kwin/kcmkwin/kwindecoration/buttons.cpp

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/*
This is the new kwindecoration kcontrol module
Copyright (c) 2004, Sandro Giessl <sandro@giessl.com>
Copyright (c) 2001
Karol Szwed <gallium@kde.org>
http://gallium.n3.net/
Supports new kwin configuration plugins, and titlebar button position
modification via dnd interface.
Based on original "kwintheme" (Window Borders)
Copyright (C) 2001 Rik Hemsley (rikkus) <rik@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <q3header.h>
#include <QPainter>
#include <QLabel>
#include <QLayout>
#include <QStyle>
//Added by qt3to4:
#include <QPixmap>
#include <QDragLeaveEvent>
#include <QDragMoveEvent>
#include <QDropEvent>
#include <QFrame>
#include <QResizeEvent>
#include <QVBoxLayout>
#include <QDragEnterEvent>
#include <QMouseEvent>
#include <kdebug.h>
#include <kdialog.h>
#include <klocale.h>
#include <kglobalsettings.h>
#include <kdecorationfactory.h>
#include "buttons.h"
#include "pixmaps.h"
#define BUTTONDRAGMIMETYPE "application/x-kde_kwindecoration_buttons"
ButtonDrag::ButtonDrag( Button btn, QWidget* parent, const char* name)
: Q3StoredDrag( BUTTONDRAGMIMETYPE, parent, name)
{
QByteArray data;
QDataStream stream(&data, QIODevice::WriteOnly);
stream << btn.name;
stream << btn.icon;
stream << btn.type.unicode();
stream << (int) btn.duplicate;
stream << (int) btn.supported;
setEncodedData( data );
}
bool ButtonDrag::canDecode( QDropEvent* e )
{
return e->provides( BUTTONDRAGMIMETYPE );
}
bool ButtonDrag::decode( QDropEvent* e, Button& btn )
{
QByteArray data = e->mimeData()->data( BUTTONDRAGMIMETYPE );
if ( data.size() )
{
e->accept();
QDataStream stream(data);
stream >> btn.name;
stream >> btn.icon;
ushort type;
stream >> type;
btn.type = QChar(type);
int duplicate;
stream >> duplicate;
btn.duplicate = duplicate;
int supported;
stream >> supported;
btn.supported = supported;
return true;
}
return false;
}
Button::Button()
{
}
Button::Button(const QString& n, const QBitmap& i, QChar t, bool d, bool s)
: name(n),
icon(i),
type(t),
duplicate(d),
supported(s)
{
}
Button::~Button()
{
}
// helper function to deal with the Button's bitmaps more easily...
QPixmap bitmapPixmap(const QBitmap& bm, const QColor& color)
{
QPixmap pm(bm.size() );
pm.setMask(bm);
QPainter p(&pm);
p.setPen(color);
p.drawPixmap(0,0,bm);
p.end();
return pm;
}
ButtonSource::ButtonSource(QWidget *parent)
: K3ListView(parent)
{
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
setResizeMode(Q3ListView::AllColumns);
setDragEnabled(true);
setAcceptDrops(true);
setDropVisualizer(false);
setSorting(-1);
header()->setClickEnabled(false);
header()->hide();
addColumn(i18n("Buttons") );
}
ButtonSource::~ButtonSource()
{
}
QSize ButtonSource::sizeHint() const
{
// make the sizeHint height a bit smaller than the one of QListView...
if ( cachedSizeHint().isValid() )
return cachedSizeHint();
ensurePolished();
QSize s( header()->sizeHint() );
if ( verticalScrollBar()->isVisible() )
s.setWidth( s.width() + style()->pixelMetric(QStyle::PM_ScrollBarExtent) );
s += QSize(frameWidth()*2,frameWidth()*2);
// size hint: 4 lines of text...
