kwin/effects/zoom/zoom.cpp

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010 Sebastian Sauer <sebsauer@kdab.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "zoom.h"
// KConfigSkeleton
#include "zoomconfig.h"
#include <QtCore/QDir>
#include <QtCore/QFile>
#include <QtCore/QFileInfo>
#include <QtCore/QtDebug>
#include <QtGui/QX11Info>
#include <QtGui/QApplication>
#include <QtGui/QStyle>
#include <QtGui/QVector2D>
#include <QtDBus/QDBusConnection>
#include <kaction.h>
#include <kactioncollection.h>
#include <kstandardaction.h>
#include <KDE/KConfigGroup>
#include <KDE/KLocale>
#include <kwinglutils.h>
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
#include <kwinxrenderutils.h>
#include <xcb/render.h>
#endif
#include <X11/extensions/Xfixes.h>
#include <X11/Xcursor/Xcursor.h>
namespace KWin
{
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KWIN_EFFECT(zoom, ZoomEffect)
ZoomEffect::ZoomEffect()
: Effect()
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, zoom(1)
, target_zoom(1)
, polling(false)
, zoomFactor(1.25)
, mouseTracking(MouseTrackingProportional)
, enableFocusTracking(false)
, followFocus(true)
, mousePointer(MousePointerScale)
, focusDelay(350) // in milliseconds
, texture(0)
, xrenderPicture(0)
, imageWidth(0)
, imageHeight(0)
, isMouseHidden(false)
, xMove(0)
, yMove(0)
, moveFactor(20.0)
{
KActionCollection* actionCollection = new KActionCollection(this);
KAction* a = 0;
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a = static_cast< KAction* >(actionCollection->addAction(KStandardAction::ZoomIn, this, SLOT(zoomIn())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Equal));
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a = static_cast< KAction* >(actionCollection->addAction(KStandardAction::ZoomOut, this, SLOT(zoomOut())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Minus));
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a = static_cast< KAction* >(actionCollection->addAction(KStandardAction::ActualSize, this, SLOT(actualSize())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_0));
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a = static_cast< KAction* >(actionCollection->addAction("MoveZoomLeft"));
a->setText(i18n("Move Zoomed Area to Left"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Left));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomLeft()));
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a = static_cast< KAction* >(actionCollection->addAction("MoveZoomRight"));
a->setText(i18n("Move Zoomed Area to Right"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Right));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomRight()));
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a = static_cast< KAction* >(actionCollection->addAction("MoveZoomUp"));
a->setText(i18n("Move Zoomed Area Upwards"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Up));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomUp()));
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a = static_cast< KAction* >(actionCollection->addAction("MoveZoomDown"));
a->setText(i18n("Move Zoomed Area Downwards"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Down));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomDown()));
// TODO: these two actions don't belong into the effect. They need to be moved into KWin core
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a = static_cast< KAction* >(actionCollection->addAction("MoveMouseToFocus"));
a->setText(i18n("Move Mouse to Focus"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_F5));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(moveMouseToFocus()));
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a = static_cast< KAction* >(actionCollection->addAction("MoveMouseToCenter"));
a->setText(i18n("Move Mouse to Center"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_F6));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(moveMouseToCenter()));
timeline.setDuration(350);
timeline.setFrameRange(0, 100);
connect(&timeline, SIGNAL(frameChanged(int)), this, SLOT(timelineFrameChanged(int)));
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connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)),
this, SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)));
source_zoom = -1; // used to trigger initialZoom reading
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reconfigure(ReconfigureAll);
}
ZoomEffect::~ZoomEffect()
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{
// switch off and free resources
showCursor();
// Save the zoom value.
KConfigGroup conf = EffectsHandler::effectConfig("Zoom");
conf.writeEntry("InitialZoom", target_zoom);
conf.sync();
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}
void ZoomEffect::showCursor()
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{
if (isMouseHidden) {
// show the previously hidden mouse-pointer again and free the loaded texture/picture.
Display* display = QX11Info::display();
XFixesShowCursor(display, DefaultRootWindow(display));
delete texture;
texture = 0;
delete xrenderPicture;
xrenderPicture = 0;
isMouseHidden = false;
}
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}
void ZoomEffect::hideCursor()
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{
if (mouseTracking == MouseTrackingProportional && mousePointer == MousePointerKeep)
return; // don't replace the actual cursor by a static image for no reason.
