
// now warp
input()->pointer()->warp(QPoint(26, 26));
QVERIFY(movedSpy.wait());
QCOMPARE(movedSpy.count(), 1);
QCOMPARE(movedSpy.last().first().toPointF(), QPointF(26, 26));
}
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
void PointerInputTest::testWarpingDuringFilter()
{
// this test verifies that pointer motion is handled correctly if
// the pointer gets warped during processing of input events
// create pointer
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy movedSpy(pointer, &KWayland::Client::Pointer::motion);
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
// warp cursor into expected geometry
input()->pointer()->warp(QPointF(10, 10));
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
QVERIFY(window);
QCOMPARE(window->pos(), QPoint(0, 0));
QVERIFY(exclusiveContains(window->frameGeometry(), Cursors::self()->mouse()->pos()));
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
// is WindowView effect for top left screen edge loaded
QVERIFY(static_cast<EffectsHandlerImpl *>(effects)->isEffectLoaded("windowview"));
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
QVERIFY(movedSpy.isEmpty());
quint32 timestamp = 0;
Test::pointerMotion(QPoint(0, 0), timestamp++);
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
// screen edges push back
QCOMPARE(Cursors::self()->mouse()->pos(), QPoint(1, 1));
Ensure PointerInputRedirection::processMotion finishes prior to warping Summary: Consider the following situation: we have three InputEventFilter linked in the sequence A - B - C. The input filters are processing pointer motion events. The expected behavior is that the new motion is processed in the sequence A -> B -> C So far this did not work correctly if the pointer gets warped during the processing. If e.g. filter B warps the pointer we get a motion sequence: A (1) -> B (1) -> A (2) -> B (2) -> C (2) -> C (1) The filters following the one warping the pointer get first the newer than the older position. This is obviously wrong. Unfortunately it is not just a theoretical condition, but a condition happening when interacting with the screenedges, which warp the pointer. This change introduces a PositionUpdateBlocker in PointerInputRedirection::processMotion to ensure that a processMotion call finishes prior to the next update. If the PositionUpdateBlocker is blocked the new position gets scheduled and processed once the PositionUpdateBlocker gets destroyed. With this we get the expected sequence for B warping pointer: A (1) -> B (1) -> C (1) -> A (2) -> B (2) -> C (2) This should hopefully improve the interaction with screen edges on Wayland. CCBUG: 374867 Test Plan: Added an auto test demonstrating the issue of incorrect ordering caused by screenedges. Prior to the change the test is failing. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5182
2017-03-26 13:53:09 +00:00
QVERIFY(movedSpy.wait());
QCOMPARE(movedSpy.count(), 2);
QCOMPARE(movedSpy.at(0).first().toPoint(), QPoint(0, 0));
QCOMPARE(movedSpy.at(1).first().toPoint(), QPoint(1, 1));
}
void PointerInputTest::testWarpingBetweenWindows()
{
// This test verifies that the compositor will send correct events when the pointer
// leaves one window and enters another window.
std::unique_ptr<KWayland::Client::Pointer> pointer(m_seat->createPointer(m_seat));
QSignalSpy enteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
QSignalSpy leftSpy(pointer.get(), &KWayland::Client::Pointer::left);
QSignalSpy motionSpy(pointer.get(), &KWayland::Client::Pointer::motion);
// create windows
std::unique_ptr<KWayland::Client::Surface> surface1(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface1(Test::createXdgToplevelSurface(surface1.get()));
auto window1 = Test::renderAndWaitForShown(surface1.get(), QSize(100, 50), Qt::cyan);
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
auto window2 = Test::renderAndWaitForShown(surface2.get(), QSize(200, 100), Qt::red);
// place windows side by side
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window1->move(QPoint(0, 0));
window2->move(QPoint(100, 0));
quint32 timestamp = 0;
// put the pointer at the center of the first window
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Test::pointerMotion(window1->frameGeometry().center(), timestamp++);
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 1);
QCOMPARE(enteredSpy.last().at(1).toPointF(), QPointF(50, 25));
QCOMPARE(leftSpy.count(), 0);
QCOMPARE(motionSpy.count(), 0);
QCOMPARE(pointer->enteredSurface(), surface1.get());
// put the pointer at the center of the second window
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Test::pointerMotion(window2->frameGeometry().center(), timestamp++);
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 2);
QCOMPARE(enteredSpy.last().at(1).toPointF(), QPointF(100, 50));
QCOMPARE(leftSpy.count(), 1);
QCOMPARE(motionSpy.count(), 0);
QCOMPARE(pointer->enteredSurface(), surface2.get());
}
void PointerInputTest::testUpdateFocusAfterScreenChange()
{
// this test verifies that a pointer enter event is generated when the cursor changes to another
// screen due to removal of screen
// create pointer and signal spy for enter and motion
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
QSignalSpy leftSpy(pointer, &KWayland::Client::Pointer::left);
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get(), QSize(1280, 1024));
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
QVERIFY(exclusiveContains(window->frameGeometry(), Cursors::self()->mouse()->pos()));
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 1);
// move the cursor to the second screen
input()->pointer()->warp(QPointF(1500, 300));
QVERIFY(!exclusiveContains(window->frameGeometry(), Cursors::self()->mouse()->pos()));
QVERIFY(leftSpy.wait());
// now let's remove the screen containing the cursor
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QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs",
Qt::DirectConnection,
Q_ARG(QVector<QRect>, QVector<QRect>{QRect(0, 0, 1280, 1024)}));
QCOMPARE(workspace()->outputs().count(), 1);
// this should have warped the cursor
QCOMPARE(Cursors::self()->mouse()->pos(), QPoint(639, 511));
QVERIFY(exclusiveContains(window->frameGeometry(), Cursors::self()->mouse()->pos()));
// and we should get an enter event
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 2);
}
void PointerInputTest::testUpdateFocusOnDecorationDestroy()
{
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// This test verifies that a maximized window gets it's pointer focus
// if decoration was focused and then destroyed on maximize with BorderlessMaximizedWindows option.
// create pointer for focus tracking
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy buttonStateChangedSpy(pointer, &KWayland::Client::Pointer::buttonStateChanged);
// Enable the borderless maximized windows option.
auto group = kwinApp()->config()->group("Windows");
group.writeEntry("BorderlessMaximizedWindows", true);
group.sync();
Workspace::self()->slotReconfigure();
QCOMPARE(options->borderlessMaximizedWindows(), true);
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// Create the test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get(), Test::CreationSetup::CreateOnly));
std::unique_ptr<Test::XdgToplevelDecorationV1> decoration(Test::createXdgToplevelDecorationV1(shellSurface.get()));
QSignalSpy toplevelConfigureRequestedSpy(shellSurface.get(), &Test::XdgToplevel::configureRequested);
QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
QSignalSpy decorationConfigureRequestedSpy(decoration.get(), &Test::XdgToplevelDecorationV1::configureRequested);
decoration->set_mode(Test::XdgToplevelDecorationV1::mode_server_side);
surface->commit(KWayland::Client::Surface::CommitFlag::None);
// Wait for the initial configure event.
Test::XdgToplevel::States states;
QVERIFY(surfaceConfigureRequestedSpy.wait());
QCOMPARE(surfaceConfigureRequestedSpy.count(), 1);
QCOMPARE(toplevelConfigureRequestedSpy.last().at(0).toSize(), QSize(0, 0));
states = toplevelConfigureRequestedSpy.last().at(1).value<Test::XdgToplevel::States>();
QVERIFY(!states.testFlag(Test::XdgToplevel::State::Activated));
QVERIFY(!states.testFlag(Test::XdgToplevel::State::Maximized));
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// Map the window.
shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
QVERIFY(window->isActive());
QCOMPARE(window->maximizeMode(), MaximizeMode::MaximizeRestore);
QCOMPARE(window->requestedMaximizeMode(), MaximizeMode::MaximizeRestore);
QCOMPARE(window->isDecorated(), true);
// We should receive a configure event when the window becomes active.
