kwin/autotests/integration/decoration_input_test.cpp

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2020-08-02 22:22:19 +00:00
/*
KWin - the KDE window manager
This file is part of the KDE project.
2020-08-02 22:22:19 +00:00
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
2020-08-02 22:22:19 +00:00
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "abstract_output.h"
#include "cursor.h"
#include "internal_client.h"
#include "platform.h"
#include "pointer_input.h"
#include "touch_input.h"
#include "screenedge.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <kwineffects.h>
#include "decorations/decoratedclient.h"
#include "decorations/decorationbridge.h"
#include "decorations/settings.h"
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/server_decoration.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KDecoration2/Decoration>
#include <KDecoration2/DecorationSettings>
#include <linux/input.h>
Q_DECLARE_METATYPE(Qt::WindowFrameSection)
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_decoration_input-0");
class DecorationInputTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testAxis_data();
void testAxis();
void testDoubleClick_data();
void testDoubleClick();
void testDoubleTap_data();
void testDoubleTap();
void testHover();
void testPressToMove_data();
void testPressToMove();
void testTapToMove_data();
void testTapToMove();
void testResizeOutsideWindow_data();
void testResizeOutsideWindow();
void testModifierClickUnrestrictedMove_data();
void testModifierClickUnrestrictedMove();
void testModifierScrollOpacity_data();
void testModifierScrollOpacity();
void testTouchEvents();
void testTooltipDoesntEatKeyEvents();
private:
AbstractClient *showWindow();
};
#define MOTION(target) \
kwinApp()->platform()->pointerMotion(target, timestamp++)
#define PRESS \
kwinApp()->platform()->pointerButtonPressed(BTN_LEFT, timestamp++)
#define RELEASE \
kwinApp()->platform()->pointerButtonReleased(BTN_LEFT, timestamp++)
AbstractClient *DecorationInputTest::showWindow()
{
using namespace KWayland::Client;
#define VERIFY(statement) \
if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__))\
return nullptr;
#define COMPARE(actual, expected) \
if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__))\
return nullptr;
Surface *surface = Test::createSurface(Test::waylandCompositor());
VERIFY(surface);
Test::XdgToplevel *shellSurface = Test::createXdgToplevelSurface(surface, surface);
VERIFY(shellSurface);
auto deco = Test::waylandServerSideDecoration()->create(surface, surface);
QSignalSpy decoSpy(deco, &ServerSideDecoration::modeChanged);
VERIFY(decoSpy.isValid());
VERIFY(decoSpy.wait());
deco->requestMode(ServerSideDecoration::Mode::Server);
VERIFY(decoSpy.wait());
COMPARE(deco->mode(), ServerSideDecoration::Mode::Server);
// let's render
auto c = Test::renderAndWaitForShown(surface, QSize(500, 50), Qt::blue);
VERIFY(c);
COMPARE(workspace()->activeClient(), c);
#undef VERIFY
#undef COMPARE
return c;
}
void DecorationInputTest::initTestCase()
{
qRegisterMetaType<KWin::AbstractClient *>();
qRegisterMetaType<KWin::InternalClient *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
// change some options
KSharedConfig::Ptr config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
config->group(QStringLiteral("MouseBindings")).writeEntry("CommandTitlebarWheel", QStringLiteral("above/below"));
config->group(QStringLiteral("Windows")).writeEntry("TitlebarDoubleClickCommand", QStringLiteral("OnAllDesktops"));
config->group(QStringLiteral("Desktops")).writeEntry("Number", 2);
config->sync();
kwinApp()->setConfig(config);
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = kwinApp()->platform()->enabledOutputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
setenv("QT_QPA_PLATFORM", "wayland", true);
Test::initWaylandWorkspace();
}
void DecorationInputTest::init()
{
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat | Test::AdditionalWaylandInterface::Decoration));
QVERIFY(Test::waitForWaylandPointer());
workspace()->setActiveOutput(QPoint(640, 512));
Cursors::self()->mouse()->setPos(QPoint(640, 512));
}
void DecorationInputTest::cleanup()
{
Test::destroyWaylandConnection();
}
void DecorationInputTest::testAxis_data()
{
QTest::addColumn<QPoint>("decoPoint");
QTest::addColumn<Qt::WindowFrameSection>("expectedSection");
QTest::newRow("topLeft") << QPoint(0, 0) << Qt::TopLeftSection;
QTest::newRow("top") << QPoint(250, 0) << Qt::TopSection;
QTest::newRow("topRight") << QPoint(499, 0) << Qt::TopRightSection;
}
void DecorationInputTest::testAxis()
{
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
QCOMPARE(c->titlebarPosition(), AbstractClient::PositionTop);
QVERIFY(!c->keepAbove());
QVERIFY(!c->keepBelow());
quint32 timestamp = 1;
MOTION(QPoint(c->frameGeometry().center().x(), c->clientPos().y() / 2));
QVERIFY(input()->pointer()->decoration());
QCOMPARE(input()->pointer()->decoration()->decoration()->sectionUnderMouse(), Qt::TitleBarArea);
// TODO: mouse wheel direction looks wrong to me
// simulate wheel
