Allow rendering of input method windows also if screen is locked and OpenGL is used
Needed to get maliit keyboard above the greeter window. Reviewed-By: Bhushan Shah
This commit is contained in:
parent
8e66832ba3
commit
03909b9d58
1 changed files with 1 additions and 1 deletions
|
@ -1148,7 +1148,7 @@ Scene::Window *SceneOpenGL2::createWindow(Toplevel *t)
|
||||||
|
|
||||||
void SceneOpenGL2::finalDrawWindow(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data)
|
void SceneOpenGL2::finalDrawWindow(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data)
|
||||||
{
|
{
|
||||||
if (waylandServer() && waylandServer()->isScreenLocked() && !w->window()->isLockScreen()) {
|
if (waylandServer() && waylandServer()->isScreenLocked() && !w->window()->isLockScreen() && !w->window()->isInputMethod()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!m_colorCorrection.isNull() && m_colorCorrection->isEnabled()) {
|
if (!m_colorCorrection.isNull() && m_colorCorrection->isEnabled()) {
|
||||||
|
|
Loading…
Reference in a new issue