kwin/effects/diminactive/diminactive.cpp

135 lines
4.6 KiB
C++
Raw Normal View History

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "diminactive.h"
#include <kconfiggroup.h>
namespace KWin
{
KWIN_EFFECT( diminactive, DimInactiveEffect )
DimInactiveEffect::DimInactiveEffect()
{
reconfigure( ReconfigureAll );
timeline.setDuration( animationTime( 250 ));
previousActiveTimeline.setDuration( animationTime( 250 ));
active = effects->activeWindow();
previousActive = NULL;
}
void DimInactiveEffect::reconfigure( ReconfigureFlags )
{
KConfigGroup conf = EffectsHandler::effectConfig("DimInactive");
dim_panels = conf.readEntry("DimPanels", false);
dim_desktop = conf.readEntry("DimDesktop", false);
dim_by_group = conf.readEntry("DimByGroup", true);
dim_strength = conf.readEntry("Strength", 25);
}
void DimInactiveEffect::prePaintScreen( ScreenPrePaintData& data, int time )
{
double oldValue = timeline.value();
if( effects->activeFullScreenEffect() )
timeline.removeTime( time );
else
timeline.addTime( time );
if( oldValue != timeline.value() )
effects->addRepaintFull();
if( previousActive )
{ // We are fading out the previous window
previousActive->addRepaintFull();
previousActiveTimeline.addTime( time );
}
effects->prePaintScreen( data, time );
}
void DimInactiveEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
if( dimWindow( w ) || w == previousActive )
{
double previous = 1.0;
if( w == previousActive )
previous = previousActiveTimeline.value();
if( previousActiveTimeline.value() == 1.0 )
previousActive = NULL;
data.brightness *= (1.0 - (dim_strength / 100.0) * timeline.value() * previous );
data.saturation *= (1.0 - (dim_strength / 100.0) * timeline.value() * previous );
}
effects->paintWindow( w, mask, region, data );
}
bool DimInactiveEffect::dimWindow( const EffectWindow* w ) const
{
if( active == w )
return false; // never dim active window
if( active && dim_by_group && active->group() == w->group())
return false; // don't dim in active group if configured so
if( w->isDock() && !dim_panels )
return false; // don't dim panels if configured so
if( w->isDesktop() && !dim_desktop )
return false; // don't dim the desktop if configured so
if( !w->isNormalWindow() && !w->isDialog() && !w->isDock() && !w->isDesktop())
return false; // don't dim more special window types
// don't dim unmanaged windows, grouping doesn't work for them and maybe dimming
// them doesn't make sense in general (they should be short-lived anyway)
if( !w->isManaged())
return false;
return true; // dim the rest
}
void DimInactiveEffect::windowActivated( EffectWindow* w )
{
if( active != NULL )
{
previousActive = active;
previousActiveTimeline.setProgress( 0.0 );
if( dim_by_group )
{
if(( w == NULL || w->group() != active->group()) && active->group() != NULL )
{ // repaint windows that are no longer in the active group
foreach( EffectWindow* tmp, active->group()->members())
tmp->addRepaintFull();
}
}
else
active->addRepaintFull();
}
active = w;
if( active != NULL )
{
if( dim_by_group )
{
if( active->group() != NULL )
{ // repaint newly active windows
foreach( EffectWindow* tmp, active->group()->members())
tmp->addRepaintFull();
}
}
else
active->addRepaintFull();
}
}
} // namespace