kwin/plugins/platforms/drm/drm_backend.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_DRM_BACKEND_H
#define KWIN_DRM_BACKEND_H
#include "platform.h"
#include "input.h"
#include "drm_buffer.h"
#if HAVE_GBM
#include "drm_buffer_gbm.h"
#endif
#include "drm_inputeventfilter.h"
#include "drm_pointer.h"
#include <QElapsedTimer>
#include <QImage>
#include <QPointer>
#include <QSize>
#include <QVector>
#include <xf86drmMode.h>
#include <memory>
struct gbm_bo;
struct gbm_device;
struct gbm_surface;
namespace KWayland
{
namespace Server
{
class OutputInterface;
class OutputDeviceInterface;
class OutputChangeSet;
class OutputManagementInterface;
}
}
namespace KWin
{
class Udev;
class UdevMonitor;
class DrmOutput;
class DrmPlane;
[DRM plugin] Remember static kernel objects, amplify use of DrmCrtc To get an image from KWin to the screen in the DRM pipeline we combine a CRTC, an encoder and a connector. These objects are static in the sense, that they represent real hardware on the graphics card, which doesn't change in a session. See here for more details: https://01.org/linuxgraphics/gfx-docs/drm/gpu/drm-kms.html Until now we used DrmOutput as the main representation for such an active rendering pipeline. I.e. it gets created and destroyed on hot plug events of displays. On the other side we had no fixed representation of the static kernel objects throughout the lifetime of KWin. This has several disadvantages: * We always need to query all available static objects on an hot plug event. * We can't manipulate the frame buffer of a CRTC after an output has been disconnected * Adding functionality for driving multiple displays on a single CRTC (i.e. cloning) would be difficult * We can't destroy the last frame buffer on display disconnect because the CRTC still accesses it and have therefore a memory leak on every display disconnect This patch solves these issues by storing representations of all available CRTC and Connector objects in DrmBackend on init via DrmCrtc and DrmConnector instances. On an hotplug event these vectors are looped for a fitting CRTC and Connector combinations. Buffer handling is moved to the respective CRTC instance. All changes in overview: * Query all available CRTCs and Connectors and save for subsequent hotplug events * Fix logic errors in `queryResources()` * Move framebuffers, buffer flip and blank logic in DrmCrtc * Remove `restoreSaved()`. It isn't necessary and is dangerous if the old framebuffer was deleted in the meantime. Also could reveal sensitive user info from old session. Test Plan: Login, logout, VT switching, connect and disconnect external monitor, energy saving mode. Reviewers: #kwin Subscribers: kwin, #kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5118
2017-05-09 18:02:49 +00:00
class DrmCrtc;
class DrmConnector;
class GbmSurface;
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class KWIN_EXPORT DrmBackend : public Platform
{
Q_OBJECT
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Q_INTERFACES(KWin::Platform)
Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "drm.json")
public:
explicit DrmBackend(QObject *parent = nullptr);
virtual ~DrmBackend();
void configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config) override;
Screens *createScreens(QObject *parent = nullptr) override;
QPainterBackend *createQPainterBackend() override;
OpenGLBackend* createOpenGLBackend() override;
void init() override;
DrmDumbBuffer *createBuffer(const QSize &size);
#if HAVE_GBM
DrmSurfaceBuffer *createBuffer(const std::shared_ptr<GbmSurface> &surface);
#endif
[platforms/drm] EGLStream DRM Backend Initial Implementation Summary: This is the initial implementation of a DRM backend based on the EGLDevice, EGLOutput, and EGLStream extensions, supporting NVIDIA graphics hardware using their proprietary driver. The new backend will be used if the environment variable KWIN_DRM_USE_EGL_STREAMS is set. On initialization, it will attempt to create an EGLDevice based on the DRM device currently in use and create EGLOutputs and EGLStreams for any attached displays. These are used to control presentation of the final composited frame. Additionally, it will register the wl_eglstream_controller Wayland interface so that native EGL windows created by clients can be attached to an EGLStream allowing buffer contents to be shared with the compositor as a GL texture. At this time there are two known bugs in the NVIDIA driver's EGL implementation affecting desktop functionality. The first can result in tooltip windows drawn by plasmashell to contain incorrect contents. The second prevents KWayland from being able to query the format of EGLStream-backed buffers which interferes with the blur effect. Fixes for both of these are currently in development and should appear in an upcoming NVIDIA driver release. Additionally, hardware cursors are currently not supported with this backend. Enabling them causes the desktop to intermittently hang for several seconds. This is also likely a bug in the NVIDIA DRM-KMS implementation but the root cause is still under investigation. Test Plan: On a system with an NVIDIA graphics card running a recent release of their proprietary driver * Ensure the nvidia_drm kernel module is loaded with the option "modeset=1" ("# cat /sys/module/nvidia_drm/parameters/modeset" should print "Y") * Ensure EGL external platform support is installed https://github.com/NVIDIA/eglexternalplatform * Ensure KWin was build with the CMake option KWIN_BUILD_EGL_STREAM_BACKEND=ON (this is the default) * Start a plasma wayland session with the environment variable KWIN_DRM_USE_EGL_STREAMS set * Ensure output from KWin OpenGL initialization indicates the NVIDIA EGL driver is in use (as opposed to Mesa / llvmpipe). * Desktop should be fully functional and perform smoothly. Reviewers: #kwin, romangg, davidedmundson Reviewed By: #kwin, romangg, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18570
