2022-10-02 03:16:14 +00:00
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# translation of kcmkwincompositing.po to Slovenian
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# Copyright (C) YEAR This_file_is_part_of_KDE
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# This file is distributed under the same license as the PACKAGE package.
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#
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# Andrej Vernekar <andrej.vernekar@moj.net>, 2007, 2010, 2012.
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# Jure Repinc <jlp@holodeck1.com>, 2007, 2008, 2009, 2010, 2011, 2012, 2013.
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# Andrej Mernik <andrejm@ubuntu.si>, 2013, 2014, 2016, 2018.
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2023-01-16 02:26:39 +00:00
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# Matjaž Jeran <matjaz.jeran@amis.net>, 2021, 2022, 2023.
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2022-10-02 03:16:14 +00:00
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msgid ""
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msgstr ""
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"Project-Id-Version: kcmkwincompositing\n"
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"Report-Msgid-Bugs-To: https://bugs.kde.org\n"
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2023-01-13 03:12:37 +00:00
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"POT-Creation-Date: 2023-01-13 00:58+0000\n"
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2023-01-16 02:26:39 +00:00
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"PO-Revision-Date: 2023-01-15 09:48+0100\n"
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2022-10-02 03:16:14 +00:00
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"Last-Translator: Matjaž Jeran <matjaz.jeran@amis.net>\n"
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"Language-Team: Slovenian <lugos-slo@lugos.si>\n"
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"Language: sl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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2023-01-16 02:26:39 +00:00
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"X-Generator: Lokalize 22.12.1\n"
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2022-10-02 03:16:14 +00:00
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"Plural-Forms: nplurals=4; plural=(n%100==1 ? 1 : n%100==2 ? 2 : n%100==3 || n"
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"%100==4 ? 3 : 0);\n"
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#. i18n: ectx: property (text), widget (KMessageWidget, glCrashedWarning)
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#: compositing.ui:31
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#, kde-format
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msgid ""
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"OpenGL compositing (the default) has crashed KWin in the past.\n"
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"This was most likely due to a driver bug.\n"
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"If you think that you have meanwhile upgraded to a stable driver,\n"
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"you can reset this protection but be aware that this might result in an "
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"immediate crash!"
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msgstr ""
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"Skladnja 3D OpenGL (privzeta) je v preteklosti povzročila sesutje KWin-a.\n"
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"Vzrok je najverjetneje hrošč v gonilniku za grafično kartico.\n"
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"Če ste med tem nadgradili gonilnik in menite, da je stabilen,\n"
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"lahko ponastavite to zaščito. Zavedajte se, da to lahko povzroči takojšnje "
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"sesutje!"
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#. i18n: ectx: property (text), widget (KMessageWidget, windowThumbnailWarning)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:44
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#, kde-format
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msgid ""
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"Keeping the window thumbnail always interferes with the minimized state of "
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"windows. This can result in windows not suspending their work when minimized."
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msgstr ""
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"Ohranjevanje sličic oken je vedno v sporu s skrčenim stanjem oken. To lahko "
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"povzroči, da se okna ne prestavijo v pripravljenost, ko so skrčena."
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#. i18n: ectx: property (text), widget (QLabel, compositingLabel)
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#: compositing.ui:56
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#, kde-format
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msgid "Compositing:"
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msgstr "Skladnja:"
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_Enabled)
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#: compositing.ui:63
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#, kde-format
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msgid "Enable on startup"
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msgstr "Omogoči ob zagonu"
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#. i18n: ectx: property (toolTip), widget (QCheckBox, kcfg_WindowsBlockCompositing)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:72
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#, kde-format
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msgid ""
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"Applications can set a hint to block compositing when the window is open.\n"
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" This brings performance improvements for e.g. games.\n"
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" The setting can be overruled by window-specific rules."
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msgstr ""
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"Programi lahko nastavijo namig in blokirajo skladnjo 3D, ko so odprti.\n"
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" To lahko na primer izboljša hitrost delovanja iger.\n"
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" Nastavitev lahko prepišejo posebne okenske nastavitve."