QVERIFY(surfaceConfigureRequestedSpy.wait());
QCOMPARE(surfaceConfigureRequestedSpy.count(), 2);
states = toplevelConfigureRequestedSpy.last().at(1).value<Test::XdgToplevel::States>();
QVERIFY(states.testFlag(Test::XdgToplevel::State::Activated));
QVERIFY(!states.testFlag(Test::XdgToplevel::State::Maximized));
// Simulate decoration hover
quint32 timestamp = 0;
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Test::pointerMotion(window->frameGeometry().topLeft(), timestamp++);
QVERIFY(input()->pointer()->decoration());
// Maximize when on decoration
workspace()->slotWindowMaximize();
QVERIFY(surfaceConfigureRequestedSpy.wait());
QCOMPARE(surfaceConfigureRequestedSpy.count(), 3);
QCOMPARE(toplevelConfigureRequestedSpy.last().at(0).toSize(), QSize(1280, 1024));
states = toplevelConfigureRequestedSpy.last().at(1).value<Test::XdgToplevel::States>();
QVERIFY(states.testFlag(Test::XdgToplevel::State::Activated));
QVERIFY(states.testFlag(Test::XdgToplevel::State::Maximized));
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QSignalSpy frameGeometryChangedSpy(window, &Window::frameGeometryChanged);
shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
Test::render(surface.get(), QSize(1280, 1024), Qt::blue);
QVERIFY(frameGeometryChangedSpy.wait());
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QCOMPARE(window->frameGeometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(window->maximizeMode(), MaximizeFull);
QCOMPARE(window->requestedMaximizeMode(), MaximizeFull);
QCOMPARE(window->isDecorated(), false);
// Window should have focus, BUG 411884
QVERIFY(!input()->pointer()->decoration());
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QVERIFY(buttonStateChangedSpy.wait());
QCOMPARE(pointer->enteredSurface(), surface.get());
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// Destroy the window.
shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
}
void PointerInputTest::testModifierClickUnrestrictedMove_data()
{
QTest::addColumn<int>("modifierKey");
QTest::addColumn<int>("mouseButton");
QTest::addColumn<QString>("modKey");
QTest::addColumn<bool>("capsLock");
const QString alt = QStringLiteral("Alt");
const QString meta = QStringLiteral("Meta");
QTest::newRow("Left Alt + Left Click") << KEY_LEFTALT << BTN_LEFT << alt << false;
QTest::newRow("Left Alt + Right Click") << KEY_LEFTALT << BTN_RIGHT << alt << false;
QTest::newRow("Left Alt + Middle Click") << KEY_LEFTALT << BTN_MIDDLE << alt << false;
QTest::newRow("Right Alt + Left Click") << KEY_RIGHTALT << BTN_LEFT << alt << false;
QTest::newRow("Right Alt + Right Click") << KEY_RIGHTALT << BTN_RIGHT << alt << false;
QTest::newRow("Right Alt + Middle Click") << KEY_RIGHTALT << BTN_MIDDLE << alt << false;
// now everything with meta
QTest::newRow("Left Meta + Left Click") << KEY_LEFTMETA << BTN_LEFT << meta << false;
QTest::newRow("Left Meta + Right Click") << KEY_LEFTMETA << BTN_RIGHT << meta << false;
QTest::newRow("Left Meta + Middle Click") << KEY_LEFTMETA << BTN_MIDDLE << meta << false;
QTest::newRow("Right Meta + Left Click") << KEY_RIGHTMETA << BTN_LEFT << meta << false;
QTest::newRow("Right Meta + Right Click") << KEY_RIGHTMETA << BTN_RIGHT << meta << false;
QTest::newRow("Right Meta + Middle Click") << KEY_RIGHTMETA << BTN_MIDDLE << meta << false;
// and with capslock
QTest::newRow("Left Alt + Left Click/CapsLock") << KEY_LEFTALT << BTN_LEFT << alt << true;
QTest::newRow("Left Alt + Right Click/CapsLock") << KEY_LEFTALT << BTN_RIGHT << alt << true;
QTest::newRow("Left Alt + Middle Click/CapsLock") << KEY_LEFTALT << BTN_MIDDLE << alt << true;
QTest::newRow("Right Alt + Left Click/CapsLock") << KEY_RIGHTALT << BTN_LEFT << alt << true;
QTest::newRow("Right Alt + Right Click/CapsLock") << KEY_RIGHTALT << BTN_RIGHT << alt << true;
QTest::newRow("Right Alt + Middle Click/CapsLock") << KEY_RIGHTALT << BTN_MIDDLE << alt << true;
// now everything with meta
QTest::newRow("Left Meta + Left Click/CapsLock") << KEY_LEFTMETA << BTN_LEFT << meta << true;
QTest::newRow("Left Meta + Right Click/CapsLock") << KEY_LEFTMETA << BTN_RIGHT << meta << true;
QTest::newRow("Left Meta + Middle Click/CapsLock") << KEY_LEFTMETA << BTN_MIDDLE << meta << true;
QTest::newRow("Right Meta + Left Click/CapsLock") << KEY_RIGHTMETA << BTN_LEFT << meta << true;
QTest::newRow("Right Meta + Right Click/CapsLock") << KEY_RIGHTMETA << BTN_RIGHT << meta << true;
QTest::newRow("Right Meta + Middle Click/CapsLock") << KEY_RIGHTMETA << BTN_MIDDLE << meta << true;
}
void PointerInputTest::testModifierClickUnrestrictedMove()
{
// this test ensures that Alt+mouse button press triggers unrestricted move
// create pointer and signal spy for button events
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy buttonSpy(pointer, &KWayland::Client::Pointer::buttonStateChanged);
// first modify the config for this run
QFETCH(QString, modKey);
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", modKey);
group.writeEntry("CommandAll1", "Move");
group.writeEntry("CommandAll2", "Move");
group.writeEntry("CommandAll3", "Move");
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->commandAllModifier(), modKey == QStringLiteral("Alt") ? Qt::AltModifier : Qt::MetaModifier);
QCOMPARE(options->commandAll1(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll2(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll3(), Options::MouseUnrestrictedMove);
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// move cursor on window
input()->pointer()->warp(window->frameGeometry().center());
// simulate modifier+click
quint32 timestamp = 1;
QFETCH(bool, capsLock);
if (capsLock) {
Test::keyboardKeyPressed(KEY_CAPSLOCK, timestamp++);
}
QFETCH(int, modifierKey);
QFETCH(int, mouseButton);
Test::keyboardKeyPressed(modifierKey, timestamp++);
QVERIFY(!window->isInteractiveMove());
Test::pointerButtonPressed(mouseButton, timestamp++);
QVERIFY(window->isInteractiveMove());
// release modifier should not change it
Test::keyboardKeyReleased(modifierKey, timestamp++);
QVERIFY(window->isInteractiveMove());
// but releasing the key should end move/resize
Test::pointerButtonReleased(mouseButton, timestamp++);
QVERIFY(!window->isInteractiveMove());
if (capsLock) {
Test::keyboardKeyReleased(KEY_CAPSLOCK, timestamp++);
}
// all of that should not have triggered button events on the surface
QCOMPARE(buttonSpy.count(), 0);
// also waiting shouldn't give us the event
QVERIFY(!buttonSpy.wait(100));
}
void PointerInputTest::testModifierClickUnrestrictedFullscreenMove()
{
// this test ensures that Meta+mouse button press triggers unrestricted move for fullscreen windows
if (workspace()->outputs().size() < 2) {
QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector<QRect>, QVector<QRect>() << QRect(0, 0, 1280, 1024) << QRect(1280, 0, 1280, 1024)));
}
// first modify the config for this run
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", "Meta");
group.writeEntry("CommandAll1", "Move");
group.writeEntry("CommandAll2", "Move");
group.writeEntry("CommandAll3", "Move");
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->commandAllModifier(), Qt::MetaModifier);
QCOMPARE(options->commandAll1(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll2(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll3(), Options::MouseUnrestrictedMove);
// create a window
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
shellSurface->set_fullscreen(nullptr);
QSignalSpy toplevelConfigureRequestedSpy(shellSurface, &Test::XdgToplevel::configureRequested);
QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
QVERIFY(surfaceConfigureRequestedSpy.wait());
shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
Window *window = Test::renderAndWaitForShown(surface.get(), toplevelConfigureRequestedSpy.last().at(0).value<QSize>(), Qt::blue);
QVERIFY(window);
QVERIFY(window->isFullScreen());
// move cursor on window
