kwin/autotests/test_window_paint_data.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include <kwineffects.h>
#include "../virtualdesktops.h"
#include <QVector2D>
#include <QGraphicsRotation>
#include <QGraphicsScale>
#include <QtTest>
using namespace KWin;
class MockEffectWindow : public EffectWindow
{
Q_OBJECT
public:
MockEffectWindow(QObject *parent = nullptr);
WindowQuadList buildQuads(bool force = false) const override;
QVariant data(int role) const override;
QRect decorationInnerRect() const override;
void deleteProperty(long int atom) const override;
void disablePainting(int reason) override;
void enablePainting(int reason) override;
void addRepaint(const QRect &r) override;
void addRepaint(int x, int y, int w, int h) override;
void addRepaintFull() override;
void addLayerRepaint(const QRect &r) override;
void addLayerRepaint(int x, int y, int w, int h) override;
EffectWindow *findModal() override;
const EffectWindowGroup *group() const override;
bool isPaintingEnabled() override;
EffectWindowList mainWindows() const override;
QByteArray readProperty(long int atom, long int type, int format) const override;
void refWindow() override;
void unrefWindow() override;
QRegion shape() const override;
void setData(int role, const QVariant &data) override;
void minimize() override;
void unminimize() override;
void closeWindow() override;
void referencePreviousWindowPixmap() override {}
void unreferencePreviousWindowPixmap() override {}
Add windowsystem plugin for KWin's qpa Summary: KWindowSystem provides a plugin interface to have platform specific implementations. So far KWin relied on the implementation in KWayland-integration repository. This is something I find unsuited, for the following reasons: * any test in KWin for functionality set through the plugin would fail * it's not clear what's going on where * in worst case some code could deadlock * KWin shouldn't use KWindowSystem and only a small subset is allowed to be used The last point needs some further explanation. KWin internally does not and cannot use KWindowSystem. KWindowSystem (especially KWindowInfo) is exposing information which KWin sets. It's more than weird if KWin asks KWindowSystem for the state of a window it set itself. On X11 it's just slow, on Wayland it can result in roundtrips to KWin itself which is dangerous. But due to using Plasma components we have a few areas where we use KWindowSystem. E.g. a Plasma::Dialog sets a window type, the slide in direction, blur and background contrast. This we want to support and need to support. Other API elements we do not want, like for examples the available windows. KWin internal windows either have direct access to KWin or a scripting interface exposed providing (limited) access - there is just no need to have this in KWindowSystem. To make it more clear what KWin supports as API of KWindowSystem for internal windows this change implements a stripped down version of the kwayland-integration plugin. The main difference is that it does not use KWayland at all, but a QWindow internal side channel. To support this EffectWindow provides an accessor for internalWindow and the three already mentioned effects are adjusted to read from the internal QWindow and it's dynamic properties. This change is a first step for a further refactoring. I plan to split the internal window out of ShellClient into a dedicated class. I think there are nowadays too many special cases. If it moves out there is the question whether we really want to use Wayland for the internal windows or whether this is just historic ballast (after all we used to use qwayland for that in the beginning). As the change could introduce regressions I'm targetting 5.16. Test Plan: new test case for window type, manual testing using Alt+Tab for the effects integration. Sliding popups, blur and contrast worked fine. Reviewers: #kwin Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18228
