kwin/autotests/integration/pointer_constraints_test.cpp

368 lines
16 KiB
C++
Raw Normal View History

2020-08-02 22:22:19 +00:00
/*
KWin - the KDE window manager
This file is part of the KDE project.
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
2020-08-02 22:22:19 +00:00
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
2020-08-02 22:22:19 +00:00
SPDX-License-Identifier: GPL-2.0-or-later
*/
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
#include "kwin_wayland_test.h"
#include "core/output.h"
2022-11-05 10:43:41 +00:00
#include "core/outputbackend.h"
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
#include "cursor.h"
#include "keyboard_input.h"
#include "pointer_input.h"
#include "wayland/seat_interface.h"
#include "wayland/surface_interface.h"
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
#include "wayland_server.h"
2022-04-22 17:39:12 +00:00
#include "window.h"
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
#include "workspace.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/pointerconstraints.h>
#include <KWayland/Client/region.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <linux/input.h>
#include <functional>
using namespace KWin;
typedef std::function<QPointF(const QRectF &)> PointerFunc;
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
Q_DECLARE_METATYPE(PointerFunc)
static const QString s_socketName = QStringLiteral("wayland_test_kwin_pointer_constraints-0");
class TestPointerConstraints : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testConfinedPointer_data();
void testConfinedPointer();
void testLockedPointer();
void testCloseWindowWithLockedPointer();
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
};
void TestPointerConstraints::initTestCase()
{
qRegisterMetaType<PointerFunc>();
2022-04-22 17:39:12 +00:00
qRegisterMetaType<KWin::Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
Test::setOutputConfig({
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
});
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// set custom config which disables the OnScreenNotification
KSharedConfig::Ptr config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup group = config->group("OnScreenNotification");
group.writeEntry(QStringLiteral("QmlPath"), QString("/does/not/exist.qml"));
group.sync();
kwinApp()->setConfig(config);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = workspace()->outputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
}
void TestPointerConstraints::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat | Test::AdditionalWaylandInterface::PointerConstraints));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QVERIFY(Test::waitForWaylandPointer());
workspace()->setActiveOutput(QPoint(640, 512));
KWin::input()->pointer()->warp(QPoint(640, 512));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
}
void TestPointerConstraints::cleanup()
{
Test::destroyWaylandConnection();
}
void TestPointerConstraints::testConfinedPointer_data()
{
QTest::addColumn<PointerFunc>("positionFunction");
QTest::addColumn<int>("xOffset");
QTest::addColumn<int>("yOffset");
PointerFunc bottomLeft = [](const QRectF &rect) {
return rect.toRect().bottomLeft();
};
PointerFunc bottomRight = [](const QRectF &rect) {
return rect.toRect().bottomRight();
};
PointerFunc topRight = [](const QRectF &rect) {
return rect.toRect().topRight();
};
PointerFunc topLeft = [](const QRectF &rect) {
return rect.toRect().topLeft();
};
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QTest::newRow("XdgWmBase - bottomLeft") << bottomLeft << -1 << 1;
QTest::newRow("XdgWmBase - bottomRight") << bottomRight << 1 << 1;
QTest::newRow("XdgWmBase - topLeft") << topLeft << -1 << -1;
QTest::newRow("XdgWmBase - topRight") << topRight << 1 << -1;
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
}
void TestPointerConstraints::testConfinedPointer()
{
// this test sets up a Surface with a confined pointer
// simple interaction test to verify that the pointer gets confined
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::ConfinedPointer> confinedPointer(Test::waylandPointerConstraints()->confinePointer(surface.get(), pointer.get(), nullptr, KWayland::Client::PointerConstraints::LifeTime::OneShot));
QSignalSpy confinedSpy(confinedPointer.get(), &KWayland::Client::ConfinedPointer::confined);
QSignalSpy unconfinedSpy(confinedPointer.get(), &KWayland::Client::ConfinedPointer::unconfined);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// now map the window
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 100), Qt::blue);
2022-04-23 19:51:16 +00:00
QVERIFY(window);
if (window->pos() == QPoint(0, 0)) {
window->move(QPoint(1, 1));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