kwinApp()->platform()->pointerAxisVertical(5.0, timestamp++);
QVERIFY(c->keepBelow());
QVERIFY(!c->keepAbove());
kwinApp()->platform()->pointerAxisVertical(-5.0, timestamp++);
QVERIFY(!c->keepBelow());
QVERIFY(!c->keepAbove());
kwinApp()->platform()->pointerAxisVertical(-5.0, timestamp++);
QVERIFY(!c->keepBelow());
QVERIFY(c->keepAbove());
// test top most deco pixel, BUG: 362860
Rework async geometry updates Window management features were written with synchronous geometry updates in mind. Currently, this poses a big problem on Wayland because geometry updates are done in asynchronous fashion there. At the moment, geometry is updated in a so called pseudo-asynchronous fashion, meaning that the frame geometry will be reset to the old value once geometry updates are unblocked. The main drawback of this approach is that it is too error prone, the data flow is hard to comprehend, etc. It is worth noting that there is already a machinery to perform async geometry which is used during interactive move/resize operations. This change extends the move/resize geometry usage beyond interactive move/resize to make asynchronous geometry updates less error prone and easier to comprehend. With the proposed solution, all geometry updates must be done on the move/resize geometry first. After that, the new geometry is passed on to the Client-specific implementation of moveResizeInternal(). To be more specific, the frameGeometry() returns the current frame geometry, it is primarily useful only to the scene. If you want to move or resize a window, you need to use moveResizeGeometry() because it corresponds to the last requested frame geometry. It is worth noting that the moveResizeGeometry() returns the desired bounding geometry. The client may commit the xdg_toplevel surface with a slightly smaller window geometry, for example to enforce a specific aspect ratio. The client is not allowed to resize beyond the size as indicated in moveResizeGeometry(). The data flow is very simple: moveResize() updates the move/resize geometry and calls the client-specific implementation of the moveResizeInternal() method. Based on whether a configure event is needed, moveResizeInternal() will update the frameGeometry() either immediately or after the client commits a new buffer. Unfortunately, both the compositor and xdg-shell clients try to update the window geometry. It means that it's possible to have conflicts between the two. With this change, the compositor's move resize geometry will be synced only if there are no pending configure events, meaning that the user doesn't try to resize the window.
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c->move(QPoint(0, 0));
QFETCH(QPoint, decoPoint);
MOTION(decoPoint);
QVERIFY(input()->pointer()->decoration());
QCOMPARE(input()->pointer()->decoration()->client(), c);
QTEST(input()->pointer()->decoration()->decoration()->sectionUnderMouse(), "expectedSection");
kwinApp()->platform()->pointerAxisVertical(5.0, timestamp++);
QVERIFY(!c->keepBelow());
QVERIFY(!c->keepAbove());
}
void DecorationInputTest::testDoubleClick_data()
{
QTest::addColumn<QPoint>("decoPoint");
QTest::addColumn<Qt::WindowFrameSection>("expectedSection");
QTest::newRow("topLeft") << QPoint(0, 0) << Qt::TopLeftSection;
QTest::newRow("top") << QPoint(250, 0) << Qt::TopSection;
QTest::newRow("topRight") << QPoint(499, 0) << Qt::TopRightSection;
}
void KWin::DecorationInputTest::testDoubleClick()
{
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
QVERIFY(!c->isOnAllDesktops());
quint32 timestamp = 1;
MOTION(QPoint(c->frameGeometry().center().x(), c->clientPos().y() / 2));
// double click
PRESS;
RELEASE;
PRESS;
RELEASE;
QVERIFY(c->isOnAllDesktops());
// double click again
PRESS;
RELEASE;
QVERIFY(c->isOnAllDesktops());
PRESS;
RELEASE;
QVERIFY(!c->isOnAllDesktops());
// test top most deco pixel, BUG: 362860
Rework async geometry updates Window management features were written with synchronous geometry updates in mind. Currently, this poses a big problem on Wayland because geometry updates are done in asynchronous fashion there. At the moment, geometry is updated in a so called pseudo-asynchronous fashion, meaning that the frame geometry will be reset to the old value once geometry updates are unblocked. The main drawback of this approach is that it is too error prone, the data flow is hard to comprehend, etc. It is worth noting that there is already a machinery to perform async geometry which is used during interactive move/resize operations. This change extends the move/resize geometry usage beyond interactive move/resize to make asynchronous geometry updates less error prone and easier to comprehend. With the proposed solution, all geometry updates must be done on the move/resize geometry first. After that, the new geometry is passed on to the Client-specific implementation of moveResizeInternal(). To be more specific, the frameGeometry() returns the current frame geometry, it is primarily useful only to the scene. If you want to move or resize