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_WindowsBlockCompositing)
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#: compositing.ui:75
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#, kde-format
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msgid "Allow applications to block compositing"
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msgstr "Dovoli programom, da blokirajo skladnjo 3D"
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#. i18n: ectx: property (text), widget (QLabel, animationSpeedLabel)
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#: compositing.ui:82
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#, kde-format
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msgid "Animation speed:"
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msgstr "Hitrost animacije:"
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#. i18n: ectx: property (text), widget (QLabel, label_3)
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#: compositing.ui:119
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#, kde-format
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msgid "Very slow"
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msgstr "Zelo počasna"
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#. i18n: ectx: property (text), widget (QLabel, label)
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#: compositing.ui:139
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#, kde-format
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msgid "Instant"
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msgstr "Hipna"
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#. i18n: ectx: property (text), widget (QLabel, label_HiddenPreviews)
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#: compositing.ui:151
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#, kde-format
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msgid "Keep window thumbnails:"
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msgstr "Ohrani sličice oken:"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:159
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#, kde-format
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msgid "Never"
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msgstr "Nikoli"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:164
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#, kde-format
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msgid "Only for Shown Windows"
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msgstr "Samo za prikazana okna"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
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#: compositing.ui:169
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#, kde-format
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msgid "Always"
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msgstr "Vedno"
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#. i18n: ectx: property (text), widget (QLabel, latencyLabel)
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#: compositing.ui:177
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#, kde-format
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msgid "Latency:"
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msgstr "Zakasnitev:"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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#: compositing.ui:185
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#, kde-format
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msgid "Force lowest latency (may cause dropped frames)"
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msgstr "Prisili najnižjo zakasnitev (lahko povzroči izpuščene okvirje)"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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#: compositing.ui:190
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#, kde-format
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msgid "Prefer lower latency"
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msgstr "Dajaj prednost zakasnitvi"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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#: compositing.ui:195
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#, kde-format
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msgid "Balance of latency and smoothness"
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msgstr "Ravnotežje zakasnitve in gladkosti"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:200
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#, kde-format
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msgid "Prefer smoother animations"
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msgstr "Dajaj prednost gladkim animacijam"
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#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_LatencyPolicy)
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2022-11-01 02:08:36 +00:00
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#: compositing.ui:205
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#, kde-format
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msgid "Force smoothest animations"
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msgstr "Prisilite gladke animacije"
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2023-01-13 03:12:37 +00:00
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#. i18n: ectx: property (text), widget (QCheckBox, kcfg_AllowTearing)
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2022-12-06 02:04:59 +00:00
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#: compositing.ui:213
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#, kde-format
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2023-01-13 03:12:37 +00:00
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msgid ""
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"Reduce latency by allowing screen tearing artifacts in fullscreen windows"
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msgstr ""
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"Zmanjšajte zakasnitev tako, da omogočate artefakte raztrganin na zaslonu v "
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"celozaslonskih oknih"
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2022-12-06 02:04:59 +00:00
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2022-10-02 03:16:14 +00:00
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#: main.cpp:79
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#, kde-format
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msgid "Re-enable OpenGL detection"
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msgstr "Znova omogoči zaznavanje OpenGL-ja"
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2023-01-13 03:12:37 +00:00
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#~ msgid "Allows applications to cause screen tearing in fullscreen."
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#~ msgstr ""
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#~ "Dovoli aplikacijam, da povzročajo trganje zaslona v celozaslonskem načinu."
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#~ msgid "Allow tearing in fullscreen"
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#~ msgstr "Dovoli trganje v celozaslonskem načinu"
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2022-11-01 02:08:36 +00:00
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#~ msgid ""
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#~ "Scale method \"Accurate\" is not supported by all hardware and can cause "
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#~ "performance regressions and rendering artifacts."
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#~ msgstr ""
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#~ "Načina umerjanja \"natančno\" ne podpira vsa strojna oprema, zato lahko "
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#~ "upočasni delovanje ali povzroči napake izrisovanja."
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#~ msgid "Scale method:"
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#~ msgstr "Metoda umerjanja:"
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#~ msgid "Smooth"
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#~ msgstr "Gladko"
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#~ msgid "Accurate"
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#~ msgstr "Natančno"
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#~ msgid "Tearing prevention (\"vsync\"):"
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#~ msgstr "Preprečevanje trganja (\"vsync\"):"
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#~ msgid "Automatic"
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#~ msgstr "Samodejno"
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#~ msgid "Only when cheap"
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#~ msgstr "Samo, če ne zmanjša hitrosti delovanja"
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#~ msgid "Full screen repaints"
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#~ msgstr "Ponovni izrisi celotnega zaslona"
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#~ msgid "Re-use screen content"
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#~ msgstr "Znova uporabi vsebino zaslona"
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#~ msgid ""
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#~ "\"Only when cheap\" only prevents tearing for full screen changes like a "
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#~ "video."
