693 lines
23 KiB
C++
693 lines
23 KiB
C++
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/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2019 NVIDIA Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "egl_stream_backend.h"
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#include "composite.h"
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#include "drm_backend.h"
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#include "drm_output.h"
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#include "drm_object_crtc.h"
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#include "drm_object_plane.h"
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#include "logging.h"
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#include "logind.h"
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#include "options.h"
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#include "scene.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include <kwinglplatform.h>
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#include <QOpenGLContext>
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#include <KWayland/Server/surface_interface.h>
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#include <KWayland/Server/buffer_interface.h>
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#include <KWayland/Server/eglstream_controller_interface.h>
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#include <KWayland/Server/display.h>
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#include <KWayland/Server/resource.h>
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#include <wayland-server-core.h>
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namespace KWin
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{
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typedef EGLStreamKHR (*PFNEGLCREATESTREAMATTRIBNV)(EGLDisplay, EGLAttrib *);
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typedef EGLBoolean (*PFNEGLGETOUTPUTLAYERSEXT)(EGLDisplay, EGLAttrib *, EGLOutputLayerEXT *, EGLint, EGLint *);
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typedef EGLBoolean (*PFNEGLSTREAMCONSUMEROUTPUTEXT)(EGLDisplay, EGLStreamKHR, EGLOutputLayerEXT);
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typedef EGLSurface (*PFNEGLCREATESTREAMPRODUCERSURFACEKHR)(EGLDisplay, EGLConfig, EGLStreamKHR, EGLint *);
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typedef EGLBoolean (*PFNEGLDESTROYSTREAMKHR)(EGLDisplay, EGLStreamKHR);
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typedef EGLBoolean (*PFNEGLSTREAMCONSUMERACQUIREATTRIBNV)(EGLDisplay, EGLStreamKHR, EGLAttrib *);
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typedef EGLBoolean (*PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHR)(EGLDisplay, EGLStreamKHR);
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typedef EGLBoolean (*PFNEGLQUERYSTREAMATTRIBNV)(EGLDisplay, EGLStreamKHR, EGLenum, EGLAttrib *);
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typedef EGLBoolean (*PFNEGLSTREAMCONSUMERRELEASEKHR)(EGLDisplay, EGLStreamKHR);
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typedef EGLBoolean (*PFNEGLQUERYWAYLANDBUFFERWL)(EGLDisplay, wl_resource *, EGLint, EGLint *);
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PFNEGLCREATESTREAMATTRIBNV pEglCreateStreamAttribNV = nullptr;
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PFNEGLGETOUTPUTLAYERSEXT pEglGetOutputLayersEXT = nullptr;
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PFNEGLSTREAMCONSUMEROUTPUTEXT pEglStreamConsumerOutputEXT = nullptr;
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PFNEGLCREATESTREAMPRODUCERSURFACEKHR pEglCreateStreamProducerSurfaceKHR = nullptr;
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PFNEGLDESTROYSTREAMKHR pEglDestroyStreamKHR = nullptr;
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PFNEGLSTREAMCONSUMERACQUIREATTRIBNV pEglStreamConsumerAcquireAttribNV = nullptr;
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PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHR pEglStreamConsumerGLTextureExternalKHR = nullptr;
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PFNEGLQUERYSTREAMATTRIBNV pEglQueryStreamAttribNV = nullptr;
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PFNEGLSTREAMCONSUMERRELEASEKHR pEglStreamConsumerReleaseKHR = nullptr;
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PFNEGLQUERYWAYLANDBUFFERWL pEglQueryWaylandBufferWL = nullptr;
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#ifndef EGL_CONSUMER_AUTO_ACQUIRE_EXT
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#define EGL_CONSUMER_AUTO_ACQUIRE_EXT 0x332B
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#endif
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#ifndef EGL_DRM_MASTER_FD_EXT
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#define EGL_DRM_MASTER_FD_EXT 0x333C
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#endif
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#ifndef EGL_DRM_FLIP_EVENT_DATA_NV
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#define EGL_DRM_FLIP_EVENT_DATA_NV 0x333E
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#endif
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#ifndef EGL_WAYLAND_EGLSTREAM_WL
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#define EGL_WAYLAND_EGLSTREAM_WL 0x334B
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#endif
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#ifndef EGL_WAYLAND_Y_INVERTED_WL
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#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB
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#endif
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EglStreamBackend::EglStreamBackend(DrmBackend *b)
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: AbstractEglBackend(), m_backend(b)
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{
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setIsDirectRendering(true);
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setSyncsToVBlank(true);
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connect(m_backend, &DrmBackend::outputAdded, this, &EglStreamBackend::createOutput);
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connect(m_backend, &DrmBackend::outputRemoved, this,
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[this] (DrmOutput *output) {
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auto it = std::find_if(m_outputs.begin(), m_outputs.end(),
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[output] (const Output &o) {
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return o.output == output;
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});
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if (it == m_outputs.end()) {
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return;
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}
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cleanupOutput(*it);
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m_outputs.erase(it);
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});
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}
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EglStreamBackend::~EglStreamBackend()
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{
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cleanup();
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}
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void EglStreamBackend::cleanupSurfaces()
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{
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for (auto it = m_outputs.constBegin(); it != m_outputs.constEnd(); ++it) {
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cleanupOutput(*it);
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}
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m_outputs.clear();
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}
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void EglStreamBackend::cleanupOutput(const Output &o)
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{
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if (o.buffer != nullptr) {
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delete o.buffer;
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}
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if (o.eglSurface != EGL_NO_SURFACE) {
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eglDestroySurface(eglDisplay(), o.eglSurface);
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}
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if (o.eglStream != EGL_NO_STREAM_KHR) {
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pEglDestroyStreamKHR(eglDisplay(), o.eglStream);
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}
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}
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bool EglStreamBackend::initializeEgl()
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{
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initClientExtensions();
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EGLDisplay display = m_backend->sceneEglDisplay();
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if (display == EGL_NO_DISPLAY) {
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if (!hasClientExtension(QByteArrayLiteral("EGL_EXT_device_base")) &&
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!(hasClientExtension(QByteArrayLiteral("EGL_EXT_device_query")) &&
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hasClientExtension(QByteArrayLiteral("EGL_EXT_device_enumeration")))) {
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setFailed("Missing required EGL client extension: "
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"EGL_EXT_device_base or "
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"EGL_EXT_device_query and EGL_EXT_device_enumeration");
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return false;
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}
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// Try to find the EGLDevice corresponding to our DRM device file
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int numDevices;
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eglQueryDevicesEXT(0, nullptr, &numDevices);
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QVector<EGLDeviceEXT> devices(numDevices);
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eglQueryDevicesEXT(numDevices, devices.data(), &numDevices);
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for (EGLDeviceEXT device : devices) {
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const char *drmDeviceFile = eglQueryDeviceStringEXT(device, EGL_DRM_DEVICE_FILE_EXT);
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if (m_backend->devNode() != drmDeviceFile) {
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continue;
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}
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const char *deviceExtensionCString = eglQueryDeviceStringEXT(device, EGL_EXTENSIONS);
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QByteArray deviceExtensions = QByteArray::fromRawData(deviceExtensionCString,