s.setHeight( s.height() + fontMetrics().lineSpacing()*3 );
setCachedSizeHint( s );
return s;
}
void ButtonSource::hideAllButtons()
{
Q3ListViewItemIterator it(this);
while (it.current() ) {
it.current()->setVisible(false);
++it;
}
}
void ButtonSource::showAllButtons()
{
Q3ListViewItemIterator it(this);
while (it.current() ) {
it.current()->setVisible(true);
++it;
}
}
void ButtonSource::showButton( QChar btn )
{
Q3ListViewItemIterator it(this);
while (it.current() ) {
ButtonSourceItem *item = dynamic_cast<ButtonSourceItem*>(it.current() );
if (item && item->button().type == btn) {
it.current()->setVisible(true);
return;
}
++it;
}
}
void ButtonSource::hideButton( QChar btn )
{
Q3ListViewItemIterator it(this);
while (it.current() ) {
ButtonSourceItem *item = dynamic_cast<ButtonSourceItem*>(it.current() );
if (item && item->button().type == btn && !item->button().duplicate) {
it.current()->setVisible(false);
return;
}
++it;
}
}
bool ButtonSource::acceptDrag(QDropEvent* e) const
{
return acceptDrops() && ButtonDrag::canDecode(e);
}
Q3DragObject *ButtonSource::dragObject()
{
ButtonSourceItem *i = dynamic_cast<ButtonSourceItem*>(selectedItem() );
if (i) {
ButtonDrag *bd = new ButtonDrag(i->button(), viewport(), "button_drag");
bd->setPixmap(bitmapPixmap(i->button().icon, palette().color( QPalette::Foreground )));
return bd;
}
return 0;
}
ButtonDropSiteItem::ButtonDropSiteItem(const Button& btn)
: m_button(btn)
{
}
ButtonDropSiteItem::~ButtonDropSiteItem()
{
}
Button ButtonDropSiteItem::button()
{
return m_button;
}
int ButtonDropSiteItem::width()
{
// return m_button.icon.width();
return 20;
}
int ButtonDropSiteItem::height()
{
// return m_button.icon.height();
return 20;
}
void ButtonDropSiteItem::draw(QPainter *p, const QPalette& cg, QRect r)
{
// p->fillRect(r, cg.base() );
if (m_button.supported)
p->setPen(cg.color(QPalette::Foreground) );
else
p->setPen( cg.color(QPalette::Mid) );
QBitmap &i = m_button.icon;
p->drawPixmap(r.left()+(r.width()-i.width())/2, r.top()+(r.height()-i.height())/2, i);
}
ButtonDropSite::ButtonDropSite( QWidget* parent, const char* name )
: QFrame( parent ),
m_selected(0)
{
setObjectName( name );
setAcceptDrops( true );
setFrameShape( WinPanel );
setFrameShadow( Raised );
setMinimumHeight( 26 );
setMaximumHeight( 26 );
setMinimumWidth( 250 ); // Ensure buttons will fit
}
ButtonDropSite::~ButtonDropSite()
{
clearLeft();
clearRight();
}
void ButtonDropSite::clearLeft()
{
while (!buttonsLeft.isEmpty() ) {
ButtonDropSiteItem *item = buttonsLeft.first();
if (removeButton(item) ) {
emit buttonRemoved(item->button().type);
delete item;
}
}
}
void ButtonDropSite::clearRight()
{
while (!buttonsRight.isEmpty() ) {
ButtonDropSiteItem *item = buttonsRight.first();
if (removeButton(item) ) {
emit buttonRemoved(item->button().type);
delete item;
}
}
}
void ButtonDropSite::dragMoveEvent( QDragMoveEvent* e )
{
QPoint p = e->pos();
if (leftDropArea().contains(p) || rightDropArea().contains(p) || buttonAt(p) ) {
e->accept();
// 2 pixel wide drop visualizer...
QRect r = contentsRect();
int x = -1;
if (leftDropArea().contains(p) ) {
x = leftDropArea().left();
} else if (rightDropArea().contains(p) ) {
x = rightDropArea().right()+1;
} else {
ButtonDropSiteItem *item = buttonAt(p);
if (item) {
if (p.x() < item->rect.left()+item->rect.width()/2 ) {
x = item->rect.left();
} else {
x = item->rect.right()+1;
}
}
}
if (x != -1) {
QRect tmpRect(x, r.y(), 2, r.height() );
if (tmpRect != m_oldDropVisualizer) {
cleanDropVisualizer();
m_oldDropVisualizer = tmpRect;
update(tmpRect);
}
}
} else {
e->ignore();
cleanDropVisualizer();
}
}
void ButtonDropSite::cleanDropVisualizer()
{
if (m_oldDropVisualizer.isValid())
{
QRect rect = m_oldDropVisualizer;
m_oldDropVisualizer = QRect(); // rect is invalid
update(rect);
}
}
void ButtonDropSite::dragEnterEvent( QDragEnterEvent* e )
{
if ( ButtonDrag::canDecode( e ) )
e->accept();
}
void ButtonDropSite::dragLeaveEvent( QDragLeaveEvent* /* e */ )
{
cleanDropVisualizer();
}
void ButtonDropSite::dropEvent( QDropEvent* e )
{
cleanDropVisualizer();
QPoint p = e->pos();
// collect information where to insert the dropped button
ButtonList *buttonList = 0;
ButtonList::iterator buttonPosition;
if (leftDropArea().contains(p) ) {
buttonList = &buttonsLeft;
buttonPosition = buttonsLeft.end();
} else if (rightDropArea().contains(p) ) {
buttonList = &buttonsRight;
buttonPosition = buttonsRight.begin();
} else {
ButtonDropSiteItem *aboveItem = buttonAt(p);
if (!aboveItem)
return; // invalid drop. hasn't occurred _over_ a button (or left/right dropArea), return...
