kwin/org.kde.KWin.xml

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<!DOCTYPE node PUBLIC "-//freedesktop//DTD D-BUS Object Introspection 1.0//EN"
"http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd">
<node>
<interface name="org.kde.KWin">
<method name="cascadeDesktop">
<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
</method>
<method name="unclutterDesktop">
<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
</method>
<method name="reconfigure">
<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
</method>
<method name="killWindow">
<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
</method>
<method name="toggleCompositing">
<annotation name="org.freedesktop.DBus.Method.NoReply" value="true"/>
</method>
<method name="doNotManage">
<arg name="name" type="s" direction="in"/>
</method>
<method name="showWindowMenuAt">
<arg name="winId" type="x" direction="in"/>
<arg name="x" type="i" direction="in"/>
<arg name="y" type="i" direction="in"/>
</method>
<method name="setCurrentDesktop">
<arg name="desktop" type="i" direction="in"/>
<arg type="b" direction="out"/>
</method>
<method name="currentDesktop">
<arg type="i" direction="out"/>
</method>
<method name="nextDesktop"/>
<method name="previousDesktop"/>
<method name="circulateDesktopApplications"/>
<signal name="reloadConfig"/>
<signal name="reinitCompositing"/>
<signal name="compositingToggled">
<arg name="active" type="b" direction="out"/>
</signal>
<method name="loadEffect">
<arg name="name" type="s" direction="in"/>
</method>
<method name="unloadEffect">
<arg name="name" type="s" direction="in"/>
</method>
<method name="toggleEffect">
<arg name="name" type="s" direction="in"/>
</method>
<method name="reconfigureEffect">
<arg name="name" type="s" direction="in"/>
</method>
<method name="loadedEffects">
<arg type="as" direction="out"/>
</method>
<method name="listOfEffects">
<arg type="as" direction="out"/>
</method>
<method name="compositingActive">
<arg type="b" direction="out"/>
</method>
<method name="waitForCompositingSetup">
<arg type="b" direction="out"/>
</method>
<method name="decorationSupportedColors">
<arg type="ai" direction="out"/>
<annotation name="com.trolltech.QtDBus.QtTypeName.Out0" value="QList&lt;int>"/>
</method>
<method name="stopActivity">
<arg type="s" direction="in"/>
<arg type="b" direction="out"/>
</method>
<method name="startActivity">
<arg type="s" direction="in"/>
<arg type="b" direction="out"/>
</method>
<method name="activeEffects">
<arg type="as" direction="out"/>
</method>
<method name="supportInformation">
<arg type="s" direction="out"/>
</method>
<method name="compositingPossible">
<arg type="b" direction="out"/>
</method>
<method name="compositingNotPossibleReason">
<arg type="s" direction="out"/>
</method>
<method name="openGLIsBroken">
<arg type="b" direction="out"/>
</method>
<method name="compositingType">
<!--
none: No Compositing
xrender: XRender
gl1: OpenGL 1
gl2: OpenGL 2
gles: OpenGL ES 2
-->
<arg type="s" direction="out"/>
</method>
</interface>
</node>