kwin/src/wayland/surface_interface.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WAYLAND_SERVER_SURFACE_INTERFACE_H
#define KWIN_WAYLAND_SERVER_SURFACE_INTERFACE_H
#include "output_interface.h"
#include <QObject>
#include <QRegion>
#include <wayland-server.h>
namespace KWin
{
namespace WaylandServer
{
class BufferInterface;
class CompositorInterface;
class SurfaceInterface : public QObject
{
Q_OBJECT
Q_PROPERTY(QRegion damage READ damage NOTIFY damaged)
Q_PROPERTY(QRegion opaque READ opaque NOTIFY opaqueChanged)
Q_PROPERTY(QRegion input READ input NOTIFY inputChanged)
Q_PROPERTY(qint32 scale READ scale NOTIFY scaleChanged)
Q_PROPERTY(KWin::WaylandServer::OutputInterface::Transform transform READ transform NOTIFY transformChanged)
public:
virtual ~SurfaceInterface();
void create(wl_client *client, quint32 version, quint32 id);
void frameRendered(quint32 msec);
wl_resource *surface() const {
return m_surface;
}
wl_client *client() const {
return m_client;
}
QRegion damage() const {
return m_current.damage;
}
QRegion opaque() const {
return m_current.opaque;
}
QRegion input() const {
return m_current.input;
}
qint32 scale() const {
return m_current.scale;
}
OutputInterface::Transform transform() const {
return m_current.transform;
}
BufferInterface *buffer() {
return m_current.buffer;
}
QPoint offset() const {
return m_current.offset;
}
Q_SIGNALS:
void damaged(const QRegion&);
void opaqueChanged(const QRegion&);
void inputChanged(const QRegion&);
void scaleChanged(qint32);
void transformChanged(KWin::WaylandServer::OutputInterface::Transform);
private:
struct State {
QRegion damage = QRegion();
QRegion opaque = QRegion();
QRegion input = QRegion();
qint32 scale = 1;
OutputInterface::Transform transform = OutputInterface::Transform::Normal;
QList<wl_resource*> callbacks = QList<wl_resource*>();
QPoint offset = QPoint();
BufferInterface *buffer = nullptr;
};
friend class CompositorInterface;
explicit SurfaceInterface(CompositorInterface *parent);
static void unbind(wl_resource *r);
static void destroyFrameCallback(wl_resource *r);
static const struct wl_surface_interface s_interface;
static void destroyCallback(wl_client *client, wl_resource *resource);
static void attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy);
static void damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height);
static void frameCallaback(wl_client *client, wl_resource *resource, uint32_t callback);
static void opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
static void inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
static void commitCallback(wl_client *client, wl_resource *resource);
// since version 2
static void bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform);
// since version 3
static void bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale);
static SurfaceInterface *cast(wl_resource *r) {
return reinterpret_cast<SurfaceInterface*>(wl_resource_get_user_data(r));
}
void destroy();
void commit();
void damage(const QRect &rect);
void setScale(qint32 scale);
void setTransform(OutputInterface::Transform transform);
void addFrameCallback(uint32_t callback);
void attachBuffer(wl_resource *buffer, const QPoint &offset);
CompositorInterface *m_compositor;
wl_resource *m_surface;
wl_client *m_client;
State m_current;
State m_pending;
};
}
}
#endif