a window, you need to use moveResizeGeometry() because it corresponds to the last requested frame geometry. It is worth noting that the moveResizeGeometry() returns the desired bounding geometry. The client may commit the xdg_toplevel surface with a slightly smaller window geometry, for example to enforce a specific aspect ratio. The client is not allowed to resize beyond the size as indicated in moveResizeGeometry(). The data flow is very simple: moveResize() updates the move/resize geometry and calls the client-specific implementation of the moveResizeInternal() method. Based on whether a configure event is needed, moveResizeInternal() will update the frameGeometry() either immediately or after the client commits a new buffer. Unfortunately, both the compositor and xdg-shell clients try to update the window geometry. It means that it's possible to have conflicts between the two. With this change, the compositor's move resize geometry will be synced only if there are no pending configure events, meaning that the user doesn't try to resize the window.
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c->move(QPoint(0, 0));
QFETCH(QPoint, decoPoint);
MOTION(decoPoint);
QVERIFY(input()->pointer()->decoration());
QCOMPARE(input()->pointer()->decoration()->client(), c);
QTEST(input()->pointer()->decoration()->decoration()->sectionUnderMouse(), "expectedSection");
// double click
PRESS;
RELEASE;
QVERIFY(!c->isOnAllDesktops());
PRESS;
RELEASE;
QVERIFY(c->isOnAllDesktops());
}
void DecorationInputTest::testDoubleTap_data()
{
QTest::addColumn<QPoint>("decoPoint");
QTest::addColumn<Qt::WindowFrameSection>("expectedSection");
QTest::newRow("topLeft") << QPoint(10, 10) << Qt::TopLeftSection;
QTest::newRow("top") << QPoint(260, 10) << Qt::TopSection;
QTest::newRow("topRight") << QPoint(509, 10) << Qt::TopRightSection;
}
void KWin::DecorationInputTest::testDoubleTap()
{
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
QVERIFY(!c->isOnAllDesktops());
quint32 timestamp = 1;
const QPoint tapPoint(c->frameGeometry().center().x(), c->clientPos().y() / 2);
// double tap
kwinApp()->platform()->touchDown(0, tapPoint, timestamp++);
kwinApp()->platform()->touchUp(0, timestamp++);
kwinApp()->platform()->touchDown(0, tapPoint, timestamp++);
kwinApp()->platform()->touchUp(0, timestamp++);
QVERIFY(c->isOnAllDesktops());
// double tap again
kwinApp()->platform()->touchDown(0, tapPoint, timestamp++);
kwinApp()->platform()->touchUp(0, timestamp++);
QVERIFY(c->isOnAllDesktops());
kwinApp()->platform()->touchDown(0, tapPoint, timestamp++);
kwinApp()->platform()->touchUp(0, timestamp++);
QVERIFY(!c->isOnAllDesktops());
// test top most deco pixel, BUG: 362860
//
// Not directly at (0, 0), otherwise ScreenEdgeInputFilter catches
// event before DecorationEventFilter.
Rework async geometry updates Window management features were written with synchronous geometry updates in mind. Currently, this poses a big problem on Wayland because geometry updates are done in asynchronous fashion there. At the moment, geometry is updated in a so called pseudo-asynchronous fashion, meaning that the frame geometry will be reset to the old value once geometry updates are unblocked. The main drawback of this approach is that it is too error prone, the data flow is hard to comprehend, etc. It is worth noting that there is already a machinery to perform async geometry which is used during interactive move/resize operations. This change extends the move/resize geometry usage beyond interactive move/resize to make asynchronous geometry updates less error prone and easier to comprehend. With the proposed solution, all geometry updates must be done on the move/resize geometry first. After that, the new geometry is passed on to the Client-specific implementation of moveResizeInternal(). To be more specific, the frameGeometry() returns the current frame geometry, it is primarily useful only to the scene. If you want to move or resize a window, you need to use moveResizeGeometry() because it corresponds to the last requested frame geometry. It is worth noting that the moveResizeGeometry() returns the desired bounding geometry. The client may commit the xdg_toplevel surface with a slightly smaller window geometry, for example to enforce a specific aspect ratio. The client is not allowed to resize beyond the size as indicated in moveResizeGeometry(). The data flow is very simple: moveResize() updates the move/resize geometry and calls the client-specific implementation of the moveResizeInternal() method. Based on whether a configure event is needed, moveResizeInternal() will update the frameGeometry() either immediately or after the client commits a new buffer. Unfortunately, both the compositor and xdg-shell clients try to update the window geometry. It means that it's possible to have conflicts between the two. With this change, the compositor's move resize geometry will be synced only if there are no pending configure events, meaning that the user doesn't try to resize the window.