input()->pointer()->warp(window->frameGeometry().center());
// simulate modifier+click
quint32 timestamp = 1;
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++);
QVERIFY(!window->isInteractiveMove());
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
QVERIFY(window->isInteractiveMove());
// release modifier should not change it
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++);
QVERIFY(window->isInteractiveMove());
// but releasing the key should end move/resize
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QVERIFY(!window->isInteractiveMove());
}
void PointerInputTest::testModifierClickUnrestrictedMoveGlobalShortcutsDisabled()
{
// this test ensures that Alt+mouse button press triggers unrestricted move
// create pointer and signal spy for button events
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy buttonSpy(pointer, &KWayland::Client::Pointer::buttonStateChanged);
// first modify the config for this run
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", "Meta");
group.writeEntry("CommandAll1", "Move");
group.writeEntry("CommandAll2", "Move");
group.writeEntry("CommandAll3", "Move");
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->commandAllModifier(), Qt::MetaModifier);
QCOMPARE(options->commandAll1(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll2(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll3(), Options::MouseUnrestrictedMove);
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// disable global shortcuts
QVERIFY(!workspace()->globalShortcutsDisabled());
workspace()->disableGlobalShortcutsForClient(true);
QVERIFY(workspace()->globalShortcutsDisabled());
// move cursor on window
input()->pointer()->warp(window->frameGeometry().center());
// simulate modifier+click
quint32 timestamp = 1;
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++);
QVERIFY(!window->isInteractiveMove());
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
QVERIFY(!window->isInteractiveMove());
// release modifier should not change it
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++);
QVERIFY(!window->isInteractiveMove());
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
workspace()->disableGlobalShortcutsForClient(false);
}
void PointerInputTest::testModifierScrollOpacity_data()
{
QTest::addColumn<int>("modifierKey");
QTest::addColumn<QString>("modKey");
QTest::addColumn<bool>("capsLock");
const QString alt = QStringLiteral("Alt");
const QString meta = QStringLiteral("Meta");
QTest::newRow("Left Alt") << KEY_LEFTALT << alt << false;
QTest::newRow("Right Alt") << KEY_RIGHTALT << alt << false;
QTest::newRow("Left Meta") << KEY_LEFTMETA << meta << false;
QTest::newRow("Right Meta") << KEY_RIGHTMETA << meta << false;
QTest::newRow("Left Alt/CapsLock") << KEY_LEFTALT << alt << true;
QTest::newRow("Right Alt/CapsLock") << KEY_RIGHTALT << alt << true;
QTest::newRow("Left Meta/CapsLock") << KEY_LEFTMETA << meta << true;
QTest::newRow("Right Meta/CapsLock") << KEY_RIGHTMETA << meta << true;
}
void PointerInputTest::testModifierScrollOpacity()
{
// this test verifies that mod+wheel performs a window operation and does not
// pass the wheel to the window
// create pointer and signal spy for button events
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy axisSpy(pointer, &KWayland::Client::Pointer::axisChanged);
// first modify the config for this run
QFETCH(QString, modKey);
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", modKey);
group.writeEntry("CommandAllWheel", "change opacity");
group.sync();
workspace()->slotReconfigure();
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// set the opacity to 0.5
window->setOpacity(0.5);
QCOMPARE(window->opacity(), 0.5);
// move cursor on window
input()->pointer()->warp(window->frameGeometry().center());
// simulate modifier+wheel
quint32 timestamp = 1;
QFETCH(bool, capsLock);
if (capsLock) {
Test::keyboardKeyPressed(KEY_CAPSLOCK, timestamp++);
}
QFETCH(int, modifierKey);
Test::keyboardKeyPressed(modifierKey, timestamp++);
Test::pointerAxisVertical(-5, timestamp++);
QCOMPARE(window->opacity(), 0.6);
Test::pointerAxisVertical(5, timestamp++);
QCOMPARE(window->opacity(), 0.5);
Test::keyboardKeyReleased(modifierKey, timestamp++);
if (capsLock) {
Test::keyboardKeyReleased(KEY_CAPSLOCK, timestamp++);
}
// axis should have been filtered out
QCOMPARE(axisSpy.count(), 0);
QVERIFY(!axisSpy.wait(100));
}
void PointerInputTest::testModifierScrollOpacityGlobalShortcutsDisabled()
{
// this test verifies that mod+wheel performs a window operation and does not
// pass the wheel to the window
// create pointer and signal spy for button events
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy axisSpy(pointer, &KWayland::Client::Pointer::axisChanged);
// first modify the config for this run
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", "Meta");
group.writeEntry("CommandAllWheel", "change opacity");
group.sync();
workspace()->slotReconfigure();
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// set the opacity to 0.5
window->setOpacity(0.5);
QCOMPARE(window->opacity(), 0.5);
// move cursor on window
input()->pointer()->warp(window->frameGeometry().center());
// disable global shortcuts
QVERIFY(!workspace()->globalShortcutsDisabled());
workspace()->disableGlobalShortcutsForClient(true);
QVERIFY(workspace()->globalShortcutsDisabled());
// simulate modifier+wheel
quint32 timestamp = 1;
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++);
Test::pointerAxisVertical(-5, timestamp++);
QCOMPARE(window->opacity(), 0.5);
Test::pointerAxisVertical(5, timestamp++);
QCOMPARE(window->opacity(), 0.5);
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++);
workspace()->disableGlobalShortcutsForClient(false);
}
void PointerInputTest::testScrollAction()
{
// this test verifies that scroll on inactive window performs a mouse action
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy axisSpy(pointer, &KWayland::Client::Pointer::axisChanged);
// first modify the config for this run
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandWindowWheel", "activate and scroll");
group.sync();
workspace()->slotReconfigure();
// create two windows
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface1 = Test::createSurface();
QVERIFY(surface1);
Test::XdgToplevel *shellSurface1 = Test::createXdgToplevelSurface(surface1.get(), surface1.get());
QVERIFY(shellSurface1);
render(surface1.get());
QVERIFY(windowAddedSpy.wait());
Window *window1 = workspace()->activeWindow();
QVERIFY(window1);
std::unique_ptr<KWayland::Client::Surface> surface2 = Test::createSurface();
QVERIFY(surface2);
Test::XdgToplevel *shellSurface2 = Test::createXdgToplevelSurface(surface2.get(), surface2.get());
QVERIFY(shellSurface2);
render(surface2.get());
QVERIFY(windowAddedSpy.wait());
Window *window2 = workspace()->activeWindow();
QVERIFY(window2);
QVERIFY(window1 != window2);
// move cursor to the inactive window
input()->pointer()->warp(window1->frameGeometry().center());
quint32 timestamp = 1;
QVERIFY(!window1->isActive());
Test::pointerAxisVertical(5, timestamp++);
QVERIFY(window1->isActive());
// but also the wheel event should be passed to the window
QVERIFY(axisSpy.wait());
}
void PointerInputTest::testFocusFollowsMouse()
{
// need to create a pointer, otherwise it doesn't accept focus
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
// move cursor out of the way of first window to be created
input()->pointer()->warp(QPointF(900, 900));
// first modify the config for this run
KConfigGroup group = kwinApp()->config()->group("Windows");
group.writeEntry("AutoRaise", true);
group.writeEntry("AutoRaiseInterval", 20);
group.writeEntry("DelayFocusInterval", 200);
group.writeEntry("FocusPolicy", "FocusFollowsMouse");
group.sync();
workspace()->slotReconfigure();
// verify the settings
QCOMPARE(options->focusPolicy(), Options::FocusFollowsMouse);