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if (!isMouseHidden) {
// try to load the cursor-theme into a OpenGL texture and if successful then hide the mouse-pointer
recreateTexture();
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if (texture || xrenderPicture) {
Display* display = QX11Info::display();
XFixesHideCursor(display, DefaultRootWindow(display));
isMouseHidden = true;
}
}
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}
void ZoomEffect::recreateTexture()
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{
// read details about the mouse-cursor theme define per default
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KConfigGroup mousecfg(KSharedConfig::openConfig("kcminputrc"), "Mouse");
QString theme = mousecfg.readEntry("cursorTheme", QString());
QString size = mousecfg.readEntry("cursorSize", QString());
// fetch a reasonable size for the cursor-theme image
bool ok;
int iconSize = size.toInt(&ok);
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if (!ok)
iconSize = QApplication::style()->pixelMetric(QStyle::PM_LargeIconSize);
// load the cursor-theme image from the Xcursor-library
XcursorImage *ximg = XcursorLibraryLoadImage("left_ptr", theme.toLocal8Bit(), iconSize);
if (!ximg) // default is better then nothing, so keep it as backup
ximg = XcursorLibraryLoadImage("left_ptr", "default", iconSize);
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if (ximg) {
// turn the XcursorImage into a QImage that will be used to create the GLTexture/XRenderPicture.
imageWidth = ximg->width;
imageHeight = ximg->height;
QImage img((uchar*)ximg->pixels, imageWidth, imageHeight, QImage::Format_ARGB32_Premultiplied);
if (effects->isOpenGLCompositing())
texture = new GLTexture(img);
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (effects->compositingType() == XRenderCompositing)
xrenderPicture = new XRenderPicture(QPixmap::fromImage(img));
#endif
XcursorImageDestroy(ximg);
}
else {
qDebug() << "Loading cursor image (" << theme << ") FAILED -> falling back to proportional mouse tracking!";
mouseTracking = MouseTrackingProportional;
}
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}
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void ZoomEffect::reconfigure(ReconfigureFlags)
{
ZoomConfig::self()->readConfig();
// On zoom-in and zoom-out change the zoom by the defined zoom-factor.
zoomFactor = qMax(0.1, ZoomConfig::zoomFactor());
// Visibility of the mouse-pointer.
mousePointer = MousePointerType(ZoomConfig::mousePointer());
// Track moving of the mouse.
mouseTracking = MouseTrackingType(ZoomConfig::mouseTracking());
// Enable tracking of the focused location.
bool _enableFocusTracking = ZoomConfig::enableFocusTracking();
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if (enableFocusTracking != _enableFocusTracking) {
enableFocusTracking = _enableFocusTracking;
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if (QDBusConnection::sessionBus().isConnected()) {
if (enableFocusTracking)
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QDBusConnection::sessionBus().connect("org.kde.kaccessibleapp", "/Adaptor", "org.kde.kaccessibleapp.Adaptor", "focusChanged", this, SLOT(focusChanged(int,int,int,int,int,int)));
else
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QDBusConnection::sessionBus().disconnect("org.kde.kaccessibleapp", "/Adaptor", "org.kde.kaccessibleapp.Adaptor", "focusChanged", this, SLOT(focusChanged(int,int,int,int,int,int)));
}
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}
// When the focus changes, move the zoom area to the focused location.
followFocus = ZoomConfig::enableFollowFocus();
// The time in milliseconds to wait before a focus-event takes away a mouse-move.
focusDelay = qMax(uint(0), ZoomConfig::focusDelay());
// The factor the zoom-area will be moved on touching an edge on push-mode or using the navigation KAction's.
moveFactor = qMax(0.1, ZoomConfig::moveFactor());
if (source_zoom < 0) {
// Load the saved zoom value.
source_zoom = 1.0;
target_zoom = ZoomConfig::initialZoom();
if (target_zoom > 1.0)
zoomIn(target_zoom);
} else {
source_zoom = 1.0;
}
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}
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void ZoomEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
bool altered = false;
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if (zoom != target_zoom) {
altered = true;
const float zoomDist = qAbs(target_zoom - source_zoom);
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if (target_zoom > zoom)
zoom = qMin(zoom + ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
else
zoom = qMax(zoom - ((zoomDist * time) / animationTime(150*zoomFactor)), target_zoom);
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}
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if (zoom == 1.0) {
showCursor();
if (altered) // reset the generic shader to avoid artifacts in plenty other effects
ShaderBinder binder(ShaderManager::GenericShader, true);
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} else {
hideCursor();
data.mask |= PAINT_SCREEN_TRANSFORMED;
}
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effects->prePaintScreen(data, time);
}
void ZoomEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
if (zoom != 1.0) {
data *= QVector2D(zoom, zoom);
// mouse-tracking allows navigation of the zoom-area using the mouse.