2021-04-30 18:26:09 +00:00
c->move(QPoint(10, 10));
QFETCH(QPoint, decoPoint);
// double click
kwinApp()->platform()->touchDown(0, decoPoint, timestamp++);
QVERIFY(input()->touch()->decoration());
QCOMPARE(input()->touch()->decoration()->client(), c);
QTEST(input()->touch()->decoration()->decoration()->sectionUnderMouse(), "expectedSection");
kwinApp()->platform()->touchUp(0, timestamp++);
QVERIFY(!c->isOnAllDesktops());
kwinApp()->platform()->touchDown(0, decoPoint, timestamp++);
kwinApp()->platform()->touchUp(0, timestamp++);
QVERIFY(c->isOnAllDesktops());
}
void DecorationInputTest::testHover()
{
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
// our left border is moved out of the visible area, so move the window to a better place
c->move(QPoint(20, 0));
quint32 timestamp = 1;
MOTION(QPoint(c->frameGeometry().center().x(), c->clientPos().y() / 2));
QCOMPARE(c->cursor(), CursorShape(Qt::ArrowCursor));
// There is a mismatch of the cursor key positions between windows
// with and without borders (with borders one can move inside a bit and still
// be on an edge, without not). We should make this consistent in KWin's core.
//
// TODO: Test input position with different border sizes.
// TODO: We should test with the fake decoration to have a fixed test environment.
const bool hasBorders = Decoration::DecorationBridge::self()->settings()->borderSize() != KDecoration2::BorderSize::None;
auto deviation = [hasBorders] {
return hasBorders ? -1 : 0;
};
MOTION(QPoint(c->frameGeometry().x(), 0));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeNorthWest));
MOTION(QPoint(c->frameGeometry().x() + c->frameGeometry().width() / 2, 0));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeNorth));
MOTION(QPoint(c->frameGeometry().x() + c->frameGeometry().width() - 1, 0));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeNorthEast));
MOTION(QPoint(c->frameGeometry().x() + c->frameGeometry().width() + deviation(), c->height() / 2));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeEast));
MOTION(QPoint(c->frameGeometry().x() + c->frameGeometry().width() + deviation(), c->height() - 1));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeSouthEast));
MOTION(QPoint(c->frameGeometry().x() + c->frameGeometry().width() / 2, c->height() + deviation()));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeSouth));
MOTION(QPoint(c->frameGeometry().x(), c->height() + deviation()));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeSouthWest));
MOTION(QPoint(c->frameGeometry().x() - 1, c->height() / 2));
QCOMPARE(c->cursor(), CursorShape(KWin::ExtendedCursor::SizeWest));
MOTION(c->frameGeometry().center());
QEXPECT_FAIL("", "Cursor not set back on leave", Continue);
QCOMPARE(c->cursor(), CursorShape(Qt::ArrowCursor));
}
void DecorationInputTest::testPressToMove_data()
{
QTest::addColumn<QPoint>("offset");
QTest::addColumn<QPoint>("offset2");
QTest::addColumn<QPoint>("offset3");
QTest::newRow("To right") << QPoint(10, 0) << QPoint(20, 0) << QPoint(30, 0);
QTest::newRow("To left") << QPoint(-10, 0) << QPoint(-20, 0) << QPoint(-30, 0);
QTest::newRow("To bottom") << QPoint(0, 10) << QPoint(0, 20) << QPoint(0, 30);
QTest::newRow("To top") << QPoint(0, -10) << QPoint(0, -20) << QPoint(0, -30);
}
void DecorationInputTest::testPressToMove()
{
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
c->move(screens()->geometry(0).center() - QPoint(c->width()/2, c->height()/2));
QSignalSpy startMoveResizedSpy(c, &AbstractClient::clientStartUserMovedResized);
QVERIFY(startMoveResizedSpy.isValid());
QSignalSpy clientFinishUserMovedResizedSpy(c, &AbstractClient::clientFinishUserMovedResized);
QVERIFY(clientFinishUserMovedResizedSpy.isValid());
quint32 timestamp = 1;