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qstrlen(deviceExtensionCString));
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if (!deviceExtensions.split(' ').contains(QByteArrayLiteral("EGL_EXT_device_drm"))) {
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continue;
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}
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EGLint platformAttribs[] = {
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EGL_DRM_MASTER_FD_EXT, m_backend->fd(),
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EGL_NONE
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};
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display = eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, device, platformAttribs);
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break;
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}
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}
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if (display == EGL_NO_DISPLAY) {
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setFailed("No suitable EGL device found");
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return false;
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}
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setEglDisplay(display);
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if (!initEglAPI()) {
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return false;
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}
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const QVector<QByteArray> requiredExtensions = {
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QByteArrayLiteral("EGL_EXT_output_base"),
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QByteArrayLiteral("EGL_EXT_output_drm"),
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QByteArrayLiteral("EGL_KHR_stream"),
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QByteArrayLiteral("EGL_KHR_stream_producer_eglsurface"),
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QByteArrayLiteral("EGL_EXT_stream_consumer_egloutput"),
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QByteArrayLiteral("EGL_NV_stream_attrib"),
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QByteArrayLiteral("EGL_EXT_stream_acquire_mode"),
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QByteArrayLiteral("EGL_KHR_stream_consumer_gltexture"),
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QByteArrayLiteral("EGL_WL_wayland_eglstream")
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};
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for (const QByteArray &ext : requiredExtensions) {
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if (!hasExtension(ext)) {
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setFailed(QStringLiteral("Missing required EGL extension: ") + ext);
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return false;
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}
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}
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pEglCreateStreamAttribNV = (PFNEGLCREATESTREAMATTRIBNV)eglGetProcAddress("eglCreateStreamAttribNV");
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pEglGetOutputLayersEXT = (PFNEGLGETOUTPUTLAYERSEXT)eglGetProcAddress("eglGetOutputLayersEXT");
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pEglStreamConsumerOutputEXT = (PFNEGLSTREAMCONSUMEROUTPUTEXT)eglGetProcAddress("eglStreamConsumerOutputEXT");
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pEglCreateStreamProducerSurfaceKHR = (PFNEGLCREATESTREAMPRODUCERSURFACEKHR)eglGetProcAddress("eglCreateStreamProducerSurfaceKHR");
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pEglDestroyStreamKHR = (PFNEGLDESTROYSTREAMKHR)eglGetProcAddress("eglDestroyStreamKHR");
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pEglStreamConsumerAcquireAttribNV = (PFNEGLSTREAMCONSUMERACQUIREATTRIBNV)eglGetProcAddress("eglStreamConsumerAcquireAttribNV");
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pEglStreamConsumerGLTextureExternalKHR = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHR)eglGetProcAddress("eglStreamConsumerGLTextureExternalKHR");
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pEglQueryStreamAttribNV = (PFNEGLQUERYSTREAMATTRIBNV)eglGetProcAddress("eglQueryStreamAttribNV");
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pEglStreamConsumerReleaseKHR = (PFNEGLSTREAMCONSUMERRELEASEKHR)eglGetProcAddress("eglStreamConsumerReleaseKHR");
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pEglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL)eglGetProcAddress("eglQueryWaylandBufferWL");
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return true;
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}
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EglStreamBackend::StreamTexture *EglStreamBackend::lookupStreamTexture(KWayland::Server::SurfaceInterface *surface)
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{
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auto it = m_streamTextures.find(surface);
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return it != m_streamTextures.end() ?
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&it.value() :
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nullptr;
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}
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void EglStreamBackend::attachStreamConsumer(KWayland::Server::SurfaceInterface *surface,
