kwin/autotests/integration/kwin_wayland_test.h

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[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WAYLAND_TEST_H
#define KWIN_WAYLAND_TEST_H
#include "../../main.h"
// Qt
#include <QtTest/QtTest>
namespace KWayland
{
namespace Client
{
class ConnectionThread;
class Compositor;
class PlasmaShell;
class PlasmaWindowManagement;
class Seat;
class ServerSideDecorationManager;
class Shell;
class ShellSurface;
class ShmPool;
class Surface;
class XdgShellSurface;
}
}
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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namespace KWin
{
class AbstractClient;
class ShellClient;
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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class WaylandTestApplication : public Application
{
Q_OBJECT
public:
WaylandTestApplication(int &argc, char **argv);
virtual ~WaylandTestApplication();
protected:
void performStartup() override;
private:
void createBackend();
void createX11Connection();
void continueStartupWithScreens();
void continueStartupWithX();
void startXwaylandServer();
int m_xcbConnectionFd = -1;
QProcess *m_xwaylandProcess = nullptr;
QMetaObject::Connection m_xwaylandFailConnection;
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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};
namespace Test
{
enum class AdditionalWaylandInterface {
Seat = 1 << 0,
Decoration = 1 << 1,
PlasmaShell = 1 << 2,
WindowManagement = 1 << 3
};
Q_DECLARE_FLAGS(AdditionalWaylandInterfaces, AdditionalWaylandInterface)
/**
* Creates a Wayland Connection in a dedicated thread and creates various
* client side objects which can be used to create windows.
* @param socketName The name of the Wayland socket to connect to.
* @returns @c true if created successfully, @c false if there was an error
* @see destroyWaylandConnection
**/
bool setupWaylandConnection(const QString &socketName, AdditionalWaylandInterfaces flags = AdditionalWaylandInterfaces());
/**
* Destroys the Wayland Connection created with @link{setupWaylandConnection}.
* This can be called from cleanup in order to ensure that no Wayland Connection
* leaks into the next test method.
* @see setupWaylandConnection
*/
void destroyWaylandConnection();
KWayland::Client::ConnectionThread *waylandConnection();
KWayland::Client::Compositor *waylandCompositor();
KWayland::Client::Shell *waylandShell();
KWayland::Client::ShmPool *waylandShmPool();
KWayland::Client::Seat *waylandSeat();
KWayland::Client::ServerSideDecorationManager *waylandServerSideDecoration();
KWayland::Client::PlasmaShell *waylandPlasmaShell();
KWayland::Client::PlasmaWindowManagement *waylandWindowManagement();
bool waitForWaylandPointer();
bool waitForWaylandTouch();
void flushWaylandConnection();
KWayland::Client::Surface *createSurface(QObject *parent = nullptr);
enum class ShellSurfaceType {
WlShell,
XdgShellV5
};
QObject *createShellSurface(ShellSurfaceType type, KWayland::Client::Surface *surface, QObject *parent = nullptr);
KWayland::Client::ShellSurface *createShellSurface(KWayland::Client::Surface *surface, QObject *parent = nullptr);
KWayland::Client::XdgShellSurface *createXdgShellV5Surface(KWayland::Client::Surface *surface, QObject *parent = nullptr);
/**
* Creates a shared memory buffer of @p size in @p color and attaches it to the @p surface.
* The @p surface gets damaged and committed, thus it's rendered.
**/
void render(KWayland::Client::Surface *surface, const QSize &size, const QColor &color, const QImage::Format &format = QImage::Format_ARGB32);
/**
* Waits till a new ShellClient is shown and returns the created ShellClient.
* If no ShellClient gets shown during @p timeout @c null is returned.
**/
ShellClient *waitForWaylandWindowShown(int timeout = 5000);
/**
* Combination of @link{render} and @link{waitForWaylandWindowShown}.
**/
ShellClient *renderAndWaitForShown(KWayland::Client::Surface *surface, const QSize &size, const QColor &color, const QImage::Format &format = QImage::Format_ARGB32, int timeout = 5000);
/**
* Waits for the @p client to be destroyed.
**/
bool waitForWindowDestroyed(AbstractClient *client);
}
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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}
Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::Test::AdditionalWaylandInterfaces)
Q_DECLARE_METATYPE(KWin::Test::ShellSurfaceType)
#define WAYLANDTEST_MAIN_HELPER(TestObject, DPI) \
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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int main(int argc, char *argv[]) \
{ \
setenv("QT_QPA_PLATFORM", "wayland-org.kde.kwin.qpa", true); \
setenv("QT_QPA_PLATFORM_PLUGIN_PATH", KWINQPAPATH, true); \
setenv("KWIN_FORCE_OWN_QPA", "1", true); \
DPI; \
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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KWin::WaylandTestApplication app(argc, argv); \
app.setAttribute(Qt::AA_Use96Dpi, true); \
TestObject tc; \
return QTest::qExec(&tc, argc, argv); \
}
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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#define WAYLANDTEST_MAIN(TestObject) WAYLANDTEST_MAIN_HELPER(TestObject, QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling) )
#else
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#define WAYLANDTEST_MAIN(TestObject) WAYLANDTEST_MAIN_HELPER(TestObject,)
#endif
[autotest] Welcome to integration testing KWin This is the beginning of a new testing era for KWin: finally we are able to test against a running KWin. This works by making use of the new virtual framebuffer backend for Wayland. It starts a specific Application subclass which is mostly a fork of ApplicationWayland. The individual tests are able to influence the socket name and the size of the virtual screen. This is supposed to be done in initTestCase. To know when KWin is fully started one can use the workspaceCreated signal of KWin::Application. KWin is not started in another process, but the kwin library is used, so the test has pretty much full introspection to everything going on inside KWin. It can access the Workspace, WaylandServer, fake input events through InputRedirection and so on. Once the test KWin is running it's possible to connect to it using KWayland::Client library. This allows to introspect the Workspace to see whether all worked as expected (e.g. correct stacking order, active window and so on). This first autotest is mostly meant to illustrate how to setup a test and how one can use KWayland::Client to interact with the mock KWin. For more tests it is suggested to move the connections to the Wayland server in the init() and cleanup() methods. The change also affects the qpa plugin: the specific check to only run in binaries called kwin_wayland doesn't hold any more. This can now be overwritten by an env variable. Please note that this first test will probably fail in the CI system as it might not have XWayland which is needed by KWin.
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#endif