kwin/platform.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "platform.h"
#include <config-kwin.h>
#include "composite.h"
#include "cursor.h"
#include "effects.h"
#include "input.h"
#include <KCoreAddons>
#include "overlaywindow.h"
#include "outline.h"
#include "pointer_input.h"
#include "scene.h"
#include "screenedge.h"
#include "wayland_server.h"
[colorcorrection] Night Color - blue light filter at nighttime With Wayland KWin needs to provide certain services, which were provided before that by the Xserver. One of these is gamma correction, which includes the - by many people beloved - functionality to reduce the blue light at nighttime. This patch provides the KWin part of that. It is self contained, but in the end will work in tandem with a lib in Plasma Workspace and a KCM in Plasma Desktop, which can be used to configure Night Color. * Three modi: ** Automatic: The location and sun timings are determined automatically (location data updates will be provided by the workspace) ** Location: The sun timings are determined by fixed location data ** Timings: The sun timings are set manually by the user * Color temperature value changes are smoothly applied: ** Configuration changes, which lead to other current values are changed in a quick way over a few seconds ** Changes on sunrise and sunset are applied slowly over the course of few minutes till several hours depending on the configuration * The current color value is set immediately at startup or after suspend phases and VT switches. There is no flickering. * All configuration is done via a DBus interface, changed values are tested on correctness and applied atomically * Self contained mechanism, speaks directly to the hardware by setting the gamma ramps on the CRTC * Currently working on DRM backend, extensible to other platform backends in the future * The code is written in a way to make the classes later easily extendable to also provide normal color correction, as it's currently done by KGamma on X Test Plan: Manually with the workspace parts and added integration tests in KWin using the virtual backend. BUG:371494 Reviewers: #kwin, graesslin Subscribers: kwin, plasma-devel, #kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5928
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#include "colorcorrection/manager.h"
#include <KWayland/Server/outputconfiguration_interface.h>
namespace KWin
{
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Platform::Platform(QObject *parent)
: QObject(parent)
, m_eglDisplay(EGL_NO_DISPLAY)
{
setSoftWareCursor(false);
[colorcorrection] Night Color - blue light filter at nighttime With Wayland KWin needs to provide certain services, which were provided before that by the Xserver. One of these is gamma correction, which includes the - by many people beloved - functionality to reduce the blue light at nighttime. This patch provides the KWin part of that. It is self contained, but in the end will work in tandem with a lib in Plasma Workspace and a KCM in Plasma Desktop, which can be used to configure Night Color. * Three modi: ** Automatic: The location and sun timings are determined automatically (location data updates will be provided by the workspace) ** Location: The sun timings are determined by fixed location data ** Timings: The sun timings are set manually by the user * Color temperature value changes are smoothly applied: ** Configuration changes, which lead to other current values are changed in a quick way over a few seconds ** Changes on sunrise and sunset are applied slowly over the course of few minutes till several hours depending on the configuration * The current color value is set immediately at startup or after suspend phases and VT switches. There is no flickering. * All configuration is done via a DBus interface, changed values are tested on correctness and applied atomically * Self contained mechanism, speaks directly to the hardware by setting the gamma ramps on the CRTC * Currently working on DRM backend, extensible to other platform backends in the future * The code is written in a way to make the classes later easily extendable to also provide normal color correction, as it's currently done by KGamma on X Test Plan: Manually with the workspace parts and added integration tests in KWin using the virtual backend. BUG:371494 Reviewers: #kwin, graesslin Subscribers: kwin, plasma-devel, #kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5928
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m_colorCorrect = new ColorCorrect::Manager(this);
}
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Platform::~Platform()
{
if (m_eglDisplay != EGL_NO_DISPLAY) {
eglTerminate(m_eglDisplay);
}
}
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QImage Platform::softwareCursor() const
{
return input()->pointer()->cursorImage();
}
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QPoint Platform::softwareCursorHotspot() const
{
return input()->pointer()->cursorHotSpot();
}
PlatformCursorImage Platform::cursorImage() const
{
return PlatformCursorImage(softwareCursor(), softwareCursorHotspot());
}
void Platform::hideCursor()
{
m_hideCursorCounter++;
if (m_hideCursorCounter == 1) {
doHideCursor();
}
}
void Platform::doHideCursor()
{
}
void Platform::showCursor()
{
m_hideCursorCounter--;
if (m_hideCursorCounter == 0) {
doShowCursor();
}
}
void Platform::doShowCursor()
{
}
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Screens *Platform::createScreens(QObject *parent)
{
Q_UNUSED(parent)
return nullptr;
}
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OpenGLBackend *Platform::createOpenGLBackend()
{
return nullptr;
}
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QPainterBackend *Platform::createQPainterBackend()
{
return nullptr;
}
Edge *Platform::createScreenEdge(ScreenEdges *edges)
{
return new Edge(edges);
}
void Platform::createPlatformCursor(QObject *parent)
{
new InputRedirectionCursor(parent);
}
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void Platform::configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config)
{
qCWarning(KWIN_CORE) << "This backend does not support configuration changes.";
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config->setFailed();
}
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void Platform::setSoftWareCursor(bool set)
{
if (qEnvironmentVariableIsSet("KWIN_FORCE_SW_CURSOR")) {
set = true;
}
if (m_softWareCursor == set) {
return;
}
m_softWareCursor = set;
if (m_softWareCursor) {
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connect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
connect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
} else {
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disconnect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
disconnect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
}
}
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void Platform::triggerCursorRepaint()
{
if (!Compositor::self()) {
return;
}
Compositor::self()->addRepaint(m_cursor.lastRenderedGeometry);
