kwin/clients/oxygen/config/oxygenanimationconfigwidget.cpp

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//////////////////////////////////////////////////////////////////////////////
// oxygenanimationconfigwidget.cpp
// animation configuration widget
// -------------------
//
// Copyright (c) 2010 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "oxygenanimationconfigwidget.h"
#include "oxygenanimationconfigwidget.moc"
#include "oxygenanimationconfigitem.h"
#include "oxygengenericanimationconfigitem.h"
#include <QtGui/QButtonGroup>
#include <QtGui/QHoverEvent>
#include <QtCore/QTextStream>
#include <KLocale>
namespace Oxygen
{
//_______________________________________________
AnimationConfigWidget::AnimationConfigWidget( QWidget* parent ):
BaseAnimationConfigWidget( parent )
{
QGridLayout* layout( qobject_cast<QGridLayout*>( BaseAnimationConfigWidget::layout() ) );
setupItem( layout, _buttonAnimations = new GenericAnimationConfigItem( this,
i18n("Button mouseover transition"),
i18n("Configure window buttons' mouseover highlight animation" ) ) );
setupItem( layout, _titleAnimations = new GenericAnimationConfigItem( this,
i18n("Title transitions" ),
i18n("Configure fading transitions when window title is changed" ) ) );
setupItem( layout, _shadowAnimations = new GenericAnimationConfigItem( this,
i18n("Shadow and glow transitions" ),
i18n("Configure fading between window shadow and glow when window's active state is changed" ) ) );
setupItem( layout, _tabAnimations = new GenericAnimationConfigItem( this,
i18n("Window grouping transitions" ),
i18n("Configure window titlebar animations when windows are grouped/ungrouped" ) ) );
// add spacers to the first column, previous row to finalize layout
layout->addItem( new QSpacerItem( 25, 0 ), _row-1, 0, 1, 1 );
// add vertical spacer
layout->addItem( new QSpacerItem( 0, 0, QSizePolicy::Minimum, QSizePolicy::MinimumExpanding ), _row, 1, 1, 1 );
++_row;
connect( animationsEnabled(), SIGNAL( toggled( bool ) ), SLOT( updateChanged() ) );
foreach( AnimationConfigItem* item, findChildren<AnimationConfigItem*>() )
{
item->QWidget::setEnabled( false );
connect( animationsEnabled(), SIGNAL( toggled( bool ) ), item, SLOT( setEnabled( bool ) ) );
}
}
//_______________________________________________
AnimationConfigWidget::~AnimationConfigWidget( void )
{}
//_______________________________________________
void AnimationConfigWidget::load( void )
{
animationsEnabled()->setChecked( configuration().animationsEnabled() );
_buttonAnimations->setEnabled( configuration().buttonAnimationsEnabled() );
_buttonAnimations->setDuration( configuration().buttonAnimationsDuration() );
_titleAnimations->setEnabled( configuration().titleAnimationsEnabled() );
_titleAnimations->setDuration( configuration().titleAnimationsDuration() );
_shadowAnimations->setEnabled( configuration().shadowAnimationsEnabled() );
_shadowAnimations->setDuration( configuration().shadowAnimationsDuration() );
_tabAnimations->setEnabled( configuration().tabAnimationsEnabled() );
_tabAnimations->setDuration( configuration().tabAnimationsDuration() );
}
//_______________________________________________
void AnimationConfigWidget::save( void )
{
configuration().setAnimationsEnabled( animationsEnabled()->isChecked() );
configuration().setButtonAnimationsEnabled( _buttonAnimations->enabled() );
configuration().setButtonAnimationsDuration( _buttonAnimations->duration() );
configuration().setTitleAnimationsEnabled( _titleAnimations->enabled() );
configuration().setTitleAnimationsDuration( _titleAnimations->duration() );
configuration().setShadowAnimationsEnabled( _shadowAnimations->enabled() );
configuration().setShadowAnimationsDuration( _shadowAnimations->duration() );
configuration().setTabAnimationsEnabled( _tabAnimations->enabled() );
configuration().setTabAnimationsDuration( _tabAnimations->duration() );
setChanged( false );
}
//_______________________________________________
void AnimationConfigWidget::updateChanged( void )
{
bool modified( false );
if( animationsEnabled()->isChecked() != configuration().animationsEnabled() ) modified = true;
else if( _buttonAnimations->enabled() != configuration().buttonAnimationsEnabled() ) modified = true;
else if( _buttonAnimations->duration() != configuration().buttonAnimationsDuration() ) modified = true;
else if( _titleAnimations->enabled() != configuration().titleAnimationsEnabled() ) modified = true;
else if( _titleAnimations->duration() != configuration().titleAnimationsDuration() ) modified = true;
else if( _shadowAnimations->enabled() != configuration().shadowAnimationsEnabled() ) modified = true;
else if( _shadowAnimations->duration() != configuration().shadowAnimationsDuration() ) modified = true;
else if( _tabAnimations->enabled() != configuration().tabAnimationsEnabled() ) modified = true;
else if( _tabAnimations->duration() != configuration().tabAnimationsDuration() ) modified = true;
setChanged( modified );
}
}