2019-01-13 16:50:32 +00:00
QWindow *internalWindow() const override {
return nullptr;
}
bool isDeleted() const override {
return false;
}
bool isMinimized() const override {
return false;
}
double opacity() const override {
return m_opacity;
}
void setOpacity(qreal opacity) {
m_opacity = opacity;
}
bool hasAlpha() const override {
return true;
}
QStringList activities() const override {
return QStringList();
}
int desktop() const override {
return 0;
}
QVector<uint> desktops() const override {
return {};
}
int x() const override {
return 0;
}
int y() const override {
return 0;
}
int width() const override {
return 100;
}
int height() const override {
return 100;
}
QSize basicUnit() const override {
return QSize();
}
QRect geometry() const override {
return QRect();
}
QRect expandedGeometry() const override {
return QRect();
}
int screen() const override {
return 0;
}
bool hasOwnShape() const override {
return false;
}
QPoint pos() const override {
return QPoint();
}
QSize size() const override {
return QSize(100,100);
}
QRect rect() const override {
return QRect(0,0,100,100);
}
bool isMovable() const override {
return true;
}
bool isMovableAcrossScreens() const override {
return true;
}
bool isUserMove() const override {
return false;
}
bool isUserResize() const override {
return false;
}
QRect iconGeometry() const override {
return QRect();
}
bool isDesktop() const override {
return false;
}
bool isDock() const override {
return false;
}
bool isToolbar() const override {
return false;
}
bool isMenu() const override {
return false;
}
bool isNormalWindow() const override {
return true;
}
bool isSpecialWindow() const override {
return false;
}
bool isDialog() const override {
return false;
}
bool isSplash() const override {
return false;
}
bool isUtility() const override {
return false;
}
bool isDropdownMenu() const override {
return false;
}
bool isPopupMenu() const override {
return false;
}
bool isTooltip() const override {
return false;
}
bool isNotification() const override {
return false;
}
bool isCriticalNotification() const override {
return false;
}
bool isOnScreenDisplay() const override {
return false;
}
bool isComboBox() const override {
return false;
}
bool isDNDIcon() const override {
return false;
}
QRect contentsRect() const override {
return QRect();
}
bool decorationHasAlpha() const override {
return false;
}
QString caption() const override {
return QString();
}
QIcon icon() const override {
return QIcon();
}
QString windowClass() const override {
return QString();
}
QString windowRole() const override {
return QString();
}
NET::WindowType windowType() const override {
return NET::Normal;
}
bool acceptsFocus() const override {
return true;
}
bool keepAbove() const override {
return false;
}
bool keepBelow() const override {
return false;
}
bool isModal() const override {
return false;
}
bool isSkipSwitcher() const override {
return false;
}
bool isCurrentTab() const override {
return true;
}
bool skipsCloseAnimation() const override {
return false;
}
KWayland::Server::SurfaceInterface *surface() const override {
return nullptr;
