2010-02-26 20:47:00 +00:00
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/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2010 Fredrik Höglund <fredrik@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include <string.h>
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#include <stdio.h>
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// Return 0 if we can use a direct context, 1 otherwise
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int main(int argc, char *argv[])
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{
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Display *dpy = XOpenDisplay(0);
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int error_base, event_base;
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if (!glXQueryExtension(dpy, &error_base, &event_base))
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return 1;
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int major, minor;
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if (!glXQueryVersion(dpy, &major, &minor))
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return 1;
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int attribs[] = {
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GLX_RGBA,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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None,
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None
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};
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// Try to find an RGBA visual
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XVisualInfo *xvi = glXChooseVisual(dpy, DefaultScreen(dpy), attribs);
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if (!xvi) {
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// Try again for a doubled buffered visual
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attribs[sizeof(attribs) / sizeof(int) - 2] = GLX_DOUBLEBUFFER;
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xvi = glXChooseVisual(dpy, DefaultScreen(dpy), attribs);
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}
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if (!xvi)
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return 1;
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2010-06-13 23:05:37 +00:00
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// Create a direct rendering context
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2010-02-26 20:47:00 +00:00
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GLXContext ctx = glXCreateContext(dpy, xvi, NULL, True);
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2010-06-13 23:05:37 +00:00
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if (!glXIsDirect(dpy, ctx))
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return 1;
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2010-02-26 20:47:00 +00:00
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// Create a window using the visual.
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// We only need it to make the context current
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XSetWindowAttributes attr;
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attr.background_pixel = 0;
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attr.border_pixel = 0;
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attr.colormap = XCreateColormap(dpy, DefaultRootWindow(dpy), xvi->visual, AllocNone);
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Window win = XCreateWindow(dpy, DefaultRootWindow(dpy), 0, 0, 1, 1, 0,
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xvi->depth, InputOutput, xvi->visual,
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CWBackPixel | CWBorderPixel | CWColormap, &attr);
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2010-06-13 23:05:37 +00:00
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// Try to make the context current
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if (!glXMakeCurrent(dpy, win, ctx))
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return 1;
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// glXCreatePixmap() is a GLX 1.3+ function, but it's also provided by EXT_texture_from_pixmap
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const char *glxExtensions = glXQueryExtensionsString(dpy, DefaultScreen(dpy));
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if ((major == 1 && minor < 3) && !strstr(glxExtensions, "GLX_EXT_texture_from_pixmap"))
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return 1;
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2011-05-01 09:49:26 +00:00
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// Assume that all Mesa drivers support direct rendering
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const GLubyte *version = glGetString(GL_VERSION);
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if (strstr((const char *)version, "Mesa"))
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2010-05-28 20:41:58 +00:00
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return 0;
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// Direct contexts also work with the NVidia driver
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2010-02-26 20:47:00 +00:00
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const GLubyte *vendor = glGetString(GL_VENDOR);
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if (strstr((const char *)vendor, "NVIDIA"))
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return 0;
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return 1;
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}
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