}
QVERIFY(!exclusiveContains(window->frameGeometry(), KWin::Cursors::self()->mouse()->pos()));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// now let's confine
QCOMPARE(input()->pointer()->isConstrained(), false);
KWin::input()->pointer()->warp(window->frameGeometry().center());
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QCOMPARE(input()->pointer()->isConstrained(), true);
QVERIFY(confinedSpy.wait());
// picking a position outside the window geometry should not move pointer
QSignalSpy pointerPositionChangedSpy(input(), &InputRedirection::globalPointerChanged);
KWin::input()->pointer()->warp(QPoint(512, 512));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QVERIFY(pointerPositionChangedSpy.isEmpty());
2022-04-23 19:51:16 +00:00
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), window->frameGeometry().center());
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// TODO: test relative motion
QFETCH(PointerFunc, positionFunction);
const QPointF position = positionFunction(window->frameGeometry());
KWin::input()->pointer()->warp(position);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QCOMPARE(pointerPositionChangedSpy.count(), 1);
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), position);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// moving one to right should not be possible
QFETCH(int, xOffset);
KWin::input()->pointer()->warp(position + QPoint(xOffset, 0));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QCOMPARE(pointerPositionChangedSpy.count(), 1);
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), position);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// moving one to bottom should not be possible
QFETCH(int, yOffset);
KWin::input()->pointer()->warp(position + QPoint(0, yOffset));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QCOMPARE(pointerPositionChangedSpy.count(), 1);
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), position);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// modifier + click should be ignored
// first ensure the settings are ok
KConfigGroup group = kwinApp()->config()->group("MouseBindings");
group.writeEntry("CommandAllKey", QStringLiteral("Meta"));
group.writeEntry("CommandAll1", "Move");
group.writeEntry("CommandAll2", "Move");
group.writeEntry("CommandAll3", "Move");
group.writeEntry("CommandAllWheel", "change opacity");
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->commandAllModifier(), Qt::MetaModifier);
QCOMPARE(options->commandAll1(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll2(), Options::MouseUnrestrictedMove);
QCOMPARE(options->commandAll3(), Options::MouseUnrestrictedMove);
quint32 timestamp = 1;
Test::keyboardKeyPressed(KEY_LEFTALT, timestamp++);
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
2022-04-23 19:51:16 +00:00
QVERIFY(!window->isInteractiveMove());
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
// set the opacity to 0.5
2022-04-23 19:51:16 +00:00
window->setOpacity(0.5);
QCOMPARE(window->opacity(), 0.5);
// pointer is confined so shortcut should not work
Test::pointerAxisVertical(-5, timestamp++);
2022-04-23 19:51:16 +00:00
QCOMPARE(window->opacity(), 0.5);
Test::pointerAxisVertical(5, timestamp++);
2022-04-23 19:51:16 +00:00
QCOMPARE(window->opacity(), 0.5);
Test::keyboardKeyReleased(KEY_LEFTALT, timestamp++);
2022-04-23 19:51:16 +00:00
// deactivate the window, this should unconfine
workspace()->activateWindow(nullptr);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QVERIFY(unconfinedSpy.wait());
QCOMPARE(input()->pointer()->isConstrained(), false);
// reconfine pointer (this time with persistent life time)
confinedPointer.reset(Test::waylandPointerConstraints()->confinePointer(surface.get(), pointer.get(), nullptr, KWayland::Client::PointerConstraints::LifeTime::Persistent));
QSignalSpy confinedSpy2(confinedPointer.get(), &KWayland::Client::ConfinedPointer::confined);
QSignalSpy unconfinedSpy2(confinedPointer.get(), &KWayland::Client::ConfinedPointer::unconfined);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// activate it again, this confines again
workspace()->activateWindow(static_cast<Window *>(input()->pointer()->focus()));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QVERIFY(confinedSpy2.wait());
QCOMPARE(input()->pointer()->isConstrained(), true);
2022-04-23 19:51:16 +00:00
// deactivate the window one more time with the persistent life time constraint, this should unconfine
workspace()->activateWindow(nullptr);
QVERIFY(unconfinedSpy2.wait());
QCOMPARE(input()->pointer()->isConstrained(), false);
// activate it again, this confines again
workspace()->activateWindow(static_cast<Window *>(input()->pointer()->focus()));