MOTION(QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2));
QCOMPARE(c->cursor(), CursorShape(Qt::ArrowCursor));
PRESS;
QVERIFY(!c->isInteractiveMove());
QFETCH(QPoint, offset);
MOTION(QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2) + offset);
const QPoint oldPos = c->pos();
QVERIFY(c->isInteractiveMove());
QCOMPARE(startMoveResizedSpy.count(), 1);
RELEASE;
QTRY_VERIFY(!c->isInteractiveMove());
QCOMPARE(clientFinishUserMovedResizedSpy.count(), 1);
QEXPECT_FAIL("", "Just trigger move doesn't move the window", Continue);
QCOMPARE(c->pos(), oldPos + offset);
// again
PRESS;
QVERIFY(!c->isInteractiveMove());
QFETCH(QPoint, offset2);
MOTION(QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2) + offset2);
QVERIFY(c->isInteractiveMove());
QCOMPARE(startMoveResizedSpy.count(), 2);
QFETCH(QPoint, offset3);
MOTION(QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2) + offset3);
RELEASE;
QTRY_VERIFY(!c->isInteractiveMove());
QCOMPARE(clientFinishUserMovedResizedSpy.count(), 2);
// TODO: the offset should also be included
QCOMPARE(c->pos(), oldPos + offset2 + offset3);
}
void DecorationInputTest::testTapToMove_data()
{
QTest::addColumn<QPoint>("offset");
QTest::addColumn<QPoint>("offset2");
QTest::addColumn<QPoint>("offset3");
QTest::newRow("To right") << QPoint(10, 0) << QPoint(20, 0) << QPoint(30, 0);
QTest::newRow("To left") << QPoint(-10, 0) << QPoint(-20, 0) << QPoint(-30, 0);
QTest::newRow("To bottom") << QPoint(0, 10) << QPoint(0, 20) << QPoint(0, 30);
QTest::newRow("To top") << QPoint(0, -10) << QPoint(0, -20) << QPoint(0, -30);
}
void DecorationInputTest::testTapToMove()
{
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
c->move(screens()->geometry(0).center() - QPoint(c->width()/2, c->height()/2));
QSignalSpy startMoveResizedSpy(c, &AbstractClient::clientStartUserMovedResized);
QVERIFY(startMoveResizedSpy.isValid());
QSignalSpy clientFinishUserMovedResizedSpy(c, &AbstractClient::clientFinishUserMovedResized);
QVERIFY(clientFinishUserMovedResizedSpy.isValid());
quint32 timestamp = 1;
QPoint p = QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2);
kwinApp()->platform()->touchDown(0, p, timestamp++);
QVERIFY(!c->isInteractiveMove());
QFETCH(QPoint, offset);
QCOMPARE(input()->touch()->decorationPressId(), 0);
kwinApp()->platform()->touchMotion(0, p + offset, timestamp++);
const QPoint oldPos = c->pos();
QVERIFY(c->isInteractiveMove());
QCOMPARE(startMoveResizedSpy.count(), 1);
kwinApp()->platform()->touchUp(0, timestamp++);
QTRY_VERIFY(!c->isInteractiveMove());
QCOMPARE(clientFinishUserMovedResizedSpy.count(), 1);
QEXPECT_FAIL("", "Just trigger move doesn't move the window", Continue);
QCOMPARE(c->pos(), oldPos + offset);
// again
kwinApp()->platform()->touchDown(1, p + offset, timestamp++);
QCOMPARE(input()->touch()->decorationPressId(), 1);
QVERIFY(!c->isInteractiveMove());
QFETCH(QPoint, offset2);
kwinApp()->platform()->touchMotion(1, QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2) + offset2, timestamp++);
QVERIFY(c->isInteractiveMove());
QCOMPARE(startMoveResizedSpy.count(), 2);
QFETCH(QPoint, offset3);
kwinApp()->platform()->touchMotion(1, QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2) + offset3, timestamp++);
kwinApp()->platform()->touchUp(1, timestamp++);
QTRY_VERIFY(!c->isInteractiveMove());
QCOMPARE(clientFinishUserMovedResizedSpy.count(), 2);
// TODO: the offset should also be included
QCOMPARE(c->pos(), oldPos + offset2 + offset3);
}
void DecorationInputTest::testResizeOutsideWindow_data()
{
QTest::addColumn<Qt::Edge>("edge");
QTest::addColumn<Qt::CursorShape>("expectedCursor");
QTest::newRow("left") << Qt::LeftEdge << Qt::SizeHorCursor;
QTest::newRow("right") << Qt::RightEdge << Qt::SizeHorCursor;
QTest::newRow("bottom") << Qt::BottomEdge << Qt::SizeVerCursor;