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#~ msgstr ""
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#~ "\"Samo, če ne zmanjša hitrosti delovanja\" preprečuje trganje samo za "
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#~ "celozaslonske spremembe (npr. ob gledanju videa)."
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#~ msgid "\"Full screen repaints\" can cause performance problems."
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#~ msgstr ""
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#~ "»Ponovni izrisi celotnega zaslona« lahko povzroči težave s hitrostjo "
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#~ "delovanja."
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#~ msgid ""
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#~ "\"Re-use screen content\" causes severe performance problems on MESA "
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#~ "drivers."
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#~ msgstr ""
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#~ "»Znova uporabi vsebino zaslona« ima velike težave s hitrostjo delovanja "
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#~ "na gonilnikih MESA."
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#~ msgid "Rendering backend:"
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#~ msgstr "Izrisovalno zaledje:"
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#~ msgid "OpenGL 3.1"
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#~ msgstr "OpenGL 3.1"
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#~ msgid "OpenGL 2.0"
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#~ msgstr "OpenGL 2.0"
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#~ msgid "Crisp"
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#~ msgstr "Ostro"
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#~ msgid "Smooth (slower)"
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#~ msgstr "Gladko (počasnejše)"
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#~ msgid "XRender"
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#~ msgstr "XRender"
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#~ msgctxt "OpenGL Platform Interface"
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#~ msgid "EGL"
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#~ msgstr "EGL"
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#~ msgctxt "OpenGL Platform Interface"
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#~ msgid "GLX"
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#~ msgstr "GLX"
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#~ msgid ""
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#~ "Author: %1\n"
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#~ "License: %2"
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#~ msgstr ""
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#~ "Avtor: %1\n"
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#~ "Licenca: %2"
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#~ msgid ""
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#~ "Hint: To find out or configure how to activate an effect, look at the "
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#~ "effect's settings."
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#~ msgstr ""
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#~ "Namig: da ugotovite, kako omogočiti učinek, si oglejte nastavitve učinka"
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#, fuzzy
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#~| msgid "Search"
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#~ msgid "Search..."
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#~ msgstr "Poišči"
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#~ msgid "Configure filter"
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#~ msgstr "Nastavi filter"
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#~ msgid "Exclude Desktop Effects not supported by the Compositor"
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#~ msgstr "Izloči učinke namizja, ki jih upravljalnik skladnje ne podpira"
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#~ msgid "Exclude internal Desktop Effects"
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#~ msgstr "Izloči vgrajene učinke namizja"
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#, fuzzy
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#~| msgid "Get New Effects..."
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#~ msgid "Get New Desktop Effects..."
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#~ msgstr "Dobi nove učinke ..."
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#~ msgctxt "NAME OF TRANSLATORS"
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#~ msgid "Your names"
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#~ msgstr "Andrej Vernekar,Jure Repinc,Andrej Mernik"
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#~ msgctxt "EMAIL OF TRANSLATORS"
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#~ msgid "Your emails"
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#~ msgstr "andrej.vernekar@moj.net,jlp@holodeck1.com,andrejm@ubuntu.si"
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#~ msgctxt "Category of Desktop Effects, used as section header"
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#~ msgid "Accessibility"
|
|
|
|
#~ msgstr "Dostopnost"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Appearance"
|
|
|
|
#~ msgstr "Videz"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Candy"
|
|
|
|
#~ msgstr "Vidni priboljški"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Focus"
|
|
|
|
#~ msgstr "Žarišče"
|
|
|
|
|
|
|
|
#, fuzzy
|
|
|
|
#~| msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~| msgid "Virtual Desktop Switching Animation"
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Show Desktop Animation"
|
|
|
|
#~ msgstr "Animacija preklopa navideznih namizij"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Tools"
|
|
|
|
#~ msgstr "Orodja"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Virtual Desktop Switching Animation"
|
|
|
|
#~ msgstr "Animacija preklopa navideznih namizij"
|
|
|
|
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Window Management"
|
|
|
|
#~ msgstr "Upravljanje z okni"
|
|
|
|
|
|
|
|
#, fuzzy
|
|
|
|
#~| msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~| msgid "Virtual Desktop Switching Animation"
|
|
|
|
#~ msgctxt "Category of Desktop Effects, used as section header"
|
|
|
|
#~ msgid "Window Open/Close Animation"
|
|
|
|
#~ msgstr "Animacija preklopa navideznih namizij"
|
|
|
|
|
|
|
|
#~ msgid "KWin development team"
|
|
|
|
#~ msgstr "Razvojna ekipa KWin"
|
|
|
|
|
|
|
|
#~ msgid "Experimental:"
|
|
|
|
#~ msgstr "Poskusno:"
|
|
|
|
|
|
|
|
#~ msgid "Enable color correction"
|
|
|
|
#~ msgstr "Omogoči popravljanje barv"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Having full screen windows bypass the compositor is not supported on "
|
|
|
|
#~ "every hardware."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Celozaslonska okna lahko upravljalnik skladnje preskočijo le na določeni "
|
|
|
|
#~ "strojni opremi."