QVERIFY(confinedSpy2.wait());
QCOMPARE(input()->pointer()->isConstrained(), true);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// create a second window and move it above our constrained window
std::unique_ptr<KWayland::Client::Surface> surface2(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface2(Test::createXdgToplevelSurface(surface2.get()));
auto c2 = Test::renderAndWaitForShown(surface2.get(), QSize(1280, 1024), Qt::blue);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QVERIFY(c2);
QVERIFY(unconfinedSpy2.wait());
// and unmapping the second window should confine again
shellSurface2.reset();
surface2.reset();
QVERIFY(confinedSpy2.wait());
// let's set a region which results in unconfined
auto r = Test::waylandCompositor()->createRegion(QRegion(2, 2, 3, 3));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
confinedPointer->setRegion(r.get());
surface->commit(KWayland::Client::Surface::CommitFlag::None);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QVERIFY(unconfinedSpy2.wait());
QCOMPARE(input()->pointer()->isConstrained(), false);
// and set a full region again, that should confine
confinedPointer->setRegion(nullptr);
surface->commit(KWayland::Client::Surface::CommitFlag::None);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QVERIFY(confinedSpy2.wait());
QCOMPARE(input()->pointer()->isConstrained(), true);
// delete pointer confine
confinedPointer.reset(nullptr);
Test::flushWaylandConnection();
QSignalSpy constraintsChangedSpy(input()->pointer()->focus()->surface(), &KWaylandServer::SurfaceInterface::pointerConstraintsChanged);
QVERIFY(constraintsChangedSpy.wait());
// should be unconfined
QCOMPARE(input()->pointer()->isConstrained(), false);
// confine again
confinedPointer.reset(Test::waylandPointerConstraints()->confinePointer(surface.get(), pointer.get(), nullptr, KWayland::Client::PointerConstraints::LifeTime::Persistent));
QSignalSpy confinedSpy3(confinedPointer.get(), &KWayland::Client::ConfinedPointer::confined);
QVERIFY(confinedSpy3.wait());
QCOMPARE(input()->pointer()->isConstrained(), true);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// and now unmap
shellSurface.reset();
surface.reset();
QVERIFY(Test::waitForWindowClosed(window));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QCOMPARE(input()->pointer()->isConstrained(), false);
}
void TestPointerConstraints::testLockedPointer()
{
// this test sets up a Surface with a locked pointer
// simple interaction test to verify that the pointer gets locked
// the various ways to unlock are not tested as that's already verified by testConfinedPointer
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::LockedPointer> lockedPointer(Test::waylandPointerConstraints()->lockPointer(surface.get(), pointer.get(), nullptr, KWayland::Client::PointerConstraints::LifeTime::OneShot));
QSignalSpy lockedSpy(lockedPointer.get(), &KWayland::Client::LockedPointer::locked);
QSignalSpy unlockedSpy(lockedPointer.get(), &KWayland::Client::LockedPointer::unlocked);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// now map the window
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 100), Qt::blue);
2022-04-23 19:51:16 +00:00
QVERIFY(window);
QVERIFY(!exclusiveContains(window->frameGeometry(), KWin::Cursors::self()->mouse()->pos()));
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
// now let's lock
QCOMPARE(input()->pointer()->isConstrained(), false);
KWin::input()->pointer()->warp(window->frameGeometry().center());
2022-04-23 19:51:16 +00:00
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), window->frameGeometry().center());
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QCOMPARE(input()->pointer()->isConstrained(), true);
QVERIFY(lockedSpy.wait());
// try to move the pointer
// TODO: add relative pointer
KWin::input()->pointer()->warp(window->frameGeometry().center() + QPoint(1, 1));
2022-04-23 19:51:16 +00:00
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), window->frameGeometry().center());
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
2022-04-23 19:51:16 +00:00
// deactivate the window, this should unlock
workspace()->activateWindow(nullptr);
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
QCOMPARE(input()->pointer()->isConstrained(), false);
QVERIFY(unlockedSpy.wait());
// moving cursor should be allowed again
KWin::input()->pointer()->warp(window->frameGeometry().center() + QPoint(1, 1));
2022-04-23 19:51:16 +00:00
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), window->frameGeometry().center() + QPoint(1, 1));
lockedPointer.reset(Test::waylandPointerConstraints()->lockPointer(surface.get(), pointer.get(), nullptr, KWayland::Client::PointerConstraints::LifeTime::Persistent));