Compositor::self()->addRepaint(QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size()));
}
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void Platform::markCursorAsRendered()
{
if (m_softWareCursor) {
m_cursor.lastRenderedGeometry = QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size());
}
if (input()->pointer()) {
input()->pointer()->markCursorAsRendered();
}
}
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void Platform::keyboardKeyPressed(quint32 key, quint32 time)
{
if (!input()) {
return;
}
input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time);
}
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void Platform::keyboardKeyReleased(quint32 key, quint32 time)
{
if (!input()) {
return;
}
input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time);
}
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void Platform::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
if (!input()) {
return;
}
input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group);
}
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void Platform::keymapChange(int fd, uint32_t size)
{
if (!input()) {
return;
}
input()->processKeymapChange(fd, size);
}
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void Platform::pointerAxisHorizontal(qreal delta, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, time);
}
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void Platform::pointerAxisVertical(qreal delta, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, time);
}
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void Platform::pointerButtonPressed(quint32 button, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time);
}
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void Platform::pointerButtonReleased(quint32 button, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time);
}
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void Platform::pointerMotion(const QPointF &position, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerMotion(position, time);
}
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void Platform::touchCancel()
{
if (!input()) {
return;
}
input()->cancelTouch();
}
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void Platform::touchDown(qint32 id, const QPointF &pos, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchDown(id, pos, time);
}
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void Platform::touchFrame()
{
if (!input()) {
return;
}
input()->touchFrame();
}
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void Platform::touchMotion(qint32 id, const QPointF &pos, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchMotion(id, pos, time);
}
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void Platform::touchUp(qint32 id, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchUp(id, time);
}
void Platform::processSwipeGestureBegin(int fingerCount, quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processSwipeGestureBegin(fingerCount, time);
}
void Platform::processSwipeGestureUpdate(const QSizeF &delta, quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processSwipeGestureUpdate(delta, time);
}
void Platform::processSwipeGestureEnd(quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processSwipeGestureEnd(time);
}
void Platform::processSwipeGestureCancelled(quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processSwipeGestureCancelled(time);
}
void Platform::processPinchGestureBegin(int fingerCount, quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processPinchGestureBegin(fingerCount, time);
}
void Platform::processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processPinchGestureUpdate(scale, angleDelta, delta, time);
}
void Platform::processPinchGestureEnd(quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processPinchGestureEnd(time);
}
void Platform::processPinchGestureCancelled(quint32 time)
{
if (!input()) {
return;
}
input()->pointer()->processPinchGestureCancelled(time);
}
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void Platform::repaint(const QRect &rect)
{
if (!Compositor::self()) {
return;
}
Compositor::self()->addRepaint(rect);
}
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void Platform::setReady(bool ready)
{
if (m_ready == ready) {
return;
}
m_ready = ready;
emit readyChanged(m_ready);
}
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void Platform::warpPointer(const QPointF &globalPos)
{
Q_UNUSED(globalPos)
}
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bool Platform::supportsQpaContext() const
{
if (Compositor *c = Compositor::self()) {
return c->scene()->openGLPlatformInterfaceExtensions().contains(QByteArrayLiteral("EGL_KHR_surfaceless_context"));
}
return false;
}
EGLDisplay KWin::Platform::sceneEglDisplay() const
{
return m_eglDisplay;
}
void Platform::setSceneEglDisplay(EGLDisplay display)
{
m_eglDisplay = display;
}
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QSize Platform::screenSize() const
{
return QSize();
}
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QVector<QRect> Platform::screenGeometries() const
{
return QVector<QRect>({QRect(QPoint(0, 0), screenSize())});
}
QVector<qreal> Platform::screenScales() const
{
return QVector<qreal>({1});
}
bool Platform::requiresCompositing() const
{
return true;
}
bool Platform::compositingPossible() const
{
return true;
}
QString Platform::compositingNotPossibleReason() const
{
return QString();
}
bool Platform::openGLCompositingIsBroken() const
{
return false;
}
void Platform::createOpenGLSafePoint(OpenGLSafePoint safePoint)
{
Q_UNUSED(safePoint)
}
void Platform::startInteractiveWindowSelection(std::function<void(KWin::Toplevel*)> callback, const QByteArray &cursorName)
{
if (!input()) {
callback(nullptr);
return;
}
input()->startInteractiveWindowSelection(callback, cursorName);
}
void Platform::startInteractivePositionSelection(std::function<void(const QPoint &)> callback)
{
if (!input()) {
callback(QPoint(-1, -1));
return;
}
input()->startInteractivePositionSelection(callback);
}
void Platform::setupActionForGlobalAccel(QAction *action)
{
Q_UNUSED(action)
}
OverlayWindow *Platform::createOverlayWindow()
{
return nullptr;
}
void Platform::updateXTime()
{
}
OutlineVisual *Platform::createOutline(Outline *outline)
{
if (Compositor::compositing()) {
return new CompositedOutlineVisual(outline);
}
return nullptr;
}
Decoration::Renderer *Platform::createDecorationRenderer(Decoration::DecoratedClientImpl *client)
{
if (Compositor::self()->hasScene()) {
return Compositor::self()->scene()->createDecorationRenderer(client);
}
return nullptr;
}
void Platform::invertScreen()
{
if (effects) {
if (Effect *inverter = static_cast<EffectsHandlerImpl*>(effects)->provides(Effect::ScreenInversion)) {
qCDebug(KWIN_CORE) << "inverting screen using Effect plugin";
QMetaObject::invokeMethod(inverter, "toggleScreenInversion", Qt::DirectConnection);
}
}
}
void Platform::createEffectsHandler(Compositor *compositor, Scene *scene)
{
new EffectsHandlerImpl(compositor, scene);
}
QString Platform::supportInformation() const
{
return QStringLiteral("Name: %1\n").arg(metaObject()->className());
}
}