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void *eglStream,
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wl_array *attribs)
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{
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QVector<EGLAttrib> streamAttribs;
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streamAttribs << EGL_WAYLAND_EGLSTREAM_WL << (EGLAttrib)eglStream;
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EGLAttrib *attribArray = (EGLAttrib *)attribs->data;
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for (unsigned int i = 0; i < attribs->size; ++i) {
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streamAttribs << attribArray[i];
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}
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streamAttribs << EGL_NONE;
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EGLStreamKHR stream = pEglCreateStreamAttribNV(eglDisplay(), streamAttribs.data());
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if (stream == EGL_NO_STREAM_KHR) {
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qCWarning(KWIN_DRM) << "Failed to create EGL stream";
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return;
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}
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GLuint texture;
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StreamTexture *st = lookupStreamTexture(surface);
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if (st != nullptr) {
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pEglDestroyStreamKHR(eglDisplay(), st->stream);
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st->stream = stream;
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texture = st->texture;
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} else {
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StreamTexture newSt = { stream, 0 };
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glGenTextures(1, &newSt.texture);
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m_streamTextures.insert(surface, newSt);
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texture = newSt.texture;
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connect(surface, &KWayland::Server::Resource::unbound, this,
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[surface, this]() {
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const StreamTexture &st = m_streamTextures.take(surface);
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pEglDestroyStreamKHR(eglDisplay(), st.stream);
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glDeleteTextures(1, &st.texture);
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});
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}
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glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
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if (!pEglStreamConsumerGLTextureExternalKHR(eglDisplay(), stream)) {
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qCWarning(KWIN_DRM) << "Failed to bind EGL stream to texture";
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}
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glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
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}
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void EglStreamBackend::init()
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{
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if (!m_backend->atomicModeSetting()) {
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setFailed("EGLStream backend requires atomic modesetting");
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return;
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}
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if (!initializeEgl()) {
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setFailed("Failed to initialize EGL api");
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return;
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}
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if (!initRenderingContext()) {
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setFailed("Failed to initialize rendering context");
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return;
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}
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initKWinGL();
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setSupportsBufferAge(false);
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initWayland();
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using namespace KWayland::Server;
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m_eglStreamControllerInterface = waylandServer()->display()->createEglStreamControllerInterface();
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connect(m_eglStreamControllerInterface, &EglStreamControllerInterface::streamConsumerAttached, this,
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&EglStreamBackend::attachStreamConsumer);
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m_eglStreamControllerInterface->create();
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if (!m_eglStreamControllerInterface->isValid()) {
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setFailed("failed to initialize wayland-eglstream-controller interface");
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}
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}
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bool EglStreamBackend::initRenderingContext()