|
|
|
|
|
|
|
|
#~ msgid "Expert:"
|
|
|
|
#~ msgstr "Napredno:"
|
|
|
|
|
|
|
|
#~ msgid "Suspend compositor for full screen windows"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Za celozaslonska okna prestavi upravljalnik skladnje v pripravljenost"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL interface:"
|
|
|
|
#~ msgstr "Vmesnik OpenGL:"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "EGL is not supported by all OpenGL drivers. If not supported the "
|
|
|
|
#~ "Compositor will be disabled."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Gonilniki OpenGL ne podpirajo EGL. Če podpore ni, bo upravljalnik "
|
|
|
|
#~ "skladnje onemogočen."
|
|
|
|
|
|
|
|
#~ msgid "Animation Speed:"
|
|
|
|
#~ msgstr "Hitrost animacije:"
|
|
|
|
|
|
|
|
#~ msgid "Scale Method:"
|
|
|
|
#~ msgstr "Metoda umerjanja:"
|
|
|
|
|
|
|
|
#~ msgid "Tearing Prevention (VSync):"
|
|
|
|
#~ msgstr "Preprečevanje trganja (VSync):"
|
|
|
|
|
|
|
|
#~ msgid "Keep Window Thumbnails:"
|
|
|
|
#~ msgstr "Ohrani sličice oken:"
|
|
|
|
|
|
|
|
#~ msgid "Always (Breaks Animations)"
|
|
|
|
#~ msgstr "Vedno (pokvari animacije)"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL Platform Interface:"
|
|
|
|
#~ msgstr "Vmesnik okolja OpenGL:"
|
|
|
|
|
|
|
|
#~ msgid "Form"
|
|
|
|
#~ msgstr "Oblika"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL compositing (the default) has crashed KWin in the past.\n"
|
|
|
|
#~ msgstr "Skladnja 3D OpenGL (privzeto) je v preteklosti sesula KWin.\n"
|
|
|
|
|
|
|
|
#~ msgid "1 second remaining:"
|
|
|
|
#~ msgid_plural "%1 seconds remaining:"
|
|
|
|
#~ msgstr[0] "Še %1 sekund:"
|
|
|
|
#~ msgstr[1] "Še %1 sekunda:"
|
|
|
|
#~ msgstr[2] "Še %1 sekundi:"
|
|
|
|
#~ msgstr[3] "Še %1 sekunde:"
|
|
|
|
|
|
|
|
#~ msgid "Confirm Desktop Effects Change"
|
|
|
|
#~ msgstr "Potrdite spremembo učinkov za namizje"
|
|
|
|
|
|
|
|
#~ msgid "&Accept Configuration"
|
|
|
|
#~ msgstr "&Sprejmi nastavitve"
|
|
|
|
|
|
|
|
#~ msgid "&Return to Previous Configuration"
|
|
|
|
#~ msgstr "&Uporabi predhodne nastavitve"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Desktop effects settings have changed.\n"
|
|
|
|
#~ "Do you want to keep the new settings?\n"
|
|
|
|
#~ "They will be automatically reverted in 10 seconds."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Nastavitve učinkov za namizje so se spremenile.\n"
|
|
|
|
#~ "Ali želite ohraniti nove nastavitve?\n"
|
|
|
|
#~ "Nastavitve se bodo samodejno povrnile na stare v 10 sekundah."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Action to open a dialog showing detailed information why an effect could "
|
|
|
|
#~ "not be loaded"
|
|
|
|
#~ msgid "Details"
|
|
|
|
#~ msgstr "Podrobnosti"
|
|
|
|
|
|
|
|
#~ msgctxt "Prevent warning from bein displayed again"
|
|
|
|
#~ msgid "Don't show again!"