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switch(mouseTracking) {
case MouseTrackingProportional:
data.setXTranslation(- int(cursorPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(cursorPoint.y() * (zoom - 1.0)));
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prevPoint = cursorPoint;
break;
case MouseTrackingCentred:
prevPoint = cursorPoint;
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// fall through
case MouseTrackingDisabled:
data.setXTranslation(qMin(0, qMax(int(displayWidth() - displayWidth() * zoom), int(displayWidth() / 2 - prevPoint.x() * zoom))));
data.setYTranslation(qMin(0, qMax(int(displayHeight() - displayHeight() * zoom), int(displayHeight() / 2 - prevPoint.y() * zoom))));
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break;
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case MouseTrackingPush: {
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// touching an edge of the screen moves the zoom-area in that direction.
int x = cursorPoint.x() * zoom - prevPoint.x() * (zoom - 1.0);
int y = cursorPoint.y() * zoom - prevPoint.y() * (zoom - 1.0);
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int threshold = 4;
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xMove = yMove = 0;
if (x < threshold)
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xMove = (x - threshold) / zoom;
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else if (x + threshold > displayWidth())
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xMove = (x + threshold - displayWidth()) / zoom;
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if (y < threshold)
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yMove = (y - threshold) / zoom;
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else if (y + threshold > displayHeight())
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yMove = (y + threshold - displayHeight()) / zoom;
if (xMove)
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prevPoint.setX(qMax(0, qMin(displayWidth(), prevPoint.x() + xMove)));
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if (yMove)
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prevPoint.setY(qMax(0, qMin(displayHeight(), prevPoint.y() + yMove)));
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data.setXTranslation(- int(prevPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(prevPoint.y() * (zoom - 1.0)));
break;
}
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}
// use the focusPoint if focus tracking is enabled
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if (enableFocusTracking && followFocus) {
bool acceptFocus = true;
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if (mouseTracking != MouseTrackingDisabled && focusDelay > 0) {
// Wait some time for the mouse before doing the switch. This serves as threshold
// to prevent the focus from jumping around to much while working with the mouse.
const int msecs = lastMouseEvent.msecsTo(lastFocusEvent);
acceptFocus = msecs > focusDelay;
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}
if (acceptFocus) {
data.setXTranslation(- int(focusPoint.x() * (zoom - 1.0)));
data.setYTranslation(- int(focusPoint.y() * (zoom - 1.0)));
prevPoint = focusPoint;
}
}
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}
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effects->paintScreen(mask, region, data);
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if (zoom != 1.0 && mousePointer != MousePointerHide) {
// Draw the mouse-texture at the position matching to zoomed-in image of the desktop. Hiding the
// previous mouse-cursor and drawing our own fake mouse-cursor is needed to be able to scale the
// mouse-cursor up and to re-position those mouse-cursor to match to the chosen zoom-level.
