kwin/effects/coverswitch/coverswitch.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2008 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_COVERSWITCH_H
#define KWIN_COVERSWITCH_H
#include <QHash>
#include <QRect>
#include <QRegion>
#include <QSize>
#include <QFont>
#include <QQueue>
#include <kwineffects.h>
#include <kwinglutils.h>
namespace KWin
{
class CoverSwitchEffect
: public Effect
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{
Q_OBJECT
Q_PROPERTY(int animationDuration READ configuredAnimationDuration)
Q_PROPERTY(bool animateSwitch READ isAnimateSwitch)
Q_PROPERTY(bool animateStart READ isAnimateStart)
Q_PROPERTY(bool animateStop READ isAnimateStop)
Q_PROPERTY(bool reflection READ isReflection)
Q_PROPERTY(bool windowTitle READ isWindowTitle)
Q_PROPERTY(qreal zPosition READ windowZPosition)
Q_PROPERTY(bool primaryTabBox READ isPrimaryTabBox)
Q_PROPERTY(bool secondaryTabBox READ isSecondaryTabBox)
// TODO: mirror colors
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public:
CoverSwitchEffect();
~CoverSwitchEffect() override;
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void reconfigure(ReconfigureFlags) override;
void prePaintScreen(ScreenPrePaintData &data, int time) override;
void paintScreen(int mask, const QRegion &region, ScreenPaintData &data) override;
Run clang-tidy with modernize-use-override check Summary: Currently code base of kwin can be viewed as two pieces. One is very ancient, and the other one is more modern, which uses new C++ features. The main problem with the ancient code is that it was written before C++11 era. So, no override or final keywords, lambdas, etc. Quite recently, KDE compiler settings were changed to show a warning if a virtual method has missing override keyword. As you might have already guessed, this fired back at us because of that ancient code. We had about 500 new compiler warnings. A "solution" was proposed to that problem - disable -Wno-suggest-override and the other similar warning for clang. It's hard to call a solution because those warnings are disabled not only for the old code, but also for new. This is not what we want! The main argument for not actually fixing the problem was that git history will be screwed as well because of human factor. While good git history is a very important thing, we should not go crazy about it and block every change that somehow alters git history. git blame allows to specify starting revision for a reason. The other argument (human factor) can be easily solved by using tools such as clang-tidy. clang-tidy is a clang-based linter for C++. It can be used for various things, e.g. fixing coding style(e.g. add missing braces to if statements, readability-braces-around-statements check), or in our case add missing override keywords. Test Plan: Compiles. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, apol, romangg, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D22371
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void postPaintScreen() override;
void paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data) override;
void windowInputMouseEvent(QEvent *e) override;
bool isActive() const override;
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static bool supported();
// for properties
int configuredAnimationDuration() const {
return animationDuration.count();
}
bool isAnimateSwitch() const {
return animateSwitch;
}
bool isAnimateStart() const {
return animateStart;
}
bool isAnimateStop() const {
return animateStop;
}
bool isReflection() const {
return reflection;
}
bool isWindowTitle() const {
return windowTitle;
}
qreal windowZPosition() const {
return zPosition;
}
bool isPrimaryTabBox() const {
return primaryTabBox;
}
bool isSecondaryTabBox() const {
return secondaryTabBox;
}
int requestedEffectChainPosition() const override {
return 50;
}
public Q_SLOTS:
void slotWindowClosed(KWin::EffectWindow *c);
void slotTabBoxAdded(int mode);
void slotTabBoxClosed();
void slotTabBoxUpdated();
void slotTabBoxKeyEvent(QKeyEvent* event);
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private:
void paintScene(EffectWindow* frontWindow, const EffectWindowList& leftWindows, const EffectWindowList& rightWindows,
bool reflectedWindows = false);
void paintWindowCover(EffectWindow* w, bool reflectedWindow, WindowPaintData& data);
void paintFrontWindow(EffectWindow* frontWindow, int width, int leftWindows, int rightWindows, bool reflectedWindow);
void paintWindows(const EffectWindowList& windows, bool left, bool reflectedWindows, EffectWindow* additionalWindow = nullptr);
void selectNextOrPreviousWindow(bool forward);
inline void selectNextWindow() { selectNextOrPreviousWindow(true); }
inline void selectPreviousWindow() { selectNextOrPreviousWindow(false); }
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void abort();
/**
* Updates the caption of the caption frame.
* Taking care of rewording the desktop client.
* As well sets the icon for the caption frame.
*/
void updateCaption();
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bool mActivated;
float angle;
bool animateSwitch;
bool animateStart;
bool animateStop;
bool animation;
bool start;
bool stop;
bool reflection;
float mirrorColor[2][4];
bool windowTitle;
std::chrono::milliseconds animationDuration;
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bool stopRequested;
bool startRequested;
TimeLine timeLine;
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QRect area;
float zPosition;
float scaleFactor;
enum Direction {
Left,
Right
};
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Direction direction;
QQueue<Direction> scheduled_directions;
EffectWindow* selected_window;
int activeScreen;
QList< EffectWindow* > leftWindows;
QList< EffectWindow* > rightWindows;
EffectWindowList currentWindowList;
EffectWindowList referrencedWindows;
EffectFrame* captionFrame;
QFont captionFont;
bool primaryTabBox;
bool secondaryTabBox;
GLShader *m_reflectionShader;
QMatrix4x4 m_projectionMatrix;
QMatrix4x4 m_modelviewMatrix;
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};
} // namespace
#endif