kwin/effects/resize/resize.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_RESIZE_H
#define KWIN_RESIZE_H
#include <kwineffects.h>
namespace KWin
{
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class GLShader;
class GLVertexBuffer;
class ResizeEffect
: public Effect
{
public:
ResizeEffect();
~ResizeEffect();
virtual inline bool provides( Effect::Feature ef ) { return ef == Effect::Resize; }
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void reconfigure( ReconfigureFlags );
virtual void windowUserMovedResized( EffectWindow *w, bool first, bool last );
virtual void windowMoveResizeGeometryUpdate(EffectWindow* c, const QRect& geometry);
private:
enum Feature { TextureScale = 1<<0, Outline = 1<<1 };
bool m_active;
int m_features;
EffectWindow* m_resizeWindow;
QRect m_currentGeometry, m_originalGeometry;
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bool m_useShader;
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
GLVertexBuffer *m_vbo;
GLShader *m_colorShader;
#endif
};
}
#endif