}
bool isFullScreen() const override {
return false;
}
bool isUnresponsive() const override {
return false;
}
bool isPopupWindow() const override {
return false;
}
bool isManaged() const override {
return true;
}
bool isWaylandClient() const override {
return true;
}
bool isX11Client() const override {
return false;
}
bool isOutline() const override {
return false;
}
private:
qreal m_opacity = 1.0;
};
MockEffectWindow::MockEffectWindow(QObject *parent)
: EffectWindow(parent)
{
}
WindowQuadList MockEffectWindow::buildQuads(bool force) const
{
Q_UNUSED(force)
return WindowQuadList();
}
QVariant MockEffectWindow::data(int role) const
{
Q_UNUSED(role)
return QVariant();
}
QRect MockEffectWindow::decorationInnerRect() const
{
return QRect();
}
void MockEffectWindow::deleteProperty(long int atom) const
{
Q_UNUSED(atom)
}
void MockEffectWindow::disablePainting(int reason)
{
Q_UNUSED(reason)
}
void MockEffectWindow::enablePainting(int reason)
{
Q_UNUSED(reason)
}
void MockEffectWindow::addRepaint(const QRect &r)
{
Q_UNUSED(r)
}
void MockEffectWindow::addRepaint(int x, int y, int w, int h)
{
Q_UNUSED(x)
Q_UNUSED(y)
Q_UNUSED(w)
Q_UNUSED(h)
}
void MockEffectWindow::addRepaintFull()
{
}
void MockEffectWindow::addLayerRepaint(const QRect &r)
{
Q_UNUSED(r)
}
void MockEffectWindow::addLayerRepaint(int x, int y, int w, int h)
{
Q_UNUSED(x)
Q_UNUSED(y)
Q_UNUSED(w)
Q_UNUSED(h)
}
EffectWindow *MockEffectWindow::findModal()
{
return nullptr;
}
const EffectWindowGroup *MockEffectWindow::group() const
{
return nullptr;
}
bool MockEffectWindow::isPaintingEnabled()
{
return true;
}
EffectWindowList MockEffectWindow::mainWindows() const
{
return EffectWindowList();
}
QByteArray MockEffectWindow::readProperty(long int atom, long int type, int format) const
{
Q_UNUSED(atom)
Q_UNUSED(type)
Q_UNUSED(format)
return QByteArray();
}
void MockEffectWindow::refWindow()
{
}
void MockEffectWindow::setData(int role, const QVariant &data)
{
Q_UNUSED(role)
Q_UNUSED(data)
}
void MockEffectWindow::minimize()
{
}
void MockEffectWindow::unminimize()
{
}
void MockEffectWindow::closeWindow()
{
}
QRegion MockEffectWindow::shape() const
{
return QRegion();
}
void MockEffectWindow::unrefWindow()
{
}
class TestWindowPaintData : public QObject
{
Q_OBJECT
private Q_SLOTS:
void testCtor();
void testCopyCtor();
void testOperatorMultiplyAssign();
void testOperatorPlus();
void testMultiplyOpacity();
void testMultiplySaturation();
void testMultiplyBrightness();
};
void TestWindowPaintData::testCtor()
{
MockEffectWindow w;
w.setOpacity(0.5);
WindowPaintData data(&w);
QCOMPARE(data.xScale(), 1.0);
QCOMPARE(data.yScale(), 1.0);
QCOMPARE(data.zScale(), 1.0);
QCOMPARE(data.xTranslation(), 0.0);
QCOMPARE(data.yTranslation(), 0.0);
QCOMPARE(data.zTranslation(), 0.0);
QCOMPARE(data.translation(), QVector3D());
QCOMPARE(data.rotationAngle(), 0.0);
QCOMPARE(data.rotationOrigin(), QVector3D());
QCOMPARE(data.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
QCOMPARE(data.opacity(), 0.5);
QCOMPARE(data.brightness(), 1.0);
QCOMPARE(data.saturation(), 1.0);
}
void TestWindowPaintData::testCopyCtor()
{
MockEffectWindow w;
WindowPaintData data(&w);
WindowPaintData data2(data);
// no value had been changed
QCOMPARE(data2.xScale(), 1.0);
QCOMPARE(data2.yScale(), 1.0);
QCOMPARE(data2.zScale(), 1.0);
QCOMPARE(data2.xTranslation(), 0.0);
QCOMPARE(data2.yTranslation(), 0.0);
QCOMPARE(data2.zTranslation(), 0.0);
QCOMPARE(data2.translation(), QVector3D());
QCOMPARE(data2.rotationAngle(), 0.0);
QCOMPARE(data2.rotationOrigin(), QVector3D());