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{
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initBufferConfigs();
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if (!createContext()) {
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return false;
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}
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const auto outputs = m_backend->drmOutputs();
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for (DrmOutput *drmOutput : outputs) {
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createOutput(drmOutput);
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}
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if (m_outputs.isEmpty()) {
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qCCritical(KWIN_DRM) << "Failed to create output surface";
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return false;
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}
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// set our first surface as the one for the abstract backend
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setSurface(m_outputs.first().eglSurface);
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return makeContextCurrent(m_outputs.first());
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}
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bool EglStreamBackend::resetOutput(Output &o, DrmOutput *drmOutput)
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{
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o.output = drmOutput;
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if (o.buffer != nullptr) {
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delete o.buffer;
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}
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// dumb buffer used for modesetting
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o.buffer = m_backend->createBuffer(drmOutput->pixelSize());
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EGLAttrib streamAttribs[] = {
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EGL_STREAM_FIFO_LENGTH_KHR, 0, // mailbox mode
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EGL_CONSUMER_AUTO_ACQUIRE_EXT, EGL_FALSE,
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EGL_NONE
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};
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EGLStreamKHR stream = pEglCreateStreamAttribNV(eglDisplay(), streamAttribs);
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if (stream == EGL_NO_STREAM_KHR) {
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qCCritical(KWIN_DRM) << "Failed to create EGL stream for output";
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return false;
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}
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EGLAttrib outputAttribs[3];
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if (drmOutput->primaryPlane()) {
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outputAttribs[0] = EGL_DRM_PLANE_EXT;
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outputAttribs[1] = drmOutput->primaryPlane()->id();
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} else {
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outputAttribs[0] = EGL_DRM_CRTC_EXT;
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outputAttribs[1] = drmOutput->crtc()->id();
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}
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outputAttribs[2] = EGL_NONE;
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EGLint numLayers;
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EGLOutputLayerEXT outputLayer;
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pEglGetOutputLayersEXT(eglDisplay(), outputAttribs, &outputLayer, 1, &numLayers);
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if (numLayers == 0) {
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qCCritical(KWIN_DRM) << "No EGL output layers found";
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return false;
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}
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pEglStreamConsumerOutputEXT(eglDisplay(), stream, outputLayer);
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EGLint streamProducerAttribs[] = {
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EGL_WIDTH, drmOutput->pixelSize().width(),
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EGL_HEIGHT, drmOutput->pixelSize().height(),
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EGL_NONE
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};
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EGLSurface eglSurface = pEglCreateStreamProducerSurfaceKHR(eglDisplay(), config(), stream,
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streamProducerAttribs);
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if (eglSurface == EGL_NO_SURFACE) {
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qCCritical(KWIN_DRM) << "Failed to create EGL surface for output";
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return false;
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}
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if (o.eglSurface != EGL_NO_SURFACE) {
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if (surface() == o.eglSurface) {
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setSurface(eglSurface);
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}
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eglDestroySurface(eglDisplay(), o.eglSurface);