2019-04-15 14:26:22 +00:00
bool present(DrmBuffer *buffer, DrmOutput *output);
int fd() const {
return m_fd;
}
Outputs outputs() const override;
Outputs enabledOutputs() const override;
QVector<DrmOutput*> drmOutputs() const {
return m_outputs;
}
QVector<DrmOutput*> drmEnabledOutputs() const {
return m_enabledOutputs;
}
QVector<DrmPlane*> planes() const {
return m_planes;
}
QVector<DrmPlane*> overlayPlanes() const {
return m_overlayPlanes;
}
void outputWentOff();
void checkOutputsAreOn();
// QPainter reuses buffers
bool deleteBufferAfterPageFlip() const {
return m_deleteBufferAfterPageFlip;
}
// returns use of AMS, default is not/legacy
bool atomicModeSetting() const {
return m_atomicModeSetting;
}
void setGbmDevice(gbm_device *device) {
m_gbmDevice = device;
}
gbm_device *gbmDevice() const {
return m_gbmDevice;
}
[platforms/drm] EGLStream DRM Backend Initial Implementation Summary: This is the initial implementation of a DRM backend based on the EGLDevice, EGLOutput, and EGLStream extensions, supporting NVIDIA graphics hardware using their proprietary driver. The new backend will be used if the environment variable KWIN_DRM_USE_EGL_STREAMS is set. On initialization, it will attempt to create an EGLDevice based on the DRM device currently in use and create EGLOutputs and EGLStreams for any attached displays. These are used to control presentation of the final composited frame. Additionally, it will register the wl_eglstream_controller Wayland interface so that native EGL windows created by clients can be attached to an EGLStream allowing buffer contents to be shared with the compositor as a GL texture. At this time there are two known bugs in the NVIDIA driver's EGL implementation affecting desktop functionality. The first can result in tooltip windows drawn by plasmashell to contain incorrect contents. The second prevents KWayland from being able to query the format of EGLStream-backed buffers which interferes with the blur effect. Fixes for both of these are currently in development and should appear in an upcoming NVIDIA driver release. Additionally, hardware cursors are currently not supported with this backend. Enabling them causes the desktop to intermittently hang for several seconds. This is also likely a bug in the NVIDIA DRM-KMS implementation but the root cause is still under investigation. Test Plan: On a system with an NVIDIA graphics card running a recent release of their proprietary driver * Ensure the nvidia_drm kernel module is loaded with the option "modeset=1" ("# cat /sys/module/nvidia_drm/parameters/modeset" should print "Y") * Ensure EGL external platform support is installed https://github.com/NVIDIA/eglexternalplatform * Ensure KWin was build with the CMake option KWIN_BUILD_EGL_STREAM_BACKEND=ON (this is the default) * Start a plasma wayland session with the environment variable KWIN_DRM_USE_EGL_STREAMS set * Ensure output from KWin OpenGL initialization indicates the NVIDIA EGL driver is in use (as opposed to Mesa / llvmpipe). * Desktop should be fully functional and perform smoothly. Reviewers: #kwin, romangg, davidedmundson Reviewed By: #kwin, romangg, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18570
2019-04-15 14:26:22 +00:00
QByteArray devNode() const {
return m_devNode;
}
#if HAVE_EGL_STREAMS
bool useEglStreams() const {
return m_useEglStreams;
}
#endif
QVector<CompositingType> supportedCompositors() const override;
QString supportInformation() const override;
public Q_SLOTS:
void turnOutputsOn();
Q_SIGNALS:
/**
* Emitted whenever an output is removed/disabled
**/
void outputRemoved(KWin::DrmOutput *output);
/**
* Emitted whenever an output is added/enabled
**/
void outputAdded(KWin::DrmOutput *output);
protected:
void doHideCursor() override;
void doShowCursor() override;
private:
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static void pageFlipHandler(int fd, unsigned int frame, unsigned int sec, unsigned int usec, void *data);
void openDrm();
void activate(bool active);
void reactivate();
void deactivate();
void updateOutputs();
void setCursor();
void updateCursor();
void moveCursor();
void initCursor();
void outputDpmsChanged();
void readOutputsConfiguration();
QByteArray generateOutputConfigurationUuid() const;
DrmOutput *findOutput(quint32 connector);
DrmOutput *findOutput(const QByteArray &uuid);
QScopedPointer<Udev> m_udev;
QScopedPointer<UdevMonitor> m_udevMonitor;
int m_fd = -1;
int m_drmId = 0;
