kwin/keyboard_input.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "keyboard_input.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "keyboard_layout.h"
#include "keyboard_repeat.h"
#include "abstract_client.h"
#include "modifier_only_shortcuts.h"
#include "utils.h"
#include "screenlockerwatcher.h"
#include "toplevel.h"
#include "wayland_server.h"
#include "workspace.h"
// KWayland
#include <KWaylandServer/datadevice_interface.h>
#include <KWaylandServer/seat_interface.h>
//screenlocker
#include <KScreenLocker/KsldApp>
// Frameworks
#include <KGlobalAccel>
// Qt
#include <QKeyEvent>
namespace KWin
{
KeyboardInputRedirection::KeyboardInputRedirection(InputRedirection *parent)
: QObject(parent)
, m_input(parent)
, m_xkb(new Xkb(parent))
{
connect(m_xkb.data(), &Xkb::ledsChanged, this, &KeyboardInputRedirection::ledsChanged);
if (waylandServer()) {
m_xkb->setSeat(waylandServer()->seat());
}
}
KeyboardInputRedirection::~KeyboardInputRedirection() = default;
class KeyStateChangedSpy : public InputEventSpy
{
public:
KeyStateChangedSpy(InputRedirection *input)
: m_input(input)
{
}
void keyEvent(KeyEvent *event) override
{
if (event->isAutoRepeat()) {
return;
}
emit m_input->keyStateChanged(event->nativeScanCode(), event->type() == QEvent::KeyPress ? InputRedirection::KeyboardKeyPressed : InputRedirection::KeyboardKeyReleased);
}
private:
InputRedirection *m_input;
};
class ModifiersChangedSpy : public InputEventSpy
{
public:
ModifiersChangedSpy(InputRedirection *input)
: m_input(input)
, m_modifiers()
{
}
void keyEvent(KeyEvent *event) override
{
if (event->isAutoRepeat()) {
return;
}
updateModifiers(event->modifiers());
}
void updateModifiers(Qt::KeyboardModifiers mods)
{
if (mods == m_modifiers) {
return;
}
emit m_input->keyboardModifiersChanged(mods, m_modifiers);
m_modifiers = mods;
}
private:
InputRedirection *m_input;
Qt::KeyboardModifiers m_modifiers;
};
void KeyboardInputRedirection::init()
{
Q_ASSERT(!m_inited);
m_inited = true;
const auto config = kwinApp()->kxkbConfig();
m_xkb->setNumLockConfig(kwinApp()->inputConfig());
m_xkb->setConfig(config);
m_input->installInputEventSpy(new KeyStateChangedSpy(m_input));
m_modifiersChangedSpy = new ModifiersChangedSpy(m_input);
m_input->installInputEventSpy(m_modifiersChangedSpy);
m_keyboardLayout = new KeyboardLayout(m_xkb.data());
m_keyboardLayout->setConfig(config);
m_keyboardLayout->init();
m_input->installInputEventSpy(m_keyboardLayout);
if (waylandServer()->hasGlobalShortcutSupport()) {
m_input->installInputEventSpy(new ModifierOnlyShortcuts);
}
KeyboardRepeat *keyRepeatSpy = new KeyboardRepeat(m_xkb.data());
connect(keyRepeatSpy, &KeyboardRepeat::keyRepeat, this,
std::bind(&KeyboardInputRedirection::processKey, this, std::placeholders::_1, InputRedirection::KeyboardKeyAutoRepeat, std::placeholders::_2, nullptr));
m_input->installInputEventSpy(keyRepeatSpy);
connect(workspace(), &QObject::destroyed, this, [this] { m_inited = false; });
connect(waylandServer(), &QObject::destroyed, this, [this] { m_inited = false; });
connect(workspace(), &Workspace::clientActivated, this,
[this] {
disconnect(m_activeClientSurfaceChangedConnection);
if (auto c = workspace()->activeClient()) {
m_activeClientSurfaceChangedConnection = connect(c, &Toplevel::surfaceChanged, this, &KeyboardInputRedirection::update);
} else {
m_activeClientSurfaceChangedConnection = QMetaObject::Connection();
}
update();
}
);
if (waylandServer()->hasScreenLockerIntegration()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, &KeyboardInputRedirection::update);
}
}
void KeyboardInputRedirection::update()
{
if (!m_inited) {
return;
}
auto seat = waylandServer()->seat();
// TODO: this needs better integration
Toplevel *found = nullptr;
if (waylandServer()->isScreenLocked()) {