ButtonList::iterator it;
if (!getItemIterator(aboveItem, buttonList, it) ) {
// didn't find the aboveItem. unlikely to happen since buttonAt() already seems to have found
// something valid. anyway...
return;
}
// got the list and the aboveItem position. now determine if the item should be inserted
// before aboveItem or after aboveItem.
QRect aboveItemRect = aboveItem->rect;
if (!aboveItemRect.isValid() )
return;
if (p.x() < aboveItemRect.left()+aboveItemRect.width()/2 ) {
// insert before the item
buttonPosition = it;
} else {
if (it != buttonList->end() )
buttonPosition = ++it;
else
buttonPosition = it; // already at the end(), can't increment the iterator!
}
}
// know where to insert the button. now see if we can use an existing item (drag within the widget = move)
// orneed to create a new one
ButtonDropSiteItem *buttonItem = 0;
if (e->source() == this && m_selected) {
ButtonList *oldList = 0;
ButtonList::iterator oldPos;
if (getItemIterator(m_selected, oldList, oldPos) ) {
if (oldPos == buttonPosition)
return; // button didn't change its position during the drag...
oldList->erase(oldPos);
buttonItem = m_selected;
} else {
return; // m_selected not found, return...
}
} else {
// create new button from the drop object...
Button btn;
if (ButtonDrag::decode(e, btn) ) {
buttonItem = new ButtonDropSiteItem(btn);
} else {
return; // something has gone wrong while we were trying to decode the drop event
}
}
// now the item can actually be inserted into the list! :)
(*buttonList).insert(buttonPosition, buttonItem);
emit buttonAdded(buttonItem->button().type);
emit changed();
recalcItemGeometry();
update();
}
bool ButtonDropSite::getItemIterator(ButtonDropSiteItem *item, ButtonList* &list, ButtonList::iterator &iterator)
{
if (!item)
return false;
int ind = buttonsLeft.indexOf(item); // try the left list first...
if (ind < 0 ) {
ind = buttonsRight.indexOf(item); // try the right list...
if ( ind < 0 ) {
return false; // item hasn't been found in one of the list, return...
} else {
list = &buttonsRight;
iterator = buttonsRight.begin()+ind;
}
} else {
list = &buttonsLeft;
buttonsLeft.begin()+ind;
}
return true;
}
QRect ButtonDropSite::leftDropArea()
{
// return a 10 pixel drop area...
QRect r = contentsRect();
int leftButtonsWidth = calcButtonListWidth(buttonsLeft);
return QRect(r.left()+leftButtonsWidth, r.top(), 10, r.height() );
}
QRect ButtonDropSite::rightDropArea()
{
// return a 10 pixel drop area...
QRect r = contentsRect();
int rightButtonsWidth = calcButtonListWidth(buttonsRight);
return QRect(r.right()-rightButtonsWidth-10, r.top(), 10, r.height() );
}
void ButtonDropSite::mousePressEvent( QMouseEvent* e )
{
// TODO: only start the real drag after some drag distance
m_selected = buttonAt(e->pos() );
if (m_selected) {
ButtonDrag *bd = new ButtonDrag(m_selected->button(), this);
bd->setPixmap(bitmapPixmap(m_selected->button().icon, palette().color( QPalette::Foreground ) ) );
bd->dragMove();
}
}
void ButtonDropSite::resizeEvent(QResizeEvent*)
{
recalcItemGeometry();
}
void ButtonDropSite::recalcItemGeometry()
{
QRect r = contentsRect();
// update the geometry of the items in the left button list
int offset = r.left();
for (ButtonList::const_iterator it = buttonsLeft.begin(); it != buttonsLeft.end(); ++it) {
int w = (*it)->width();
(*it)->rect = QRect(offset, r.top(), w, (*it)->height() );
offset += w;
}
// the right button list...