QVERIFY(options->isAutoRaise());
QCOMPARE(options->autoRaiseInterval(), 20);
QCOMPARE(options->delayFocusInterval(), 200);
// create two windows
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface1 = Test::createSurface();
QVERIFY(surface1);
Test::XdgToplevel *shellSurface1 = Test::createXdgToplevelSurface(surface1.get(), surface1.get());
QVERIFY(shellSurface1);
render(surface1.get(), QSize(800, 800));
QVERIFY(windowAddedSpy.wait());
Window *window1 = workspace()->activeWindow();
QVERIFY(window1);
std::unique_ptr<KWayland::Client::Surface> surface2 = Test::createSurface();
QVERIFY(surface2);
Test::XdgToplevel *shellSurface2 = Test::createXdgToplevelSurface(surface2.get(), surface2.get());
QVERIFY(shellSurface2);
render(surface2.get(), QSize(800, 800));
QVERIFY(windowAddedSpy.wait());
Window *window2 = workspace()->activeWindow();
QVERIFY(window2);
QVERIFY(window1 != window2);
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window2);
// geometry of the two windows should be overlapping
QVERIFY(window1->frameGeometry().intersects(window2->frameGeometry()));
// signal spies for active window changed and stacking order changed
QSignalSpy activeWindowChangedSpy(workspace(), &Workspace::windowActivated);
QSignalSpy stackingOrderChangedSpy(workspace(), &Workspace::stackingOrderChanged);
QVERIFY(!window1->isActive());
QVERIFY(window2->isActive());
// move on top of first window
QVERIFY(exclusiveContains(window1->frameGeometry(), QPointF(10, 10)));
QVERIFY(!exclusiveContains(window2->frameGeometry(), QPointF(10, 10)));
input()->pointer()->warp(QPointF(10, 10));
QVERIFY(stackingOrderChangedSpy.wait());
QCOMPARE(stackingOrderChangedSpy.count(), 1);
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window1);
QTRY_VERIFY(window1->isActive());
// move on second window, but move away before active window change delay hits
input()->pointer()->warp(QPointF(810, 810));
QVERIFY(stackingOrderChangedSpy.wait());
QCOMPARE(stackingOrderChangedSpy.count(), 2);
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window2);
input()->pointer()->warp(QPointF(10, 10));
QVERIFY(!activeWindowChangedSpy.wait(250));
QVERIFY(window1->isActive());
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window1);
// as we moved back on window 1 that should been raised in the mean time
QCOMPARE(stackingOrderChangedSpy.count(), 3);
// quickly move on window 2 and back on window 1 should not raise window 2
input()->pointer()->warp(QPointF(810, 810));
input()->pointer()->warp(QPointF(10, 10));
QVERIFY(!stackingOrderChangedSpy.wait(250));
}
void PointerInputTest::testMouseActionInactiveWindow_data()
{
QTest::addColumn<quint32>("button");
QTest::newRow("Left") << quint32(BTN_LEFT);
QTest::newRow("Middle") << quint32(BTN_MIDDLE);
QTest::newRow("Right") << quint32(BTN_RIGHT);
}
void PointerInputTest::testMouseActionInactiveWindow()
{
// this test performs the mouse button window action on an inactive window
// it should activate the window and raise it
// first modify the config for this run - disable FocusFollowsMouse
KConfigGroup group = kwinApp()->config()->group("Windows");
group.writeEntry("FocusPolicy", "ClickToFocus");
group.sync();
group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandWindow1", "Activate, raise and pass click");
group.writeEntry("CommandWindow2", "Activate, raise and pass click");
group.writeEntry("CommandWindow3", "Activate, raise and pass click");
group.sync();
workspace()->slotReconfigure();
// create two windows
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface1 = Test::createSurface();
QVERIFY(surface1);
Test::XdgToplevel *shellSurface1 = Test::createXdgToplevelSurface(surface1.get(), surface1.get());
QVERIFY(shellSurface1);
render(surface1.get(), QSize(800, 800));
QVERIFY(windowAddedSpy.wait());
Window *window1 = workspace()->activeWindow();
QVERIFY(window1);
std::unique_ptr<KWayland::Client::Surface> surface2 = Test::createSurface();
QVERIFY(surface2);
Test::XdgToplevel *shellSurface2 = Test::createXdgToplevelSurface(surface2.get(), surface2.get());
QVERIFY(shellSurface2);
render(surface2.get(), QSize(800, 800));
QVERIFY(windowAddedSpy.wait());
Window *window2 = workspace()->activeWindow();
QVERIFY(window2);
QVERIFY(window1 != window2);
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window2);
// geometry of the two windows should be overlapping
QVERIFY(window1->frameGeometry().intersects(window2->frameGeometry()));
// signal spies for active window changed and stacking order changed
QSignalSpy activeWindowChangedSpy(workspace(), &Workspace::windowActivated);
QSignalSpy stackingOrderChangedSpy(workspace(), &Workspace::stackingOrderChanged);
QVERIFY(!window1->isActive());
QVERIFY(window2->isActive());
// move on top of first window
QVERIFY(exclusiveContains(window1->frameGeometry(), QPointF(10, 10)));
QVERIFY(!exclusiveContains(window2->frameGeometry(), QPointF(10, 10)));
input()->pointer()->warp(QPointF(10, 10));
// no focus follows mouse
QVERIFY(!stackingOrderChangedSpy.wait(200));
QVERIFY(stackingOrderChangedSpy.isEmpty());
QVERIFY(activeWindowChangedSpy.isEmpty());
QVERIFY(window2->isActive());
// and click
quint32 timestamp = 1;
QFETCH(quint32, button);
Test::pointerButtonPressed(button, timestamp++);
// should raise window1 and activate it
QCOMPARE(stackingOrderChangedSpy.count(), 1);
QVERIFY(!activeWindowChangedSpy.isEmpty());
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window1);
QVERIFY(window1->isActive());
QVERIFY(!window2->isActive());
// release again
Test::pointerButtonReleased(button, timestamp++);
}
void PointerInputTest::testMouseActionActiveWindow_data()
{
QTest::addColumn<bool>("clickRaise");
QTest::addColumn<quint32>("button");
for (quint32 i = BTN_LEFT; i < BTN_JOYSTICK; i++) {
QByteArray number = QByteArray::number(i, 16);
QTest::newRow(QByteArrayLiteral("click raise/").append(number).constData()) << true << i;
QTest::newRow(QByteArrayLiteral("no click raise/").append(number).constData()) << false << i;
}
}
void PointerInputTest::testMouseActionActiveWindow()
{
// this test verifies the mouse action performed on an active window
// for all buttons it should trigger a window raise depending on the
// click raise option
// create a button spy - all clicks should be passed through
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy buttonSpy(pointer, &KWayland::Client::Pointer::buttonStateChanged);
// adjust config for this run
QFETCH(bool, clickRaise);
KConfigGroup group = kwinApp()->config()->group("Windows");
group.writeEntry("ClickRaise", clickRaise);
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->isClickRaise(), clickRaise);
// create two windows
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface1 = Test::createSurface();
QVERIFY(surface1);
Test::XdgToplevel *shellSurface1 = Test::createXdgToplevelSurface(surface1.get(), surface1.get());
QVERIFY(shellSurface1);
render(surface1.get(), QSize(800, 800));
QVERIFY(windowAddedSpy.wait());
Window *window1 = workspace()->activeWindow();
QVERIFY(window1);
QSignalSpy window1DestroyedSpy(window1, &QObject::destroyed);
std::unique_ptr<KWayland::Client::Surface> surface2 = Test::createSurface();
QVERIFY(surface2);
Test::XdgToplevel *shellSurface2 = Test::createXdgToplevelSurface(surface2.get(), surface2.get());
QVERIFY(shellSurface2);
render(surface2.get(), QSize(800, 800));
QVERIFY(windowAddedSpy.wait());
Window *window2 = workspace()->activeWindow();
QVERIFY(window2);
QVERIFY(window1 != window2);
QSignalSpy window2DestroyedSpy(window2, &QObject::destroyed);
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window2);
// geometry of the two windows should be overlapping
QVERIFY(window1->frameGeometry().intersects(window2->frameGeometry()));
// lower the currently active window
workspace()->lowerWindow(window2);
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window1);