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}
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if (o.eglStream != EGL_NO_STREAM_KHR) {
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pEglDestroyStreamKHR(eglDisplay(), o.eglStream);
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}
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o.eglStream = stream;
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o.eglSurface = eglSurface;
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return true;
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}
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void EglStreamBackend::createOutput(DrmOutput *drmOutput)
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{
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Output o;
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if (!resetOutput(o, drmOutput)) {
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return;
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}
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||
|
|
||
|
connect(drmOutput, &DrmOutput::modeChanged, this,
|
||
|
[drmOutput, this] {
|
||
|
auto it = std::find_if(m_outputs.begin(), m_outputs.end(),
|
||
|
[drmOutput] (const auto &o) {
|
||
|
return o.output == drmOutput;
|
||
|
}
|
||
|
);
|
||
|
if (it == m_outputs.end()) {
|
||
|
return;
|
||
|
}
|
||
|
resetOutput(*it, drmOutput);
|
||
|
}
|
||
|
);
|
||
|
m_outputs << o;
|
||
|
}
|
||
|
|
||
|
bool EglStreamBackend::makeContextCurrent(const Output &output)
|
||
|
{
|
||
|
const EGLSurface surface = output.eglSurface;
|
||
|
if (surface == EGL_NO_SURFACE) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (eglMakeCurrent(eglDisplay(), surface, surface, context()) == EGL_FALSE) {
|
||
|
qCCritical(KWIN_DRM) << "Failed to make EGL context current";
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
EGLint error = eglGetError();
|
||
|
if (error != EGL_SUCCESS) {
|
||
|
qCWarning(KWIN_DRM) << "Error occurred while making EGL context current" << error;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
const QSize &overall = screens()->size();
|
||
|
const QRect &v = output.output->geometry();
|
||
|
qreal scale = output.output->scale();
|
||
|
glViewport(-v.x() * scale, (v.height() - overall.height() + v.y()) * scale,
|
||
|
overall.width() * scale, overall.height() * scale);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool EglStreamBackend::initBufferConfigs()
|
||
|
{
|
||
|
const EGLint configAttribs[] = {
|
||
|
EGL_SURFACE_TYPE, EGL_STREAM_BIT_KHR,
|
||
|
EGL_RED_SIZE, 1,
|
||
|
EGL_GREEN_SIZE, 1,
|
||
|
EGL_BLUE_SIZE, 1,
|
||
|
EGL_ALPHA_SIZE, 0,
|
||
|
EGL_RENDERABLE_TYPE, isOpenGLES() ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
|
||
|
EGL_CONFIG_CAVEAT, EGL_NONE,
|
||
|
EGL_NONE,
|
||
|
};
|
||
|
EGLint count;
|
||
|
EGLConfig config;
|
||
|
if (!eglChooseConfig(eglDisplay(), configAttribs, &config, 1, &count)) {
|
||
|
qCCritical(KWIN_DRM) << "Failed to query available EGL configs";
|
||
|
return false;
|
||
|
}
|
||
|
if (count == 0) {
|
||
|
qCCritical(KWIN_DRM) << "No suitable EGL config found";
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
setConfig(config);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void EglStreamBackend::present()
|
||
|
{
|
||
|
for (auto &o : m_outputs) {
|
||
|
makeContextCurrent(o);
|
||
|
presentOnOutput(o);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EglStreamBackend::presentOnOutput(EglStreamBackend::Output &o)
|
||
|
{
|
||
|
eglSwapBuffers(eglDisplay(), o.eglSurface);
|
||
|
if (!m_backend->present(o.buffer, o.output)) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
EGLAttrib acquireAttribs[] = {
|
||
|
EGL_DRM_FLIP_EVENT_DATA_NV, (EGLAttrib)o.output,
|
||
|
EGL_NONE,
|
||
|
};
|
||
|
if (!pEglStreamConsumerAcquireAttribNV(eglDisplay(), o.eglStream, acquireAttribs)) {
|
||
|
qCWarning(KWIN_DRM) << "Failed to acquire output EGL stream frame";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EglStreamBackend::screenGeometryChanged(const QSize &size)
|
||
|
{
|
||
|
Q_UNUSED(size)
|
||
|
}
|
||
|
|
||
|
SceneOpenGLTexturePrivate *EglStreamBackend::createBackendTexture(SceneOpenGLTexture *texture)
|
||
|
{
|
||
|
return new EglStreamTexture(texture, this);
|
||
|
}
|
||
|
|
||
|
QRegion EglStreamBackend::prepareRenderingFrame()
|
||
|
{
|
||
|
startRenderTimer();
|
||
|
return QRegion();
|
||
|
}
|
||
|
|
||
|
QRegion EglStreamBackend::prepareRenderingForScreen(int screenId)
|
||
|
{
|
||
|
const Output &o = m_outputs.at(screenId);
|
||
|
makeContextCurrent(o);
|
||
|
return o.output->geometry();
|
||
|
}
|
||
|
|
||
|
void EglStreamBackend::endRenderingFrame(const QRegion &renderedRegion, const QRegion &damagedRegion)
|
||
|
{
|
||
|
Q_UNUSED(renderedRegion)
|
||
|
Q_UNUSED(damagedRegion)
|
||
|
}
|
||
|
|
||
|
void EglStreamBackend::endRenderingFrameForScreen(int screenId, const QRegion &renderedRegion, const QRegion &damagedRegion)
|
||
|
{
|
||
|
Q_UNUSED(renderedRegion);
|
||
|
Q_UNUSED(damagedRegion);
|
||
|
Output &o = m_outputs[screenId];
|
||
|
presentOnOutput(o);
|
||
|
}
|
||
|
|
||
|
bool EglStreamBackend::usesOverlayWindow() const
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
bool EglStreamBackend::perScreenRendering() const
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/************************************************
|
||
|
* EglTexture
|
||
|
************************************************/
|
||
|
|
||
|
EglStreamTexture::EglStreamTexture(SceneOpenGLTexture *texture, EglStreamBackend *backend)
|
||
|
: AbstractEglTexture(texture, backend), m_backend(backend), m_fbo(0), m_rbo(0)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
