2008-02-21 13:20:22 +00:00
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/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_COVERSWITCH_H
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#define KWIN_COVERSWITCH_H
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#include <kwineffects.h>
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#include <QTime>
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namespace KWin
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{
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class CoverSwitchEffect
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2008-03-04 10:27:32 +00:00
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: public Effect
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2008-02-21 13:20:22 +00:00
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{
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public:
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CoverSwitchEffect();
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~CoverSwitchEffect();
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virtual void prePaintScreen( ScreenPrePaintData& data, int time );
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virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
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virtual void postPaintScreen();
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virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
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virtual void tabBoxAdded( int mode );
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virtual void tabBoxClosed();
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virtual void tabBoxUpdated();
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private:
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void paintScene( EffectWindow* frontWindow, QList< EffectWindow* >* leftWindows, QList< EffectWindow* >* rightWindows,
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float timeFactor, bool reflectedWindows = false );
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void paintWindowCover( EffectWindow* w, QRect windowRect, bool reflectedWindow, float opacity = 1.0 );
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void paintFrontWindow( EffectWindow* frontWindow, float timeFactor, int width, int leftWindows, int rightWindows, bool reflectedWindow );
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void paintWindows( QList< EffectWindow* >* windows, float timeFactor, bool left, bool reflectedWindows, EffectWindow* additionalWindow = NULL );
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bool mActivated;
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float angle;
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bool animateSwitch;
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bool animateStart;
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bool animateStop;
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bool animation;
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bool start;
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bool stop;
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bool forward;
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bool reflection;
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QTime animationTime;
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int animationDuration;
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int selectedWindow;
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int rearrangeWindows;
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bool stopRequested;
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bool startRequested;
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};
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} // namespace
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#endif
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