}
void DecorationInputTest::testResizeOutsideWindow()
{
// this test verifies that one can resize the window outside the decoration with NoSideBorder
// first adjust config
kwinApp()->config()->group("org.kde.kdecoration2").writeEntry("BorderSize", QStringLiteral("None"));
kwinApp()->config()->sync();
workspace()->slotReconfigure();
// now create window
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
c->move(screens()->geometry(0).center() - QPoint(c->width()/2, c->height()/2));
QVERIFY(c->frameGeometry() != c->inputGeometry());
QVERIFY(c->inputGeometry().contains(c->frameGeometry()));
QSignalSpy startMoveResizedSpy(c, &AbstractClient::clientStartUserMovedResized);
QVERIFY(startMoveResizedSpy.isValid());
// go to border
quint32 timestamp = 1;
QFETCH(Qt::Edge, edge);
switch (edge) {
case Qt::LeftEdge:
MOTION(QPoint(c->frameGeometry().x() -1, c->frameGeometry().center().y()));
break;
case Qt::RightEdge:
MOTION(QPoint(c->frameGeometry().x() + c->frameGeometry().width() +1, c->frameGeometry().center().y()));
break;
case Qt::BottomEdge:
MOTION(QPoint(c->frameGeometry().center().x(), c->frameGeometry().y() + c->frameGeometry().height() + 1));
break;
default:
break;
}
QVERIFY(!c->frameGeometry().contains(KWin::Cursors::self()->mouse()->pos()));
// pressing should trigger resize
PRESS;
QVERIFY(!c->isInteractiveResize());
QVERIFY(startMoveResizedSpy.wait());
QVERIFY(c->isInteractiveResize());
RELEASE;
QVERIFY(!c->isInteractiveResize());
}
void DecorationInputTest::testModifierClickUnrestrictedMove_data()
{
QTest::addColumn<int>("modifierKey");
QTest::addColumn<int>("mouseButton");
QTest::addColumn<QString>("modKey");
QTest::addColumn<bool>("capsLock");
const QString alt = QStringLiteral("Alt");
const QString meta = QStringLiteral("Meta");
QTest::newRow("Left Alt + Left Click") << KEY_LEFTALT << BTN_LEFT << alt << false;
QTest::newRow("Left Alt + Right Click") << KEY_LEFTALT << BTN_RIGHT << alt << false;
QTest::newRow("Left Alt + Middle Click") << KEY_LEFTALT << BTN_MIDDLE << alt << false;
QTest::newRow("Right Alt + Left Click") << KEY_RIGHTALT << BTN_LEFT << alt << false;
QTest::newRow("Right Alt + Right Click") << KEY_RIGHTALT << BTN_RIGHT << alt << false;
QTest::newRow("Right Alt + Middle Click") << KEY_RIGHTALT << BTN_MIDDLE << alt << false;
// now everything with meta
QTest::newRow("Left Meta + Left Click") << KEY_LEFTMETA << BTN_LEFT << meta << false;
QTest::newRow("Left Meta + Right Click") << KEY_LEFTMETA << BTN_RIGHT << meta << false;
QTest::newRow("Left Meta + Middle Click") << KEY_LEFTMETA << BTN_MIDDLE << meta << false;
QTest::newRow("Right Meta + Left Click") << KEY_RIGHTMETA << BTN_LEFT << meta << false;
QTest::newRow("Right Meta + Right Click") << KEY_RIGHTMETA << BTN_RIGHT << meta << false;
QTest::newRow("Right Meta + Middle Click") << KEY_RIGHTMETA << BTN_MIDDLE << meta << false;
// and with capslock
QTest::newRow("Left Alt + Left Click/CapsLock") << KEY_LEFTALT << BTN_LEFT << alt << true;
QTest::newRow("Left Alt + Right Click/CapsLock") << KEY_LEFTALT << BTN_RIGHT << alt << true;
QTest::newRow("Left Alt + Middle Click/CapsLock") << KEY_LEFTALT << BTN_MIDDLE << alt << true;
QTest::newRow("Right Alt + Left Click/CapsLock") << KEY_RIGHTALT << BTN_LEFT << alt << true;
QTest::newRow("Right Alt + Right Click/CapsLock") << KEY_RIGHTALT << BTN_RIGHT << alt << true;
QTest::newRow("Right Alt + Middle Click/CapsLock") << KEY_RIGHTALT << BTN_MIDDLE << alt << true;
// now everything with meta
QTest::newRow("Left Meta + Left Click/CapsLock") << KEY_LEFTMETA << BTN_LEFT << meta << true;
QTest::newRow("Left Meta + Right Click/CapsLock") << KEY_LEFTMETA << BTN_RIGHT << meta << true;
QTest::newRow("Left Meta + Middle Click/CapsLock") << KEY_LEFTMETA << BTN_MIDDLE << meta << true;
