264 lines
7.6 KiB
C
264 lines
7.6 KiB
C
|
/********************************************************************
|
||
|
KWin - the KDE window manager
|
||
|
This file is part of the KDE project.
|
||
|
|
||
|
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
|
||
|
|
||
|
This program is free software; you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation; either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*********************************************************************/
|
||
|
#ifndef KWIN_SCENE_QPAINTER_H
|
||
|
#define KWIN_SCENE_QPAINTER_H
|
||
|
|
||
|
#include "scene.h"
|
||
|
#include "shadow.h"
|
||
|
#include <config-workspace.h>
|
||
|
|
||
|
namespace KWin {
|
||
|
|
||
|
namespace Xcb {
|
||
|
class Shm;
|
||
|
}
|
||
|
|
||
|
class QPainterBackend
|
||
|
{
|
||
|
public:
|
||
|
virtual ~QPainterBackend();
|
||
|
virtual void present(int mask, const QRegion &damage) = 0;
|
||
|
|
||
|
/**
|
||
|
* @brief Returns the OverlayWindow used by the backend.
|
||
|
*
|
||
|
* A backend does not have to use an OverlayWindow, this is mostly for the X world.
|
||
|
* In case the backend does not use an OverlayWindow it is allowed to return @c null.
|
||
|
* It's the task of the caller to check whether it is @c null.
|
||
|
*
|
||
|
* @return :OverlayWindow*
|
||
|
**/
|
||
|
virtual OverlayWindow *overlayWindow();
|
||
|
virtual bool usesOverlayWindow() const = 0;
|
||
|
virtual void prepareRenderingFrame() = 0;
|
||
|
/**
|
||
|
* @brief Shows the Overlay Window
|
||
|
*
|
||
|
* Default implementation does nothing.
|
||
|
*/
|
||
|
virtual void showOverlay();
|
||
|
/**
|
||
|
* @brief React on screen geometry changes.
|
||
|
*
|
||
|
* Default implementation does nothing. Override if specific functionality is required.
|
||
|
*
|
||
|
* @param size The new screen size
|
||
|
*/
|
||
|
virtual void screenGeometryChanged(const QSize &size);
|
||
|
/**
|
||
|
* @brief Backend specific code to determine whether the last frame got rendered.
|
||
|
*
|
||
|
* Default implementation always returns @c true. That is it's always assumed that the last
|
||
|
* frame got rendered. If a backend needs more control it needs to implement this method.
|
||
|
*/
|
||
|
virtual bool isLastFrameRendered() const;
|
||
|
/**
|
||
|
* @brief Whether the creation of the Backend failed.
|
||
|
*
|
||
|
* The SceneQPainter should test whether the Backend got constructed correctly. If this method
|
||
|
* returns @c true, the SceneQPainter should not try to start the rendering.
|
||
|
*
|
||
|
* @return bool @c true if the creation of the Backend failed, @c false otherwise.
|
||
|
**/
|
||
|
bool isFailed() const {
|
||
|
return m_failed;
|
||
|
}
|
||
|
|
||
|
virtual QImage *buffer() = 0;
|
||
|
virtual bool needsFullRepaint() const = 0;
|
||
|
|
||
|
protected:
|
||
|
QPainterBackend();
|
||
|
/**
|
||
|
* @brief Sets the backend initialization to failed.
|
||
|
*
|
||
|
* This method should be called by the concrete subclass in case the initialization failed.
|
||
|
* The given @p reason is logged as a warning.
|
||
|
*
|
||
|
* @param reason The reason why the initialization failed.
|
||
|
**/
|
||
|
void setFailed(const QString &reason);
|
||
|
|
||
|
private:
|
||
|
bool m_failed;
|
||
|
};
|
||
|
|
||
|
#ifdef WAYLAND_FOUND
|
||
|
namespace Wayland {
|
||
|
class Buffer;
|
||
|
}
|
||
|
class WaylandQPainterBackend : public QObject, public QPainterBackend
|
||
|
{
|
||
|
Q_OBJECT
|
||
|
public:
|
||
|
WaylandQPainterBackend();
|
||
|
virtual ~WaylandQPainterBackend();
|
||
|
|
||
|
virtual void present(int mask, const QRegion& damage) override;
|
||
|
virtual bool usesOverlayWindow() const override;
|
||
|
virtual bool isLastFrameRendered() const override;
|
||
|
virtual void screenGeometryChanged(const QSize &size) override;
|
||
|
virtual QImage *buffer() override;
|
||
|
virtual void prepareRenderingFrame() override;
|
||
|
virtual bool needsFullRepaint() const override;
|
||
|
void lastFrameRendered();
|
||
|
private Q_SLOTS:
|
||
|
void remapBuffer();
|
||
|
private:
|
||
|
bool m_lastFrameRendered;
|
||
|
bool m_needsFullRepaint;
|
||
|
QImage m_backBuffer;
|
||
|
Wayland::Buffer *m_buffer;
|
||
|
};
|
||
|
#endif
|
||
|
|