offset = r.right() - calcButtonListWidth(buttonsRight);
for (ButtonList::const_iterator it = buttonsRight.begin(); it != buttonsRight.end(); ++it) {
int w = (*it)->width();
(*it)->rect = QRect(offset, r.top(), w, (*it)->height() );
offset += w;
}
}
ButtonDropSiteItem *ButtonDropSite::buttonAt(QPoint p) {
// try to find the item in the left button list
for (ButtonList::const_iterator it = buttonsLeft.begin(); it != buttonsLeft.end(); ++it) {
if ( (*it)->rect.contains(p) ) {
return *it;
}
}
// try to find the item in the right button list
for (ButtonList::const_iterator it = buttonsRight.begin(); it != buttonsRight.end(); ++it) {
if ( (*it)->rect.contains(p) ) {
return *it;
}
}
return 0;
}
bool ButtonDropSite::removeButton(ButtonDropSiteItem *item) {
if (!item)
return false;
// try to remove the item from the left button list
if (buttonsLeft.removeAll(item) >= 1) {
return true;
}
// try to remove the item from the right button list
if (buttonsRight.removeAll(item) >= 1) {
return true;
}
return false;
}
int ButtonDropSite::calcButtonListWidth(const ButtonList& btns)
{
int w = 0;
for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
w += (*it)->width();
}
return w;
}
bool ButtonDropSite::removeSelectedButton()
{
bool succ = removeButton(m_selected);
if (succ) {
emit buttonRemoved(m_selected->button().type);
emit changed();
delete m_selected;
m_selected = 0;
recalcItemGeometry();
update(); // repaint...
}
return succ;
}
void ButtonDropSite::drawButtonList(QPainter *p, const ButtonList& btns, int offset)
{
for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
QRect itemRect = (*it)->rect;
if (itemRect.isValid() ) {
(*it)->draw(p, palette(), itemRect);
}
offset += (*it)->width();
}
}
void ButtonDropSite::drawContents( QPainter* p )
{
int leftoffset = calcButtonListWidth( buttonsLeft );
int rightoffset = calcButtonListWidth( buttonsRight );
int offset = 3;
QRect r = contentsRect();
// Shrink by 1
r.translate(1 + leftoffset, 1);
r.setWidth( r.width() - 2 - leftoffset - rightoffset );
r.setHeight( r.height() - 2 );
drawButtonList( p, buttonsLeft, offset );
QColor c1( 0x0A, 0x5F, 0x89 ); // KDE 2 titlebar default colour
p->fillRect( r, c1 );
p->setPen( Qt::white );
p->setFont( QFont( KGlobalSettings::generalFont().family(), 12, QFont::Bold) );
p->drawText( r, Qt::AlignLeft | Qt::AlignVCenter, i18n("KDE") );
offset = geometry().width() - 3 - rightoffset;
drawButtonList( p, buttonsRight, offset );
if (m_oldDropVisualizer.isValid() )
{
p->fillRect(m_oldDropVisualizer, Qt::Dense4Pattern);
}
}
ButtonSourceItem::ButtonSourceItem(Q3ListView * parent, const Button& btn)
: Q3ListViewItem(parent),
m_button(btn),
m_dirty(true)
{
setButton(btn);
}
ButtonSourceItem::~ButtonSourceItem()
{
}
void ButtonSourceItem::paintCell(QPainter *p, const QPalette &cg, int column, int width, int align)
{
// we need the color group cg, so to the work here, not in setButton...
if (m_dirty) {
if (m_button.supported) {
setPixmap(0, bitmapPixmap(m_button.icon, cg.color( QPalette::Foreground ) ) );
} else {
setPixmap(0, bitmapPixmap(m_button.icon, cg.color( QPalette::Mid ) ) );
}
m_dirty = false;
}
if (m_button.supported) {
Q3ListViewItem::paintCell(p,cg,column,width,align);
} else {
// grey out unsupported buttons
QPalette cg2 = cg;
cg2.setColor(QPalette::Text, cg.color(QPalette::Mid) );
Q3ListViewItem::paintCell(p,cg2,column,width,align);
}
}
void ButtonSourceItem::setButton(const Button& btn)
{
m_button = btn;
m_dirty = true; // update the pixmap when in paintCell()...
