kwin/clients/oxygen/config/oxygenconfigwidget.cpp

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//////////////////////////////////////////////////////////////////////////////
// oxygenconfigurationui.cpp
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "oxygenconfigwidget.h"
#include "oxygenanimationconfigwidget.h"
#include <kdeversion.h>
#include <QtGui/QLabel>
#include <QtGui/QLayout>
#include <QtGui/QGroupBox>
#include <KLocale>
#include <KTabWidget>
namespace Oxygen
{
//_________________________________________________________
ConfigWidget::ConfigWidget( QWidget* parent ):
QWidget( parent ),
_expertMode( false ),
_animationConfigWidget(0),
_changed( false )
{
ui.setupUi( this );
// shadow configuration
ui.activeShadowConfiguration->setGroup( QPalette::Active );
ui.inactiveShadowConfiguration->setGroup( QPalette::Inactive );
shadowConfigurations.append( ui.activeShadowConfiguration );
shadowConfigurations.append( ui.inactiveShadowConfiguration );
// animation config widget
_animationConfigWidget = new AnimationConfigWidget();
_animationConfigWidget->installEventFilter( this );
// expert mode
ui._expertModeButton->setIcon( KIcon("configure") );
toggleExpertModeInternal( false );
// connections
connect( ui.titleOutline, SIGNAL( toggled( bool ) ), ui.separatorMode, SLOT(setDisabled(bool)) );
connect( shadowConfigurations[0], SIGNAL( changed( void ) ), SLOT( updateChanged( void ) ) );
connect( shadowConfigurations[0], SIGNAL( toggled( bool ) ), SLOT( updateChanged( void ) ) );
connect( shadowConfigurations[1], SIGNAL( changed( void ) ), SLOT( updateChanged( void ) ) );
connect( shadowConfigurations[1], SIGNAL( toggled( bool ) ), SLOT( updateChanged( void ) ) );
connect( ui.titleAlignment, SIGNAL( currentIndexChanged( int ) ), SLOT( updateChanged( void ) ) );
connect( ui.buttonSize, SIGNAL( currentIndexChanged( int ) ), SLOT( updateChanged( void ) ) );
connect( ui.frameBorder, SIGNAL( currentIndexChanged( int ) ), SLOT( updateChanged( void ) ) );
connect( ui.blendColor, SIGNAL( currentIndexChanged( int ) ), SLOT( updateChanged( void ) ) );
connect( ui.titleOutline, SIGNAL( clicked( void ) ), SLOT( updateChanged( void ) ) );
connect( ui.drawSizeGrip, SIGNAL( clicked( void ) ), SLOT( updateChanged( void ) ) );
connect( ui.narrowButtonSpacing, SIGNAL( clicked( void ) ), SLOT( updateChanged( void ) ) );
connect( ui.closeFromMenuButton, SIGNAL( clicked( void ) ), SLOT( updateChanged( void ) ) );
connect( ui.separatorMode, SIGNAL( currentIndexChanged( int ) ), SLOT( updateChanged( void ) ) );
connect( ui.exceptions, SIGNAL( changed( void ) ), SLOT( updateChanged( void ) ) );
connect( ui._expertModeButton, SIGNAL( clicked( void ) ), SLOT( toggleExpertModeInternal( void ) ) );
// animation config widget
connect( ui.animationsEnabled, SIGNAL( clicked( void ) ), SLOT( updateChanged( void ) ) );
connect( _animationConfigWidget, SIGNAL( changed( bool ) ), SLOT( updateChanged( void ) ) );
connect( _animationConfigWidget, SIGNAL( layoutChanged( void ) ), SLOT(updateLayout( void ) ) );
}
//_________________________________________________________
void ConfigWidget::setConfiguration( ConfigurationPtr configuration )
{
_configuration = configuration;
_animationConfigWidget->setConfiguration( configuration );
}
//_________________________________________________________
void ConfigWidget::load( void )
{
if( !_configuration ) return;
ui.titleAlignment->setCurrentIndex( _configuration->titleAlignment() );
ui.buttonSize->setCurrentIndex( _configuration->buttonSize() );
ui.blendColor->setCurrentIndex( _configuration->blendStyle() );
ui.frameBorder->setCurrentIndex( _configuration->frameBorder() );
ui.separatorMode->setCurrentIndex( _configuration->separatorMode() );
ui.drawSizeGrip->setChecked( _configuration->drawSizeGrip() );
ui.titleOutline->setChecked( _configuration->drawTitleOutline() );
ui.animationsEnabled->setChecked( _configuration->animationsEnabled() );
ui.narrowButtonSpacing->setChecked( _configuration->useNarrowButtonSpacing() );
ui.closeFromMenuButton->setChecked( _configuration->closeWindowFromMenuButton() );
setChanged( false );
_animationConfigWidget->load();
}