const QList<Toplevel *> &stacking = Workspace::self()->stackingOrder();
if (!stacking.isEmpty()) {
auto it = stacking.end();
do {
--it;
Toplevel *t = (*it);
if (t->isDeleted()) {
// a deleted window doesn't get mouse events
continue;
}
if (!t->isLockScreen()) {
continue;
}
if (!t->readyForPainting()) {
continue;
}
found = t;
break;
} while (it != stacking.begin());
}
} else if (!input()->isSelectingWindow()) {
found = workspace()->activeClient();
}
if (found && found->surface()) {
if (found->surface() != seat->focusedKeyboardSurface()) {
seat->setFocusedKeyboardSurface(found->surface());
}
} else {
seat->setFocusedKeyboardSurface(nullptr);
}
}
void KeyboardInputRedirection::processKey(uint32_t key, InputRedirection::KeyboardKeyState state, uint32_t time, LibInput::Device *device)
{
QEvent::Type type;
bool autoRepeat = false;
switch (state) {
case InputRedirection::KeyboardKeyAutoRepeat:
autoRepeat = true;
// fall through
case InputRedirection::KeyboardKeyPressed:
type = QEvent::KeyPress;
break;
case InputRedirection::KeyboardKeyReleased:
type = QEvent::KeyRelease;
break;
default:
Q_UNREACHABLE();
}
if (!autoRepeat) {
m_xkb->updateKey(key, state);
}
const xkb_keysym_t keySym = m_xkb->currentKeysym();
KeyEvent event(type,
m_xkb->toQtKey(keySym),
m_xkb->modifiers(),
key,
keySym,
m_xkb->toString(keySym),
autoRepeat,
time,
device);
event.setModifiersRelevantForGlobalShortcuts(m_xkb->modifiersRelevantForGlobalShortcuts());
m_input->processSpies(std::bind(&InputEventSpy::keyEvent, std::placeholders::_1, &event));
if (!m_inited) {
return;
}
m_input->processFilters(std::bind(&InputEventFilter::keyEvent, std::placeholders::_1, &event));
Handle modifier updates in the same sequence as Wayland does Summary: Consider the case that capslock gets pressed and released. In the case of Weston we have a sequence of: 1. Key press event 2. Modifier changed event 3. Key release event 4. Modifier changed event KWin however used to send the events in the following sequence: 1. Modifier changed event (on key press) 2. Key press event 3. Modifier changed event (on key release) 4. Key release event It looks like Xwayland is not able to properly process the sequence sent by KWin. And in fact KWin's sequence is wrong as it sends a state which does not match. We report that the caps lock is pressed in the modifiers prior to the application getting informed about the key press of caps lock. This change aligns KWin's implementation to the behavior of Weston. The main difference is that when modifiers change Xkb internally caches the serialized modifier states. And KeyboardInputRedirection just forwards the modifiers to KWayland::Server::SeatInterface once the processing has finished. SeatInterface ignores the forwarding if no states changes, so it is fine to do it that way. BUG: 377155 Test Plan: Not yet tested with an affected Xwayland as I only have 1.18 and the problem started with 1.19. But verified the sequence of events with WAYLAND_DEBUG and caps lock stil working in QtWayland clients and Xwayland 1.18 Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5452
2017-04-14 19:01:20 +00:00
m_xkb->forwardModifiers();
}
void KeyboardInputRedirection::processModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
if (!m_inited) {
return;
}
// TODO: send to proper Client and also send when active Client changes
m_xkb->updateModifiers(modsDepressed, modsLatched, modsLocked, group);
m_modifiersChangedSpy->updateModifiers(modifiers());
m_keyboardLayout->checkLayoutChange();
}
void KeyboardInputRedirection::processKeymapChange(int fd, uint32_t size)
{
if (!m_inited) {
return;
}
// TODO: should we pass the keymap to our Clients? Or only to the currently active one and update
m_xkb->installKeymap(fd, size);
m_keyboardLayout->resetLayout();
}
}