|
|
|
|
#~ msgstr "Ne prikaži znova!"
|
|
|
|
|
|
|
|
#~ msgid "Use GLSL shaders"
|
|
|
|
#~ msgstr "Uporabi senčilnike GLSL"
|
|
|
|
|
|
|
|
#~ msgid "None"
|
|
|
|
#~ msgstr "Brez"
|
|
|
|
|
|
|
|
#~ msgid "The painting is not synchronized with the screen."
|
|
|
|
#~ msgstr "Izrisovanje ni usklajeno z zaslonom."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Tries to re-use older buffers and if that is not possible,\n"
|
|
|
|
#~ "picks a strategy matching your hardware."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Poskuša ponovno uporabiti stare medpomnilnike, če pa to\n"
|
|
|
|
#~ "ni mogoče pa izbere strategijo, ki ustreza vaši strojni opremi."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "When major regions of the screen are updated,\n"
|
|
|
|
#~ "the entire screen will be repainted.\n"
|
|
|
|
#~ "Can cause tearing with small updates."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Ko so večja območja zaslona posodobljena,\n"
|
|
|
|
#~ "bo celoten zaslon znova izrisan. To lahko\n"
|
|
|
|
#~ "povzroči trganje, če so posodobitve majhne."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "The complete screen is repainted for every frame.\n"
|
|
|
|
#~ "Can be slow with large blurred areas."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Za vsako sličico bo znova izrisan celoten zaslon.\n"
|
|
|
|
#~ "To je lahko počasi, če so območja večja in zabrisana."
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "WARNING:\n"
|
|
|
|
#~ "This strategy is usually slow with Open Source drivers.\n"
|
|
|
|
#~ "Undamaged pixels will be copied from GL_FRONT to GL_BACK"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "POZOR:\n"
|
|
|
|
#~ "Ta strategija je običajno počasna z odprtokodnimi gonilniki.\n"
|
|
|
|
#~ "Nepoškodovane slikovne točke bodo kopirane iz GL_FRONT v GL_BACK"
|
|
|
|
|
|
|
|
#~ msgid "kcmkwincompositing"
|
|
|
|
#~ msgstr "kcmkwincompositing"
|
|
|
|
|
|
|
|
#~ msgid "KWin Desktop Effects Configuration Module"
|
|
|
|
#~ msgstr "Modul za nastavitev grafičnih učinkov za namizje"
|
|
|
|
|
|
|
|
#~ msgid "(c) 2007 Rivo Laks"
|
|
|
|
#~ msgstr "© 2007 Rivo Laks"
|
|
|
|
|
|
|
|
#~ msgid "Rivo Laks"
|
|
|
|
#~ msgstr "Rivo Laks"
|
|
|
|
|
|
|
|
#~ msgid "No effect"
|
|
|
|
#~ msgstr "Brez učinka"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Failed to activate desktop effects using the given configuration options. "
|
|
|
|
#~ "Settings will be reverted to their previous values.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Check your X configuration. You may also consider changing advanced "
|
|
|
|
#~ "options, especially changing the compositing type."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Namiznih učinkov z danimi nastavitvami ni bilo moč omogočiti. Povrnjene "
|
|
|
|
#~ "bodo prejšnje nastavitve.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Preverite nastavitve grafičnega sistema X. Prav tako lahko poskusite "
|
|
|
|
#~ "spremeniti napredne možnosti, recimo vrsto skladnje 3D."
