kwin/effects/maketransparent.cpp

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/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include "maketransparent.h"
#include <client.h>
namespace KWinInternal
{
void MakeTransparentEffect::prePaintWindow( Scene::Window* w, int* mask, QRegion* region, int time )
{
const Client* c = dynamic_cast< const Client* >( w->window());
if(( c != NULL && ( c->isMove() || c->isResize())) || w->window()->isDialog())
{
*mask |= Scene::PAINT_WINDOW_TRANSLUCENT;
*mask &= ~Scene::PAINT_WINDOW_OPAQUE;
}
effects->prePaintWindow( w, mask, region, time );
}
void MakeTransparentEffect::paintWindow( Scene::Window* w, int mask, QRegion region, WindowPaintData& data )
{
const Client* c = dynamic_cast< const Client* >( w->window());
if( w->window()->isDialog())
data.opacity *= 0.8;
if( c != NULL && ( c->isMove() || c->isResize()))
data.opacity *= 0.5;
effects->paintWindow( w, mask, region, data );
}
void MakeTransparentEffect::windowUserMovedResized( Toplevel* c, bool first, bool last )
{
if( first || last )
c->addDamageFull();
}
} // namespace