||
|
class SceneQPainter : public Scene
|
||
|
{
|
||
|
Q_OBJECT
|
||
|
|
||
|
public:
|
||
|
virtual ~SceneQPainter();
|
||
|
virtual bool isLastFrameRendered() const override;
|
||
|
virtual bool usesOverlayWindow() const override;
|
||
|
virtual OverlayWindow* overlayWindow() override;
|
||
|
virtual qint64 paint(QRegion damage, ToplevelList windows) override;
|
||
|
virtual void paintGenericScreen(int mask, ScreenPaintData data) override;
|
||
|
virtual CompositingType compositingType() const override;
|
||
|
virtual bool initFailed() const override;
|
||
|
virtual EffectFrame *createEffectFrame(EffectFrameImpl *frame) override;
|
||
|
virtual Shadow *createShadow(Toplevel *toplevel) override;
|
||
|
|
||
|
QPainter *painter();
|
||
|
|
||
|
static SceneQPainter *createScene();
|
||
|
|
||
|
protected:
|
||
|
virtual void paintBackground(QRegion region) override;
|
||
|
virtual Scene::Window *createWindow(Toplevel *toplevel) override;
|
||
|
|
||
|
private:
|
||
|
explicit SceneQPainter(QPainterBackend *backend);
|
||
|
QScopedPointer<QPainterBackend> m_backend;
|
||
|
QScopedPointer<QPainter> m_painter;
|
||
|
class Window;
|
||
|
};
|
||
|
|
||
|
class SceneQPainter::Window : public Scene::Window
|
||
|
{
|
||
|
public:
|
||
|
Window(SceneQPainter *scene, Toplevel *c);
|
||
|
virtual ~Window();
|
||
|
virtual void performPaint(int mask, QRegion region, WindowPaintData data) override;
|
||
|
protected:
|
||
|
virtual WindowPixmap *createWindowPixmap() override;
|
||
|
private:
|
||
|
void renderShadow(QPainter *painter);
|
||
|
void renderWindowDecorations(QPainter *painter);
|
||
|
SceneQPainter *m_scene;
|
||
|
};
|
||
|
|
||
|
class QPainterWindowPixmap : public WindowPixmap
|
||
|
{
|
||
|
public:
|
||
|
explicit QPainterWindowPixmap(Scene::Window *window);
|
||
|
virtual ~QPainterWindowPixmap();
|
||
|
virtual void create() override;
|
||
|
|
||
|
bool update(const QRegion &damage);
|
||
|
const QImage &image();
|
||
|
private:
|
||
|
QScopedPointer<Xcb::Shm> m_shm;
|
||
|
QImage m_image;
|
||
|
};
|
||
|
|
||
|
class QPainterEffectFrame : public Scene::EffectFrame
|
||
|
{
|
||
|
public:
|
||
|
QPainterEffectFrame(EffectFrameImpl *frame, SceneQPainter *scene);
|
||
|
virtual ~QPainterEffectFrame();
|
||
|
virtual void crossFadeIcon() override {}
|
||
|
virtual void crossFadeText() override {}
|
||
|
virtual void free() override {}
|
||
|
virtual void freeIconFrame() override {}
|
||
|
virtual void freeTextFrame() override {}
|
||
|
virtual void freeSelection() override {}
|
||
|
virtual void render(QRegion region, double opacity, double frameOpacity) override;
|
||
|
private:
|
||
|
SceneQPainter *m_scene;
|
||
|
};
|
||
|
|
||
|
class SceneQPainterShadow : public Shadow
|
||
|
{
|
||
|
public:
|
||
|
SceneQPainterShadow(Toplevel* toplevel);
|
||
|
virtual ~SceneQPainterShadow();
|
||
|
using Shadow::ShadowElements;
|
||
|
using Shadow::ShadowElementTop;
|
||
|
using Shadow::ShadowElementTopRight;
|
||
|
using Shadow::ShadowElementRight;
|
||
|
using Shadow::ShadowElementBottomRight;
|
||
|
using Shadow::ShadowElementBottom;
|
||
|
using Shadow::ShadowElementBottomLeft;
|
||
|
using Shadow::ShadowElementLeft;
|
||
|
using Shadow::ShadowElementTopLeft;
|
||
|
using Shadow::ShadowElementsCount;
|
||
|
using Shadow::shadowPixmap;
|
||
|
using Shadow::topOffset;
|
||
|
using Shadow::leftOffset;
|
||
|
using Shadow::rightOffset;
|
||
|
using Shadow::bottomOffset;
|
||
|
protected:
|
||
|
virtual bool prepareBackend() override;
|
||
|
};
|
||
|
|
||
|
inline
|
||
|
bool SceneQPainter::usesOverlayWindow() const
|
||
|
{
|
||
|
return m_backend->usesOverlayWindow();
|
||
|
}
|
||
|
|
||
|
inline
|
||
|
OverlayWindow* SceneQPainter::overlayWindow()
|
||
|
{
|
||
|
return m_backend->overlayWindow();
|
||
|
}
|
||
|
|
||
|
inline
|
||
|
bool SceneQPainter::isLastFrameRendered() const
|
||
|
{
|
||
|
return m_backend->isLastFrameRendered();
|
||
|
}
|
||
|
|
||
|
inline
|
||
|
QPainter* SceneQPainter::painter()
|
||
|
{
|
||
|
return m_painter.data();
|
||
|
}
|
||
|
|
||
|
inline
|
||
|
const QImage &QPainterWindowPixmap::image()
|
||
|
{
|
||
|
return m_image;
|
||
|
}
|
||
|
|
||
|
} // KWin
|
||
|
|
||
|
#endif // KWIN_SCENEQPAINTER_H
|