QSignalSpy lockedSpy2(lockedPointer.get(), &KWayland::Client::LockedPointer::locked);
2022-04-23 19:51:16 +00:00
// activate the window again, this should lock again
workspace()->activateWindow(static_cast<Window *>(input()->pointer()->focus()));
QVERIFY(lockedSpy2.wait());
QCOMPARE(input()->pointer()->isConstrained(), true);
// try to move the pointer
QCOMPARE(input()->pointer()->isConstrained(), true);
KWin::input()->pointer()->warp(window->frameGeometry().center());
2022-04-23 19:51:16 +00:00
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), window->frameGeometry().center() + QPoint(1, 1));
// delete pointer lock
lockedPointer.reset(nullptr);
Test::flushWaylandConnection();
QSignalSpy constraintsChangedSpy(input()->pointer()->focus()->surface(), &KWaylandServer::SurfaceInterface::pointerConstraintsChanged);
QVERIFY(constraintsChangedSpy.wait());
// moving cursor should be allowed again
QCOMPARE(input()->pointer()->isConstrained(), false);
KWin::input()->pointer()->warp(window->frameGeometry().center());
2022-04-23 19:51:16 +00:00
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), window->frameGeometry().center());
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
}
void TestPointerConstraints::testCloseWindowWithLockedPointer()
{
// test case which verifies that the pointer gets unlocked when the window for it gets closed
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::LockedPointer> lockedPointer(Test::waylandPointerConstraints()->lockPointer(surface.get(), pointer.get(), nullptr, KWayland::Client::PointerConstraints::LifeTime::OneShot));
QSignalSpy lockedSpy(lockedPointer.get(), &KWayland::Client::LockedPointer::locked);
QSignalSpy unlockedSpy(lockedPointer.get(), &KWayland::Client::LockedPointer::unlocked);
// now map the window
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 100), Qt::blue);
2022-04-23 19:51:16 +00:00
QVERIFY(window);
QVERIFY(!exclusiveContains(window->frameGeometry(), KWin::Cursors::self()->mouse()->pos()));
// now let's lock
QCOMPARE(input()->pointer()->isConstrained(), false);
KWin::input()->pointer()->warp(window->frameGeometry().center());
2022-04-23 19:51:16 +00:00
QCOMPARE(KWin::Cursors::self()->mouse()->pos(), window->frameGeometry().center());
QCOMPARE(input()->pointer()->isConstrained(), true);
QVERIFY(lockedSpy.wait());
// close the window
shellSurface.reset();
surface.reset();
// this should result in unlocked
QVERIFY(unlockedSpy.wait());
QCOMPARE(input()->pointer()->isConstrained(), false);
}
Implement support for pointer constraints Summary: There are two types of constraints supported: 1. Pointer confinement 2. Pointer locking In the case of confinement the pointer is confined to a given region of the surface. This is comparable to general operation where the pointer is confined to the screen region. In the second case the pointer gets locked. That means it cannot move at all. No further position updates are provided, only relative motion events can go to the application. There is a hint about cursor position update on unlock which is not yet implemented in KWayland::Server, thus also not in this change. The implementation in KWin grants the requests for pointer constraints when the pointer enters the constrained region, either by pointer movement or by e.g. stacking order changes. There is no confirmation from user required to enter that mode. But we want to show an OSD when the pointer gets constrained, this is not yet implemented, though. Breaking an active constraint is relatively easy. E.g. changing the stacking order will break the constraint if another surface is under the cursor. Also (in case of confinement) moving the pointer to an overlapping window breaks the confinement. But as soon as one moves the pointer back to the window a constraint might get honoured again. To properly break there is a dedicated event filter. It listens for a long press of the Escape key. If hold for 3sec the pointer constraint is broken and not activated again till the pointer got moved out of the window. Afterward when moving in the pointer might activate again. The escape filter ensures that the key press is forwarded to the application if it's a short press or if another key gets pressed during the three seconds. If the three seconds way fires, the later escape release is not sent to the application. This basic interaction is also ensured through an added auto test. This change implements T4605. Test Plan: Added auto test and nested KWin Wayland with D3488 Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3506
2016-11-25 06:17:43 +00:00
WAYLANDTEST_MAIN(TestPointerConstraints)
#include "pointer_constraints_test.moc"