221 lines
5.8 KiB
C++
221 lines
5.8 KiB
C++
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/*
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* This file is part of the KDE Libraries
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* Copyright (C) 2002 Hamish Rodda <rodda@kde.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#include <QLabel>
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#include <QLayout>
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#include <QPixmap>
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#include <QTimer>
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#include <QtGui/QProgressBar>
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#include <kwindowsystem.h>
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#include <kiconloader.h>
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#include <klocale.h>
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#include <kdebug.h>
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#include <kvbox.h>
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#include "ktimerdialog.h"
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#include "ktimerdialog.moc"
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KTimerDialog::KTimerDialog( int msec, TimerStyle style, QWidget *parent,
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const char *name, bool modal,
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const QString &caption,
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int buttonMask, ButtonCode defaultButton,
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bool separator,
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const KGuiItem &user1,
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const KGuiItem &user2,
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const KGuiItem &user3 )
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: KDialog( parent )
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{
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setObjectName( name );
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setModal( modal );
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setCaption( caption );
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setButtons( (ButtonCodes)buttonMask );
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setDefaultButton( defaultButton );
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showButtonSeparator( separator );
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setButtonGuiItem( User1, user1 );
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setButtonGuiItem( User2, user2 );
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setButtonGuiItem( User3, user3 );
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totalTimer = new QTimer( this );
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totalTimer->setSingleShot( true );
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updateTimer = new QTimer( this );
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updateTimer->setSingleShot( false );
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msecTotal = msecRemaining = msec;
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updateInterval = 1000;
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tStyle = style;
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KWindowSystem::setIcons( winId(), DesktopIcon("randr"), SmallIcon("randr") );
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// default to canceling the dialog on timeout
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if ( buttonMask & Cancel )
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buttonOnTimeout = Cancel;
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connect( totalTimer, SIGNAL( timeout() ), SLOT( slotInternalTimeout() ) );
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connect( updateTimer, SIGNAL( timeout() ), SLOT( slotUpdateTime() ) );
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// create the widgets
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mainWidget = new KVBox( this );
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timerWidget = new KHBox( mainWidget );
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timerLabel = new QLabel( timerWidget );
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timerProgress = new QProgressBar( timerWidget );
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timerProgress->setRange( 0, msecTotal );
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timerProgress->setTextVisible( false );
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KDialog::setMainWidget( mainWidget );
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slotUpdateTime( false );
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}
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KTimerDialog::~KTimerDialog()
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{
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}
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void KTimerDialog::setVisible( bool visible )
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{
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KDialog::setVisible( visible );
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if ( visible ) {
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totalTimer->start( msecTotal );
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updateTimer->start( updateInterval );
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}
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}
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int KTimerDialog::exec()
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{
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totalTimer->start( msecTotal );
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updateTimer->start( updateInterval );
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return KDialog::exec();
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}
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void KTimerDialog::setMainWidget( QWidget *widget )
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{
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// yuck, here goes.
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KVBox *newWidget = new KVBox( this );
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if ( widget->parentWidget() != mainWidget ) {
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widget->setParent( newWidget);
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}
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timerWidget->setParent( newWidget);
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delete mainWidget;
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mainWidget = newWidget;
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KDialog::setMainWidget( mainWidget );
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}
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void KTimerDialog::setRefreshInterval( int msec )
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{
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updateInterval = msec;
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if ( updateTimer->isActive() )
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updateTimer->start( updateInterval );
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}
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int KTimerDialog::timeoutButton() const
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{
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return buttonOnTimeout;
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}
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void KTimerDialog::setTimeoutButton( const ButtonCode newButton )
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{
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buttonOnTimeout = newButton;
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}
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int KTimerDialog::timerStyle() const
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{
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return tStyle;
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}
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void KTimerDialog::setTimerStyle( const TimerStyle newStyle )
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{
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tStyle = newStyle;
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}
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void KTimerDialog::slotUpdateTime( bool update )
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{
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if ( update )
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switch ( tStyle ) {
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case CountDown:
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msecRemaining -= updateInterval;
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break;
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case CountUp:
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msecRemaining += updateInterval;
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break;
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case Manual:
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break;
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}
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timerProgress->setValue( msecRemaining );
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timerLabel->setText( i18np("1 second remaining:","%1 seconds remaining:",msecRemaining/1000) );
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}
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void KTimerDialog::slotInternalTimeout()
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{
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emit timerTimeout();
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switch ( buttonOnTimeout ) {
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case Help:
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slotButtonClicked(KDialog::Help);
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break;
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case Default:
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slotButtonClicked(KDialog::Default);
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break;
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case Ok:
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slotButtonClicked(KDialog::Ok);
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break;
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case Apply:
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slotButtonClicked(KDialog::Apply);
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break;
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case Try:
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slotButtonClicked(KDialog::Try);
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break;
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case Cancel:
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slotButtonClicked(KDialog::Cancel);
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break;
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case Close:
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slotButtonClicked(KDialog::Close);
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break;
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case User1:
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slotButtonClicked(KDialog::User1);
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break;
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case User2:
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slotButtonClicked(KDialog::User2);
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break;
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case User3:
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slotButtonClicked(KDialog::User3);
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break;
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case No:
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slotButtonClicked(KDialog::No);
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break;
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case Yes:
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slotButtonClicked(KDialog::Cancel);
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break;
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case Details:
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slotButtonClicked(KDialog::Details);
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break;
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case None:
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slotButtonClicked(KDialog::None);
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break;
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case NoDefault:
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slotButtonClicked(KDialog::NoDefault);
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break;
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}
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}
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