if (btn.supported) {
setText(0, btn.name);
} else {
setText(0, i18n("%1 (unavailable)", btn.name) );
}
}
Button ButtonSourceItem::button() const
{
return m_button;
}
ButtonPositionWidget::ButtonPositionWidget(QWidget *parent, const char* name)
: QWidget(parent),
m_factory(0)
{
setObjectName( name );
QVBoxLayout *layout = new QVBoxLayout(this);
layout->setMargin(0);
layout->setSpacing(KDialog::spacingHint());
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Maximum);
QLabel* label = new QLabel( this );
m_dropSite = new ButtonDropSite( this );
label->setWordWrap( true );
label->setText( i18n( "To add or remove titlebar buttons, simply <i>drag</i> items "
"between the available item list and the titlebar preview. Similarly, "
"drag items within the titlebar preview to re-position them.") );
m_buttonSource = new ButtonSource(this);
m_buttonSource->setObjectName("button_source");
layout->addWidget(label);
layout->addWidget(m_dropSite);
layout->addWidget(m_buttonSource);
connect( m_dropSite, SIGNAL(buttonAdded(QChar)), m_buttonSource, SLOT(hideButton(QChar)) );
connect( m_dropSite, SIGNAL(buttonRemoved(QChar)), m_buttonSource, SLOT(showButton(QChar)) );
connect( m_buttonSource, SIGNAL(dropped(QDropEvent*, Q3ListViewItem*)), m_dropSite, SLOT(removeSelectedButton()) );
connect( m_dropSite, SIGNAL(changed()), SIGNAL(changed()) );
// insert all possible buttons into the source (backwards to keep the preferred order...)
bool dummy;
new ButtonSourceItem(m_buttonSource, getButton('R', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('L', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('B', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('F', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('X', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('A', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('I', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('H', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('S', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('M', dummy) );
new ButtonSourceItem(m_buttonSource, getButton('_', dummy) );
}
ButtonPositionWidget::~ButtonPositionWidget()
{
}
void ButtonPositionWidget::setDecorationFactory(KDecorationFactory *factory)
{
if (!factory)
return;
m_factory = factory;
// get the list of supported buttons
if (m_factory->supports(KDecorationDefines::AbilityAnnounceButtons) ) {
QString supportedButtons;
if (m_factory->supports(KDecorationDefines::AbilityButtonMenu) )
supportedButtons.append('M');
if (m_factory->supports(KDecorationDefines::AbilityButtonOnAllDesktops) )
supportedButtons.append('S');
if (m_factory->supports(KDecorationDefines::AbilityButtonSpacer) )
supportedButtons.append('_');
if (m_factory->supports(KDecorationDefines::AbilityButtonHelp) )
supportedButtons.append('H');
if (m_factory->supports(KDecorationDefines::AbilityButtonMinimize) )
supportedButtons.append('I');
if (m_factory->supports(KDecorationDefines::AbilityButtonMaximize) )
supportedButtons.append('A');
if (m_factory->supports(KDecorationDefines::AbilityButtonClose) )
supportedButtons.append('X');
if (m_factory->supports(KDecorationDefines::AbilityButtonAboveOthers) )
supportedButtons.append('F');
if (m_factory->supports(KDecorationDefines::AbilityButtonBelowOthers) )
supportedButtons.append('B');
if (m_factory->supports(KDecorationDefines::AbilityButtonShade) )
supportedButtons.append('L');
if (m_factory->supports(KDecorationDefines::AbilityButtonResize) )
supportedButtons.append('R');
m_supportedButtons = supportedButtons;
} else {
// enable only buttons available before AbilityButton* introduction
m_supportedButtons = "MSHIAX_";
}
// update the button lists...
// 1. set status on the source items...
Q3ListViewItemIterator it(m_buttonSource);
while (it.current() ) {
ButtonSourceItem *i = dynamic_cast<ButtonSourceItem*>(it.current() );
if (i) {
Button b = i->button();
b.supported = m_supportedButtons.contains(b.type);
i->setButton(b);
}
++it;
}
// 2. rebuild the drop site items...