QTest::newRow("Right Meta + Left Click/CapsLock") << KEY_RIGHTMETA << BTN_LEFT << meta << true;
QTest::newRow("Right Meta + Right Click/CapsLock") << KEY_RIGHTMETA << BTN_RIGHT << meta << true;
QTest::newRow("Right Meta + Middle Click/CapsLock") << KEY_RIGHTMETA << BTN_MIDDLE << meta << true;
}
void DecorationInputTest::testModifierClickUnrestrictedMove()
{
// this test ensures that Alt+mouse button press triggers unrestricted move
// first modify the config for this run
QFETCH(QString, modKey);
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", modKey);
group.writeEntry("CommandAll1", "Move");
group.writeEntry("CommandAll2", "Move");
group.writeEntry("CommandAll3", "Move");
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->commandAllModifier(), modKey == QStringLiteral("Alt") ? Qt::AltModifier : Qt::MetaModifier);
QCOMPARE(options->commandAll1(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll2(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll3(), Options::MouseUnrestrictedMove);
// create a window
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
c->move(screens()->geometry(0).center() - QPoint(c->width()/2, c->height()/2));
// move cursor on window
Cursors::self()->mouse()->setPos(QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2));
// simulate modifier+click
quint32 timestamp = 1;
QFETCH(bool, capsLock);
if (capsLock) {
kwinApp()->platform()->keyboardKeyPressed(KEY_CAPSLOCK, timestamp++);
}
QFETCH(int, modifierKey);
QFETCH(int, mouseButton);
kwinApp()->platform()->keyboardKeyPressed(modifierKey, timestamp++);
QVERIFY(!c->isInteractiveMove());
kwinApp()->platform()->pointerButtonPressed(mouseButton, timestamp++);
QVERIFY(c->isInteractiveMove());
// release modifier should not change it
kwinApp()->platform()->keyboardKeyReleased(modifierKey, timestamp++);
QVERIFY(c->isInteractiveMove());
// but releasing the key should end move/resize
kwinApp()->platform()->pointerButtonReleased(mouseButton, timestamp++);
QVERIFY(!c->isInteractiveMove());
if (capsLock) {
kwinApp()->platform()->keyboardKeyReleased(KEY_CAPSLOCK, timestamp++);
}
}
void DecorationInputTest::testModifierScrollOpacity_data()
{
QTest::addColumn<int>("modifierKey");
QTest::addColumn<QString>("modKey");
QTest::addColumn<bool>("capsLock");
const QString alt = QStringLiteral("Alt");
const QString meta = QStringLiteral("Meta");
QTest::newRow("Left Alt") << KEY_LEFTALT << alt << false;
QTest::newRow("Right Alt") << KEY_RIGHTALT << alt << false;
QTest::newRow("Left Meta") << KEY_LEFTMETA << meta << false;
QTest::newRow("Right Meta") << KEY_RIGHTMETA << meta << false;
QTest::newRow("Left Alt/CapsLock") << KEY_LEFTALT << alt << true;
QTest::newRow("Right Alt/CapsLock") << KEY_RIGHTALT << alt << true;
QTest::newRow("Left Meta/CapsLock") << KEY_LEFTMETA << meta << true;
QTest::newRow("Right Meta/CapsLock") << KEY_RIGHTMETA << meta << true;
}
void DecorationInputTest::testModifierScrollOpacity()
{
// this test verifies that mod+wheel performs a window operation
// first modify the config for this run
QFETCH(QString, modKey);
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", modKey);
group.writeEntry("CommandAllWheel", "change opacity");
group.sync();
workspace()->slotReconfigure();
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
c->move(screens()->geometry(0).center() - QPoint(c->width()/2, c->height()/2));
// move cursor on window
Cursors::self()->mouse()->setPos(QPoint(c->frameGeometry().center().x(), c->y() + c->clientPos().y() / 2));
// set the opacity to 0.5
c->setOpacity(0.5);
QCOMPARE(c->opacity(), 0.5);
// simulate modifier+wheel
quint32 timestamp = 1;
QFETCH(bool, capsLock);
if (capsLock) {
kwinApp()->platform()->keyboardKeyPressed(KEY_CAPSLOCK, timestamp++);