[DRM plugin] Remember static kernel objects, amplify use of DrmCrtc To get an image from KWin to the screen in the DRM pipeline we combine a CRTC, an encoder and a connector. These objects are static in the sense, that they represent real hardware on the graphics card, which doesn't change in a session. See here for more details: https://01.org/linuxgraphics/gfx-docs/drm/gpu/drm-kms.html Until now we used DrmOutput as the main representation for such an active rendering pipeline. I.e. it gets created and destroyed on hot plug events of displays. On the other side we had no fixed representation of the static kernel objects throughout the lifetime of KWin. This has several disadvantages: * We always need to query all available static objects on an hot plug event. * We can't manipulate the frame buffer of a CRTC after an output has been disconnected * Adding functionality for driving multiple displays on a single CRTC (i.e. cloning) would be difficult * We can't destroy the last frame buffer on display disconnect because the CRTC still accesses it and have therefore a memory leak on every display disconnect This patch solves these issues by storing representations of all available CRTC and Connector objects in DrmBackend on init via DrmCrtc and DrmConnector instances. On an hotplug event these vectors are looped for a fitting CRTC and Connector combinations. Buffer handling is moved to the respective CRTC instance. All changes in overview: * Query all available CRTCs and Connectors and save for subsequent hotplug events * Fix logic errors in `queryResources()` * Move framebuffers, buffer flip and blank logic in DrmCrtc * Remove `restoreSaved()`. It isn't necessary and is dangerous if the old framebuffer was deleted in the meantime. Also could reveal sensitive user info from old session. Test Plan: Login, logout, VT switching, connect and disconnect external monitor, energy saving mode. Reviewers: #kwin Subscribers: kwin, #kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D5118
2017-05-09 18:02:49 +00:00
// all crtcs
QVector<DrmCrtc*> m_crtcs;
// all connectors
QVector<DrmConnector*> m_connectors;
// active output pipelines (planes + crtc + encoder + connector)
QVector<DrmOutput*> m_outputs;
// active and enabled pipelines (above + wl_output)
QVector<DrmOutput*> m_enabledOutputs;
bool m_deleteBufferAfterPageFlip;
bool m_atomicModeSetting = false;
bool m_cursorEnabled = false;
QSize m_cursorSize;
int m_pageFlipsPending = 0;
bool m_active = false;
[platforms/drm] EGLStream DRM Backend Initial Implementation Summary: This is the initial implementation of a DRM backend based on the EGLDevice, EGLOutput, and EGLStream extensions, supporting NVIDIA graphics hardware using their proprietary driver. The new backend will be used if the environment variable KWIN_DRM_USE_EGL_STREAMS is set. On initialization, it will attempt to create an EGLDevice based on the DRM device currently in use and create EGLOutputs and EGLStreams for any attached displays. These are used to control presentation of the final composited frame. Additionally, it will register the wl_eglstream_controller Wayland interface so that native EGL windows created by clients can be attached to an EGLStream allowing buffer contents to be shared with the compositor as a GL texture. At this time there are two known bugs in the NVIDIA driver's EGL implementation affecting desktop functionality. The first can result in tooltip windows drawn by plasmashell to contain incorrect contents. The second prevents KWayland from being able to query the format of EGLStream-backed buffers which interferes with the blur effect. Fixes for both of these are currently in development and should appear in an upcoming NVIDIA driver release. Additionally, hardware cursors are currently not supported with this backend. Enabling them causes the desktop to intermittently hang for several seconds. This is also likely a bug in the NVIDIA DRM-KMS implementation but the root cause is still under investigation. Test Plan: On a system with an NVIDIA graphics card running a recent release of their proprietary driver * Ensure the nvidia_drm kernel module is loaded with the option "modeset=1" ("# cat /sys/module/nvidia_drm/parameters/modeset" should print "Y") * Ensure EGL external platform support is installed https://github.com/NVIDIA/eglexternalplatform * Ensure KWin was build with the CMake option KWIN_BUILD_EGL_STREAM_BACKEND=ON (this is the default) * Start a plasma wayland session with the environment variable KWIN_DRM_USE_EGL_STREAMS set * Ensure output from KWin OpenGL initialization indicates the NVIDIA EGL driver is in use (as opposed to Mesa / llvmpipe). * Desktop should be fully functional and perform smoothly. Reviewers: #kwin, romangg, davidedmundson Reviewed By: #kwin, romangg, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18570
2019-04-15 14:26:22 +00:00
QByteArray m_devNode;
#if HAVE_EGL_STREAMS
bool m_useEglStreams = false;
#endif
// all available planes: primarys, cursors and overlays
QVector<DrmPlane*> m_planes;
QVector<DrmPlane*> m_overlayPlanes;
QScopedPointer<DpmsInputEventFilter> m_dpmsFilter;
KWayland::Server::OutputManagementInterface *m_outputManagement = nullptr;
gbm_device *m_gbmDevice = nullptr;
};
}
#endif