|
|
|
|
|
|
|
|
#~ msgid "Demos"
|
|
|
|
#~ msgstr "Predstavitve"
|
|
|
|
|
|
|
|
#~ msgid "Tests"
|
|
|
|
#~ msgstr "Preizkusi"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Desktop effects are not available on this system due to the following "
|
|
|
|
#~ "technical issues:"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Zaradi naslednjih tehničnih težav namizni učinki na tem računalniku niso "
|
|
|
|
#~ "na voljo:"
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Reason shown when trying to activate desktop effects and KWin (most "
|
|
|
|
#~ "likely) crashes"
|
|
|
|
#~ msgid "Window Manager seems not to be running"
|
|
|
|
#~ msgstr "Videti je, da upravljalnik oken ne teče"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "Your settings have been saved but as KDE is currently running in failsafe "
|
|
|
|
#~ "mode desktop effects cannot be enabled at this time.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Please exit failsafe mode to enable desktop effects."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Vaše nastavitve so bile shranjene, vendar KDE-jevo namizje trenutno teče "
|
|
|
|
#~ "v zasilnem načinu in trenutno namiznih učinkov ni mogoče omogočiti.\n"
|
|
|
|
#~ "\n"
|
|
|
|
#~ "Da omogočite namizne učinke, zapustite zasilni način."
|
|
|
|
|
|
|
|
#~ msgctxt "Error Message shown when a desktop effect could not be loaded"
|
|
|
|
#~ msgid "One desktop effect could not be loaded."
|
|
|
|
#~ msgid_plural "%1 desktop effects could not be loaded."
|
|
|
|
#~ msgstr[0] "%1 namiznih učinkov ni bilo mogoče naložiti."
|
|
|
|
#~ msgstr[1] "%1 namiznega učinka ni bilo mogoče naložiti."
|
|
|
|
#~ msgstr[2] "%1 namiznih učinkov ni bilo mogoče naložiti."
|
|
|
|
#~ msgstr[3] "%1 namiznih učinkov ni bilo mogoče naložiti."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated due to unknown reason"
|
|
|
|
#~ msgid "%1 effect failed to load due to unknown reason."
|
|
|
|
#~ msgstr "Učinka %1 iz neznanega razloga ni bilo mogoče uspešno naložiti."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated as it requires hardware "
|
|
|
|
#~ "shaders"
|
|
|
|
#~ msgid "%1 effect requires hardware support."
|
|
|
|
#~ msgstr "Učinek %1 potrebuje strojno podporo."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated as it requires OpenGL"
|
|
|
|
#~ msgid "%1 effect requires OpenGL."
|
|
|
|
#~ msgstr "Učinek %1 potrebuje OpenGL."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Effect with given name could not be activated as it requires OpenGL 2"
|
|
|
|
#~ msgid "%1 effect requires OpenGL 2."
|
|
|
|
#~ msgstr "Učinek %1 potrebuje OpenGL 2."
|
|
|
|
|
|
|
|
#~ msgctxt "Window title"
|
|
|
|
#~ msgid "List of effects which could not be loaded"
|
|
|
|
#~ msgstr "Seznam učinkov, ki jih ni bilo mogoče naložiti"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "For technical reasons it is not possible to determine all possible error "
|
|
|
|
#~ "causes."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Iz tehničnih razlogov ni mogoče določiti vseh mogočih vzrokov za napake."
|
|
|
|
|
|
|
|
#~ msgctxt ""
|
|
|
|
#~ "Error Message shown when compositing is not active after tried activation"
|
|
|
|
#~ msgid "Desktop effect system is not running."
|
|
|
|
#~ msgstr "Sistem namiznih učinkov ne teče."
|
|
|
|
|
|
|
|
#~ msgid "<h1>Desktop Effects</h1>"
|
|
|
|
#~ msgstr "<h1>Namizni učinki</h1>"
|
|
|
|
|
|
|
|
#~ msgid "General"
|
|
|
|
#~ msgstr "Splošno"
|
|
|
|
|
|
|
|
#~ msgid "Pressing this button can crash the desktop."
|
|
|
|
#~ msgstr "Klik na ta gumb lahko sesuje namizje."
|
|
|
|
|
|
|
|
#~ msgid "I have saved my data."
|
|
|
|
#~ msgstr "Shranil sem svoje podatke."
