kwin: Use QDateTime::currentMSecsSinceEpoch() instead of QTime::currentTime().
This commit is contained in:
parent
2d81d28e7a
commit
09dc033e8c
2 changed files with 7 additions and 6 deletions
|
@ -196,7 +196,7 @@ void Workspace::setupCompositing()
|
|||
} else
|
||||
vBlankInterval = 1 << 10; // no sync - DO NOT set "0", would cause div-by-zero segfaults.
|
||||
vBlankPadding = 3; // vblank rounding errors... :-(
|
||||
nextPaintReference = QTime::currentTime();
|
||||
nextPaintReference = QDateTime::currentMSecsSinceEpoch();
|
||||
checkCompositeTimer();
|
||||
composite_paint_times.clear();
|
||||
XCompositeRedirectSubwindows(display(), rootWindow(), CompositeRedirectManual);
|
||||
|
@ -412,14 +412,15 @@ void Workspace::performCompositing()
|
|||
QRegion repaints = repaints_region;
|
||||
// clear all repaints, so that post-pass can add repaints for the next repaint
|
||||
repaints_region = QRegion();
|
||||
QTime t = QTime::currentTime();
|
||||
QElapsedTimer t;
|
||||
t.start();
|
||||
if (scene->waitSyncAvailable()) {
|
||||
// vsync: paint the scene, than rebase the timer and use the duration for next timeout estimation
|
||||
scene->paint(repaints, windows);
|
||||
nextPaintReference = QTime::currentTime();
|
||||
nextPaintReference = QDateTime::currentMSecsSinceEpoch();
|
||||
} else {
|
||||
// no vsyc -> inversion: reset the timer, then paint the scene, this way we can provide a constant framerate
|
||||
nextPaintReference = QTime::currentTime();
|
||||
nextPaintReference = QDateTime::currentMSecsSinceEpoch();
|
||||
scene->paint(repaints, windows);
|
||||
}
|
||||
// reset the roundin error corrective... :-(
|
||||
|
@ -461,7 +462,7 @@ void Workspace::setCompositeTimer()
|
|||
return;
|
||||
|
||||
// interval - "time since last paint completion" - "time we need to paint"
|
||||
uint passed = nextPaintReference.msecsTo(QTime::currentTime()) << 10;
|
||||
uint passed = (QDateTime::currentMSecsSinceEpoch() - nextPaintReference) << 10;
|
||||
uint delay = fpsInterval;
|
||||
if (scene->waitSyncAvailable()) {
|
||||
if (passed > fpsInterval) {
|
||||
|
|
|
@ -1178,7 +1178,7 @@ private:
|
|||
KSelectionOwner* cm_selection;
|
||||
bool compositingSuspended;
|
||||
QBasicTimer compositeTimer;
|
||||
QTime nextPaintReference;
|
||||
qint64 nextPaintReference;
|
||||
QTimer mousePollingTimer;
|
||||
uint vBlankInterval, vBlankPadding, fpsInterval, estimatedRenderTime;
|
||||
int xrrRefreshRate; // used only for compositing
|
||||
|
|
Loading…
Reference in a new issue