// signal spy for stacking order spy
QSignalSpy stackingOrderChangedSpy(workspace(), &Workspace::stackingOrderChanged);
// move on top of second window
QVERIFY(!exclusiveContains(window1->frameGeometry(), QPointF(900, 900)));
QVERIFY(exclusiveContains(window2->frameGeometry(), QPointF(900, 900)));
input()->pointer()->warp(QPointF(900, 900));
// and click
quint32 timestamp = 1;
QFETCH(quint32, button);
Test::pointerButtonPressed(button, timestamp++);
QVERIFY(buttonSpy.wait());
if (clickRaise) {
QCOMPARE(stackingOrderChangedSpy.count(), 1);
QTRY_COMPARE_WITH_TIMEOUT(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window2, 200);
} else {
QCOMPARE(stackingOrderChangedSpy.count(), 0);
QVERIFY(!stackingOrderChangedSpy.wait(100));
QCOMPARE(workspace()->topWindowOnDesktop(VirtualDesktopManager::self()->currentDesktop()), window1);
}
// release again
Test::pointerButtonReleased(button, timestamp++);
surface1.reset();
QVERIFY(window1DestroyedSpy.wait());
surface2.reset();
QVERIFY(window2DestroyedSpy.wait());
}
void PointerInputTest::testCursorImage()
{
// this test verifies that the pointer image gets updated correctly from the client provided data
// we need a pointer to get the enter event
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
// move cursor somewhere the new window won't open
auto cursor = Cursors::self()->mouse();
input()->pointer()->warp(QPointF(800, 800));
auto p = input()->pointer();
// at the moment it should be the fallback cursor
const QImage fallbackCursor = cursor->image();
QVERIFY(!fallbackCursor.isNull());
// create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// move cursor to center of window, this should first set a null pointer, so we still show old cursor
input()->pointer()->warp(window->frameGeometry().center());
QCOMPARE(p->focus(), window);
QCOMPARE(cursor->image(), fallbackCursor);
QVERIFY(enteredSpy.wait());
// create a cursor on the pointer
auto cursorSurface = Test::createSurface();
QVERIFY(cursorSurface);
QSignalSpy cursorRenderedSpy(cursorSurface.get(), &KWayland::Client::Surface::frameRendered);
QImage red = QImage(QSize(10, 10), QImage::Format_ARGB32_Premultiplied);
red.fill(Qt::red);
cursorSurface->attachBuffer(Test::waylandShmPool()->createBuffer(red));
cursorSurface->damage(QRect(0, 0, 10, 10));
cursorSurface->commit();
pointer->setCursor(cursorSurface.get(), QPoint(5, 5));
QVERIFY(cursorRenderedSpy.wait());
QCOMPARE(cursor->image(), red);
QCOMPARE(cursor->hotspot(), QPoint(5, 5));
// change hotspot
pointer->setCursor(cursorSurface.get(), QPoint(6, 6));
Test::flushWaylandConnection();
QTRY_COMPARE(cursor->hotspot(), QPoint(6, 6));
QCOMPARE(cursor->image(), red);
// change the buffer
QImage blue = QImage(QSize(10, 10), QImage::Format_ARGB32_Premultiplied);
blue.fill(Qt::blue);
auto b = Test::waylandShmPool()->createBuffer(blue);
cursorSurface->attachBuffer(b);
cursorSurface->damage(QRect(0, 0, 10, 10));
cursorSurface->commit();
QVERIFY(cursorRenderedSpy.wait());
QTRY_COMPARE(cursor->image(), blue);
QCOMPARE(cursor->hotspot(), QPoint(6, 6));
// scaled cursor
QImage blueScaled = QImage(QSize(20, 20), QImage::Format_ARGB32_Premultiplied);
blueScaled.setDevicePixelRatio(2);
blueScaled.fill(Qt::blue);
auto bs = Test::waylandShmPool()->createBuffer(blueScaled);
cursorSurface->attachBuffer(bs);
cursorSurface->setScale(2);
cursorSurface->damage(QRect(0, 0, 20, 20));
cursorSurface->commit();
QVERIFY(cursorRenderedSpy.wait());
QTRY_COMPARE(cursor->image(), blueScaled);
QCOMPARE(cursor->hotspot(), QPoint(6, 6)); // surface-local (so not changed)
// hide the cursor
pointer->setCursor(nullptr);
Test::flushWaylandConnection();
QTRY_VERIFY(cursor->image().isNull());
// move cursor somewhere else, should reset to fallback cursor
input()->pointer()->warp(window->frameGeometry().bottomLeft() + QPoint(20, 20));
QVERIFY(!p->focus());
QVERIFY(!cursor->image().isNull());
QCOMPARE(cursor->image(), fallbackCursor);
}
class HelperEffect : public Effect
{
Q_OBJECT
public:
HelperEffect()
{
}
~HelperEffect() override
{
}
};
void PointerInputTest::testEffectOverrideCursorImage()
{
// this test verifies the effect cursor override handling
// we need a pointer to get the enter event and set a cursor
auto pointer = m_seat->createPointer(m_seat);
auto cursor = Cursors::self()->mouse();
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
QSignalSpy leftSpy(pointer, &KWayland::Client::Pointer::left);
// move cursor somewhere the new window won't open
input()->pointer()->warp(QPointF(800, 800));
// here we should have the fallback cursor
const QImage fallback = cursor->image();
QVERIFY(!fallback.isNull());
// now let's create a window
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// and move cursor to the window
QVERIFY(!exclusiveContains(window->frameGeometry(), QPoint(800, 800)));
input()->pointer()->warp(window->frameGeometry().center());
QVERIFY(enteredSpy.wait());
// cursor image should still be fallback
QCOMPARE(cursor->image(), fallback);
// now create an effect and set an override cursor
std::unique_ptr<HelperEffect> effect(new HelperEffect);
effects->startMouseInterception(effect.get(), Qt::SizeAllCursor);
const QImage sizeAll = cursor->image();
QVERIFY(!sizeAll.isNull());
QVERIFY(sizeAll != fallback);
QVERIFY(leftSpy.wait());
// let's change to arrow cursor, this should be our fallback
effects->defineCursor(Qt::ArrowCursor);
QCOMPARE(cursor->image(), fallback);
// back to size all
effects->defineCursor(Qt::SizeAllCursor);
QCOMPARE(cursor->image(), sizeAll);
// move cursor outside the window area
input()->pointer()->warp(QPointF(800, 800));
// and end the override, which should switch to fallback
effects->stopMouseInterception(effect.get());
QCOMPARE(cursor->image(), fallback);
// start mouse interception again
effects->startMouseInterception(effect.get(), Qt::SizeAllCursor);
QCOMPARE(cursor->image(), sizeAll);
// move cursor to area of window
input()->pointer()->warp(window->frameGeometry().center());
// this should not result in an enter event
QVERIFY(!enteredSpy.wait(100));
// after ending the interception we should get an enter event
effects->stopMouseInterception(effect.get());
QVERIFY(enteredSpy.wait());
QVERIFY(cursor->image().isNull());
}
void PointerInputTest::testPopup()
{
// this test validates the basic popup behavior
// a button press outside the window should dismiss the popup
// first create a parent surface
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
QSignalSpy leftSpy(pointer, &KWayland::Client::Pointer::left);
QSignalSpy buttonStateChangedSpy(pointer, &KWayland::Client::Pointer::buttonStateChanged);
QSignalSpy motionSpy(pointer, &KWayland::Client::Pointer::motion);
input()->pointer()->warp(QPointF(800, 800));
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
QCOMPARE(window->hasPopupGrab(), false);
// move pointer into window
QVERIFY(!exclusiveContains(window->frameGeometry(), QPoint(800, 800)));
input()->pointer()->warp(window->frameGeometry().center());
QVERIFY(enteredSpy.wait());
// click inside window to create serial
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QVERIFY(buttonStateChangedSpy.wait());
// now create the popup surface
std::unique_ptr<Test::XdgPositioner> positioner(Test::createXdgPositioner());
positioner->set_size(100, 50);
positioner->set_anchor_rect(0, 0, 80, 20);
positioner->set_anchor(Test::XdgPositioner::anchor_bottom_right);
positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
std::unique_ptr<KWayland::Client::Surface> popupSurface = Test::createSurface();
QVERIFY(popupSurface);
Test::XdgPopup *popupShellSurface = Test::createXdgPopupSurface(popupSurface.get(), shellSurface->xdgSurface(), positioner.get());
QVERIFY(popupShellSurface);
QSignalSpy doneReceivedSpy(popupShellSurface, &Test::XdgPopup::doneReceived);
popupShellSurface->grab(*Test::waylandSeat(), 0); // FIXME: Serial.
