kwin/autotests/integration/kwin_wayland_test.h

210 lines
6.8 KiB
C
Raw Normal View History

[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WAYLAND_TEST_H
#define KWIN_WAYLAND_TEST_H
#include "../../main.h"
// Qt
#include <QtTest>
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
namespace KWayland
{
namespace Client
{
class AppMenuManager;
class ConnectionThread;
class Compositor;
class IdleInhibitManager;
class PlasmaShell;
class PlasmaWindowManagement;
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
class PointerConstraints;
class Seat;
class ServerSideDecorationManager;
class ShadowManager;
class Shell;
class ShellSurface;
class ShmPool;
class Surface;
class XdgShellSurface;
}
}
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
namespace KWin
{
class AbstractClient;
class ShellClient;
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
class WaylandTestApplication : public Application
{
Q_OBJECT
public:
WaylandTestApplication(OperationMode mode, int &argc, char **argv);
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
virtual ~WaylandTestApplication();
protected:
void performStartup() override;
private:
void createBackend();
void createX11Connection();
void continueStartupWithScreens();
void continueStartupWithSceen();
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
void continueStartupWithX();
void startXwaylandServer();
int m_xcbConnectionFd = -1;
QProcess *m_xwaylandProcess = nullptr;
QMetaObject::Connection m_xwaylandFailConnection;
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
};
namespace Test
{
enum class AdditionalWaylandInterface {
Seat = 1 << 0,
Decoration = 1 << 1,
PlasmaShell = 1 << 2,
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
WindowManagement = 1 << 3,
PointerConstraints = 1 << 4,
IdleInhibition = 1 << 5,
AppMenu = 1 << 6,
ShadowManager = 1 << 7
};
Q_DECLARE_FLAGS(AdditionalWaylandInterfaces, AdditionalWaylandInterface)
/**
* Creates a Wayland Connection in a dedicated thread and creates various
* client side objects which can be used to create windows.
* @returns @c true if created successfully, @c false if there was an error
* @see destroyWaylandConnection
**/
bool setupWaylandConnection(AdditionalWaylandInterfaces flags = AdditionalWaylandInterfaces());
/**
* Destroys the Wayland Connection created with @link{setupWaylandConnection}.
* This can be called from cleanup in order to ensure that no Wayland Connection
* leaks into the next test method.
* @see setupWaylandConnection
*/
void destroyWaylandConnection();
KWayland::Client::ConnectionThread *waylandConnection();
KWayland::Client::Compositor *waylandCompositor();
KWayland::Client::ShadowManager *waylandShadowManager();
KWayland::Client::Shell *waylandShell();
KWayland::Client::ShmPool *waylandShmPool();
KWayland::Client::Seat *waylandSeat();
KWayland::Client::ServerSideDecorationManager *waylandServerSideDecoration();
KWayland::Client::PlasmaShell *waylandPlasmaShell();
KWayland::Client::PlasmaWindowManagement *waylandWindowManagement();
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
KWayland::Client::PointerConstraints *waylandPointerConstraints();
KWayland::Client::IdleInhibitManager *waylandIdleInhibitManager();
KWayland::Client::AppMenuManager *waylandAppMenuManager();
bool waitForWaylandPointer();
bool waitForWaylandTouch();
bool waitForWaylandKeyboard();
void flushWaylandConnection();
KWayland::Client::Surface *createSurface(QObject *parent = nullptr);
enum class ShellSurfaceType {
WlShell,
XdgShellV5,
XdgShellV6,
XdgShellStable
};
QObject *createShellSurface(ShellSurfaceType type, KWayland::Client::Surface *surface, QObject *parent = nullptr);
KWayland::Client::ShellSurface *createShellSurface(KWayland::Client::Surface *surface, QObject *parent = nullptr);
KWayland::Client::XdgShellSurface *createXdgShellV5Surface(KWayland::Client::Surface *surface, QObject *parent = nullptr);
KWayland::Client::XdgShellSurface *createXdgShellV6Surface(KWayland::Client::Surface *surface, QObject *parent = nullptr);
/**
* Creates a shared memory buffer of @p size in @p color and attaches it to the @p surface.
* The @p surface gets damaged and committed, thus it's rendered.
**/
void render(KWayland::Client::Surface *surface, const QSize &size, const QColor &color, const QImage::Format &format = QImage::Format_ARGB32_Premultiplied);
/**
* Creates a shared memory buffer using the supplied image @p img and attaches it to the @p surface
*/
void render(KWayland::Client::Surface *surface, const QImage &img);
/**
* Waits till a new ShellClient is shown and returns the created ShellClient.
* If no ShellClient gets shown during @p timeout @c null is returned.
**/
ShellClient *waitForWaylandWindowShown(int timeout = 5000);
/**
* Combination of @link{render} and @link{waitForWaylandWindowShown}.
**/
ShellClient *renderAndWaitForShown(KWayland::Client::Surface *surface, const QSize &size, const QColor &color, const QImage::Format &format = QImage::Format_ARGB32, int timeout = 5000);
/**
* Waits for the @p client to be destroyed.
**/
bool waitForWindowDestroyed(AbstractClient *client);
/**
* Locks the screen and waits till the screen is locked.
* @returns @c true if the screen could be locked, @c false otherwise
**/
bool lockScreen();
/**
* Unlocks the screen and waits till the screen is unlocked.
* @returns @c true if the screen could be unlocked, @c false otherwise
**/
bool unlockScreen();
}
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
}
Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::Test::AdditionalWaylandInterfaces)
Q_DECLARE_METATYPE(KWin::Test::ShellSurfaceType)
#define WAYLANDTEST_MAIN_HELPER(TestObject, DPI, OperationMode) \
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
int main(int argc, char *argv[]) \
{ \
setenv("QT_QPA_PLATFORM", "wayland-org.kde.kwin.qpa", true); \
setenv("QT_QPA_PLATFORM_PLUGIN_PATH", QFileInfo(QString::fromLocal8Bit(argv[0])).absolutePath().toLocal8Bit().constData(), true); \
setenv("KWIN_FORCE_OWN_QPA", "1", true); \
DPI; \
KWin::WaylandTestApplication app(OperationMode, argc, argv); \
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
app.setAttribute(Qt::AA_Use96Dpi, true); \
const auto ownPath = app.libraryPaths().last(); \
app.removeLibraryPath(ownPath); \
app.addLibraryPath(ownPath); \
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
TestObject tc; \
return QTest::qExec(&tc, argc, argv); \
}
#ifdef NO_XWAYLAND
#define WAYLANDTEST_MAIN(TestObject) WAYLANDTEST_MAIN_HELPER(TestObject, QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling), KWin::Application::OperationModeWaylandOnly)
#else
#define WAYLANDTEST_MAIN(TestObject) WAYLANDTEST_MAIN_HELPER(TestObject, QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling), KWin::Application::OperationModeXwayland)
#endif
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
2015-10-02 13:04:57 +00:00
#endif