kwin/effects/CMakeLists.txt

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# KI18N Translation Domain for this library
add_definitions(-DTRANSLATION_DOMAIN=\"kwin_effects\" -DEFFECT_BUILTINS)
include_directories(${KWIN_SOURCE_DIR}) # for xcbutils.h
set(kwin_effect_OWN_LIBS
kwineffects
)
if( KWIN_HAVE_XRENDER_COMPOSITING )
set(kwin_effect_OWN_LIBS ${kwin_effect_OWN_LIBS} kwinxrenderutils)
endif()
set(kwin_effect_KDE_LIBS
KF5::ConfigGui
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KF5::ConfigWidgets
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KF5::GlobalAccel
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KF5::I18n
KF5::WindowSystem
KF5::Plasma # screenedge effect
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KF5::IconThemes
KF5::Service
KF5::Notifications # screenshot effect
)
set(kwin_effect_QT_LIBS
Qt5::Concurrent
Qt5::DBus
Qt5::Quick
Qt5::X11Extras
)
set(kwin_effect_XLIB_LIBS
${X11_X11_LIB}
)
set(kwin_effect_XCB_LIBS
XCB::XCB
XCB::IMAGE
XCB::XFIXES
)
if( KWIN_HAVE_XRENDER_COMPOSITING )
set(kwin_effect_XCB_LIBS ${kwin_effect_XCB_LIBS} XCB::RENDER)
endif()
set(kwin_effect_OWN_LIBS ${kwin_effect_OWN_LIBS} kwinglutils)
macro( KWIN4_ADD_EFFECT_BACKEND name )
add_library( ${name} SHARED ${ARGN} )
target_link_libraries( ${name} PRIVATE ${kwin_effect_OWN_LIBS} ${kwin_effect_KDE_LIBS} ${kwin_effect_QT_LIBS} ${kwin_effect_XLIB_LIBS} ${kwin_effect_XCB_LIBS})
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endmacro()
# Adds effect plugin with given name. Sources are given after the name
macro( KWIN4_ADD_EFFECT name )
kwin4_add_effect_backend(kwin4_effect_${name} ${ARGN})
set_target_properties(kwin4_effect_${name} PROPERTIES VERSION 1.0.0 SOVERSION 1 )
set_target_properties(kwin4_effect_${name} PROPERTIES OUTPUT_NAME ${KWIN_NAME}4_effect_${name})
install(TARGETS kwin4_effect_${name} ${INSTALL_TARGETS_DEFAULT_ARGS} )
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endmacro()
# Install the KWin/Effect service type
install( FILES kwineffect.desktop DESTINATION ${SERVICETYPES_INSTALL_DIR} )
# Create initial variables
set( kwin4_effect_include_directories )
set( kwin4_effect_builtins_sources
logging.cpp
effect_builtins.cpp
blur/blur.cpp
blur/blurshader.cpp
colorpicker/colorpicker.cpp
cube/cube.cpp
cube/cube_proxy.cpp
cubeslide/cubeslide.cpp
coverswitch/coverswitch.cpp
desktopgrid/desktopgrid.cpp
diminactive/diminactive.cpp
flipswitch/flipswitch.cpp
glide/glide.cpp
invert/invert.cpp
lookingglass/lookingglass.cpp
magiclamp/magiclamp.cpp
magnifier/magnifier.cpp
mouseclick/mouseclick.cpp
mousemark/mousemark.cpp
presentwindows/presentwindows.cpp
presentwindows/presentwindows_proxy.cpp
resize/resize.cpp
showfps/showfps.cpp
showpaint/showpaint.cpp
slide/slide.cpp
thumbnailaside/thumbnailaside.cpp
touchpoints/touchpoints.cpp
trackmouse/trackmouse.cpp
windowgeometry/windowgeometry.cpp
wobblywindows/wobblywindows.cpp
zoom/zoom.cpp
)
qt5_add_resources( kwin4_effect_builtins_sources shaders.qrc )
kconfig_add_kcfg_files(kwin4_effect_builtins_sources
blur/blurconfig.kcfgc
cube/cubeconfig.kcfgc
cubeslide/cubeslideconfig.kcfgc
coverswitch/coverswitchconfig.kcfgc
desktopgrid/desktopgridconfig.kcfgc
diminactive/diminactiveconfig.kcfgc
fallapart/fallapartconfig.kcfgc
flipswitch/flipswitchconfig.kcfgc
glide/glideconfig.kcfgc
lookingglass/lookingglassconfig.kcfgc
magiclamp/magiclampconfig.kcfgc
magnifier/magnifierconfig.kcfgc
mouseclick/mouseclickconfig.kcfgc
mousemark/mousemarkconfig.kcfgc
presentwindows/presentwindowsconfig.kcfgc
resize/resizeconfig.kcfgc
showfps/showfpsconfig.kcfgc
slide/slideconfig.kcfgc
slidingpopups/slidingpopupsconfig.kcfgc
thumbnailaside/thumbnailasideconfig.kcfgc
