2007-03-25 10:48:07 +00:00
|
|
|
/*****************************************************************
|
|
|
|
KWin - the KDE window manager
|
|
|
|
This file is part of the KDE project.
|
|
|
|
|
|
|
|
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
|
|
|
|
|
|
|
|
You can Freely distribute this program under the GNU General Public
|
|
|
|
License. See the file "COPYING" for the exact licensing terms.
|
|
|
|
******************************************************************/
|
|
|
|
|
|
|
|
#include "shadow.h"
|
|
|
|
|
|
|
|
#ifdef HAVE_OPENGL
|
|
|
|
#include <GL/gl.h>
|
|
|
|
#endif
|
|
|
|
|
2007-04-05 12:07:35 +00:00
|
|
|
namespace KWin
|
2007-03-25 10:48:07 +00:00
|
|
|
{
|
|
|
|
|
|
|
|
ShadowEffect::ShadowEffect()
|
|
|
|
: shadowXOffset( 10 )
|
|
|
|
, shadowYOffset( 10 )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void ShadowEffect::prePaintWindow( EffectWindow* w, int* mask, QRegion* paint, QRegion* clip, int time )
|
|
|
|
{
|
|
|
|
*mask |= Scene::PAINT_WINDOW_TRANSLUCENT;
|
|
|
|
*paint |= ( QRegion( w->geometry()) & *paint ).translated( shadowXOffset, shadowYOffset );
|
|
|
|
effects->prePaintWindow( w, mask, paint, clip, time );
|
|
|
|
}
|
|
|
|
|
|
|
|
void ShadowEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
|
|
|
|
{
|
2007-03-30 16:12:07 +00:00
|
|
|
if( !w->isDeleted() )
|
|
|
|
drawShadow( w, mask, region, data );
|
2007-03-25 10:48:07 +00:00
|
|
|
effects->paintWindow( w, mask, region, data );
|
|
|
|
}
|
|
|
|
|
|
|
|
void ShadowEffect::postPaintWindow( EffectWindow* w )
|
|
|
|
{
|
|
|
|
effects->postPaintWindow( w );
|
|
|
|
}
|
|
|
|
|
|
|
|
QRect ShadowEffect::transformWindowDamage( EffectWindow* w, const QRect& r )
|
|
|
|
{
|
|
|
|
QRect r2 = r | r.translated( shadowXOffset, shadowYOffset );
|
|
|
|
return effects->transformWindowDamage( w, r2 );
|
|
|
|
}
|
|
|
|
|
2007-03-29 15:52:20 +00:00
|
|
|
void ShadowEffect::drawShadow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
|
2007-03-25 10:48:07 +00:00
|
|
|
{
|
|
|
|
if(( mask & Scene::PAINT_WINDOW_TRANSLUCENT ) == 0 )
|
|
|
|
return;
|
|
|
|
glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT );
|
|
|
|
glEnable( GL_BLEND );
|
|
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
2007-03-29 15:52:20 +00:00
|
|
|
glColor4f( 0, 0, 0, 0.2 * data.opacity ); // black
|
|
|
|
|
|
|
|
glPushMatrix();
|
|
|
|
if( mask & Scene::PAINT_WINDOW_TRANSFORMED )
|
|
|
|
glTranslatef( data.xTranslate, data.yTranslate, 0 );
|
|
|
|
glTranslatef( w->x() + shadowXOffset, w->y() + shadowYOffset, 0 );
|
|
|
|
if(( mask & Scene::PAINT_WINDOW_TRANSFORMED ) && ( data.xScale != 1 || data.yScale != 1 ))
|
|
|
|
glScalef( data.xScale, data.yScale, 1 );
|
|
|
|
|
2007-03-25 10:48:07 +00:00
|
|
|
glEnableClientState( GL_VERTEX_ARRAY );
|
|
|
|
int verts[ 4 * 2 ] =
|
|
|
|
{
|
2007-03-29 15:52:20 +00:00
|
|
|
0, 0,
|
|
|
|
0, w->height(),
|
|
|
|
w->width(), w->height(),
|
|
|
|
w->width(), 0
|
2007-03-25 10:48:07 +00:00
|
|
|
};
|
|
|
|
glVertexPointer( 2, GL_INT, 0, verts );
|
|
|
|
if( mask & ( Scene::PAINT_WINDOW_TRANSFORMED | Scene::PAINT_SCREEN_TRANSFORMED ))
|
|
|
|
glDrawArrays( GL_QUADS, 0, 4 );
|
|
|
|
else
|
|
|
|
{ // clip by region
|
|
|
|
glEnable( GL_SCISSOR_TEST );
|
|
|
|
int dh = displayHeight();
|
|
|
|
foreach( QRect r, region.rects())
|
|
|
|
{
|
|
|
|
// Scissor rect has to be given in OpenGL coords
|
|
|
|
glScissor(r.x(), dh - r.y() - r.height(), r.width(), r.height());
|
|
|
|
glDrawArrays( GL_QUADS, 0, 4 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
glDisableClientState( GL_VERTEX_ARRAY );
|
2007-03-29 15:52:20 +00:00
|
|
|
glPopMatrix();
|
2007-03-25 10:48:07 +00:00
|
|
|
glPopAttrib();
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace
|