|
|
|
|
|
|
|
|
#~ msgid "Activation"
|
|
|
|
#~ msgstr "Vklop"
|
|
|
|
|
|
|
|
#~ msgid "Desktop effects can be toggled anytime using this shortcut:"
|
|
|
|
#~ msgstr "Namizne učinke je mogoče kadarkoli preklopiti s to bližnjico:"
|
|
|
|
|
|
|
|
#~ msgctxt "@title:group a few general options to set up desktop effects"
|
|
|
|
#~ msgid "Simple effect setup"
|
|
|
|
#~ msgstr "Preprosta nastavitev učinkov"
|
|
|
|
|
|
|
|
#~ msgid "Improved window management"
|
|
|
|
#~ msgstr "Izboljšano upravljanje z okni"
|
|
|
|
|
|
|
|
#~ msgid "Effect for desktop switching:"
|
|
|
|
#~ msgstr "Učinek za preklapljanje med namizji:"
|
|
|
|
|
|
|
|
#~ msgid "Very Fast"
|
|
|
|
#~ msgstr "Zelo hitra"
|
|
|
|
|
|
|
|
#~ msgid "Fast"
|
|
|
|
#~ msgstr "Hitra"
|
|
|
|
|
|
|
|
#~ msgid "Normal"
|
|
|
|
#~ msgstr "Običajna"
|
|
|
|
|
|
|
|
#~ msgid "Slow"
|
|
|
|
#~ msgstr "Počasna"
|
|
|
|
|
|
|
|
#~ msgid "Extremely Slow"
|
|
|
|
#~ msgstr "Skrajno počasna"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "You can find more effects, as well as effect-specific settings, in the "
|
|
|
|
#~ "\"All Effects\" tab above."
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "Več učinkov in posebne nastavitve zanje lahko najdete na zavihku »Vsi "
|
|
|
|
#~ "učinki«."
|
|
|
|
|
|
|
|
#~ msgid "All Effects"
|
|
|
|
#~ msgstr "Vsi učinki"
|
|
|
|
|
|
|
|
#~ msgid "Advanced"
|
|
|
|
#~ msgstr "Napredno"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL Options"
|
|
|
|
#~ msgstr "Možnosti OpenGL"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "<p>Activates color correction if possible, using the Kolor-Manager. "
|
|
|
|
#~ "Requires OpenGL 2 Shaders to be enabled and Kolor-Manager to be "
|
|
|
|
#~ "installed. May fail silently.</p><p><strong>Experimental</strong>.</p>"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "<p>Če je to mogoče, vklopi popravljanje barv z uporabo Kolor-Managerja. "
|
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#~ "Zahtevani so omogočeni senčilniki OpenGL 2 in nameščen Kolor-Manager. "
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#~ "Lahko spodleti brez obvestila.</p><p><strong>Poskusno</strong>.</p>"
|
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|
#~ msgid "General Options"
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|
#~ msgstr "Splošne možnosti"
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|
#~ msgid ""
|
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|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
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|
#~ "REC-html40/strict.dtd\">\n"
|
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|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
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|
#~ "css\">\n"
|
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|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
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|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
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|
#~ "weight:400; font-style:normal;\">\n"
|
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|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
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|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
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#~ "weight:600;\">Crisp:</span></p>\n"
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|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
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|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
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#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> - Pretty fast "
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|
#~ "on all GPUs but looks bricky</p>\n"
|
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|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
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|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
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#~ "\"></p>\n"
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|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
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|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
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#~ "weight:600;\">Smooth:</span></p>\n"
|
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|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
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|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
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#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- linear "
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#~ "blending.</p>\n"
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|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
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#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fast enough on newer "
|
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|
#~ "nvidia GPUs and maybe others but also can be <span style=\" text-"
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#~ "decoration: underline;\">very</span> slow, you will have to try it.</p></"
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|
#~ "body></html>"
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|
#~ msgstr ""
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|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
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|
#~ "REC-html40/strict.dtd\">\n"
|
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|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
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|
#~ "css\">\n"
|
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|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
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|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
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|
#~ "weight:400; font-style:normal;\">\n"
|
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|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
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|
#~ "weight:600;\">Ostro:</span></p>\n"
|
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|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> - Precej hitro "
|
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|
|
#~ "na vseh grafičnih karticah, a izgleda kockasto</p>\n"
|
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|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
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|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
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|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
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|
|
#~ "weight:600;\">Gladko:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- premo zlivanje."