//_________________________________________________________
void ConfigWidget::save( void )
{
if( !_configuration ) return;
// apply modifications from ui
_configuration->setTitleAlignment( ui.titleAlignment->currentIndex() );
_configuration->setButtonSize( ui.buttonSize->currentIndex() );
_configuration->setBlendStyle( ui.blendColor->currentIndex() );
_configuration->setFrameBorder( ui.frameBorder->currentIndex() );
_configuration->setSeparatorMode( ui.separatorMode->currentIndex() );
_configuration->setDrawSizeGrip( ui.drawSizeGrip->isChecked() );
_configuration->setDrawTitleOutline( ui.titleOutline->isChecked() );
_configuration->setUseNarrowButtonSpacing( ui.narrowButtonSpacing->isChecked() );
_configuration->setCloseWindowFromMenuButton( ui.closeFromMenuButton->isChecked() );
setChanged( false );
if( _expertMode )
{ _animationConfigWidget->save(); }
}
//_________________________________________________________
void ConfigWidget::toggleExpertMode( bool value )
{
ui._expertModeContainer->hide();
toggleExpertModeInternal( value );
}
//_________________________________________________________
void ConfigWidget::toggleExpertModeInternal( bool value )
{
// store value
_expertMode = value;
// update button text
ui._expertModeButton->setText( _expertMode ? i18n( "Hide Advanced Configuration Options" ):i18n( "Show Advanced Configuration Options" ) );
// narrow button spacing
ui.narrowButtonSpacing->setVisible( _expertMode );
// size grip
ui.drawSizeGrip->setVisible( _expertMode );
// 'basic' animations enabled flag
ui.animationsEnabled->setVisible( !_expertMode );
// layout and animations
if( _expertMode )
{
// add animationConfigWidget to tabbar if needed
if( ui.tabWidget->indexOf( _animationConfigWidget ) < 0 )
{ ui.tabWidget->insertTab( 1, _animationConfigWidget, i18n( "Animations" ) ); }
ui.shadowSpacer->changeSize(0,0, QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding);
} else {
ui.shadowSpacer->changeSize(0,0, QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
if( int index = ui.tabWidget->indexOf( _animationConfigWidget ) >= 0 )
{ ui.tabWidget->removeTab( index ); }
}
}
//__________________________________________________________________
bool ConfigWidget::eventFilter( QObject* object, QEvent* event )
{
switch( event->type() )
{
case QEvent::ShowToParent:
object->event( event );
updateLayout();
return true;
default:
return false;
}
}
//__________________________________________________________________
void ConfigWidget::updateLayout( void )
{
int delta = _animationConfigWidget->minimumSizeHint().height() - _animationConfigWidget->size().height();
window()->setMinimumSize( QSize( window()->minimumSizeHint().width(), window()->size().height() + delta ) );
}
//_______________________________________________
void ConfigWidget::updateChanged( void )
{
// check configuration
if( !_configuration ) return;
// track modifications
bool modified( false );
if( ui.titleAlignment->currentIndex() != _configuration->titleAlignment() ) modified = true;
else if( ui.buttonSize->currentIndex() != _configuration->buttonSize() ) modified = true;
else if( ui.blendColor->currentIndex() != _configuration->blendStyle() ) modified = true;
else if( ui.frameBorder->currentIndex() != _configuration->frameBorder() ) modified = true;
else if( ui.separatorMode->currentIndex() != _configuration->separatorMode() ) modified = true;
else if( ui.drawSizeGrip->isChecked() != _configuration->drawSizeGrip() ) modified = true;
else if( ui.titleOutline->isChecked() != _configuration->drawTitleOutline() ) modified = true;
else if( ui.narrowButtonSpacing->isChecked() != _configuration->useNarrowButtonSpacing() ) modified = true;
else if( ui.closeFromMenuButton->isChecked() != _configuration->closeWindowFromMenuButton() ) modified = true;
// shadow configurations
else if( shadowConfigurations[0]->isModified() ) modified = true;
else if( shadowConfigurations[1]->isModified() ) modified = true;
// animations
else if( !_expertMode && ui.animationsEnabled->isChecked() != _configuration->animationsEnabled() ) modified = true;
else if( _expertMode && _animationConfigWidget->isChanged() ) modified = true;
setChanged( modified );
}
}