kwin/kcmkwin/common/effectsmodel.h

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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Antonis Tsiapaliokas <kok3rs@gmail.com>
2019-09-29 14:03:25 +00:00
Copyright (C) 2018 Vlad Zahorodnii <vladzzag@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#pragma once
#include <kwin_export.h>
#include <KPluginInfo>
#include <KSharedConfig>
#include <QAbstractItemModel>
#include <QString>
#include <QUrl>
#include <QWindow>
namespace KWin
{
class KWIN_EXPORT EffectsModel : public QAbstractItemModel
{
Q_OBJECT
public:
/**
* This enum type is used to specify data roles.
*/
enum AdditionalRoles {
/**
* The user-friendly name of the effect.
*/
NameRole = Qt::UserRole + 1,
/**
* The description of the effect.
*/
DescriptionRole,
/**
* The name of the effect's author. If there are several authors, they
* will be comma separated.
*/
AuthorNameRole,
/**
* The email of the effect's author. If there are several authors, the
* emails will be comma separated.
*/
AuthorEmailRole,
/**
* The license of the effect.
*/
LicenseRole,
/**
* The version of the effect.
*/
VersionRole,
/**
* The category of the effect.
*/
CategoryRole,
/**
* The service name(plugin name) of the effect.
*/
ServiceNameRole,
/**
* The icon name of the effect.
*/
IconNameRole,
/**
* Whether the effect is enabled or disabled.
*/
StatusRole,
/**
* Link to a video demonstration of the effect.
*/
VideoRole,
/**
* Link to the home page of the effect.
*/
WebsiteRole,
/**
* Whether the effect is supported.
*/
SupportedRole,
/**
* The exclusive group of the effect.
*/
ExclusiveRole,
/**
* Whether the effect is internal.
*/
InternalRole,
/**
* Whether the effect has a KCM.
*/
ConfigurableRole,
/**
* Whether this is a scripted effect.
*/
ScriptedRole,
/**
* Whether the effect is enabled by default.
*/
EnabledByDefaultRole
};
/**
* This enum type is used to specify the status of a given effect.
*/
enum class Status {
/**
* The effect is disabled.
*/
Disabled = Qt::Unchecked,
/**
* An enable function is used to determine whether the effect is enabled.
* For example, such function can be useful to disable the blur effect
* when running in a virtual machine.
*/
EnabledUndeterminded = Qt::PartiallyChecked,
/**
* The effect is enabled.
*/
Enabled = Qt::Checked
};
explicit EffectsModel(QObject *parent = nullptr);
// Reimplemented from QAbstractItemModel.
QHash<int, QByteArray> roleNames() const override;
QModelIndex index(int row, int column, const QModelIndex &parent = {}) const override;
QModelIndex parent(const QModelIndex &child) const override;
int rowCount(const QModelIndex &parent = {}) const override;
int columnCount(const QModelIndex &parent = {}) const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
/**
* Changes the status of a given effect.
*
* @param rowIndex An effect represented by the given index.
* @param effectState The new state.
* @note In order to actually apply the change, you have to call save().
*/
void updateEffectStatus(const QModelIndex &rowIndex, Status effectState);
/**
* This enum type is used to specify load options.
*/
enum class LoadOptions {
None,
/**
* Do not discard unsaved changes when reloading the model.
*/
KeepDirty
};
/**
* Loads effects.
*
* You have to call this method in order to populate the model.
*/
void load(LoadOptions options = LoadOptions::None);
/**
* Saves status of each modified effect.
*/
void save();
/**
* Resets the status of each effect to the default state.
*
* @note In order to actually apply the change, you have to call save().
*/
void defaults();
/**
* Whether the status of each effect is its default state.
*/
bool isDefaults() const;
/**
* Whether the model has unsaved changes.
*/
bool needsSave() const;
/**
* Finds an effect with the given plugin id.
*/
QModelIndex findByPluginId(const QString &pluginId) const;
/**
* Shows a configuration dialog for a given effect.
*
* @param index An effect represented by the given index.
* @param transientParent The transient parent of the configuration dialog.
*/
void requestConfigure(const QModelIndex &index, QWindow *transientParent);
Q_SIGNALS:
/**
* This signal is emitted when the model is loaded or reloaded.
*
* @see load
*/
void loaded();
protected:
enum class Kind {
BuiltIn,
Binary,
Scripted
};
struct EffectData {
QString name;
QString description;
QString authorName;
QString authorEmail;
QString license;
QString version;
QString untranslatedCategory;
QString category;
QString serviceName;
QString iconName;
Status status;
Status originalStatus;
bool enabledByDefault;
bool enabledByDefaultFunction;
QUrl video;
QUrl website;
bool supported;
QString exclusiveGroup;
bool internal;
bool configurable;
Kind kind;
bool changed = false;
};
/**
* Returns whether the given effect should be stored in the model.
*
* @param data The effect.
* @returns @c true if the effect should be stored, otherwise @c false.
*/
virtual bool shouldStore(const EffectData &data) const;
private:
void loadBuiltInEffects(const KConfigGroup &kwinConfig, const KPluginInfo::List &configs);
void loadJavascriptEffects(const KConfigGroup &kwinConfig);
void loadPluginEffects(const KConfigGroup &kwinConfig, const KPluginInfo::List &configs);
QVector<EffectData> m_effects;
QVector<EffectData> m_pendingEffects;
int m_lastSerial = -1;
Q_DISABLE_COPY(EffectsModel)
};
}