EglStreamTexture::~EglStreamTexture()
|
||
|
{
|
||
|
glDeleteRenderbuffers(1, &m_rbo);
|
||
|
glDeleteFramebuffers(1, &m_fbo);
|
||
|
}
|
||
|
|
||
|
bool EglStreamTexture::acquireStreamFrame(EGLStreamKHR stream)
|
||
|
{
|
||
|
EGLAttrib streamState;
|
||
|
if (!pEglQueryStreamAttribNV(m_backend->eglDisplay(), stream,
|
||
|
EGL_STREAM_STATE_KHR, &streamState)) {
|
||
|
qCWarning(KWIN_DRM) << "Failed to query EGL stream state";
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (streamState == EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR) {
|
||
|
if (pEglStreamConsumerAcquireAttribNV(m_backend->eglDisplay(), stream, nullptr)) {
|
||
|
return true;
|
||
|
} else {
|
||
|
qCWarning(KWIN_DRM) << "Failed to acquire EGL stream frame";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Re-use previous texture contents if no new frame is available
|
||
|
// or if acquisition fails for some reason
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void EglStreamTexture::createFbo()
|
||
|
{
|
||
|
glDeleteRenderbuffers(1, &m_rbo);
|
||
|
glDeleteFramebuffers(1, &m_fbo);
|
||
|
|
||
|
glGenFramebuffers(1, &m_fbo);
|
||
|
glBindFramebuffer(GL_FRAMEBUFFER, m_fbo);
|
||
|
glGenRenderbuffers(1, &m_rbo);
|
||
|
glBindRenderbuffer(GL_RENDERBUFFER, m_rbo);
|
||
|
glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.width(), m_size.height());
|
||
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_rbo);
|
||
|
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
||
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||
|
}
|
||
|
|
||
|
// Renders the contents of the given EXTERNAL_OES texture
|
||
|
// to the scratch framebuffer, then copies this to m_texture
|
||
|
void EglStreamTexture::copyExternalTexture(GLuint tex)
|
||
|
{
|
||
|
GLint oldViewport[4], oldProgram;
|
||
|
glGetIntegerv(GL_VIEWPORT, oldViewport);
|
||
|
glViewport(0, 0, m_size.width(), m_size.height());
|
||
|
glGetIntegerv(GL_CURRENT_PROGRAM, &oldProgram);
|
||
|
glUseProgram(0);
|
||
|
glBindFramebuffer(GL_FRAMEBUFFER, m_fbo);
|
||
|
glBindRenderbuffer(GL_RENDERBUFFER, m_rbo);
|
||
|
glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex);
|
||
|
glEnable(GL_TEXTURE_EXTERNAL_OES);
|
||
|
|
||
|
GLfloat yTop = texture()->isYInverted() ? 0 : 1;
|
||
|
glBegin(GL_QUADS);
|
||
|
glTexCoord2f(0, yTop);
|
||
|
glVertex2f(-1, 1);
|
||
|
glTexCoord2f(0, 1 - yTop);
|
||
|
glVertex2f(-1, -1);
|
||
|
glTexCoord2f(1, 1 - yTop);
|
||
|
glVertex2f(1, -1);
|
||
|
glTexCoord2f(1, yTop);
|
||
|
glVertex2f(1, 1);
|
||
|
glEnd();
|
||
|
|
||
|
texture()->bind();
|
||
|
glCopyTexImage2D(m_target, 0, m_format, 0, 0, m_size.width(), m_size.height(), 0);
|
||
|
texture()->unbind();
|
||
|
|
||
|
glDisable(GL_TEXTURE_EXTERNAL_OES);
|
||
|
glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
|
||
|
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
||
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||
|
glUseProgram(oldProgram);
|
||
|
glViewport(oldViewport[0], oldViewport[1], oldViewport[2], oldViewport[3]);
|
||
|
}
|
||
|
|
||
|
bool EglStreamTexture::attachBuffer(KWayland::Server::BufferInterface *buffer)
|
||
|
{
|
||
|
QSize oldSize = m_size;
|
||
|
m_size = buffer->size();
|
||
|
GLenum oldFormat = m_format;
|
||
|
m_format = buffer->hasAlphaChannel() ? GL_RGBA : GL_RGB;
|
||
|
|
||
|
EGLint yInverted, wasYInverted = texture()->isYInverted();
|
||
|
if (!pEglQueryWaylandBufferWL(m_backend->eglDisplay(), buffer->resource(), EGL_WAYLAND_Y_INVERTED_WL, &yInverted)) {
|
||
|
yInverted = EGL_TRUE;
|
||
|
}
|
||
|
texture()->setYInverted(yInverted);
|
||
|
updateMatrix();
|
||
|
|
||
|
return oldSize != m_size ||
|
||
|
oldFormat != m_format ||
|
||
|
wasYInverted != texture()->isYInverted();
|
||
|
}
|
||
|
|
||
|
bool EglStreamTexture::loadTexture(WindowPixmap *pixmap)
|
||
|
{
|
||
|
using namespace KWayland::Server;
|
||
|
SurfaceInterface *surface = pixmap->surface();
|
||
|
const EglStreamBackend::StreamTexture *st = m_backend->lookupStreamTexture(surface);
|
||
|
if (!pixmap->buffer().isNull() && st != nullptr) {
|
||
|
|
||
|
glGenTextures(1, &m_texture);
|
||
|
texture()->setWrapMode(GL_CLAMP_TO_EDGE);
|
||
|
texture()->setFilter(GL_LINEAR);
|
||
|
|
||
|
attachBuffer(surface->buffer());
|
||
|
createFbo();
|
||
|
surface->resetTrackedDamage();
|
||
|
|
||
|
if (acquireStreamFrame(st->stream)) {
|
||
|
copyExternalTexture(st->texture);
|
||
|
if (!pEglStreamConsumerReleaseKHR(m_backend->eglDisplay(), st->stream)) {
|
||
|
qCWarning(KWIN_DRM) << "Failed to release EGL stream";
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
} else {
|
||
|
// Not an EGLStream surface
|
||
|
return AbstractEglTexture::loadTexture(pixmap);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EglStreamTexture::updateTexture(WindowPixmap *pixmap)
|
||
|
{
|
||
|
using namespace KWayland::Server;
|
||
|
SurfaceInterface *surface = pixmap->surface();
|
||
|
const EglStreamBackend::StreamTexture *st = m_backend->lookupStreamTexture(surface);
|
||
|
if (!pixmap->buffer().isNull() && st != nullptr) {
|
||
|
|
||
|
if (attachBuffer(surface->buffer())) {
|
||
|
createFbo();
|
||
|
}
|
||
|
surface->resetTrackedDamage();
|
||
|
|
||
|
if (acquireStreamFrame(st->stream)) {
|
||
|
copyExternalTexture(st->texture);
|
||
|
if (!pEglStreamConsumerReleaseKHR(m_backend->eglDisplay(), st->stream)) {
|
||
|
qCWarning(KWIN_DRM) << "Failed to release EGL stream";
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// Not an EGLStream surface
|
||
|
AbstractEglTexture::updateTexture(pixmap);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // namespace
|