backends/drm: if multi-gpu copy fails, disable deep color
The format XRGB8888 is effectively universally supported. If everything else fails, try to fall back to that
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0ecfbb0d1c
2 changed files with 34 additions and 11 deletions
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@ -334,8 +334,9 @@ QSharedPointer<DrmBuffer> EglGbmBackend::importFramebuffer(Output &output, const
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}
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// ImportMode::DumbBuffer
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if (!output.current.importSwapchain || output.current.importSwapchain->size() != size) {
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output.current.importSwapchain = QSharedPointer<DumbSwapchain>::create(m_gpu, size, renderingBackend()->drmFormat(output.output));
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if (output.current.importSwapchain->isEmpty()) {
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const uint32_t format = renderingBackend()->drmFormat(output.output);
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output.current.importSwapchain = QSharedPointer<DumbSwapchain>::create(m_gpu, size, format);
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if (output.current.importSwapchain->isEmpty() || output.current.importSwapchain->currentBuffer()->format() != format) {
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output.current.importSwapchain = nullptr;
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}
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}
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@ -346,7 +347,8 @@ QSharedPointer<DrmBuffer> EglGbmBackend::importFramebuffer(Output &output, const
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}
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}
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qCWarning(KWIN_DRM) << "all imports failed on output" << output.output;
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// TODO turn off output?
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// try again with XRGB8888, the most universally supported basic format
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output.forceXrgb8888 = true;
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return nullptr;
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}
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@ -542,18 +544,21 @@ QRegion EglGbmBackend::beginFrame(AbstractOutput *drmOutput)
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}
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}
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bool EglGbmBackend::doesRenderFit(DrmAbstractOutput *output, const Output::RenderData &render)
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bool EglGbmBackend::doesRenderFit(const Output &output, const Output::RenderData &render)
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{
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if (!render.gbmSurface) {
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return false;
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}
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QSize surfaceSize = output->bufferSize();
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if (output.forceXrgb8888 && render.gbmSurface->format() != DRM_FORMAT_XRGB8888) {
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return false;
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}
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QSize surfaceSize = output.output->bufferSize();
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if (surfaceSize != render.gbmSurface->size()) {
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return false;
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}
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bool needsTexture = output->needsSoftwareTransformation();
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bool needsTexture = output.output->needsSoftwareTransformation();
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if (needsTexture) {
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return render.shadowBuffer && render.shadowBuffer->textureSize() == output->sourceSize();
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return render.shadowBuffer && render.shadowBuffer->textureSize() == output.output->sourceSize();
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} else {
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return render.shadowBuffer == nullptr;
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}
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@ -562,8 +567,8 @@ bool EglGbmBackend::doesRenderFit(DrmAbstractOutput *output, const Output::Rende
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QRegion EglGbmBackend::prepareRenderingForOutput(Output &output)
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{
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// check if the current surface still fits
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if (!doesRenderFit(output.output, output.current)) {
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if (doesRenderFit(output.output, output.old)) {
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if (!doesRenderFit(output, output.current)) {
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if (doesRenderFit(output, output.old)) {
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cleanupRenderData(output.current);
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output.current = output.old;
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output.old = {};
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@ -763,7 +768,15 @@ QSharedPointer<DrmBuffer> EglGbmBackend::renderTestFrame(DrmAbstractOutput *outp
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{
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beginFrame(output);
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glClear(GL_COLOR_BUFFER_BIT);
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return endFrameWithBuffer(output, output->geometry());
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const auto buffer = endFrameWithBuffer(output, output->geometry());
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if (!buffer && this != renderingBackend()) {
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// if CPU import fails we might need to try again
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beginFrame(output);
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glClear(GL_COLOR_BUFFER_BIT);
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return endFrameWithBuffer(output, output->geometry());
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} else {
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return buffer;
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}
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}
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QSharedPointer<GLTexture> EglGbmBackend::textureForOutput(AbstractOutput *output) const
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@ -812,6 +825,15 @@ DrmGpu *EglGbmBackend::gpu() const
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std::optional<GbmFormat> EglGbmBackend::chooseFormat(Output &output) const
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{
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if (output.forceXrgb8888) {
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return GbmFormat {
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.drmFormat = DRM_FORMAT_XRGB8888,
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.redSize = 8,
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.greenSize = 8,
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.blueSize = 8,
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.alphaSize = 0,
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};
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}
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// formats are already sorted by order of preference
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std::optional<GbmFormat> fallback;
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for (const auto &format : qAsConst(m_formats)) {
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@ -95,6 +95,7 @@ private:
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};
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struct Output {
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DrmAbstractOutput *output = nullptr;
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bool forceXrgb8888 = false;
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struct RenderData {
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QSharedPointer<ShadowBuffer> shadowBuffer;
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QSharedPointer<GbmSurface> gbmSurface;
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@ -115,7 +116,7 @@ private:
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QPointer<KWaylandServer::SurfaceInterface> oldScanoutCandidate;
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};
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bool doesRenderFit(DrmAbstractOutput *output, const Output::RenderData &render);
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bool doesRenderFit(const Output &output, const Output::RenderData &render);
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bool resetOutput(Output &output);
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bool addOutput(DrmAbstractOutput *output);
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void removeOutput(DrmAbstractOutput *output);
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