}
QFETCH(int, modifierKey);
kwinApp()->platform()->keyboardKeyPressed(modifierKey, timestamp++);
kwinApp()->platform()->pointerAxisVertical(-5, timestamp++);
QCOMPARE(c->opacity(), 0.6);
kwinApp()->platform()->pointerAxisVertical(5, timestamp++);
QCOMPARE(c->opacity(), 0.5);
kwinApp()->platform()->keyboardKeyReleased(modifierKey, timestamp++);
if (capsLock) {
kwinApp()->platform()->keyboardKeyReleased(KEY_CAPSLOCK, timestamp++);
}
}
class EventHelper : public QObject
{
Q_OBJECT
public:
EventHelper() : QObject() {}
~EventHelper() override = default;
bool eventFilter(QObject *watched, QEvent *event) override
{
Q_UNUSED(watched)
if (event->type() == QEvent::HoverMove) {
Q_EMIT hoverMove();
} else if (event->type() == QEvent::HoverLeave) {
Q_EMIT hoverLeave();
}
return false;
}
Q_SIGNALS:
void hoverMove();
void hoverLeave();
};
void DecorationInputTest::testTouchEvents()
{
// this test verifies that the decoration gets a hover leave event on touch release
// see BUG 386231
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
EventHelper helper;
c->decoration()->installEventFilter(&helper);
QSignalSpy hoverMoveSpy(&helper, &EventHelper::hoverMove);
QVERIFY(hoverMoveSpy.isValid());
QSignalSpy hoverLeaveSpy(&helper, &EventHelper::hoverLeave);
QVERIFY(hoverLeaveSpy.isValid());
quint32 timestamp = 1;
const QPoint tapPoint(c->frameGeometry().center().x(), c->clientPos().y() / 2);
QVERIFY(!input()->touch()->decoration());
kwinApp()->platform()->touchDown(0, tapPoint, timestamp++);
QVERIFY(input()->touch()->decoration());
QCOMPARE(input()->touch()->decoration()->decoration(), c->decoration());
QCOMPARE(hoverMoveSpy.count(), 1);
QCOMPARE(hoverLeaveSpy.count(), 0);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(hoverMoveSpy.count(), 1);
QCOMPARE(hoverLeaveSpy.count(), 1);
QCOMPARE(c->isInteractiveMove(), false);
// let's check that a hover motion is sent if the pointer is on deco, when touch release
Cursors::self()->mouse()->setPos(tapPoint);
QCOMPARE(hoverMoveSpy.count(), 2);
kwinApp()->platform()->touchDown(0, tapPoint, timestamp++);
QCOMPARE(hoverMoveSpy.count(), 3);
QCOMPARE(hoverLeaveSpy.count(), 1);
kwinApp()->platform()->touchUp(0, timestamp++);
QCOMPARE(hoverMoveSpy.count(), 3);
QCOMPARE(hoverLeaveSpy.count(), 2);
}
void DecorationInputTest::testTooltipDoesntEatKeyEvents()
{
// this test verifies that a tooltip on the decoration does not steal key events
// BUG: 393253
// first create a keyboard
auto keyboard = Test::waylandSeat()->createKeyboard(Test::waylandSeat());
QVERIFY(keyboard);
QSignalSpy enteredSpy(keyboard, &KWayland::Client::Keyboard::entered);
QVERIFY(enteredSpy.isValid());
AbstractClient *c = showWindow();
QVERIFY(c);
QVERIFY(c->isDecorated());
QVERIFY(!c->noBorder());
QVERIFY(enteredSpy.wait());
QSignalSpy keyEvent(keyboard, &KWayland::Client::Keyboard::keyChanged);
QVERIFY(keyEvent.isValid());
QSignalSpy clientAddedSpy(workspace(), &Workspace::internalClientAdded);
QVERIFY(clientAddedSpy.isValid());
c->decoratedClient()->requestShowToolTip(QStringLiteral("test"));
// now we should get an internal window
QVERIFY(clientAddedSpy.wait());
InternalClient *internal = clientAddedSpy.first().first().value<InternalClient *>();
QVERIFY(internal->isInternal());
QVERIFY(internal->internalWindow()->flags().testFlag(Qt::ToolTip));
// now send a key
quint32 timestamp = 0;
kwinApp()->platform()->keyboardKeyPressed(KEY_A, timestamp++);
QVERIFY(keyEvent.wait());
kwinApp()->platform()->keyboardKeyReleased(KEY_A, timestamp++);
QVERIFY(keyEvent.wait());
c->decoratedClient()->requestHideToolTip();
Test::waitForWindowDestroyed(internal);
}
}
2016-02-11 08:34:19 +00:00
WAYLANDTEST_MAIN(KWin::DecorationInputTest)
#include "decoration_input_test.moc"