kwin/effects/maketransparent.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "maketransparent.h"
#include <kconfiggroup.h>
namespace KWin
{
KWIN_EFFECT( maketransparent, MakeTransparentEffect )
MakeTransparentEffect::MakeTransparentEffect()
{
KConfigGroup conf = effects->effectConfig("MakeTransparent");
decoration = conf.readEntry( "Decoration", 0.7 );
moveresize = conf.readEntry( "MoveResize", 0.8 );
dialogs = conf.readEntry( "Dialogs", 1.0 );
}
void MakeTransparentEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
{
if( decoration != 1.0 && w->hasDecoration())
{
data.mask |= PAINT_WINDOW_TRANSLUCENT;
// don't clear PAINT_WINDOW_OPAQUE, contents are not affected
data.clip &= w->contentsRect().translated( w->pos()); // decoration cannot clip
}
if(( moveresize != 1.0 && ( w->isUserMove() || w->isUserResize()))
|| ( dialogs != 1.0 && w->isDialog()))
{
data.setTranslucent();
}
effects->prePaintWindow( w, data, time );
}
void MakeTransparentEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
if( decoration != 1.0 && w->hasDecoration())
data.decoration_opacity *= decoration;
if( dialogs != 1.0 && w->isDialog())
data.opacity *= dialogs;
if( moveresize != 1.0 && ( w->isUserMove() || w->isUserResize()))
data.opacity *= moveresize;
effects->paintWindow( w, mask, region, data );
}
void MakeTransparentEffect::windowUserMovedResized( EffectWindow* w, bool first, bool last )
{
if( moveresize != 1.0 && ( first || last ))
w->addRepaintFull();
}
} // namespace