kwin/autotests/integration/effects/desktop_switching_animation_test.cpp

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/*
KWin - the KDE window manager
This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "composite.h"
#include "core/renderbackend.h"
#include "effectloader.h"
#include "effects.h"
#include "virtualdesktops.h"
#include "wayland_server.h"
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#include "window.h"
#include "workspace.h"
#include <KWayland/Client/surface.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_desktop_switching_animation-0");
class DesktopSwitchingAnimationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSwitchDesktops_data();
void testSwitchDesktops();
};
void DesktopSwitchingAnimationTest::initTestCase()
{
if (!Test::renderNodeAvailable()) {
QSKIP("no render node available");
return;
}
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
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qRegisterMetaType<KWin::Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
Test::setOutputConfig({
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
});
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
const auto builtinNames = EffectLoader().listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
}
void DesktopSwitchingAnimationTest::init()
{
QVERIFY(Test::setupWaylandConnection());
}
void DesktopSwitchingAnimationTest::cleanup()
{
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
VirtualDesktopManager::self()->setCount(1);
Test::destroyWaylandConnection();
}
void DesktopSwitchingAnimationTest::testSwitchDesktops_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Fade Desktop") << QStringLiteral("fadedesktop");
QTest::newRow("Slide") << QStringLiteral("slide");
}
void DesktopSwitchingAnimationTest::testSwitchDesktops()
{
// This test verifies that virtual desktop switching animation effects actually
// try to animate switching between desktops.
// We need at least 2 virtual desktops for the test.
VirtualDesktopManager::self()->setCount(2);
QCOMPARE(VirtualDesktopManager::self()->current(), 1u);
QCOMPARE(VirtualDesktopManager::self()->count(), 2u);
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// The Fade Desktop effect will do nothing if there are no windows to fade,
// so we have to create a dummy test window.
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(surface != nullptr);
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
QVERIFY(shellSurface != nullptr);
Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
QCOMPARE(window->desktops().count(), 1);
QCOMPARE(window->desktops().first(), VirtualDesktopManager::self()->desktops().first());
// Load effect that will be tested.
QFETCH(QString, effectName);
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Switch to the second virtual desktop.
VirtualDesktopManager::self()->setCurrent(2u);
QCOMPARE(VirtualDesktopManager::self()->current(), 2u);
QVERIFY(effect->isActive());
QCOMPARE(effects->activeFullScreenEffect(), effect);
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
QTRY_COMPARE(effects->activeFullScreenEffect(), nullptr);
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// Destroy the test window.
surface.reset();
QVERIFY(Test::waitForWindowClosed(window));
}
WAYLANDTEST_MAIN(DesktopSwitchingAnimationTest)
#include "desktop_switching_animation_test.moc"