setButtonsLeft(buttonsLeft() );
setButtonsRight(buttonsRight() );
}
Button ButtonPositionWidget::getButton(QChar type, bool& success) {
success = true;
if (type == 'R') {
QBitmap bmp = QBitmap::fromData(QSize( resize_width, resize_height ), resize_bits);
bmp.setMask(bmp);
return Button(i18n("Resize"), bmp, 'R', false, m_supportedButtons.contains('R') );
} else if (type == 'L') {
QBitmap bmp = QBitmap::fromData(QSize( shade_width, shade_height ), shade_bits);
bmp.setMask(bmp);
return Button(i18n("Shade"), bmp, 'L', false, m_supportedButtons.contains('L') );
} else if (type == 'B') {
QBitmap bmp = QBitmap::fromData(QSize( keepbelowothers_width, keepbelowothers_height ), keepbelowothers_bits);
bmp.setMask(bmp);
return Button(i18n("Keep Below Others"), bmp, 'B', false, m_supportedButtons.contains('B') );
} else if (type == 'F') {
QBitmap bmp = QBitmap::fromData(QSize( keepaboveothers_width, keepaboveothers_height ), keepaboveothers_bits);
bmp.setMask(bmp);
return Button(i18n("Keep Above Others"), bmp, 'F', false, m_supportedButtons.contains('F') );
} else if (type == 'X') {
QBitmap bmp = QBitmap::fromData(QSize( close_width, close_height ), close_bits);
bmp.setMask(bmp);
return Button(i18n("Close"), bmp, 'X', false, m_supportedButtons.contains('X') );
} else if (type == 'A') {
QBitmap bmp = QBitmap::fromData(QSize( maximize_width, maximize_height ), maximize_bits);
bmp.setMask(bmp);
return Button(i18n("Maximize"), bmp, 'A', false, m_supportedButtons.contains('A') );
} else if (type == 'I') {
QBitmap bmp = QBitmap::fromData(QSize( minimize_width, minimize_height ), minimize_bits);
bmp.setMask(bmp);
return Button(i18n("Minimize"), bmp, 'I', false, m_supportedButtons.contains('I') );
} else if (type == 'H') {
QBitmap bmp = QBitmap::fromData(QSize( help_width, help_height ), help_bits);
bmp.setMask(bmp);
return Button(i18n("Help"), bmp, 'H', false, m_supportedButtons.contains('H') );
} else if (type == 'S') {
QBitmap bmp = QBitmap::fromData(QSize( onalldesktops_width, onalldesktops_height ), onalldesktops_bits);
bmp.setMask(bmp);
return Button(i18n("On All Desktops"), bmp, 'S', false, m_supportedButtons.contains('S') );
} else if (type == 'M') {
QBitmap bmp = QBitmap::fromData(QSize( menu_width, menu_height ), menu_bits);
bmp.setMask(bmp);
return Button(i18n("Menu"), bmp, 'M', false, m_supportedButtons.contains('M') );
} else if (type == '_') {
QBitmap bmp = QBitmap::fromData(QSize( spacer_width, spacer_height ), spacer_bits);
bmp.setMask(bmp);
return Button(i18n("--- spacer ---"), bmp, '_', true, m_supportedButtons.contains('_') );
} else {
success = false;
return Button();
}
}
QString ButtonPositionWidget::buttonsLeft() const
{
ButtonList btns = m_dropSite->buttonsLeft;
QString btnString = "";
for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
btnString.append( (*it)->button().type );
}
return btnString;
}
QString ButtonPositionWidget::buttonsRight() const
{
ButtonList btns = m_dropSite->buttonsRight;
QString btnString = "";
for (ButtonList::const_iterator it = btns.begin(); it != btns.end(); ++it) {
btnString.append( (*it)->button().type );
}
return btnString;
}
void ButtonPositionWidget::setButtonsLeft(const QString &buttons)
{
// to keep the button lists consistent, first remove all left buttons, then add buttons again...
m_dropSite->clearLeft();
for (int i = 0; i < buttons.length(); ++i) {
bool succ = false;
Button btn = getButton(buttons[i], succ);
if (succ) {
m_dropSite->buttonsLeft.append(new ButtonDropSiteItem(btn) );
m_buttonSource->hideButton(btn.type);
}
}
m_dropSite->recalcItemGeometry();
m_dropSite->update();
}
void ButtonPositionWidget::setButtonsRight(const QString &buttons)
{
// to keep the button lists consistent, first remove all left buttons, then add buttons again...
m_dropSite->clearRight();
for (int i = 0; i < buttons.length(); ++i) {
bool succ = false;
Button btn = getButton(buttons[i], succ);
if (succ) {
m_dropSite->buttonsRight.append(new ButtonDropSiteItem(btn) );
m_buttonSource->hideButton(btn.type);
}
}
m_dropSite->recalcItemGeometry();
m_dropSite->update();
}
#include "buttons.moc"
// vim: ts=4
// kate: space-indent off; tab-width 4;