render(popupSurface.get(), QSize(100, 50));
QVERIFY(windowAddedSpy.wait());
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auto popupWindow = windowAddedSpy.last().first().value<Window *>();
QVERIFY(popupWindow);
QVERIFY(popupWindow != window);
QCOMPARE(window, workspace()->activeWindow());
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QCOMPARE(popupWindow->transientFor(), window);
QCOMPARE(popupWindow->pos(), window->pos() + QPoint(80, 20));
QCOMPARE(popupWindow->hasPopupGrab(), true);
// let's move the pointer into the center of the window
input()->pointer()->warp(popupWindow->frameGeometry().center());
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 2);
QCOMPARE(leftSpy.count(), 1);
QCOMPARE(pointer->enteredSurface(), popupSurface.get());
// let's move the pointer outside of the popup window
// this should not really change anything, it gets a leave event
input()->pointer()->warp(popupWindow->frameGeometry().bottomRight() + QPoint(2, 2));
QVERIFY(leftSpy.wait());
QCOMPARE(leftSpy.count(), 2);
QVERIFY(doneReceivedSpy.isEmpty());
// now click, should trigger popupDone
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
QVERIFY(doneReceivedSpy.wait());
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
}
void PointerInputTest::testDecoCancelsPopup()
{
// this test verifies that clicking the window decoration of parent window
// cancels the popup
// first create a parent surface
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
QSignalSpy leftSpy(pointer, &KWayland::Client::Pointer::left);
QSignalSpy buttonStateChangedSpy(pointer, &KWayland::Client::Pointer::buttonStateChanged);
QSignalSpy motionSpy(pointer, &KWayland::Client::Pointer::motion);
input()->pointer()->warp(QPointF(800, 800));
// create a decorated window
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get(), Test::CreationSetup::CreateOnly));
std::unique_ptr<Test::XdgToplevelDecorationV1> decoration(Test::createXdgToplevelDecorationV1(shellSurface.get()));
QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
decoration->set_mode(Test::XdgToplevelDecorationV1::mode_server_side);
surface->commit(KWayland::Client::Surface::CommitFlag::None);
QVERIFY(surfaceConfigureRequestedSpy.wait());
shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QCOMPARE(window->hasPopupGrab(), false);
QVERIFY(window->isDecorated());
// move pointer into window
QVERIFY(!exclusiveContains(window->frameGeometry(), QPoint(800, 800)));
input()->pointer()->warp(window->frameGeometry().center());
QVERIFY(enteredSpy.wait());
// click inside window to create serial
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QVERIFY(buttonStateChangedSpy.wait());
// now create the popup surface
std::unique_ptr<Test::XdgPositioner> positioner(Test::createXdgPositioner());
positioner->set_size(100, 50);
positioner->set_anchor_rect(0, 0, 80, 20);
positioner->set_anchor(Test::XdgPositioner::anchor_bottom_right);
positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
std::unique_ptr<KWayland::Client::Surface> popupSurface = Test::createSurface();
QVERIFY(popupSurface);
Test::XdgPopup *popupShellSurface = Test::createXdgPopupSurface(popupSurface.get(), shellSurface->xdgSurface(), positioner.get());
QVERIFY(popupShellSurface);
QSignalSpy doneReceivedSpy(popupShellSurface, &Test::XdgPopup::doneReceived);
popupShellSurface->grab(*Test::waylandSeat(), 0); // FIXME: Serial.
