78 lines
2.2 KiB
C
78 lines
2.2 KiB
C
|
/********************************************************************
|
||
|
KWin - the KDE window manager
|
||
|
This file is part of the KDE project.
|
||
|
|
||
|
Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
|
||
|
|
||
|
This program is free software; you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation; either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*********************************************************************/
|
||
|
#ifndef KWIN_EGL_ON_X_BACKEND_H
|
||
|
#define KWIN_EGL_ON_X_BACKEND_H
|
||
|
#include "scene_opengl.h"
|
||
|
|
||
|
namespace KWin
|
||
|
{
|
||
|
|
||
|
/**
|
||
|
* @brief OpenGL Backend using Egl windowing system over an X overlay window.
|
||
|
**/
|
||
|
class EglOnXBackend : public OpenGLBackend
|
||
|
{
|
||
|
public:
|
||
|
EglOnXBackend();
|
||
|
virtual ~EglOnXBackend();
|
||
|
virtual void screenGeometryChanged(const QSize &size);
|
||
|
virtual SceneOpenGL::TexturePrivate *createBackendTexture(SceneOpenGL::Texture *texture);
|
||
|
virtual void prepareRenderingFrame();
|
||
|
virtual void endRenderingFrame(int mask, const QRegion &damage);
|
||
|
|
||
|
protected:
|
||
|
virtual void flushBuffer();
|
||
|
|
||
|
private:
|
||
|
void init();
|
||
|
bool initBufferConfigs();
|
||
|
bool initRenderingContext();
|
||
|
EGLDisplay dpy;
|
||
|
EGLConfig config;
|
||
|
EGLSurface surface;
|
||
|
EGLContext ctx;
|
||
|
int surfaceHasSubPost;
|
||
|
friend class EglTexture;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* @brief Texture using an EGLImageKHR.
|
||
|
**/
|
||
|
class EglTexture : public SceneOpenGL::TexturePrivate
|
||
|
{
|
||
|
public:
|
||
|
virtual ~EglTexture();
|
||
|
virtual void onDamage();
|
||
|
virtual void findTarget();
|
||
|
virtual bool loadTexture(const Pixmap& pix, const QSize& size, int depth);
|
||
|
virtual OpenGLBackend *backend();
|
||
|
|
||
|
private:
|
||
|
friend class EglOnXBackend;
|
||
|
EglTexture(SceneOpenGL::Texture *texture, EglOnXBackend *backend);
|
||
|
SceneOpenGL::Texture *q;
|
||
|
EglOnXBackend *m_backend;
|
||
|
EGLImageKHR m_image;
|
||
|
};
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
#endif // KWIN_EGL_ON_X_BACKEND_H
|