udev: Do not return a mysterious vector with just a null pointer
When getting the vector, it requires us to check both if it's not empty but also that it's not null. I haven't seen it but we were not doing this check. Just return an empty vector when there's no devices instead.
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1 changed files with 4 additions and 9 deletions
13
src/udev.cpp
13
src/udev.cpp
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@ -98,11 +98,10 @@ void UdevEnumerate::scan()
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std::vector<UdevDevice::Ptr> UdevEnumerate::find()
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{
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std::vector<UdevDevice::Ptr> vect;
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if (m_enumerate.isNull()) {
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vect.push_back( UdevDevice::Ptr() );
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return vect;
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return {};
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}
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std::vector<UdevDevice::Ptr> vect;
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QString defaultSeat = QStringLiteral("seat0");
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udev_list_entry *it = udev_enumerate_get_list_entry(m_enumerate.data());
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while (it) {
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@ -127,9 +126,7 @@ std::vector<UdevDevice::Ptr> UdevEnumerate::find()
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std::vector<UdevDevice::Ptr> Udev::listGPUs()
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{
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if (!m_udev) {
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std::vector<UdevDevice::Ptr> vect;
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vect.push_back(UdevDevice::Ptr());
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return vect;
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return {};
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}
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#if defined(Q_OS_FREEBSD)
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std::vector<UdevDevice::Ptr> r;
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@ -159,9 +156,7 @@ std::vector<UdevDevice::Ptr> Udev::listGPUs()
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std::vector<UdevDevice::Ptr> Udev::listFramebuffers()
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{
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if (!m_udev) {
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std::vector<UdevDevice::Ptr> vect;
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vect.push_back(UdevDevice::Ptr());
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return vect;
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return {};
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}
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UdevEnumerate enumerate(this);
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enumerate.addMatch(UdevEnumerate::Match::SubSystem, "graphics");
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