|
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|
|
#~ "</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Dovolj hitro na "
|
|
|
|
#~ "novejših grafičnih karticah, a je lahko tudi <span style=\" text-"
|
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|
|
#~ "decoration: underline;\">zelo</span> počasno. Morali boste preizkusiti.</"
|
|
|
|
#~ "p></body></html>"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Crisp:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_NEAREST</span> - (very) fast on all GPUs but looks "
|
|
|
|
#~ "bricky</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Smooth:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_LINEAR</span> - fast on most GPUs but a little blurry</"
|
|
|
|
#~ "p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Accurate:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Lanczos filter, "
|
|
|
|
#~ "requires glsl shader support.</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Might be slow on weaker "
|
|
|
|
#~ "GPUs and even cause various troubles with broken drivers (from "
|
|
|
|
#~ "overbrightening to segfaults).</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fall back to \"Smooth\" "
|
|
|
|
#~ "if you have problems.</p></body></html>"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Ostro:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_NEAREST</span> - (zelo) hitro na vseh grafičnih "
|
|
|
|
#~ "karticah, a izgleda kockasto</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Gladko:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "style:italic;\">GL_LINEAR</span> - hitro na večini grafičnih kartic, a je "
|
|
|
|
#~ "malo zabrisano</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
|
|
|
|
#~ "weight:600;\">Natančno:</span></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Filter Lanczos, "
|
|
|
|
#~ "potrebuje podporo senčilnikom glsl.</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Lahko je počasno na "
|
|
|
|
#~ "počasnejših grafičnih karticah ali pa povzroči razne težave (prevelika "
|
|
|
|
#~ "osvetlitev, sesutja, ...), če so gonilniki pokvarjeni.</p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">V primeru težav "
|
|
|
|
#~ "izberite »Gladko«.</p></body></html>"
|
|
|
|
|
|
|
|
#~ msgid "OpenGL 1.2"
|
|
|
|
#~ msgstr "OpenGL 1.2"
|
|
|
|
|
|
|
|
#~ msgid "Qt graphics system:"
|
|
|
|
#~ msgstr "Grafični sistem Qt:"
|
|
|
|
|
|
|
|
#~ msgid ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">It is <span style=\" "
|
|
|
|
#~ "font-weight:600;\">strongly recommended</span> to use the <span style=\" "
|
|
|
|
#~ "font-weight:600;\">native</span> system when using the <span style=\" "
|
|
|
|
#~ "font-weight:600;\">XRender</span> backend.</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">On the other hand, many "
|
|
|
|
#~ "decorations perform better with the <span style=\" font-weight:600;"
|
|
|
|
#~ "\">raster</span> system on the <span style=\" font-weight:600;\">default "
|
|
|
|
#~ "and generally preferred OpenGL</span> backend (though some don't - also "
|
|
|
|
#~ "the impact here can be anything between \"slight\" and \"incredible\" "
|
|
|
|
#~ "depending on the GPU and driver)</p></body></html>"
|
|
|
|
#~ msgstr ""
|
|
|
|
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
|
|
|
|
#~ "REC-html40/strict.dtd\">\n"
|
|
|
|
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
|
|
|
|
#~ "css\">\n"
|
|
|
|
#~ "p, li { white-space: pre-wrap; }\n"
|
|
|
|
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
|
|
|
|
#~ "weight:400; font-style:normal;\">\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Če uporabljate zaledje "
|
|
|
|
#~ "<span style=\" font-weight:600;\">XRender</span>, <span style=\" font-"
|
|
|
|
#~ "weight:600;\">močno priporočamo</span> uporabo <span style=\" font-"
|
|
|
|
#~ "weight:600;\">lastnega</span> sistema.</p>\n"
|
|
|
|
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
|
|
|
|
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
|
|
|
|
#~ "\"></p>\n"
|
|
|
|
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
|
|
|
|
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Po drugi strani pa so "
|
|
|
|
#~ "pri uporabi <span style=\" font-weight:600;\">privzete in priporočljive "
|
|
|
|
#~ "hrbtenice OpenGL</span> mnogi okraski hitrejši z<span style=\" font-"
|
|
|
|
#~ "weight:600;\">rastrskim</span> sistemom. Razlika v hitrosti je lahko "
|
|
|
|
#~ "precejšnja. Odvisna je od grafične kartice in gonilnika.</p></body></html>"
|
|
|
|
|
|
|
|
#~ msgid "Native"
|
|
|
|
#~ msgstr "Lastni"
|
|
|
|
|
|
|
|
#~ msgid "Raster"
|
|
|
|
#~ msgstr "Rastrski"
|