trackmouse/trackmouseconfig.kcfgc
windowgeometry/windowgeometryconfig.kcfgc
wobblywindows/wobblywindowsconfig.kcfgc
zoom/zoomconfig.kcfgc
)
# scripted effects
add_subdirectory( dialogparent )
add_subdirectory( dimscreen )
add_subdirectory( eyeonscreen )
add_subdirectory( fade )
add_subdirectory( fadedesktop )
add_subdirectory( fadingpopups )
add_subdirectory( frozenapp )
add_subdirectory( login )
add_subdirectory( logout )
add_subdirectory( maximize )
add_subdirectory( morphingpopups )
add_subdirectory( scale )
[effects] Re-implement the Minimize Animation effect in JavaScript Summary: There were several reasons to rewrite the Minimize Animation effect in JavaScript: to simplify code and to get rid of full repaints. One could say that nothing prevents us from calculating the dirty region in postPaintScreen or postPaintWindow and it is correct, but with the scripting effects API the dirty region will be calculated for us, so we can focus more on "what we want" instead of "how". Visually, the "old" effect and the rewritten one look quite the same. Except one tiny bit: if a window doesn't have an icon in the task manager, it won't be animated. The reason for that is the purpose of this effect is to show where the window will be after it's minimized, if the window doesn't have icon in the task manager, one can't click at the center of the screen to unminimize the window. There is one significant change, the name of the effect was changed to "Squash". If we put this effect and the Magic lamp effect under "Window Minimize Animation" category (or if we add some "heading" label), then the old name and the name of the category would "conflict". The new name was suggested by Nate Graham and it very closely describes what the effect does. "Scale" doesn't fit this effect because while a window is being animated, its aspect ratio is not preserved. Reviewers: #kwin, #plasma, davidedmundson Reviewed By: #kwin, #plasma, davidedmundson Subscribers: davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16372
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add_subdirectory( squash )
add_subdirectory( translucency )
add_subdirectory( windowaperture )
###############################################################################
# Built-in effects go here
# Common effects
add_subdirectory( desktopgrid )
add_subdirectory( diminactive )
include( fallapart/CMakeLists.txt )
include( highlightwindow/CMakeLists.txt )
include( kscreen/CMakeLists.txt )
add_subdirectory( magiclamp )
add_subdirectory( presentwindows )
add_subdirectory( resize )
include( screenedge/CMakeLists.txt )
add_subdirectory( showfps )
add_subdirectory( showpaint )
add_subdirectory( slide )
include( slideback/CMakeLists.txt )
include( slidingpopups/CMakeLists.txt )
add_subdirectory( thumbnailaside )
add_subdirectory( windowgeometry )
add_subdirectory( zoom )
# OpenGL-specific effects
add_subdirectory( blur )
include( backgroundcontrast/CMakeLists.txt )
add_subdirectory( coverswitch )
add_subdirectory( cube )
add_subdirectory( cubeslide )
add_subdirectory( flipswitch )
add_subdirectory( glide )
add_subdirectory( invert )
add_subdirectory( lookingglass )
add_subdirectory( magnifier )
add_subdirectory( mouseclick )
add_subdirectory( mousemark )
include( screenshot/CMakeLists.txt )
include( sheet/CMakeLists.txt )
include( snaphelper/CMakeLists.txt )
include( startupfeedback/CMakeLists.txt )
add_subdirectory( trackmouse )
add_subdirectory( wobblywindows )
###############################################################################
# Add the builtins plugin
kwin4_add_effect( builtins ${kwin4_effect_builtins_sources} )