QCOMPARE(data2.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
QCOMPARE(data2.opacity(), 1.0);
QCOMPARE(data2.brightness(), 1.0);
QCOMPARE(data2.saturation(), 1.0);
data2.setScale(QVector3D(0.5, 2.0, 3.0));
data2.translate(0.5, 2.0, 3.0);
data2.setRotationAngle(45.0);
data2.setRotationOrigin(QVector3D(1.0, 2.0, 3.0));
data2.setRotationAxis(QVector3D(1.0, 1.0, 0.0));
data2.setOpacity(0.1);
data2.setBrightness(0.3);
data2.setSaturation(0.4);
WindowPaintData data3(data2);
QCOMPARE(data3.xScale(), 0.5);
QCOMPARE(data3.yScale(), 2.0);
QCOMPARE(data3.zScale(), 3.0);
QCOMPARE(data3.xTranslation(), 0.5);
QCOMPARE(data3.yTranslation(), 2.0);
QCOMPARE(data3.zTranslation(), 3.0);
QCOMPARE(data3.translation(), QVector3D(0.5, 2.0, 3.0));
QCOMPARE(data3.rotationAngle(), 45.0);
QCOMPARE(data3.rotationOrigin(), QVector3D(1.0, 2.0, 3.0));
QCOMPARE(data3.rotationAxis(), QVector3D(1.0, 1.0, 0.0));
QCOMPARE(data3.opacity(), 0.1);
QCOMPARE(data3.brightness(), 0.3);
QCOMPARE(data3.saturation(), 0.4);
}
void TestWindowPaintData::testOperatorMultiplyAssign()
{
MockEffectWindow w;
WindowPaintData data(&w);
// without anything set, it's 1.0 on all axis
QCOMPARE(data.xScale(), 1.0);
QCOMPARE(data.yScale(), 1.0);
QCOMPARE(data.zScale(), 1.0);
// multiplying by a factor should set all components
data *= 2.0;
QCOMPARE(data.xScale(), 2.0);
QCOMPARE(data.yScale(), 2.0);
QCOMPARE(data.zScale(), 2.0);
// multiplying by a vector2D should set x and y components
data *= QVector2D(2.0, 3.0);
QCOMPARE(data.xScale(), 4.0);
QCOMPARE(data.yScale(), 6.0);
QCOMPARE(data.zScale(), 2.0);
// multiplying by a vector3d should set all components
data *= QVector3D(0.5, 1.5, 2.0);
QCOMPARE(data.xScale(), 2.0);
QCOMPARE(data.yScale(), 9.0);
QCOMPARE(data.zScale(), 4.0);
}
void TestWindowPaintData::testOperatorPlus()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(data.xTranslation(), 0.0);
QCOMPARE(data.yTranslation(), 0.0);
QCOMPARE(data.zTranslation(), 0.0);
QCOMPARE(data.translation(), QVector3D());
// test with point
data += QPoint(1, 2);
QCOMPARE(data.translation(), QVector3D(1.0, 2.0, 0.0));
// test with pointf
data += QPointF(0.5, 0.75);
QCOMPARE(data.translation(), QVector3D(1.5, 2.75, 0.0));
// test with QVector2D
data += QVector2D(0.25, 1.5);
QCOMPARE(data.translation(), QVector3D(1.75, 4.25, 0.0));
// test with QVector3D
data += QVector3D(1.0, 2.0, 3.5);
QCOMPARE(data.translation(), QVector3D(2.75, 6.25, 3.5));
}
void TestWindowPaintData::testMultiplyBrightness()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(0.2, data.multiplyBrightness(0.2));
QCOMPARE(0.2, data.brightness());
QCOMPARE(0.6, data.multiplyBrightness(3.0));
QCOMPARE(0.6, data.brightness());
// just for safety
QCOMPARE(1.0, data.opacity());
QCOMPARE(1.0, data.saturation());
}
void TestWindowPaintData::testMultiplyOpacity()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(0.2, data.multiplyOpacity(0.2));
QCOMPARE(0.2, data.opacity());
QCOMPARE(0.6, data.multiplyOpacity(3.0));
QCOMPARE(0.6, data.opacity());
// just for safety
QCOMPARE(1.0, data.brightness());
QCOMPARE(1.0, data.saturation());
}
void TestWindowPaintData::testMultiplySaturation()
{
MockEffectWindow w;
WindowPaintData data(&w);
QCOMPARE(0.2, data.multiplySaturation(0.2));
QCOMPARE(0.2, data.saturation());
QCOMPARE(0.6, data.multiplySaturation(3.0));
QCOMPARE(0.6, data.saturation());
// just for safety
QCOMPARE(1.0, data.brightness());
QCOMPARE(1.0, data.opacity());
}
QTEST_MAIN(TestWindowPaintData)
#include "test_window_paint_data.moc"