kwin/kcmkwin/kwinrules/detectwidget.cpp

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/*
* Copyright (c) 2004 Lubos Lunak <l.lunak@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <KDialog>
#include "detectwidget.h"
#include <kapplication.h>
#include <klocale.h>
#include <kdebug.h>
#include <kwindowsystem.h>
#include <QLabel>
#include <QRadioButton>
#include <QCheckBox>
//Added by qt3to4:
#include <QMouseEvent>
#include <QEvent>
#include <QByteArray>
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#include <QTimer>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include <fixx11h.h>
#include <QX11Info>
namespace KWin
{
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DetectWidget::DetectWidget(QWidget* parent)
: QWidget(parent)
{
setupUi(this);
}
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DetectDialog::DetectDialog(QWidget* parent, const char* name)
: KDialog(parent),
grabber(NULL)
{
setObjectName(name);
setModal(true);
setButtons(Ok | Cancel);
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widget = new DetectWidget(this);
setMainWidget(widget);
}
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void DetectDialog::detect(WId window, int secs)
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{
if (window == 0)
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QTimer::singleShot(secs*1000, this, SLOT(selectWindow()));
else
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readWindow(window);
}
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void DetectDialog::readWindow(WId w)
{
if (w == 0) {
emit detectionDone(false);
return;
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}
info = KWindowSystem::windowInfo(w, -1U, -1U); // read everything
if (!info.valid()) {
emit detectionDone(false);
return;
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}
wmclass_class = info.windowClassClass();
wmclass_name = info.windowClassName();
role = info.windowRole();
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type = info.windowType(NET::NormalMask | NET::DesktopMask | NET::DockMask
| NET::ToolbarMask | NET::MenuMask | NET::DialogMask | NET::OverrideMask | NET::TopMenuMask
| NET::UtilityMask | NET::SplashMask);
title = info.name();
machine = info.clientMachine();
executeDialog();
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}
void DetectDialog::executeDialog()
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{
static const char* const types[] = {
I18N_NOOP("Normal Window"),
I18N_NOOP("Desktop"),
I18N_NOOP("Dock (panel)"),
I18N_NOOP("Toolbar"),
I18N_NOOP("Torn-Off Menu"),
I18N_NOOP("Dialog Window"),
I18N_NOOP("Override Type"),
I18N_NOOP("Standalone Menubar"),
I18N_NOOP("Utility Window"),
I18N_NOOP("Splash Screen")
};
widget->class_label->setText(wmclass_class + " (" + wmclass_name + ' ' + wmclass_class + ')');
widget->role_label->setText(role);
widget->match_role->setEnabled(!role.isEmpty());
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if (type == NET::Unknown)
widget->type_label->setText(i18n("Unknown - will be treated as Normal Window"));
else
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widget->type_label->setText(i18n(types[ type ]));
widget->title_label->setText(title);
widget->machine_label->setText(machine);
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widget->adjustSize();
adjustSize();
if (width() < 4*height()/3)
resize(4*height()/3, height());
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emit detectionDone(exec() == KDialog::Accepted);
}
QByteArray DetectDialog::selectedClass() const
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{
if (widget->match_whole_class->isChecked())
return wmclass_name + ' ' + wmclass_class;
return wmclass_class;
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}
bool DetectDialog::selectedWholeClass() const
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{
return widget->match_whole_class->isChecked();
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}
QByteArray DetectDialog::selectedRole() const
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{
if (widget->match_role->isChecked())
return role;
return "";
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}
QString DetectDialog::selectedTitle() const
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{
return title;
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}
Rules::StringMatch DetectDialog::titleMatch() const
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{
return widget->match_title->isChecked() ? Rules::ExactMatch : Rules::UnimportantMatch;
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}
bool DetectDialog::selectedWholeApp() const
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{
return !widget->match_type->isChecked();
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}
NET::WindowType DetectDialog::selectedType() const
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{
return type;
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}
QByteArray DetectDialog::selectedMachine() const
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{
return machine;
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}
void DetectDialog::selectWindow()
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{
// use a dialog, so that all user input is blocked
// use WX11BypassWM and moving away so that it's not actually visible
// grab only mouse, so that keyboard can be used e.g. for switching windows
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grabber = new KDialog(0, Qt::X11BypassWindowManagerHint);
grabber->move(-1000, -1000);
grabber->setModal(true);
grabber->show();
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grabber->grabMouse(Qt::CrossCursor);
grabber->installEventFilter(this);
}
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bool DetectDialog::eventFilter(QObject* o, QEvent* e)
{
if (o != grabber)
return false;
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if (e->type() != QEvent::MouseButtonRelease)
return false;
delete grabber;
grabber = NULL;
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if (static_cast< QMouseEvent* >(e)->button() != Qt::LeftButton) {
emit detectionDone(false);
return true;
}
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readWindow(findWindow());
return true;
}
WId DetectDialog::findWindow()
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{
Window root;
Window child;
uint mask;
int rootX, rootY, x, y;
Window parent = QX11Info::appRootWindow();
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Atom wm_state = XInternAtom(QX11Info::display(), "WM_STATE", False);
for (int i = 0;
i < 10;
++i) {
XQueryPointer(QX11Info::display(), parent, &root, &child,
&rootX, &rootY, &x, &y, &mask);
if (child == None)
return 0;
Atom type;
int format;
unsigned long nitems, after;
unsigned char* prop;
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if (XGetWindowProperty(QX11Info::display(), child, wm_state, 0, 0, False, AnyPropertyType,
&type, &format, &nitems, &after, &prop) == Success) {
if (prop != NULL)
XFree(prop);
if (type != None)
return child;
}
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parent = child;
}
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return 0;
}
} // namespace
#include "detectwidget.moc"