auto popupWindow = Test::renderAndWaitForShown(popupSurface.get(), QSize(100, 50), Qt::red);
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QVERIFY(popupWindow);
QVERIFY(popupWindow != window);
QCOMPARE(window, workspace()->activeWindow());
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QCOMPARE(popupWindow->transientFor(), window);
QCOMPARE(popupWindow->pos(), window->mapFromLocal(QPoint(80, 20)));
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QCOMPARE(popupWindow->hasPopupGrab(), true);
// let's move the pointer into the center of the deco
input()->pointer()->warp(QPointF(window->frameGeometry().center().x(), window->y() + (window->height() - window->clientSize().height()) / 2));
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
QVERIFY(doneReceivedSpy.wait());
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
}
void PointerInputTest::testWindowUnderCursorWhileButtonPressed()
{
// this test verifies that opening a window underneath the mouse cursor does not
// trigger a leave event if a button is pressed
// see BUG: 372876
// first create a parent surface
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
QSignalSpy leftSpy(pointer, &KWayland::Client::Pointer::left);
input()->pointer()->warp(QPointF(800, 800));
QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded);
std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
QVERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface.get(), surface.get());
QVERIFY(shellSurface);
render(surface.get());
QVERIFY(windowAddedSpy.wait());
Window *window = workspace()->activeWindow();
QVERIFY(window);
// move cursor over window
QVERIFY(!exclusiveContains(window->frameGeometry(), QPoint(800, 800)));
input()->pointer()->warp(window->frameGeometry().center());
QVERIFY(enteredSpy.wait());
// click inside window
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
// now create a second window as transient
std::unique_ptr<Test::XdgPositioner> positioner(Test::createXdgPositioner());
positioner->set_size(99, 49);
positioner->set_anchor_rect(0, 0, 1, 1);
positioner->set_anchor(Test::XdgPositioner::anchor_bottom_right);
positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
std::unique_ptr<KWayland::Client::Surface> popupSurface = Test::createSurface();
QVERIFY(popupSurface);
Test::XdgPopup *popupShellSurface = Test::createXdgPopupSurface(popupSurface.get(), shellSurface->xdgSurface(), positioner.get());
QVERIFY(popupShellSurface);
render(popupSurface.get(), QSize(99, 49));
QVERIFY(windowAddedSpy.wait());
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auto popupWindow = windowAddedSpy.last().first().value<Window *>();
QVERIFY(popupWindow);
QVERIFY(popupWindow != window);
QVERIFY(exclusiveContains(window->frameGeometry(), Cursors::self()->mouse()->pos()));
QVERIFY(exclusiveContains(popupWindow->frameGeometry(), Cursors::self()->mouse()->pos()));
QVERIFY(!leftSpy.wait());
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
// now that the button is no longer pressed we should get the leave event
QVERIFY(leftSpy.wait());
QCOMPARE(leftSpy.count(), 1);
QCOMPARE(enteredSpy.count(), 2);
}
void PointerInputTest::testConfineToScreenGeometry_data()
{
QTest::addColumn<QPoint>("startPos");
QTest::addColumn<QPoint>("targetPos");
QTest::addColumn<QPoint>("expectedPos");
// screen layout:
//
// +----------+----------+---------+
// | left | top | right |
// +----------+----------+---------+
// | bottom |
// +----------+
//
QTest::newRow("move top-left - left screen") << QPoint(640, 512) << QPoint(-100, -100) << QPoint(0, 0);
QTest::newRow("move top - left screen") << QPoint(640, 512) << QPoint(640, -100) << QPoint(640, 0);
QTest::newRow("move top-right - left screen") << QPoint(640, 512) << QPoint(1380, -100) << QPoint(1380, 0);
QTest::newRow("move right - left screen") << QPoint(640, 512) << QPoint(1380, 512) << QPoint(1380, 512);
QTest::newRow("move bottom-right - left screen") << QPoint(640, 512) << QPoint(1380, 1124) << QPoint(1380, 1124);
QTest::newRow("move bottom - left screen") << QPoint(640, 512) << QPoint(640, 1124) << QPoint(640, 1023);
QTest::newRow("move bottom-left - left screen") << QPoint(640, 512) << QPoint(-100, 1124) << QPoint(0, 1023);
QTest::newRow("move left - left screen") << QPoint(640, 512) << QPoint(-100, 512) << QPoint(0, 512);
QTest::newRow("move top-left - top screen") << QPoint(1920, 512) << QPoint(1180, -100) << QPoint(1180, 0);
QTest::newRow("move top - top screen") << QPoint(1920, 512) << QPoint(1920, -100) << QPoint(1920, 0);
QTest::newRow("move top-right - top screen") << QPoint(1920, 512) << QPoint(2660, -100) << QPoint(2660, 0);
QTest::newRow("move right - top screen") << QPoint(1920, 512) << QPoint(2660, 512) << QPoint(2660, 512);
QTest::newRow("move bottom-right - top screen") << QPoint(1920, 512) << QPoint(2660, 1124) << QPoint(2660, 1023);
QTest::newRow("move bottom - top screen") << QPoint(1920, 512) << QPoint(1920, 1124) << QPoint(1920, 1124);
QTest::newRow("move bottom-left - top screen") << QPoint(1920, 512) << QPoint(1180, 1124) << QPoint(1180, 1023);
QTest::newRow("move left - top screen") << QPoint(1920, 512) << QPoint(1180, 512) << QPoint(1180, 512);
QTest::newRow("move top-left - right screen") << QPoint(3200, 512) << QPoint(2460, -100) << QPoint(2460, 0);
QTest::newRow("move top - right screen") << QPoint(3200, 512) << QPoint(3200, -100) << QPoint(3200, 0);
QTest::newRow("move top-right - right screen") << QPoint(3200, 512) << QPoint(3940, -100) << QPoint(3839, 0);
QTest::newRow("move right - right screen") << QPoint(3200, 512) << QPoint(3940, 512) << QPoint(3839, 512);
QTest::newRow("move bottom-right - right screen") << QPoint(3200, 512) << QPoint(3940, 1124) << QPoint(3839, 1023);
QTest::newRow("move bottom - right screen") << QPoint(3200, 512) << QPoint(3200, 1124) << QPoint(3200, 1023);
QTest::newRow("move bottom-left - right screen") << QPoint(3200, 512) << QPoint(2460, 1124) << QPoint(2460, 1124);
QTest::newRow("move left - right screen") << QPoint(3200, 512) << QPoint(2460, 512) << QPoint(2460, 512);
QTest::newRow("move top-left - bottom screen") << QPoint(1920, 1536) << QPoint(1180, 924) << QPoint(1180, 924);
QTest::newRow("move top - bottom screen") << QPoint(1920, 1536) << QPoint(1920, 924) << QPoint(1920, 924);
QTest::newRow("move top-right - bottom screen") << QPoint(1920, 1536) << QPoint(2660, 924) << QPoint(2660, 924);
QTest::newRow("move right - bottom screen") << QPoint(1920, 1536) << QPoint(2660, 1536) << QPoint(2559, 1536);
QTest::newRow("move bottom-right - bottom screen") << QPoint(1920, 1536) << QPoint(2660, 2148) << QPoint(2559, 2047);
QTest::newRow("move bottom - bottom screen") << QPoint(1920, 1536) << QPoint(1920, 2148) << QPoint(1920, 2047);
QTest::newRow("move bottom-left - bottom screen") << QPoint(1920, 1536) << QPoint(1180, 2148) << QPoint(1280, 2047);
QTest::newRow("move left - bottom screen") << QPoint(1920, 1536) << QPoint(1180, 1536) << QPoint(1280, 1536);
}
void PointerInputTest::testConfineToScreenGeometry()
{
// this test verifies that pointer belongs to at least one screen
// after moving it to off-screen area
// unload the Window View effect because it pushes back
// pointer if it's at (0, 0)
static_cast<EffectsHandlerImpl *>(effects)->unloadEffect(QStringLiteral("windowview"));
// setup screen layout
const QVector<QRect> geometries{
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
QRect(2560, 0, 1280, 1024),
QRect(1280, 1024, 1280, 1024)};
QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector<QRect>, geometries));
const auto outputs = workspace()->outputs();
QCOMPARE(outputs.count(), geometries.count());
QCOMPARE(outputs[0]->geometry(), geometries.at(0));
QCOMPARE(outputs[1]->geometry(), geometries.at(1));
QCOMPARE(outputs[2]->geometry(), geometries.at(2));
QCOMPARE(outputs[3]->geometry(), geometries.at(3));
// move pointer to initial position
QFETCH(QPoint, startPos);
input()->pointer()->warp(startPos);
QCOMPARE(Cursors::self()->mouse()->pos(), startPos);
// perform movement
QFETCH(QPoint, targetPos);
Test::pointerMotion(targetPos, 1);
QFETCH(QPoint, expectedPos);
QCOMPARE(Cursors::self()->mouse()->pos(), expectedPos);
}
void PointerInputTest::testResizeCursor_data()
{
QTest::addColumn<Qt::Edges>("edges");
QTest::addColumn<KWin::CursorShape>("cursorShape");
QTest::newRow("top-left") << Qt::Edges(Qt::TopEdge | Qt::LeftEdge) << CursorShape(ExtendedCursor::SizeNorthWest);
QTest::newRow("top") << Qt::Edges(Qt::TopEdge) << CursorShape(ExtendedCursor::SizeNorth);
QTest::newRow("top-right") << Qt::Edges(Qt::TopEdge | Qt::RightEdge) << CursorShape(ExtendedCursor::SizeNorthEast);
QTest::newRow("right") << Qt::Edges(Qt::RightEdge) << CursorShape(ExtendedCursor::SizeEast);
QTest::newRow("bottom-right") << Qt::Edges(Qt::BottomEdge | Qt::RightEdge) << CursorShape(ExtendedCursor::SizeSouthEast);
QTest::newRow("bottom") << Qt::Edges(Qt::BottomEdge) << CursorShape(ExtendedCursor::SizeSouth);