int w = imageWidth;
int h = imageHeight;
if (mousePointer == MousePointerScale) {
w *= zoom;
h *= zoom;
}
QPoint p = QCursor::pos();
QRect rect(p.x() * zoom + data.xTranslation(), p.y() * zoom + data.yTranslation(), w, h);
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if (texture) {
texture->bind();
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glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
texture->render(region, rect);
texture->unbind();
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glDisable(GL_BLEND);
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}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (xrenderPicture) {
#define DOUBLE_TO_FIXED(d) ((xcb_render_fixed_t) ((d) * 65536))
static xcb_render_transform_t xrenderIdentity = {
DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
};
if (mousePointer == MousePointerScale) {
xcb_render_set_picture_filter(connection(), *xrenderPicture, 4, const_cast<char*>("good"), 0, NULL);
const xcb_render_transform_t xform = {
DOUBLE_TO_FIXED(1.0 / zoom), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1.0 / zoom), DOUBLE_TO_FIXED(0),
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1)
};
xcb_render_set_picture_transform(connection(), *xrenderPicture, xform);
}
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *xrenderPicture, XCB_RENDER_PICTURE_NONE,
effects->xrenderBufferPicture(), 0, 0, 0, 0, rect.x(), rect.y(), rect.width(), rect.height());
if (mousePointer == MousePointerScale)
xcb_render_set_picture_transform(connection(), *xrenderPicture, xrenderIdentity);
#undef DOUBLE_TO_FIXED
}
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#endif
}
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}
void ZoomEffect::postPaintScreen()
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{
if (zoom != target_zoom)
effects->addRepaintFull();
effects->postPaintScreen();
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}
void ZoomEffect::zoomIn(double to)
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{
source_zoom = zoom;
if (to < 0.0)
target_zoom *= zoomFactor;
else
target_zoom = to;
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if (!polling) {
polling = true;
effects->startMousePolling();
}
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if (mouseTracking == MouseTrackingDisabled)
prevPoint = QCursor::pos();
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effects->addRepaintFull();
}
void ZoomEffect::zoomOut()
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{
source_zoom = zoom;
target_zoom /= zoomFactor;
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if (target_zoom < 1) {
target_zoom = 1;
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if (polling) {
polling = false;
effects->stopMousePolling();
}
}
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if (mouseTracking == MouseTrackingDisabled)
prevPoint = QCursor::pos();
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effects->addRepaintFull();
}
void ZoomEffect::actualSize()
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{
source_zoom = zoom;
target_zoom = 1;
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if (polling) {
polling = false;
effects->stopMousePolling();
}
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effects->addRepaintFull();
}
void ZoomEffect::timelineFrameChanged(int /* frame */)
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{
prevPoint.setX(qMax(0, qMin(displayWidth(), prevPoint.x() + xMove)));
prevPoint.setY(qMax(0, qMin(displayHeight(), prevPoint.y() + yMove)));
cursorPoint = prevPoint;
effects->addRepaintFull();
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}
void ZoomEffect::moveZoom(int x, int y)
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{
if (timeline.state() == QTimeLine::Running)
timeline.stop();
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if (x < 0)
xMove = - qMax(1.0, displayWidth() / zoom / moveFactor);
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else if (x > 0)
xMove = qMax(1.0, displayWidth() / zoom / moveFactor);
else
xMove = 0;
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if (y < 0)
yMove = - qMax(1.0, displayHeight() / zoom / moveFactor);
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else if (y > 0)
yMove = qMax(1.0, displayHeight() / zoom / moveFactor);
else
yMove = 0;
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timeline.start();
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}
void ZoomEffect::moveZoomLeft()
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{
moveZoom(-1, 0);
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}
void ZoomEffect::moveZoomRight()
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{
moveZoom(1, 0);
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}
void ZoomEffect::moveZoomUp()
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{
moveZoom(0, -1);
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}
void ZoomEffect::moveZoomDown()
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{
moveZoom(0, 1);
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}
void ZoomEffect::moveMouseToFocus()
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{
QCursor::setPos(focusPoint.x(), focusPoint.y());
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}
void ZoomEffect::moveMouseToCenter()
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{
//QRect r = effects->clientArea(KWin::ScreenArea, effects->activeScreen(), effects->currentDesktop());
QRect r(0, 0, displayWidth(), displayHeight());
QCursor::setPos(r.x() + r.width() / 2, r.y() + r.height() / 2);
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}
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void ZoomEffect::slotMouseChanged(const QPoint& pos, const QPoint& old, Qt::MouseButtons,
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Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers)
{
if (zoom == 1.0)
return;
cursorPoint = pos;
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if (pos != old) {
lastMouseEvent = QTime::currentTime();
effects->addRepaintFull();
}
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}
void ZoomEffect::focusChanged(int px, int py, int rx, int ry, int rwidth, int rheight)
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{
if (zoom == 1.0)
return;
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focusPoint = (px >= 0 && py >= 0) ? QPoint(px, py) : QPoint(rx + qMax(0, (qMin(displayWidth(), rwidth) / 2) - 60), ry + qMax(0, (qMin(displayHeight(), rheight) / 2) - 60));
if (enableFocusTracking) {
lastFocusEvent = QTime::currentTime();
effects->addRepaintFull();
}
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}
bool ZoomEffect::isActive() const
{
return zoom != 1.0 || zoom != target_zoom;
}
} // namespace
#include "zoom.moc"