kwin/effects/blur/blurshader.h

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/*
* Copyright © 2010 Fredrik Höglund <fredrik@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. if not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef BLURSHADER_H
#define BLURSHADER_H
#include <kwinglutils.h>
namespace KWin
{
class BlurShader
{
public:
BlurShader();
~BlurShader();
// Sets the radius in pixels
void setRadius(int radius);
// Sets the blur direction
void setDirection(Qt::Orientation orientation);
// Sets the distance between two pixels
void setPixelDistance(float val);
// The opacity of the resulting pixels is multiplied by this value
void setOpacity(float val);
void bind();
void unbind();
private:
float gaussian(float x, float sigma) const;
QVector<float> gaussianKernel() const;
void init();
private:
GLuint program;
int radius;
Qt::Orientation direction;
};
} // namespace KWin
#endif