QTest::newRow("bottom-left") << Qt::Edges(Qt::BottomEdge | Qt::LeftEdge) << CursorShape(ExtendedCursor::SizeSouthWest);
QTest::newRow("left") << Qt::Edges(Qt::LeftEdge) << CursorShape(ExtendedCursor::SizeWest);
}
void PointerInputTest::testResizeCursor()
{
// this test verifies that the cursor has correct shape during resize operation
// first modify the config for this run
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", "Meta");
group.writeEntry("CommandAll3", "Resize");
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->commandAllModifier(), Qt::MetaModifier);
QCOMPARE(options->commandAll3(), Options::MouseUnrestrictedResize);
// load the fallback cursor (arrow cursor)
const PlatformCursorImage arrowCursor = loadReferenceThemeCursor(Qt::ArrowCursor);
QVERIFY(!arrowCursor.isNull());
QCOMPARE(kwinApp()->cursorImage().image(), arrowCursor.image());
QCOMPARE(kwinApp()->cursorImage().hotSpot(), arrowCursor.hotSpot());
// we need a pointer to get the enter event
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
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// create a test window
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
QVERIFY(shellSurface != nullptr);
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
// move the cursor to the test position
QPoint cursorPos;
QFETCH(Qt::Edges, edges);
if (edges & Qt::LeftEdge) {
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cursorPos.setX(window->frameGeometry().left());
} else if (edges & Qt::RightEdge) {
cursorPos.setX(window->frameGeometry().right() - 1);
} else {
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cursorPos.setX(window->frameGeometry().center().x());
}
if (edges & Qt::TopEdge) {
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cursorPos.setY(window->frameGeometry().top());
} else if (edges & Qt::BottomEdge) {
cursorPos.setY(window->frameGeometry().bottom() - 1);
} else {
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cursorPos.setY(window->frameGeometry().center().y());
}
input()->pointer()->warp(cursorPos);
// wait for the enter event and set the cursor
QVERIFY(enteredSpy.wait());
std::unique_ptr<KWayland::Client::Surface> cursorSurface(Test::createSurface());
QVERIFY(cursorSurface);
QSignalSpy cursorRenderedSpy(cursorSurface.get(), &KWayland::Client::Surface::frameRendered);
cursorSurface->attachBuffer(Test::waylandShmPool()->createBuffer(arrowCursor.image()));
cursorSurface->damage(arrowCursor.image().rect());
cursorSurface->commit();
pointer->setCursor(cursorSurface.get(), arrowCursor.hotSpot().toPoint());
QVERIFY(cursorRenderedSpy.wait());
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// start resizing the window
int timestamp = 1;
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++);
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
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QVERIFY(window->isInteractiveResize());
QFETCH(KWin::CursorShape, cursorShape);
const PlatformCursorImage resizeCursor = loadReferenceThemeCursor(cursorShape);
QVERIFY(!resizeCursor.isNull());
QCOMPARE(kwinApp()->cursorImage().image(), resizeCursor.image());
QCOMPARE(kwinApp()->cursorImage().hotSpot(), resizeCursor.hotSpot());
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// finish resizing the window
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++);
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
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QVERIFY(!window->isInteractiveResize());
QCOMPARE(kwinApp()->cursorImage().image(), arrowCursor.image());
QCOMPARE(kwinApp()->cursorImage().hotSpot(), arrowCursor.hotSpot());
}
void PointerInputTest::testMoveCursor()
{
// this test verifies that the cursor has correct shape during move operation
// first modify the config for this run
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", "Meta");
group.writeEntry("CommandAll1", "Move");
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->commandAllModifier(), Qt::MetaModifier);
QCOMPARE(options->commandAll1(), Options::MouseUnrestrictedMove);
// load the fallback cursor (arrow cursor)
const PlatformCursorImage arrowCursor = loadReferenceThemeCursor(Qt::ArrowCursor);
QVERIFY(!arrowCursor.isNull());
QCOMPARE(kwinApp()->cursorImage().image(), arrowCursor.image());
QCOMPARE(kwinApp()->cursorImage().hotSpot(), arrowCursor.hotSpot());
// we need a pointer to get the enter event
auto pointer = m_seat->createPointer(m_seat);
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered);
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// create a test window
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
QVERIFY(shellSurface != nullptr);
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
// move cursor to the test position
input()->pointer()->warp(window->frameGeometry().center());
// wait for the enter event and set the cursor
QVERIFY(enteredSpy.wait());
std::unique_ptr<KWayland::Client::Surface> cursorSurface = Test::createSurface();
QVERIFY(cursorSurface);
QSignalSpy cursorRenderedSpy(cursorSurface.get(), &KWayland::Client::Surface::frameRendered);
cursorSurface->attachBuffer(Test::waylandShmPool()->createBuffer(arrowCursor.image()));
cursorSurface->damage(arrowCursor.image().rect());
cursorSurface->commit();
pointer->setCursor(cursorSurface.get(), arrowCursor.hotSpot().toPoint());
QVERIFY(cursorRenderedSpy.wait());
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// start moving the window
int timestamp = 1;
Test::keyboardKeyPressed(KEY_LEFTMETA, timestamp++);
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
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QVERIFY(window->isInteractiveMove());
const PlatformCursorImage sizeAllCursor = loadReferenceThemeCursor(Qt::SizeAllCursor);
QVERIFY(!sizeAllCursor.isNull());
QCOMPARE(kwinApp()->cursorImage().image(), sizeAllCursor.image());
QCOMPARE(kwinApp()->cursorImage().hotSpot(), sizeAllCursor.hotSpot());
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// finish moving the window
Test::keyboardKeyReleased(KEY_LEFTMETA, timestamp++);
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
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QVERIFY(!window->isInteractiveMove());
QCOMPARE(kwinApp()->cursorImage().image(), arrowCursor.image());
QCOMPARE(kwinApp()->cursorImage().hotSpot(), arrowCursor.hotSpot());
}
void PointerInputTest::testHideShowCursor()
{
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QCOMPARE(Cursors::self()->isCursorHidden(), false);
Cursors::self()->hideCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), true);
Cursors::self()->showCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), false);
Cursors::self()->hideCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), true);
Cursors::self()->hideCursor();
Cursors::self()->hideCursor();
Cursors::self()->hideCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), true);
Cursors::self()->showCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), true);
Cursors::self()->showCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), true);
Cursors::self()->showCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), true);
Cursors::self()->showCursor();
QCOMPARE(Cursors::self()->isCursorHidden(), false);
}
void PointerInputTest::testDefaultInputRegion()
{
// This test verifies that a surface that hasn't specified the input region can be focused.
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// Create a test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
QVERIFY(shellSurface != nullptr);
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
// Move the point to the center of the surface.
input()->pointer()->warp(window->frameGeometry().center());
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QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window->surface());
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// Destroy the test window.
shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
}
void PointerInputTest::testEmptyInputRegion()
{
// This test verifies that a surface that has specified an empty input region can't be focused.
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// Create a test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<KWayland::Client::Region> inputRegion(m_compositor->createRegion(QRegion()));
surface->setInputRegion(inputRegion.get());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
QVERIFY(shellSurface != nullptr);
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
// Move the point to the center of the surface.
input()->pointer()->warp(window->frameGeometry().center());
QVERIFY(!waylandServer()->seat()->focusedPointerSurface());
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// Destroy the test window.
shellSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
}
}
WAYLANDTEST_MAIN(KWin::PointerInputTest)
#include "pointer_input.moc"