kwin/src/shadowitem.h

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/*
SPDX-FileCopyrightText: 2021 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#pragma once
#include "item.h"
namespace KWin
{
/**
* The ShadowItem class represents a nine-tile patch server-side drop-shadow.
*/
class KWIN_EXPORT ShadowItem : public Item
{
Q_OBJECT
public:
explicit ShadowItem(Shadow *shadow, Scene::Window *window, Item *parent = nullptr);
~ShadowItem() override;
Shadow *shadow() const;
protected:
WindowQuadList buildQuads() const override;
private Q_SLOTS:
void handleTextureChanged();
void updateGeometry();
private:
QScopedPointer<Shadow> m_shadow;
};
} // namespace KWin